Fostex D-90
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Manual
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Fostex D-90
User reviews and opinions
| kimic |
7:04am on Sunday, October 3rd, 2010 ![]() |
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| jptonnieau |
9:00pm on Monday, August 9th, 2010 ![]() |
| for interior and exterior work, art type landscape, portraits, aerial As good as it gets,Easy To Use,Fast / Accurate Auto-Focus,Fast Shutter Speed. Great camera... Easy To Use,Fast / Accurate Auto-Focus,Fast Shutter Speed,Good Image Quality,Good Image Stabilization,High ISO Performance. Great camera with versatile kit lens Fast / Accurate Auto-Focus,Fast Shutter Speed,Good Image Quality,Good Image Stabilization,High ISO Performance,... | |
| solotraveler |
9:38pm on Sunday, June 20th, 2010 ![]() |
| supper fast shipping,I remember that was in 72 hours. This is greatest mashine I ever bought before in my life,kike it so much ,affordable prise. | |
| dougmarino |
1:04pm on Sunday, April 25th, 2010 ![]() |
| Great Camera, Awesome Pics. Great Lens. Knew alot about camera before buying. Glad for November discounts made it easier to warrant buying None yet an investment in my work. as an artist, documentation of our work is essential, this is the best! ease of use, great results! | |
| david.dillard |
8:05pm on Thursday, April 22nd, 2010 ![]() |
| First off I love Vanns.com! I have purchased nearly every electronic I own from them. I purchased the D90 recently and must say I made a good choice Its a far cry from the point and shoot Im used to. I am very happy with this purchase. It was a returned item and the price was terrific. | |
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Documents
Notes on repair
* The D-160 does not use any parts that users can repair easily. Contact your dealer or the nearest FOSTEX service station to ask about repairs. Do not throw the original carton box and packing material away. You should use them when transporting the D-160. The warranty will not cover damage due to improper packaging. Also, Fostex is not responsible for damage occuring during transit.
About copyrights
* It is prohibited by law to use any part of a CD recording or video images or audio data for which a copyright is possessed by a third party for commercial purposes such as contents, broadcasts, sales, or distribution - any purpose other than for your personal pleasure.
About damages
* Fostex is not responsible for any "direct damage" or "indirect damage" caused by using the D-160.
Notes on using the Detachable Controller
* When you use the detachable controller remotely using an extension cable, the D160 may malfunction due to electromagnetic interference. In this case, turn the power off, and then on to the D-160 to restore the normal condition. Fostex is not responsible for any malfunction of the D-160 caused by electromagnetic interference.
How to use a dust cap (included)
* Plug the included dust cap onto the connector of the D-160's removable hard disk to protect the disk from static electricity, dust and dirt before you store or transport the hard disk.
<WARNING>
A hard disk is precision device. Handle it with care and avoid vibration, humidity, strong magnetic fields, static electricity, dust, etc. In particular, do not touch the connector with your hands to protect the hard disk from static electricity.
Removable hard disk
Plug the dust cap onto the connector. (Do not touch the connector with your hands.)
D-160 Owner's Manual (Main features of D-160)
Main Features of D-160
The D-160 is equipped with the following functions: * Employs a 3.5 inch E-IDE type removable hard disk system. With an optional 9041 (1.3GB removable hard disk cartridge), 16-track (plus additional 8 tracks) recording and playback. Total 240 minutes recording/playback time based on a single track calculation. * Non-compression recording/16 bit linear quantization and sampling rates of 44.1kHz and 48kHz (assignable for each Program and each playback), achieving true CD quality. Adat optical I/O (switchable to S/P DIF), enables 16-track simultaneous recording (8 analog, 8 digital). Connecting adat output (x2) of a digital console and adat optical inputs (x2) of the D-160 allows for 16-track simultaneous digital recording. * Employs a new disk management method, FDMS-3 (Fostex Disk Management System-3). With this method, only the recorded part consumes the disk space, which allows highly efficient multitrack recording. * Program Change function for managing up to 99 Programs (each Program title editable). Non-volatile locate memory for each Program, with a pre-roll time of 0 - 10 seconds. * Bar/beat Resolution function for storing memory in Bar/Beat units. * Significantly improved efficiency with an FL display that features a high-visibility 16-character indication. * Erase Program function and Delete Program function, convenient for efficient song management. * MIDI IN/OUT/THRU terminals support the output of MIDI clock and Song Position Pointers via an internal Tempo Map, as well as support MTC/MMC. They also support advanced recorder control via FEX (Fostex System Exclusive) for advanced functions. These terminals, along with the functions to store the MTC output offset by Bar/Beat, to store 24-hour MTC offset, and to display external MTC (or LTC), will facilitate configuring an integrated MIDI environment.
This key is used to enter into the clipboard data stored in memory by the CLIPBOARD IN/ OUT keys. Pressing the MOVE key will store the data in the Clipboard as Move data. To enter data to be moved, one or more tracks must be readied, and a correct value must be stored for the In and Out points. If you attempt to enter data when all tracks are safe, all track indications and "Select Track!" indication on the display will blink to warn you. If a correct value is not set for the Clipboard In or Out points, a warning message of Void In Point! or Void Out Point! will appear.
31. Copy key [COPY]
This key is used to copy data stored in the memory using the CLIPBOARD IN/OUT keys. Pressing the COPY key will store the data in the Clipboard as Copy data. To execute the copy operation, one or more tracks must be readied, and a correct value must be stored for the In and Out points. If you attempt to copy data when all tracks are safe, all track indications and a "Select Track!" indication on the display will blink to warn you. If a correct value is not set for the Clipboard In or Out points, a warning message of Void In Point! or Void Out Point! will appear.
* Refer to page "85" for more information about copying data.
32. Auto Punch Mode On/Off key [AUTO PUNCH]
Switch this key ON for auto punch in/out. When you press this key while a correct value is stored to the AUTO PUNCH IN key and the AUTO PUNCH OUT key, both the REHEARSAL LED and TAKE LED will blink, indicating that Auto Punch mode is on. (If a correct value is not stored, pressing the AUTO PUNCH key will not turn the parameter ON, and the message Void Out Point! will appear.) Pressing the PLAY button under this condition will put the unit into "Rehearsal mode" for Auto Punch In/Out recording. Pressing the PLAY button and RECORD button simultaneously will put the unit into "Take mode." There are five combinations of the REHEARSAL LED and TAKE LED that indicate the status of the unit regarding auto punch recording:
Track 16 Track 15 Track 14 Track 13 Track 12 Track 11 Track 10 Track 9 Track 8 Track 7 Track 6 Track 5 Track 4 Track 3 Track 2 Track 1 Example: Swapping between real tracks 1-8 (or 9-16) and additional tracks 17-24. Track 24 Track 23 Track 22 Track 21 Track 20 Track 19 Track 18 Track 17 Example: Exchange data recorded on Track 11 with data recorded on Track 15.
Real track
Additional track
You can swap data between two tracks (between two real tracks, additional tracks, or between a real track and a additional track) using the Track Exchange? menu in the Setup mode. For example, you can exchange data recorded on Track 1 with data recorded on Track 8. If you swap between a track with data and a track without data, the track that originally contained data will become empty. You can also swap data between eight tracks; that is, swapping between real tracks 1-8 (or 9-16) and additional tracks 17-24.) This is very convenient in a multitrack recording application when you wish to clear some tracks in order to make new recordings. For example, if you swap between real tracks 1-8 (or 9-16) with data and additional tracks 17-24 without data, the real tracks become empty. So, you can make new recordings in these empty tracks. You can, of course, load back the data from the additional tracks to real tracks. During the save/load operation, you can also save or load both real track data and additional track data.
* The D-160 always uses data on real tracks for the ABS END indication. For example, If you have moved all track data to the additional tracks and the real tracks are empty, ABS END is 0. In order to check the ABS END point of the data in the additional tracks, you need to move the data into the real tracks. Alternatively, you can check the data status of the additional tracks by checking the events on the NOs Of Event? menu in Setup mode. (Refer to page "163" for more information on the NOs Of Event? menu in Setup mode.) * You cannot swap data between the tracks from two different Programs.
5. Input monitor and Repro monitor
There are two ways to monitor track data on the recorder: Input monitor and Repro monitor. These are defined as follows:
Input monitor:
Input monitoring enables you to listen to the input signal that is routed to and output through the tracks just as it is. That is, listening to (monitoring) the post-recorder input signal (not the pre recorder signal). Sixteen tracks on the D-160 can be set to either "Input monitoring" or " Repro monitoring" status. Follow the steps below to set the tracks to Input monitor.
As explained in the "Before Operating the D-160," the D-160 features a Program Change function that enables you to manage up to 99 individual Programs. This means that you need to select a desired Program to work on before you start recording or playing back. When you format the hard disk, the D-160 offers one Program (P01) as a default setting. Follow the procedure below to setup new Programs (up to 99) to manage each Program using various operations, including the Program Change function.
Program setup procedure
1. Press the STORE key while holding down the HOLD/> key.
The D-160 will enter Program setup mode. The "Select PGM!" indication will appear, and then the current Program number ("01" by default) will flash.
44.1kHz SURE ? 15 16
DISP SEL
EXECUTE /YES
EXIT /NO
PGM CHANGE
2. Rotate the JOG dial clockwise. When "New Program?" appears ("?" flashes),
press the EXECUTE/YES key.
When a new Program (P02 in this example) is setup, the D-160 enters the "Title Edit" menu in Setup mode. The following indication will appear.
3. Press the EXECUTE/YES key. A default (temporary) name for Program 2
(P02) appears and "#" flashes to the left of the title.
If you wish to use a temporary name as it is, press the EXECUTE/YES key to setup the Program. If you wish to change the title, refer to page "147" for an explanation of the "Title Edit?" menu in Setup mode. You can also change the title later.
Repeat the procedure described above to setup as many Programs as you need (up to 99). Each time you setup a new Program, the Program will be assigned the subsequent Program number. For example, if you setup a new Program after you have set five Programs (P01~P05), the new Program number will be 6. You cannot skip numbers.
2-2. Program Change
The Program Change function allows you to manage multiple Programs that were setup according to the procedure mentioned above for the recording, playback, or editing of the individual Programs. The D-160 needs to be in the Program Setup mode to perform the Program Change function. The following example assumes that ten Programs (P01 - P10) have already been setup.
Program Change procedure
The D-160 will enter the Program Setup mode, and displays Select PGM!, and then the current Program number and title.
2. Use the JOG dial to select a desired Program.
Rotating the JOG dial back and forth will change the Program number on the display to a smaller or larger number. For example, rotating the JOG dial counter-clockwise when P03 is selected will change the Program number on the display as follows: P03 --> P02 --> P01. Rotating the JOG dial clockwise will change the Program number as follows: P03 --> P04 --> P05.. --> P10 --> New Program?. If you wish to setup a new Program, select the New Program? indication.
3-4. Multitrack recording using overdubbing
You have mastered basic recording/playback in the previous section. In this section, we will make a multitrack recording. Multitrack recording is a series of operations in which you record sound sources to multiple tracks and combine these recordings into two mixes (L, R). In this process, the most important step is "overdubbing." "Overdubbing" means recording a new sound source to another track using input monitoring, while listening to the playback of the pre-recorded sound (that is, playback monitoring).
The following is an example of an overdubbing procedure: Step 1: Record a drum machine to Track 1 Step 2: Overdub an electric bass to Track 2 while listening to Track 1 Step 3: Overdub an electric lead guitar on Track 3 while listening to Track 1 and 2 Step 4: Overdub an electric side guitar on Track 4 while listening to Track 1, 2 and 3 In this way, we will overdub sound a sources to Track 1 through 16 as shown in the diagram below.
Track 1 Drum Machine Track 2 E. Bass Track 3 E. Guitar Track 4 E. Guitar.. Track 14 Vocal 2 Track 15 Piano Track 16 Synth.
* Restore the default setting on the D-160. * Stay in the same Program until you finish overdubbing. * Check the Program selection and the sampling rate setting. Do not change these settings until this session is complete.
Selecting a recording track 1. Press the RECORD TRACK select key of an overdub track to "READY" the track.
For example, if you are overdubbing Track 2 while listening to Track 1, set the RECORD TRACK select key "2" to "READY." (Number "2" will blink.)
Adjusting the recording level (rehearsal) 2. Press the RECORD button once. (The RECORD LED will blink.)
The "READY" track will enter input monitoring mode, and "SAFE" tracks will enter playback monitoring mode.
3. Press the PLAY button to play back data from the beginning of the program (ABS 0).
Adjust the playback monitoring level of the "SAFE" tracks, and play a musical instrument while adjusting the GROUP OUT level on the mixer, that is, a recording level on the recorder.
4. Rewind data to the beginning of the disk by Pressing the STOP button and the REWIND
button simultaneously.
Start overdubbing 5. Press the RECORD button while holding down the PLAY button.
Recording will start, and the RECORD LED and the "READY" track indicator will light.
6. Play the instrument while listening to the playback as you did during rehearsal. 7. When recording is complete, stop the recorder, and locate the beginning of the data. Playback 8. To prevent accidental recording, switch the RECORD TRACK select key of the "READY"
track to "SAFE."
9. Press the PLAY button to start playing back the recording.
On the mixing console, adjust the playback monitoring level of the already recorded tracks and newly recorded track. Repeat the steps described above to overdub Tracks 1 through 16.
3-5. Mixdown
Mixdown is the final step in multitrack recording and allows you to combine multiple track recordings to L and R channels (two mixes), and copy the data to a master recorder. The mixdown signal is output from the mixer STEREO OUT L/R connector. Connect the Inputs of the master recorder to the STEREO OUT L/R.
* Set the D-160 to the default setting. * This manual assumes that you have already recorded sound sources to all sixteen tracks. * Refer to the mixer instruction manual for applying effects. * Connect the master recorder to the mixer STEREO OUT L/R as shown in the diagram.
INPUT 1 - 8 INPUT L/R
Master Recorder
BUSS OUT 1-8 STEREO OUT L/R
Mixdown rehearsal 1. Confirm that all the RECORD TRACK select keys are set to "SAFE." 2. Locate the beginning of the sound data on the recorder. (Press the STOP button and
the REWIND button simultaneously.)
3. Set the master recorder to REC-STANDBY mode. 4. Press the PLAY button on the D-160 to play back recordings, adjust the tonal quality
and mix balance of the playback sound on the mixer channels, and adjust the recording level on the master recorder.
Adjust the input level of the master recorder so that the mixer STEREO OUT L/R meters and the level meters of the master recorder move in the same manner.
* Initial setting: 44.1kHz * Sampling rate settings: 44.1kHz, 48kHz * This parameter can be set for each Program. * The setting can be saved and loaded as part of the song data. * This setting will be retained after you turn off the power.
* Refer to 2-4. Setting a sampling rate on page "52" for information on how to set the sampling rate of the selected Program.
After setting the sampling rate, press the DISP SEL key to display the REMAIN indication and check the remaining time available for recording. If there is not enough time for recording, try to increase the time by using the Erase function to move the ABS END point of another Program forward, or by saving the song data of Programs that are not often used to a DAT machine to clear that data from the unit.
A 48kHz sampling rate setting requires more disk space than the 44.1kHz setting. This means that the available recording time would be shorter. * Refer to page "96" for more information on the Erase function. * Refer to page "102" for more information on saving song data.
Setting up a digital input track
Set the input tracks according to the type of digital signal selected in Digi. In ? menu in Setup mode. In the following setup items, Lch=1~16 and Rch=1~16 are inputs of S/P DIF digital signals and will be input only from DATA INPUT 1-8. At input of "adat" digital signals, signals from DATA INPUT 1-8 and DATA INPUT 916 will be respectively input to ch1~8 and ch9~16.
* Initial setting: L - - R - - (No assignment for both L and R) * Options: Lch = 1~16, adat, - - (no assignment), Rch = 1~16, - -(no assignment) * This parameter is common to all Programs. * This parameter setting cannot be saved or loaded as part of the song data. * This parameter settings will be retained after the power is turned off.
* Refer to 2-15. Digital input track setting" on page "157" for more information on the procedure and details.
* Tracks assigned for digital input will accept only a digital signal, not an analog signal. When this system is to be used with the digital input track set to "adat", because an analog signal can be input to the data track not connected, a digital 8 track and analog 8 track can be simultaneously recorded. For example, if DATA INPUT 1-8 are used and DATA INPUT 9-16 are not connected, analog signals can be input in the analog input 916 connector. * This setting will automatically disable the Vari-pitch function (the LED will be turn off). * Do not remove the optical cable or perform any other operation that would disconnect the digital signal until the session is complete. Otherwise, the D-160 will generate noise, and affect the connected device. * Do not set the input mode to a different setting during input of "adat" digital signals. It could result in abnormal input/output of the digital signals.
1. Select the track onto which you wish to punch in/out record. 2. Start playback just before the punch in point. 3. Press the foot switch when you want to start recording. 4. Press the foot switch again when recording is finished.
In this lesson, we are going to replace part of the guitar solo recorded on Track 3, as we did in the Auto Punch In/Out section.
* * * * Set the D-160 to the default setting. Use an optional foot switch Model 8051 for punch in/out recording. Set Auto Punch mode to OFF. (The REHEARSAL LED and the TAKE LED will be turned off.) Do not change the Program or sampling rate until the session is complete.
OFF (REHEARSAL LED/TAKE LEDs will go off.)
FOOT SWITCH Model 8051
2-1. Punch In/Out Rehearsal (Using a foot switch)
1. Press the foot switch once while holding down the STOP button.
The D-160 will enter the "Rehearsal" mode, and the 35 dot display on the upper row of the screen will show "Rehearsal On" for one second. Only the REHEARSAL LED (green) will blink.
2. Press the RECORD TRACK select key 3 to set Track 3 to ready mode. (Indicator 3 will flash.) 3. Press the PLAY button at a location just before the punch in point to play back data. 4. Rehearse the guitar part while playing back the drum and bass sounds. 5. Press the foot switch once at the Punch In point, and press the foot switch again at the Punch Out point. The following diagram illustrates this operation.
You will hear the guitar sound you are playing only between the punch in and out points.
Rehearsal mode (manual Punch In/Out)
PUNCH IN point PUNCH OUT point
Only Track 3 enters INPUT monitoring status. (However, the D-160 will not record any data in Rehearsal mode.)
Press the foot switch once.
Press the foot switch again.
REHEARSAL LED will blink
End of rehearsal
1. Press the foot switch again while holding down the STOP button to cancel Rehearsal mode.
The 35 dot display on the upper row of the screen will show "Rehearsal Off" for one second. Also, the REHEARSAL LED (green) will turn off, indicating that you have quit the Rehearsal mode.
When you are rehearsing over and over, an effective time-saver is to use the Auto Return function along with the Auto Play function. As shown in the diagram below, specifying the Start and End points for the Auto Return and Auto Play functions allows you to easily rehearse as many times as you like. In this way, you can pay more attention to the recording level and your own performance. Refer to pages "71" for more information on setting the Start/End points for the Auto Return/Auto Play functions.
6. Press the STORE key, then the AUTO PUNCH OUT key.
The ABS END point is stored as a new Auto Punch Out point. * To check the Auto Punch In/Out points, press the AUTO PUNCH IN/OUT keys respectively. Or, press the RECALL key, then press the AUTO PUNCH IN/OUT keys respectively. The display will indicate the time value (bar/beat/clock) stored for the Auto Punch In point or Auto Punch Out point.
Executing the erase operation 7. Press the RECORD TRACK select key for a track you wish to erase (up to 16 tracks) so that the corresponding track(s) enters READY mode. 8. Press the ERASE key.
The message Erase appear on the display, and SURE? will flash.
9. Press the EXECUTE/YES key.
This executes the erase operation. The display will indicate Wait Erasing!. When the erase operation is complete, the message COMPLETED! will light along with the message Erase. Press the EXIT/NO key, DISP SEL key, or the STOP button to restore the original display.
The sound data between the Auto Punch In point and the ABS END point has been erased. This area does not contain a recording, and the available recording time on the disk (REMAIN value) increases.
Although erase is executed on other than all tracks (mono track or multiple tracks), the ABS END which is the final recording position of the program, will not be affected (ABS END will be affected, however, if it is erased as shown below). After execution of erase, upon confirming the ABS END time by simultaneously pressing the STOP and F. FWD buttons, you will notice that it is the same ABS END as that before erasing. However, if REMAIN is put on display by pressing the DISP SEL key, REMAIN (disk remaining time) can be confirmed to have increased by the erased time converted to mono track. In order to shift the ABS END forward, carry out the previous step by specifying all recorded tracks. <Example> When there is a recording on tracks 1~6 of a certain program as shown below, if it is located to ABS END, this located ABS END will be at final recording point of tracks 3 and 4, and the time will always be shown in the display. Therefore, although tracks 1 and 2 or 5 and 6 of a program with such a content is erased (from any point to ABS END), ABS END that is always displayed will be the track 3 and 4 time. However, if tracks 3 and 4 are erased, ABS END will change.
8. Press the EXIT/NO key or the STOP button to quit the Setup mode.
The D-160 returns to the ABS display of the Program that was selected before it entered Setup mode. In addition to the formatting procedure mentioned above, you can also use the following steps to format an unformatted disk. Install an unformatted fixed disk or removable disk, and go to the 2-21. Drive Sel.? menu in Setup mode. Change the current drive from IDE to SCSI. The D-160 will recognize that the SCSI disk is not formatted and automatically enter the 2-24. Disk Format ? menu in Setup mode, where you can follow the procedure mentioned above to format the disk.
Name of data saved in the SCSI disk:
The D-160 manages data in the internal IDE hard disk using the name Program (such as Program 1, Program 2, etc. which appears on the display as P01, P02, etc.). Data on the SCSI disk is termed Song or Backup to differentiate it from Program data. When you format a SCSI disk, Song #1 is created on the disk. When you switch the current drive from IDE to SCSI, the D-160 will display S01. When you save data from the D-160 to the SCSI disk, the data is treated as Song or Backup, depending on how you saved the data.
How to save data When one or all Programs were saved to one fixed disk or removable disk. When one Program was saved to multiple removable disks. Name Song Display "S**"
Backup
"B**"
You can use multiple removable disks, but not multiple fixed disks to save data.
Saving data of an individual Program
You will use the Save PGM ? menu in Setup mode.
* Input format available: adat, DAT, SCSI * Programs available: P1 - P99, ALL * You can save one Program or all Programs at once.
1. Press the DISP SEL key to select SETUP (SETUP will flash), and then press the EXECUTE/ YES key. (SETUP will light up.)
2. Use the JOG dial to select Save PGM? (? will flash.). 3. Press the EXECUTE/YES key. (SAVE lights up.)
The indication of the type of digital signal to be saved will flash on the display.
4. Rotate the JOG dial to select a flashing SCSI. 5. Press the EXECUTE/YES key. (SURE? flashes.)
The external digital device is set to SCSI, and the existing Program numbers will flash on the display. (e.g.: P02 [current title. with 02 flashing.)
You can select any existing Program individually or all Programs (Save All). (Refer to the next section for information on saving all Programs.) As mentioned previously, the display indication differs as follows depending on whether the selected Program to save requires only one removable disk or multiple disks.
# Refer to page "150", SETUP mode "2-8. MIDI sync signal output setting" for correct operating procedures.
2. The meter in the desired bar can be set by "Time signature setting" of the SETUP mode.
* Initial setting: 001 bar, 4/4 signature. * Permissible bar setting: 001~999 * Permissible meter setting: 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 3/8, 5/8, 6/8, 7/8, 8/8, -- -- (Elimination of signature) * Permissible setting of maximum number of points: 64 points * This item can be set for each program. * The setting can be saved/loaded as song data. * This setting will be held even though power is switched OFF.
# Refer to page "143", SETUP mode "2-2. Time Signature Setting" for operating procedure.
3. Tempo in the desired bar can be set by "Tempo setting" of the SETUP mode.
Tempo map is made in steps 2 and 3.
* Initial setting: 001 bar, 1st meter, Tempo120. * Permissible bar setting: Follows the previous "Setup of the time signature." * Permissible signature setting: Follows the previous "Setup of the time signature." * Permissible setting of tempo: Quarter note=30~250. (Tempo elimination) * Permissible setting of maximum number of points: 64 points * This item can be set for each program. * The setting can be saved/loaded as song data. * This setting will be held even though power is switched OFF.
# Refer to page "145", SETUP mode "2-3. Tempo Setting" for operating procedure.
4. Set the SETUP mode "Metronome setting" to ON if click sound is to be output according to the
setup tempo map.
* Initial setting: Off * Permissible setup item: Off, On * This item can be set for each program. * The setting can be saved/loaded as song data. * This setting will be held even though power is switched OFF.
# Refer to page "148", SETUP mode "2-6. Metronome setting" for operating procedure.
5. Press the DISP SEL key while pressing the EXECUTE/YES key, and then change the time base
display to BAR/BEAT/CLK.
Confirming the MIDI clock sync
During recording and at playback following the recording, the time base (BAR/ BEAT/CLK) is displayed in accordance to the setup tempo map, and the MIDI clock and song position pointer is also output. Confirm that the travel position (BAR/BEAT/CLK) of the D-160 and the travel position of the synchronized MIDI sequencer are matched.
* If correct sync cannot be obtained, re-check the connections/cables and setting of both equipment.
In the D-160, the "ABS 0" position is set at "002BAR/1BEAT /00CLK." This setting is made in consideration of the time required (it will not sync immediately) for the MIDI sequencer, etc. to enter into sync. As a result, if the D-160 is played back from ABS 0 (LOCATE ABS 0), sync will be completed by the time it reaches the first bar, and will thus synchronize from head of the tune.
5. Press the EXECUTE/YES key after you have chosen the two tracks you want.
The display will now show "Exchange 02 <-> 08" and be flashing "SURE?".
6. Press the EXECUTE/YES key once again to proceed.
After swapping the recorded data on track 2 with one on track 8, the display will show "COMPLETED!". Then go back to the normal time base display as before you entered SETUP mode.
2-2. Time Signature Setting ("Signature Set?")
This mode sets up the time signature of a song. The way it sets this up is, for example, to start a song with a 4/4 beat from the first bar, then to change it to a 2/4 beat at bar number 17. The time signature and next section tempo setting make up a tempo map. After the tempo map is figured out by completing the time signature and tempo setting, the D-160 will be able to handle "BAR /BEAT/ CLOCK" and the metronome function. You need to set up the time signature and tempo to generate the MIDI Clock & Song Position Pointer.
* Refer to page "117" for details of "MIDI Clock Synchronization".
The D-160 will still run the time counter in PLAY mode even after the ABS END. Thus, it will continue generating the MIDI Clock & Song Position Pointer even if you have not recorded anything, provided a tempo map has been set up.
* Initial Setting: 001Bar 4/4 Beat * Available bars: 001 ~ 999 * Available time signature: 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 3/8, 5/8, 6/8, 7/8, 8/8, - -/- - (Delete) * Maximum setting points : 64 * The setting is applicable song by song. * The setting can be saved or loaded as a part of the song data * The setting is memorized even when the power is off. * Make sure you choose the right program before setting this mode.
1. Press the DISP SEL key and choose the flashing SETUP mode on the display. Then, press the EXECUTE/YES key.
The SETUP display stops flashing.
2. Choose "Signature Set?" with the JOG dial. The "?" display will start flashing. 3. Press the EXECUTE/YES key.
The D-160 will display "SIGNATURE" and the last recalled bar number with the time signature that has been registered. In the case of the initial setting, as only the first bar is registered with a 4/4 beat, it will show "001 bar 4/4 beat".
Time Signature Setting Check
4. Turn the JOG dial when the D-160 displays "SIGNATURE".
If there are some setting changes registered in a song, you can see the next set up point by rotating the JOG dial clockwise. ("*** bar */* ) If you turn the JOG dial fully clockwise, "- - BAR - -/- - " will be displayed. This means there are no more time signature changing points registered.
<tempo set map>
<event number>
<midi sync>
<vari data>
<frame rate>
<fs rate>
<MTC offset mode>
<time base>
<level data>
Explanation on the Command/Mode Set
(<on/off>): loop on/off command
The command for setting the "loop mode on/off" (=ON/OFF of AUTO RTN) of D-160. Default figure of the loop operation mode is "12=stop" and this cannot be changed.
(<post locate mode>): post locate command
The command for setting the "post locate mode" (=ON/OFF of AUTO PLAY) of D-160. It will stop after locating if "post locate mode=12." It will enter play after locating if "post locate mode=15."
12 2D (<on/off>): auto rec command
The command for setting "auto rec mode on/off" (=ON/OFF of AUTO PUNCH) of D-160. Upon receiving this command, D-160 will immediately reply the operating condition by sending "32 2D (<edit message>)".
(<lock enable>): lock enable command
The command for setting "slave mode on/off" (setup menu) of D-160.
(<lock mode>): lock mode command
The command for setup of the slave mode (setup menu) when this equipment is set to "slave mode on."
(<count><mmc track>) : copy clip command
When this command is received, D-160 will copy (multiple number of tracks can be copied simultaneously) the sound data, as data for copy paste, from the pre-registered clipboard-in point to the clipboard-out point in the track specified by <mmc track>. With completion of copying the data into the clipboard, D-160 will immediately reply with "(<edit message=01 (completed)>)". If copy cannot be executed due to improper figures of the pre-registered clipboard in/ clipboard out points or incorrect track section, the corresponding <edit message> will be returned.
(<count=01><repeat count>): copy paste command (<count><repeat count><mmc track>): copy paste command
When this command is received, D-160 will paste the sound data which has been copied into the clipboard, on the same track from the pre-registered auto punch in point as the starting point for the number of time specified by <repeat count>. However, if the sound data length in the clipboard is less than 10ms, the specifying the <repeat count> will be limited to "01." Also, by specifying <mmc track>, paste can be executed on other tracks in mono (in one track units) or stereo units (in combinations of tracks 1&2, 3&4, 5&6.15 & 16). Since time corresponding to length of the copy clipped sound data is required to complete the copy paste operation, D-160 immediately replies with "32 46(<edit message=02 (active)>)" after receiving the command. Successively upon completing the paste operation, "(<edit message=01 (completed)>)" is transmitted. If paste cannot be executed due to improper figures of the pre-registered auto punch in point, insufficient disc capacity, no sound data in the clipboard, etc., the corresponding <editmessage> will be replied.
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