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Akai MPC5000Akai MPC5000 w/ Free CD-M25 EXM-E3 & Extended Warranty
The MPC5000's virtual analog synth eliminates need for external analog synth modules or buggy software based synthesizers. The new 8-track direct to disk recorder lets you produce your whole song in the MPC and then mix it down with the internal sequenced programs and any input thru material. Add the optional CD/DVD drive and you can then burn an audio or data CD or your mix. Over 650MB of premium-quality sounds from Loopmasters are included to get you up and running with pro-quality product... Read more

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Brand: AKAI
Part Numbers: MPC 5000, MPC-5000, MPC5000
UPC: 0825213002302, 825213002302
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doc0

AKAI MPC5000 SOFTWARE RELEASE NOTES
Version: 1.02 Date: 8/05/08 New features/Changes: 1. Additional support for manufacturing. 2. MIDI Transport commands are now sent when received. 3. Fixed loading MPC2000 Programs. Bug fixes: 1. Fixed issue where FINE LOOP window was actually FINE TRIM window. 2. Fixed a memory leak in disk mode causing the unit to freeze after heavy disk mode usage. 3. Fixed bug where FULL LEVEL was not correctly represented in OTHER-PAD page. 4. Fixed bug where Solo "S" not being maintained when soloing an audio track 5. Fixed bug: After assigning a new recorded sample to a pad, the previously assigned sample's name that has been purged shows as being assigned again with no sample. 6. Fixed Bug: Excessive auditioning of HD samples creates a corrupted AUDTION file and eats up RAM 7. Fixed Bug: Track not activated when notes are recorded until track is reselected 8. Fixed Bug: used in MULTI mode, midi input to both A and B causes sounds to cutoff or sustain 9. Fixed Bug where recording 2 Songs and playing back first one loses HD and CD 10. Fixed Bug: Unable to playback audio from NOW time of measure 255 11. Fixed bug where hardware revision letter was off by one in Diagnostic Mode. 12. Fixed problems selecting MUTE and SOLO in Track Mixer. 13. Fix problems in STEP and GRID edit, where note variation value was not correctly limited. 14. Fix problems with importing/exporting MPC1000 format programs related to note-to-pad mapping and velocity to pitch setting.
Version: 1.01 Date: 4/30/08
New features/Changes: 4. Additional support for manufacturing. Bug fixes: 15. 'Selected Pads:' and 'Mode:Replace' doesn't replace not selected pads. 16. MMC Record and MMC Exit Record do not work properly. 17. Gate at 1% in Arp Mode sounds the same as gate at 100% for steps of 1/32(3) or higher. 18. Samples assigned to L & R of paired individual outs cutting each sample OFF. 19. When recording with TC OFF, early first note ends up in second measure. 20. Crash in main mode, only on MIDI port C. 21. Stereo monitoring not being updated after recording a mono sample. 22. Values will jump to current knob settings without touching knobs when messages sent to MIDI C or D. 23. Pitch Shifting & Auto Chopping a wav sample corrupts play pads. 24. Start note only played once in a looped sequence when last note overlaps the loop. 25. Possible Crash at 95% CPU usage and above. 26. PAN resets on loop boundary for synths. 27. Sound from one sequence hanging after going to the next sequence. 28. Possible crash when using Q-link controllers. 29. No MUTE indication for mute automation. 30. Voice stealing in SYNTH mode: clicks and crackles. 31. START and END settings in FINE not consistent with range numbers after pressing TRACK. 32. Unable to record mix changes after UNDO. 33. Punching In the numeral digit to next SEQ freezes the Now: time count b4 hitting the enter button. 34. Digital noise when punching back in AFTER end of song. 35. Upon boot up the UNDO light comes on when loading onboard ROM set. 36. Trim changes made in the FINE window can't be auditioned directly. 37. Disarming track while recording (with intention to punch out) and rearming track while continuing to record (with intention to punch in) loses initial recording. 38. Screen freezes when viewing a nonexistent event type when playing. 39. Metronome still sounds when punching out in HD record mode. 40. Overwriting HD Tracks to CF Card doesn't generate the overwrite message. 41. Touching any function button while unit performs long pitch shift type operation could interrupt the

42. 43. 44. 45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66.
process. Last sliced sample of Auto Chop is always distorted upon playback. Overwriting multiple tracks generates multiple overwrite messages to HD. Recording new HD Tracks over previous ones doesn't totally erase the old sound data. Unable to turn off MUTE for audio tracks. Progress bar non-functional for certain streaming engine tasks. MIDI transpose not working properly. Qlinks set to MIDI Channels causing random playback. Samples being rerouted to individual ADAT out of next pressed pad. When overwriting.ALL file and reloading it, any tracks recorded over still have original recorded notes on them. In the 'Loop Measures' window, 'Total Bars' does not calculated correctly when 'Last Bar' = 'End'. No progress bar to indicate CDRW is being burned or erased. Jerky playback of automated Continuous Sample Track or long sample. Frequency parameter in Frequency Shifter effect can not be returned to zero. Original file chopped and converted as sliced sample takes on end time of region 1. Significant sluggishness on scrolling thru grid edit on long sequences. HD recording input has crackles on the right channel. TRIM and LOOP endpoints can be unsynced, causing editing errors. SOLO missing on MPC in TrkMIX SONG mode. HD automation not followed when started and stopping song. Streaming Engine progress bar only goes to 50%. Transpose should have a destination pad, not an amount pad. Renaming sequence does not update the display correctly Viewing inserted real-time step edit events clunky. When discarding, deleting, or extracting, sample endpoints are off by 1. Disk mode folders are not correctly alphabetized.
Version: 1.00 Date: 3/7/08
New features/Changes: 1. Initial Release.

doc1

Chapter 8:

HD RECORD Mode...67
Adding Hard Disk Tracks to a Song...67
About the RECORD Page....67
Recording Hard Disk Tracks....68
Recording additional tracks.....68
Viewing Recorded Tracks....69 Selecting the View Range....69 Viewing Individual Disk Tracks....69
Choosing the Track to View.....70
Editing Hard Disk Tracks....70
Selecting multiple tracks.....70 Fine Editing of a Single Track.....70
Individual Edit Functions....70
Gain......71 Fade......71 Cut / Copy / Pasting Tracks.....71 Normalize......72 Silence......72
Deleting, importing and Exporting Tracks...72
Deleting......72 Importing.....72 Exporting.....73 Erasing HD Track Automation.....73
Mixing Hard Disk Tracks...74
Setting Track Output.....74 Setting the level and pan of a Track.....74 Assigning effects to a Track.....75 Muting a Track......75 Using Q-LINK Controls with MIXER Mode....75
Mixer Automation....76 Erasing HD Track Automation....76 Mixdown....76

Mixdown to File......76

Track Mix Access in HD RECORD Mode...77
Selecting Track Mix.....77 Returning to HD MIX.....78

Chapter 9:

Functions of a Pad...79

Playing with pads.....79

Switching pad banks.....79 Full level function ([FULL LEVEL] button)....levels function ([16 LEVEL] button)....79
Muting Sequence Tracks with Pads (Track Mute)...80
Operation.....80 Solo Function.....80 Selecting Instant Track Mute....80 Setting the Track Mute in Solo Mode....81 Recording Track Mutes.....81 Ignoring Track Mute Events.....81 Track Mute Groups......81
Track Mute Quantization....82
TRACK MUTE Quantization.....82 Changing the Timing Correct for Track Mute Quantization...82
Change Sequences in Track Mute Mode...82 Program with Pads (Pad Mute)....83
Operation.....83 Pad Mute Groups.....83
Pad Mute Quantization....83
PAD MUTE.....83 Changing the Timing Correct for Pad Mute Quantization....84
Selecting a Sequence to Play with Pads...84
Operation.....84 SUDDEN Button.....85 HOLD Button.....85

This will toggle the TRACK LOCK Icon. The icon will indicate the track status as shown below:
Chapter 6: GRID EDIT Mode
The MPC5000 has the GRID EDIT mode for editing or entering Pad events and Note events in a sequence. In GRID EDIT mode, you can enter and edit Events in the Graphic Matrix Editor.

About Grid Edit

Each track in the MPC5000 contains performance data entered with the pads, or with an external MIDI keyboard. In GRID EDIT mode, you can enter or edit (Copy, Delete, Move, etc.) the Pad Event, MIDI notes, or controller data on a graphical matrix. Pressing the [MODE] button and then pressing [PAD 14] (GRID EDIT) will allow you to enter GRID EDIT mode. GRID EDIT mode's view will change, depending on what type of track is being viewed.

DRUM View

When the current track 'TYPE' is set to 'DRUM' on the main page (See page 21), the track will be displayed in a 'Step-Sequencer' style as above. This allows for easy editing of 'DRUM' type tracks in a matrix display.

MIDI View

When the current track 'TYPE' is set to 'MIDI' on the main page (See page 21), the track will be displayed in a 'Piano Roll' style as above. This allows for easy editing of 'MIDI' type tracks in a matrix display. This view is useful to also see the duration of each note played. Which octave is being viewed can be selected by changing the field on the right of the screen. Both of these views share the following parameters:
The 'Now' field is displayed in the upper left corner on the screen. The 'Now' field always displays the current position of a sequence. This is the same as the 'Now' field on the MAIN page. Time Ruler 'NOW' field

Time ruler

This indicates the time axis of the track. The number in the ruler shows the bar number.

Vertical marker

This indicates the current location. You can use it to select the editing region on the time ruler.

Pad List

Horizontal Marker

Horizontal marker

This selects the pad number or note that you wish to edit.

Vertical Marker

'Event Range' field
This displays the range of events being viewed. This will change to show pad numbers, note octaves, or a 0-127 scale depending on the selected view.

Event Area

This area graphically displays the note events recorded in the track. The unit of the grid for editing is changed by the Timing Correct parameter.

56 GRID EDIT Mode

Operation in the Event area
When the cursor is in the 'Now' field, pressing the down cursor button moves the cursor to the Event area. The cursor in the Event area is at the grid where the vertical and horizontal markers intersect. Your editing operations will be affected in the selected grid. You can move the cursor in the Event area by the cursor buttons. You can also move the cursor to horizontal directions by turning the [DATA] wheel. If the Event area is not shown in the grid, the time ruler will move and the next event area will be shown by turning the [DATA] wheel. When the horizontal marker is the upper side of the Event area, pressing the up cursor button will move the cursor to the 'Now' field.

In SONG mode, you can set the order of multiple sequences and play them in a series. SONG mode is useful when you are creating a song by combining short sequences. You can check the structure of an entire song while working, so you can finish the song easily. You can also perform direct to Hard Disk recordings here in SONG mode as well. For more on Hard Disk recording, see HD RECORD on page 67. Note: MIDI recording is disabled in SONG Mode.

Structure of a song

The MPC5000 can handle up to 20 songs. Each song has 250 steps. You can create a song by assigning sequences to each step in the list. For each step, you can assign a sequence, and also set the number of times the MPC5000 should repeat the sequence. You can create a song in the SONG mode, which can be accessed by pressing [MODE] and [PAD 15].

Screens

Now' field
The time display on the upper left corner on the screen is the 'Now' field. The 'Now' field always displays the current position of a sequence. This is the same as the 'Now' field in the MAIN page.

'Song' field

You can set the song number in this field. The song name will be displayed to the right of the number. If there is an unused song, it is displayed as (unused).

Step list

The list that is displayed below the 'Now' field and the 'Song' field is the step list, which is used to assign the sequences to each step. Pressing the down cursor button when the 'Now' field or the 'Song' field is selected moves the cursor to the step list. When there are many steps with different sequences assigned, you can scroll through the list with the up/down cursor buttons. Pressing the left cursor button in the 'Step' field of the step list moves the cursor to the 'Now' field.

62 SONG Mode

'Step' field
This field displays the step number. You can scroll through the list by turning the [DATA] wheel.

'Sequence' field

You can assign the sequences in this field by turning the [DATA] wheel.

'Reps' field

You can set the number of times to repeat the sequence.

'Tempo' field

This field displays the tempo of the selected sequence. You can change the tempo of the sequence, but if you are using the same sequence in another step, the tempo of that sequence will be changed as well.

'Bars' field

This field displays the number of bars of the selected sequence. This field only displays the number of bars; you cannot make any changes in this field.

Creating a song

01. Press [MODE] and then [PAD 15] (SONG).

09. 10.

In the 'Save to' field, choose the drive you wish to export track to. Select the directory to save to in the 'File browser' field.
Press [F5] (DO IT) to export the selected file.
This will export the selected file into the selected directory.
Erasing HD Track Automation
It is possible to cut or copy Automation, Audio Only, or both from a Track in HD VIEW. To do so, do the following: 01. 02.
In HD RECORD Mode, press the [F4] (HDVIEW) button to open the HD VIEW Page. Select the track you wish to edit by placing a check in the EDIT box.
Press [F6] (EDIT) to open the AUDIO EDIT page.
In the 'Edit' field, select either CUT or COPY In the 'Type' field, select one of the following: AUDIO+AUTOMATION
Both Audio and Automation will be copied or cut.

74 HD RECORD Mode

AUDIO ONLY
Only audio will be cut / copied.

AUTOMATION ONLY

Only Automation will be cut / copied.

Mixing Hard Disk Tracks

Output level, pan and effects settings can all be set for each Hard Disk track. To access the Hard Disk track mixer, do the following. 01. 02. Press [MODE]+[PAD 16] (HD RECORD) to access the HD RECORD mode. Press [F3] (HD MIX) to access the HARD DISK TRACK MIX page as shown on the right.
The Columns shown represent each of the eight Hard Disk tracks. Each Track Number will be displayed next to the LEVEL indicator in the LVL row.

Setting Track Output

To set which out each Hard Disk track will be routed to, do the following. 01. In HD RECORD mode, press [F3] (HD MIX).
The HDMIX page will be displayed. Each column indicates Hard Disk tracks 1-8 and the currently selected track is highlighted. The row at the top is the 'OUT' field, where you where you will assign a track to a specific assignable output.
Hit the pad that corresponds with the desired track.
The column for the selected track will now be highlighted. You may also select each track by using the [CURSOR] buttons.

The mute group selection for [PAD01] is selected.
Change the selection from OFF to 1.

82 Functions of a Pad

Press another pad. For example, press PAD A02
The mute group selection for [PAD02] is selected.
Change the selection from OFF to 1. Press [F1] (TkMUTE) to return to the TRACK MUTE page. Play PAD A01
Notice that now PAD A02] mutes along with PAD A01. Up to 16 different mute groups can be created.
Note: When a pad is pressed while holding the [SHIFT] button, the track mute status of only the pressed pad is changed, and mute group settings are ignored.

Track Mute Quantization

Track and Pad Mutes can be quantized. This will allow Mutes to occur in time with the sequence.

TRACK MUTE Quantization

To turn on Track Mute Quantization, do the following: 01. Press the [TRACK MUTE] Button
This will open the TRACK MUTE Page as shown on the right.
Press the [F1] (TkMUTE) button to select the TRACK MUTE Tab. Press the [F5] (T.C.) button.
The [F5] button will darken to indicate it is active as shown to the right.
Press a pad corresponding to the Track you would like to mute.
The MPC5000 will mute the selected track on the next division of the T.C. setting. For more information on setting the TC Value for Track and Pad Mutes, see the next section.
Changing the Timing Correct for Track Mute Quantization
To change the Timing Correct value while in TRACK or PAD MUTE Mode, press the [WINDOW] Button. This is separate from the MAIN Timing Correct, and is used exclusively for Pad / Track Mute. The following divisions are available: 2 Bar 1 Bar 1/4 1/4(3) 1/8 1/8(3) 1/16 Off
Change Sequences in Track Mute Mode
You have the ability to change sequences when in TRACK MUTE Mode. To change Sequences in TRACK MUTE Mode, do the following: 01. Press the [TRACK MUTE] Button
Press the [F1] (TkMUTE) button to select the TRACK MUTE Tab. Select the 'SQ' field.
Press the [+] / [-] buttons or turn the [DATA] wheel to select the next sequence.
The next sequence to be played will be indicated with an '>' as shown on the right. The Sequence will change to the selected sequence at the end of the current sequence.
Program with Pads (Pad Mute)
You can mute/unmute individual sounds in a particular program on a particular track in real time by hitting the pads. This is useful when you have several samples assigned to different pads and you wish to remove a particular sound, or isolate specific drum hits. 01. 02. Press the [TRACK MUTE] button Press [F3] (PdMUTE)
This brings up the Pad Mute page.
Like the Now' field in the MAIN page, this field displays the current time position of the sequence.

'Prg' (Program)' field

This displays which program is being affected with pad mute.

'Trk' field

Displays which track number is currently being affected.

The pad number will be displayed in the left. The pad number will change according to the pad you hit.
120 Sample, Keygroup and Synth Programs
Select the first sample field, labeled as '1' and select the sample to assign to the pad.
In the example shown, the sample DJ_RUBS is displayed in the first sample field. You can select any sample currently stored in the MPC5000s RAM by turning the [DATA] wheel. You can assign samples by selecting '2' through '4' fields. If you assign samples to '2' through '4' fields, you can play several samples at once. For more information on loading and saving samples, see "Saving a Sample" on page 166.

Note On vs. One Shot

When you play a sample by hitting the pad, the sample will be played to the end. This is useful when you want to play short drum sounds. However, when you play a long sample such as a phrase sample, it is better to set the MPC5000 to play the sample only while you hold the pad. In this section, you will learn how to play the sample only as long as the pad is pressed. 01. In the Sample page of PROGRAM mode, hit the pad you wish to change.
The pad number display in the left of the screen will change according to the pad that you hit.
Select the '1' field, and press the [WINDOW] button.
The PLAY MODE window will be displayed.
In the '1' field select one of the following: ONE SHOT
The MPC5000 plays the sample until the end regardless of how long you hold the pad.

NOTE ON

The MPC5000 plays the sample only while you hold the pad.
Select fields '2' - '4' to adjust each sample assigned to the pad individually.
Note: When you loop the sample, set the play mode to NOTE ON. When you select ONE SHOT, a sample will NOT loop, even when the sample's loop is set to ON.
Volume and Tuning For a Sample
You can set volume and tuning for samples that are assigned to a pad. 01. In the Sample page of PROGRAM mode, hit the pad you wish to edit.
The pad number display in the left of the screen will change according to the pad you hit.
Select the 'Lvl' field. Adjust the volume to the desired level.
You can audition the level changes by hitting the pad as you set the level.

Select the 'Tune' field.

The 'Tune' field has two fields divided by a decimal point. The 2 digits on the left set tuning by semitones. The 2 digits on the right change the tuning by cents (100 cents = 1 semitone).

Tip: How hard a pad is hit is measured in 128 steps (0 to 127). The maximum level is 127. This is the same as MIDI velocity, which indicates the pressure used to play the keyboard. Tip: You can also use the Q-LINK slider to switch layers. For more information, see 'Program and FX Q-LINK Controllers' on page 179.

Cycle Switching

Cycle Switching will play a new sample zone each time the pad is played in numerical order. In other words, the samples will cycle through as follows: 1, 2, 3, 4, 1, 2, 3, 4 etc. To enable Cycle Switching, do the following: 01. 02. 03. From PROGRAM Mode, select any sample on the pad you wish to assign Cycle Switching. Press [WINDOW] Set the 'Zone Play' field to CYCLE.

Random Sample Switching

Random sample switching will allow all the samples assigned to the pads to be selected randomly. This way, every time you hit a pad, one of the four assigned samples will be randomly chosen to play. To enable Random Zone Play, do the following: 04. 05. 06. From PROGRAM Mode, select any sample on the pad you wish to assign Random Sample Switching. Press [WINDOW] Set the 'Zone Play' field to RANDOM.
122 Sample, Keygroup and Synth Programs

Per-Sample Panning

Samples slots can be individually panned. To adjust the panning of a sample, do the following: 01. 02. Select the sample slot you wish to pan. Press the [WINDOW] button.
The PLAY MODE window will be displayed. Each sample slot is represented by the corresponding number.
Adjust the 'Pan' Field to change the stereo position of the sample within the selected sample slot.
Tip: Try assigning four samples to a pad, turn on Random Zone Play, and play the pad using Note Repeat. Also, try assigning different sections of a chopped loop to a Random Zone Pad.
Changing Pitch with Velocity
You can control the sample pitch by velocity (how hard you hit the pad). 01. In the Sample page of PROGRAM mode, hit the pad you wish to edit.
The pad number display in the left of screen will change according to the pad you hit.
Select the 'Tune' field. Press the [WINDOW] button.
The PITCH FUNCTION window will be displayed.
Select the 'V>Pitch' field. Adjust the field to the desired value while checking the level by hitting the desired pad.
If you set this field to 0, the sample pitch will not change with velocity. The larger you set the value, the higher the pitch will be.

This will display the LFOs page. Here, the various parameters for the Vibrato and the LFO can be edited. Each parameter can be selected by using the [CURSOR] to select each' field and then turning the [DATA] wheel.
Edit the parameters of the LFOs page as desired.
The Screen is divided in half. The parameters on the left are for Vibrato. The parameters on the right are for the LFO.

'Wave'

This field selects which basic waveform for the LFO and Vibrato.

'Retrig'

This setting determines if the LFO and Vibrato waveforms will run on their own in the background, or be triggered when a key is pressed. With Retrig ON, notes with extreme pitch fluctuations will always start from the original pitch. This is useful for vibrato. With Retrig OFF, modulations will sound more "Natural". This is useful for when the LFO is set to a slow rate, and you want the change to happen over a long time as you play.

'Sync'

Selects whether the LFO will sync to MIDI. When set to YES, the 'Rate' parameter will be hidden, and the sync parameter will display different beat synced rates from 8 whole notes to 1/32 notes. When set to NO, the LFO will run independently from the sequencer.

'Fade-in Time'

Increasing this parameter from zero will cause the LFO to increase in amplitude on a curve. This allows the LFO effect to 'fade in', like the parameter's name would suggest.

'Rate'

These parameters control the speed of the LFO and Vibrato. When the 'Sync' parameter is set, the 'Rate' controls are hidden.

'Level' (Vibrato Only)

This parameter controls the amount of vibrato that is applied to the program.

MASTER

The global aspects of a synth program are accessed in the Master page. To access the Master page, do the following: 01. From the MAIN screen, select a track that uses a synth program
Note: You can also use the [SYNTH] button as a shortcut to jump to the last Synth program you edited. 03. Press the [F6] (MASTER) button.
This will display the Master page. Here, global parameters for a synth program can be edited. Each parameter can be selected by using the [CURSOR] to select each field and turning the [DATA] wheel.
Edit the parameters of the Master page as desired.

Effect Buss Chaining

Effect chaining allows for the output of one buss to be routed into the input of another. Buss 1 can be routed through buss 2, and buss 3 can be routed to buss 4. This allows a program to be able to use up to four effects in series. All Inputs sent to FX1 are first routed through FX1, then through FX2. Inputs routed to FX2 will be sent through FX2 only. To turn on Effects Chaining, do the following: 01. 02. 03. Press [MODE] + [PAD11] (EFFECTS) to enter Effects Mode. Select the FX1>FX2 field. Change the FX1>FX2 field to "ON" by turning the [DATA] wheel.
FX1 will be routed to the input of FX2.

About CPU Usage

The MPC5000 has a dedicated processor for effects. Each effect on the MPC5000 uses a certain percentage of this CPU's power. Some effects, such as flangers, choruses etc, use very little power. Others, like reverbs and delays take substantially more power. When adding effects, it's a good idea to keep watch of the CPU meter.

Editing Effects

In this section, you will learn how to edit effects. When you scroll with the [DATA] wheel on an effects block, or press the [WINDOW] button while an effects block is selected, the EFFECTS EDIT page will be displayed. Here, you can edit the effects selected in each effect block. Tip: If you press the [F5] (BYPASS) button while an effects module is selected, you can turn off this effect temporally. This is useful to compare the effected sound and the original sound.

152 Effects

Effect List
Below is a brief overview of each effect type. Flanger / Flanger Sync Flanger is an effect that uses a delay line to emulate the classic warbling effect produced using two analog tape machines together. This effect is best used as an insert by turning 'DIRECT' off. See page 150 for more on this.
WetDry Rate Feedbk Width Delay
Controls the ratio of unprocessed and processed signal. At 100, the signal heard will be 100% effected. Controls the speed of the flanger effect. Controls how much of the output signal is fed back to the input, creating a more pronounced effect. Both positive and negative feedback is available. Controls how much of the frequency range of the incoming signal is effected. Controls how much the outputted wet signal will be offset from the original input signal.
Chorus 4-Voice / 2-Voice A Chorus effect uses an LFO to modulate the pitch of the input signal, which is then added back to the dry signal. In small doses this will create the illusion of multiple voices playing at once. Turn up the Feedback and Depth for more pronounced shimmering and watery sounds. This effect is best used as an insert by turning 'DIRECT' off. See page 150 for more on this.
WetDry Delay Amount Width Feedbk Speed

WetDry Time Feedbk Ramp

Controls the ratio of unprocessed and processed signal. At 100, the signal heard will be 100% effected. Sets the amount of time between the original signal, and the delayed signal from the first head. Sets the amount of times the delayed signal will be repeated. This control is capable of selfoscillation at maximum value. Ramp time is the time it takes to change tempo. This is like motor inertia. At max it takes a long time, and the tape stretch effect is heard most. At minimum, the motors speed is instant. Sets the volume of each tape head. Careful! Analog Tape Delays can feedback onto themselves when the heads volumes and feedbk controls are turned up. Controls how dark the sound will be as the echo decays. At 100, this control has no effect. Controls the relational distance between each tape head. Wow and Flutter. This parameter sets the amount of inaccuracies in the sound produced by each tape head. This can be used to simulate an older tape, or more vintage tape machines.
Head1 - 4 Tone Spread W+F
Delay Ping Pong This delay is a mono delay which can be set to different delay times for the left and right sides of the stereo field.
WetDry Time L Time R Feedbk Damping
Controls the ratio of unprocessed and processed signal. At 100, the signal heard will be 100% effected. Sets the amount of time between the original signal, and the delayed signal on the left side. Sets the amount of time between the original signal, and the delayed signal on the right side. Sets the amount of times the delayed signal will be repeated. This control is capable of selfoscillation at maximum value. Cuts off the high frequencies of the delayed signal, creating a darker sound.
Delay Multi-Tap This delay is a mono delay which has three different signal generations that can be panned across the stereo field and independently time controlled.
WetDry Time 1 Time 2 Time 3 Feedbk Pan 1 Pan 2 Pan 3 Damping Gain 1 Gain 2
Controls the ratio of unprocessed and processed signal. At 100, the signal heard will be 100% effected. Sets the amount of time between the original signal, and the delayed signal of tap 1. Sets the amount of time between the original signal, and the delayed signal of tap 2. Sets the amount of time between the original signal, and the delayed signal of tap 3. Sets the amount of times the delayed signal will be repeated. This control is capable of selfoscillation at maximum value. Controls the stereo position of tap 1. Controls the stereo position of tap 2. Controls the stereo position of tap 3. Cuts off the high frequencies of the delayed signal, creating a darker sound. Controls the volume level of tap 1. Controls the volume level of tap 2.

Loading an Input Thru File
If you use 'SAVE ENTIRE MEMORY' to save the internal memory data the Input thru file will be saved with the Project file. The Input Thru file contains the settings of Input Thru in the MPC5000. When you load the Project file, the Input Thru file will be loaded automatically with the Project file. You can also load only the Input Thru (.IPT file) file in the Load page.

Burning CDs

Audio CDs
Adding the optional DVD/CDR-W drive (CD-M25) to the MPC5000 will allow burning of Audio and Data CDs as well as reading audio and data CDs and DVDs. To create an audio CD, do the following. 04. Press [F3] (UTILIT).
The UTILITY page will be displayed
Select WRITE AUDIO CD in the 'Function' field.
When a disk is inserted into the CD drive, you will see EMPTY DISC in the 'Disk Status' field, as well as (R) or (RW) indicating whether the disk is a recordable (R) or rewritable (RW) type CD.
Select the location of the audio file you wish to write to the CD.
You can select RAM, Hard Disk, or Memory card as the source in the Directory List, as well as which folder it resides in.
Press [F6] (DO IT) to write the file to the disk.
The WRITE CD-R/RW window will be displayed.

Press [F5](DO IT)

The MPC5000 will begin writing the audio file to the CD. Each audio file will be its own individual track.
You may repeat the above process until the disk is full, or you've added all the tracks you wish to have on your CD. Once you are satisfied with the content of your CD, the CD will need to be closed. This will finish the CD, and allow it to be played on any compact disk player. See the section titled 'Close Session' on page 176 for more information.

Data CDs

This function will allow you to create Data CDs, which can hold any type of file. This is perfect for backing up your work, or making a copy of your work to share with other MPC5000 users. To create a Data CD, do the following. 01. Press [F3] (UTILIT).
Select WRITE DATA CD in the 'Function' field.
When a disk is inserted into the CD drive, you will see EMPTY DISC in the 'Disk Status' field, as well as (R) or (RW) indicating whether the disk is a recordable(R) or rewritable(RW) type CD.
Select the location of the file or folder you wish to write to the CD.
You can select RAM, Hard Disk, or Memory card as the source in the Directory List, as well as which folder it resides in. You also can preview audio files selected by pressing [F5] (PLAY).
Tip: You can choose any type of file, a folder, or even an entire drive, provided the CD-R has enough free space to hold the selected data. 04. Press [F6] (DO IT) to write the selected data to the disk.

Configuring FX Q-Links

New to the MPC5000 is the ability to automate individual Effects Parameters. To access FX Q-LINKS, press [F2] (FX Q) in Q-LINK Mode. To access standard Program Q-LINKS, press [F1] (Prg Q).
Configuring the FX Q-LINK Sliders & Knobs
01. Press [MODE] + [PAD 1] to enter Q-LINK mode, and press [F2] (FX Q) to open the FX Q-LINK page.
The Screen shown to the right will be displayed. Each of the following settings for each Q-LINK is quickly displayed here.

FX Name

Displays the name of the effect being automated.

Bus (Bus)

Displays which FX Bus the Q-LINK Controller is set to.
Displays which effect parameter is to be edited with the selected Q-LINK
This will open the FX Q-LINK EDIT window as shown on the right.
Select the 'Effect Bus' field and select the bus containing the effect you wish to assign the selected Q-LINK to.
You can select the bus containing the effect you wish to edit by scrolling with the [DATA] wheel. If you do not wish to use the Q-LINK function for any effect, select OFF by turning the [DATA] wheel.
In the 'Effect' field, select the effect you wish to edit.
You can select either of the effects contained in the Bus selected in the 'Effect Bus' field.
In the 'Parameter' field, select the parameter you wish to control.
You can select any of the parameters available in the effect selected in the 'Effect' field.
In the 'Range Lo and Hi' field, set the upper and lower limit of the slider or knobs.
The value of the controlled parameter is determined by the value set here. The value depends on the type of the parameter selected in the Parameter' field.
Press [F4] (CLOSE) to return to the FX Q-LINK page.

Default Q-LINK Mode

In Q-LINK Mode, the Q-LINK Controllers always work as PROGRAM QLINKs or FX Q-LINKs, depending on which page is selected. When outside of Q-LINK mode, you can determine which type of Q-LINKS are used by default. To set the default Q-LINK Mode, do the following: 09. 10. In Q-LINK mode, press [F3] (SETUP) Set the 'Default Q-LINK Mode' to the desired setting PROGRAM
Outside of Q-LINK mode, a Q-LINK will control the corresponding Program Q-LINK

EFFECT

Outside of Q-LINK mode, a Q-LINK will control the corresponding EFFECT Q-LINK
Tip: when in the PGM Q page, the Q-LINKS will always affect the program, and while in FX Q, the Q-LINKS will always affect the effects regardless of this setting.

Bypassing Default Q-LINK

The Default Q-LINK Mode can be bypassed temporarily by moving a Q-LINK Controller while holding the [SHIFT] key.

194 Other Settings

Truncate Duration
This setting allows you to choose how note lengths are handled at the end of the sequence. TO SEQ LENGTH

Record Aftertouch

Aftertouch - also called Channel Pressure - is a specific controller event, which is generated when a pad is triggered, and then pressure is varied by pressing heavier or lighter. The pads on the MPC5000 are capable of sending aftertouch messages to both the MPC5000's internal synth, keygroup programs, and to external devices via MIDI. Whether this aftertouch information is recorded or not can be selected by doing the following. 07. Press the [MODE] button and then [PAD 9] (OTHER).

Tap Average

This parameter determines how many taps will be used to average the tempo when tapping on the [TAP TEMPO] button.

Flash Tempo LED

The Tap Tempo LED can be set to continuously flash, or only flash when tap tempo is in use. To adjust the Flash Tempo LED parameter, do the following: 01. 02. Press [MODE] and [PAD 9] to enter OTHER mode. Select the 'Flash Tempo LED' and select 'ALWAYS' or 'WHEN PRESSED'.
Mute / Stop of One-Shot Samples
The behavior of one-shot samples is selectable. To choose whether or not one-shot samples play after stop is pressed, or the track is muted, do the following: 01. Press [MODE] and [PAD 9] to enter the OTHER page.
Select the MUTE/STOP OF ONE-SHOT SAMPLES field, and select the desired Behavior THROUGH
One shot samples are always played until sample end.

IMMEDIATE

One shot samples are stopped immediately when pressing stop or muting the pad.
Setting the ADAT Digital Output
Normally, the ADAT output follows the chart below:

ADAT Channel 7 8

Output STEREO OUT L STEREO OUT R MIX OUT 3 MIX OUT 4 MIX OUT 5 MIX OUT 6 MIX OUT 7 MIX OUT 8
However, by setting the value of parameter 'ADAT Chan 1+2' to ASSIGN OUT 1&2, this will allow all eight of the assignable mix outs to be sent through the [ADAT OUT] port.

Program Audition Note

The note played when auditioning SYNTH Programs when pressing the PLAY button in DISK Mode can be selected in OTHER mode. Select the 'Program Audition Note' as shown on the right and select the desired note.

 

Technical specifications

Full description

The MPC5000's virtual analog synth eliminates need for external analog synth modules or buggy software based synthesizers. The new 8-track direct to disk recorder lets you produce your whole song in the MPC and then mix it down with the internal sequenced programs and any input thru material. Add the optional CD/DVD drive and you can then burn an audio or data CD or your mix. Over 650MB of premium-quality sounds from Loopmasters are included to get you up and running with pro-quality production in seconds.

 

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