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Casio CTK-533

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User reviews and opinions

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Comments to date: 7. Page 1 of 1. Average Rating:
Jane027 10:09am on Saturday, October 30th, 2010 
First step into Audiophile-land. Simply put, these headphones are very good. The price makes them even better. I find that the bass.
cad_vc 4:46am on Saturday, September 11th, 2010 
I love the Koss headphones, i always have liked Koss even better than Sony or any other maker of headphones they make my music sound tremendous. Happy with purchase. Since the headphones collapse, they are very portable. They are also very sturdy.
hsmwrv 2:54am on Wednesday, September 8th, 2010 
Call me herectic, but I think the Koss Portapro is generally overrated. I had read so many reviews praising the PortaPro that I decided to get them. These headphones are excellent in every matter: design, sound. Bass lover, great mid-tone
softidea 9:58am on Tuesday, August 24th, 2010 
PORTA PRO, HAS THE Comfortable","Compact","Durable","Good Bass","Good Value","Great Sound","Lightweight","Stylish Ear Plugs
patrickr 6:43am on Friday, August 13th, 2010 
Great for the price I purchased these because I lost my Bose in-ear headphones and did not want to spend $100 on an expensive pair again. Impedance too high for portable use!! What drove me to buy these headphones is their comfort level and sound quality.
larkar 3:48am on Tuesday, August 10th, 2010 
The headphones are value for your money. Only $30 for a pair of headphones that sounds better than a pair of Beats by dr. dre Studios. These are outstanding quality for $30 headphones. Rich and full sound. However I have trouble wearing them for extended periods of time. I love this headphones for its easy not styli...  Easy to use, very comfortable.
carlos_matos 6:26am on Wednesday, June 30th, 2010 
These are probably the best headphones you can buy without spending a hundred dollars or more. The ear speakers fold up. I already had a pair of Sennheiser px-100 headphones.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

Selling Used Casio Keyboard!
CTK-533 (Mint Condition!) Have fun mixing, playing and writing your own songs!
Only $150 Includes 100 tones and 100 songs!!! Plus: Users Guide English and French + Casio Song Book

Contact:

doc1

2. Use br (10-key) [] and [+] keys to select one of
the three Touch Response sensitivity settings.
Off (oFF) Touch Response is turned off. Sound volume is fixed, regardless of key press speed. Normal Touch Response More sensitive Touch Response than Type 1
The playability of an acoustic piano
Your Digital Keyboard provides you with key touch that is the next best thing to an acoustic piano. Note volume changes automatically in accordance with key press speed.

Type 1 (1) Type 2 (2)

Indicator disappears when Touch Response is turned off. Pressing fast produces louder notes.
Adjusting Display Contrast
Pressing slowly produces softer notes.

and [6] ( E-6).

) keys to display OTHER (page
Do not try to use too much pressure.

Flashes

2. Press br (10-key) [7] (ENTER) key. 3. Use the br (10-key) [4] (
to display Contrast. ) and [6] ( ) keys

Con t r a s t

4. Use the br (10-key) [] and [+] keys to adjust the

contrast.

The contrast setting range is 01 to 17.

Using the Metronome

The metronome lets you play and practice along with a steady beat to help keep you on tempo.
Changing the Metronome Tempo
Use the following procedure to change the tempo of the metronome.

Start/Stop

1. Press bn.
Use y (slower) and t (faster) to change the tempo setting. Holding down either button changes the setting at high speed. Pressing t and y at the same time will initialize the tempo setting in accordance with the currently selected song or rhythm. Pressing bn causes the tempo value to flash on the display. While the tempo value is flashing, you can use br (10-key) to change it. Note that you must input leading zeros, so 89 is input as 089. The tempo value will stop flashing if you do not perform any operation for a short while.

1. Press 6.

This starts the metronome.
This pattern changes with each beat.
2. Press 6 again to stop the metronome.
Changing the Beats Per Measure
You can configure the metronome to use a bell sound for the first beat of each measure of the song you are playing. You can specify 0, or a value from 2 to 6 as the number of beat per measure. When playing a built-in song, the beats per measure setting (which determines when the bell sounds) is configured automatically for the currently selected song.

Using the Pitch Bend Wheel to Shift the Pitch of Notes (CTK-5000 Only)
You can use the pitch bend wheel to slide the pitch of notes smoothly upwards and downwards. This technique makes it possible to produce effects that are similar to sounds produced when bending notes on a saxophone or electric guitar.
1. Keep pressing cp until the screen shown below

appears on the display.

If you want to use Split, turn on Split before pressing cp. If you do not perform any operation for a few seconds after this screen appears, the display will return to the previous screen automatically.
To play with the pitch bend wheel
1. While playing a note on the
keyboard, rotate the pitch bend wheel on the left of the keyboard upwards or downwards.
The amount the note bends depends on how much you rotate the pitch bend wheel. Do not have the pitch bend wheel rotated as you turn on the Digital Keyboard.

Oc t Uppe r

2. Use the br (10-key) [] and [+] keys to shift the

octave.

Split On : This step affects the right side keyboard range only. Split Off : This step affects the entire keyboard range.
Specifying the Pitch Bend Range
Use the following procedure to specify how much the pitch of the note changes whenever the pitch bend wheel is rotated upwards or downwards. You can specify a range from 0 to 12 semitones (one octave).

3. Press cp.

Split On : The screen shown below will appear. Use the br (10-key) [] and [+] keys to shift the octave for the left side keyboard range. Split Off : The screen shown below will appear. Advance to step 4.

Oc t Lowe r

4. Press cp again.
to display Bend Rng. ) and [6] ( ) keys

Bend Rng

4. Use the br (10-key) [] and [+] keys to change

the range.

Sampling Sounds and Playing Them on the Digital Keyboard

1 bpbo bpbo br

bsbt ckcl bs btck cl cm cn
You can use the Digital Keyboard to sample a sound from a portable audio player, or other device, and then play the sound with keyboard keys. For example, you could sample the bark of your dog and then use the sound in a melody. You also can sample and use passages from a CD. The sampling feature is a great way to create new sounds that are highly creative.
2. Turn down the volume levels of the external
device and the Digital Keyboard.
3. Turn on the external device and then the Digital

Keyboard.

Connection and Preparation

Turn off the external device and the Digital Keyboard before connecting them.
Sampled sounds are recorded in monaural.
1. Connect an external device to the Digital

Stereo mini plug

CD player, Cassette player, etc.
Digital Keyboard AUDIO IN jack
Connection requires commercially available connecting cords, supplied by you. Connecting cords should have a stereo mini plug on one end and a plug that matches the configuration of the external device on the other end.
Sampling and Playing a Melody Sound (Melody Sampling)
Use the procedures in this section to sample a sound and play it as the melody part on the Digital Keyboard. Up to five sampled sounds can be stored in Digital Keyboard memory as tone numbers 671 through 675 (CTK4000: 571 through 575). Simply select the tone number where the sound you want is located to assign the sound to the keyboard.
4. After the sound you want to sample is finished, press cr.
Sampling will stop when you release cr. Even if you do not press cr, sampling will stop automatically whenever there is no more sound being input from the external device. Sampling also will stop automatically 10 seconds after it is started.

Sampled sound 1

To sample a sound
1. Press bo and then use br (10-key) to enter the
tone number (CTK-5000: 671 to 675) (CTK-4000: 571 to 575) where you want to store the sampled sound.

S1 :Or

Used memory (Unit: Kbytes) Remaining memory capacity
5. Play something on the Digital Keyboard.
You may not be able to get 10 seconds of sampling if Digital Keyboard memory is low due to storage of other data. If this happens, deleting other memory data you no longer need will free up memory space and you should be able to sample for 10 seconds. See Deleting a Sampled Sound on page E-23 for more information.

No Da t a

No sampled sound stored Lights
In place of the above steps, you could press cr and bo at the same time and then select a tone number.

2. Press cr.

This enters sampling standby. The allowable sampling time (in seconds) will appear on the display momentarily and then the display will change to the following. Sampling sound and storing it will delete any sound data currently stored under the same tone number. To help ensure that you do not accidentally delete important data, be sure to read Protecting Against Accidental Deletion of Sampled Sounds on page E-24.

Wa i t i n g

3. Output the sound from the external device.
Sampling will start automatically.

Samp l i ng

Sampling Sounds and Playing Them on the Digital Keyboard How sampled sounds are played
Pressing Middle C (C4) will play back the original sound. The keys to the left and right of C4 play the sound at different pitches.
Changing the Volume of Sampled Sound Looped Playback
You can use the following procedure to change the volume level of the looped playback of each sampled sound, if you want.
1. Press the button of the sampled sound whose volume you want to change (bs to cm).
This will cause the sounds loop to sound.

Looping a Sampled Sound

You can use the following procedure to loop a sampled sound so it continues to repeat, as you play on the Digital Keyboard.
2. While the loop is sounding hold down the same sampled sound button (bs to cm) as you press

any keyboard key.

Pressing the keyboard key quickly will increase sample sound volume, while pressing slowly will decrease volume.
1. Press bp. 2. While holding down cr, press cn.
This enters repeat standby.
3. After the sampled sound is at the volume level you want, release its button (bs to cm).
3. Press the button (bs to cm) that corresponds to
the melody sampling tone number you want to select.
This will start looped playback of the selected sound. To select this tone number: CTK-CTK-Press this button:

bs bt ck cl cm

4. Press the same button again to stop playback. 5. Press cn to return to the screen that was
displayed before step 2 of this procedure.
Applying Effects to a Sampled Sound
You can apply various effects to sampled sounds.
Incorporating a Sampled Sound into a Drum Set (Drum Sampling)
You can use the procedure to change the drum sounds that are assigned to each keyboard key. You can store up to three drum sets and store them as tone numbers 676, 677, and 678 (CTK-4000: 576, 577, and 578). Simply select the tone number where the drum set you want is located to assign the drum set sounds to the keyboard.
tone number (CTK-5000: 671 to 675) (CTK-4000: 571 to 575) to which you want to apply effects.
2. Press bo to cycle thorough the available
effects, described below.
Effect Type (Display) Original (Orgnl) Loop 1 (Loop1) Loop 2 (Loop2) Description Normal sampled tone (no looping, no effect). Loops the sampled sound. Loops the sample sound and raises the pitch of the resonating sound when the keyboard key is released. Loops the sample sound and lowers the pitch of the resonating sound when the keyboard key is released. Changes the pitch from low to high, at an increasing rate. Changes the pitch from high to low, at a decreasing rate. Changes the pitch from high to low, at a decreasing rate, and then raises the pitch when the key is released.

While holding down the keyboard key to which the sampled sound you want to copy is assigned, press the keyboard key to which you want to copy it. Example: To copy sampled sound of key C4 to key D4
Sampling a sound will delete any sound data currently assigned to the same keyboard key. To help ensure that you do not accidentally delete important data, be sure to read Protecting Against Accidental Deletion of Sampled Sounds on page E-24.
Indicates the keyboard key whose sound was copied.
A keyboard key that already has a sampled sound assigned cannot be selected as a copy destination.
Sampling Sounds and Playing Them on the Digital Keyboard To change the pitch of a sampled sound
While holding down the keyboard key of the sampled sound whose pitch you want to change, use the br (10-key) [] and [+] keys to change the pitch. You can change the pitch within a range of 64 to 63 semitones.

Other Sampling Functions

Changing to a Manual Sampling Start
Normally when the Digital Keyboard is in sampling standby, it will start sampling automatically whenever it detects sound input. You can use the following procedure to enable manual sampling start, which will cause sampling to wait until you press a button to start it. You can use this to insert silence before the sampled sound.
To delete a keyboard keys sampled sound
While holding down the keyboard key whose sound you want to delete, press bp. In response to the DelSure? message that appears, press the br (10-key) [+] button to delete, or [] to cancel the delete operation. Deleting a sampled sound will return the key to its initial default built-in sound. Example: To delete the sound assigned to key D4
) ) keys to display SAMPLING (page
Using a Drum Sampling Tone in Auto Accompaniment (Drum Assign)
Use the following procedure to change the rhythm part of an Auto Accompaniment pattern to a drum set sound that you sampled.

S AMP L I NG

2. Press the br (10-key) [7] (ENTER) key.
1. Press bp and then use br (10-key) to enter the
rhythm number of the Auto Accompaniment pattern you want.
You cannot use a Drum Sampling Tone in a user rhythm, so do not select a user rhythm in the above step.

Au t oS t r t

Pause

1. Press bk.
This pauses song playback.

Song number

1. Press bq.
2. Press bk again to resume playback from the
point where you paused it. Skip Forward

Tw i n k l e

1. Press 9.
This skips song playback forward to the next measure. Each press of 9 skips ahead one measure. Holding down 9 skips forward at high speed until you release it. Pressing 9 while song playback is stopped performs lesson function phrase skip forward (page E-30).
2. Use br (10-key) to enter the number of the song
See page E-75 for a complete list of available songs.

3. Press bl.

This starts playback of the song.
Tempo Note Sustain pedal Measure number Beat Measure

Skip Back

1. Press 8.
This skips song playback back to the previous measure. Each press of 8 skips back one measure. Holding down 8 skips back at high speed until you release it. Pressing 8 while song playback is stopped performs lesson function phrase skip back (page E-30).

Key Fingering

4. Press bl again to stop playback.
Song playback will continue (repeat) until you press bl to stop it. You can cancel song repeat by pressing 7 (REPEAT indicator disappears from the display).
Repeating Playback of Specific Measures
You can use the procedure in this section to repeat particular measures for practice playing along until you master it. You can specify the start measure and the end measure of the section you want to play and practice.

Start End

4. Pressing 7 again returns to normal playback.
Changing the song number clears the start measure and end measure of the repeat operation.
These measures are repeated.
Changing Playback Speed (Tempo)
1. Press 7 to temporarily turn off song repeat
(REPEAT disappears from the display).
2. When song playback reaches the measure you want to specify as the start measure, press 7.
This specifies the measure as the start measure.
You can use the following procedure to change the speed (tempo) in order to slow down playback to practice difficult passages, etc.
Use y (slower) and t (faster) to change the tempo setting. Holding down either button changes the setting at high speed. Pressing y and t at the same time will return the current song to its original default tempo. Pressing bn causes the tempo value to flash on the display. While the tempo value is flashing, you can use br (10-key) to change it. The tempo value will stop flashing if you do not perform any operation for a short while. Changing the song number will return the song to its original default tempo.

3. When playback reaches the measure you want to select as the end measure, press 7 again.
This specifies the measure as the end measure and starts repeat playback of the measures in the specified range. During repeat play you can use bk to pause playback, 9 to skip forward, or 8 to skip back.
Adjusting the Song Volume
Use the following procedure to adjust the balance between the volume of what you play on the keyboard and song playback volume.
Turning Off the Part of One Hand for Practice (Part Select)
You can turn off the right hand part or the left hand part of a song during playback and practice playing along with the remaining part.
) ) keys to display Song Vol (page
1. Press bm to select the part you want to turn off.
Each press of bm cycles through the settings shown below.

Song Vo l

song volume.

Right hand part off

Left hand part off
Playing with the Tone as Song Playback
The procedure below lets you select the same keyboard tone as the one being used in the song and play along with your favorite tunes.

Both hand parts off

1. After selecting a song, hold down bq for about
two seconds until the displayed tone name changes to the tone name of the song.
If your currently selected tone is the same as the song tone, the display contents will not change.

Both hand parts on

2. Press bl.
This starts playback in accordance with the setting you selected in step 1.
2. Play along with song playback.
If you select a song that uses different tones for left and right hand play, the right hand part tone is assigned to the keyboard.
During playback with one part turned off, only the notes of the part that is turned off are shown on the display.
Increasing the Selection of Songs
You can load song data from an external device and increase the selection of songs available on the keyboard. See the following pages for more information. SD memory card (CTK-5000 only) (page E-62) Computer (page E-68)
For information about how to delete song data loaded from an external device, see page E-57.
Using Built-in Songs to Master Keyboard Play

bsbt ckcl bs btck cl cm

Step Up Lesson Flow
To master a song, it is best to break it up into shorter parts (phrases), master the phrases, and then put everything together. Your Digital Keyboard comes with a Step Up Lesson feature that helps you to do just that.

Step Up Lesson takes you through practice of the right hand part, left hand part, and both hand parts for each phrase of a song. Master all of the phrases and you master the song. Phrase 1 Right Hand Lesson 1, 2, 3 Left Hand Lesson 1, 2, 3 Both Hand Lesson 1, 2, 3

Phrases

The built-in songs are pre-divided into phrases to help you master keyboard play.
Song start Song end Final Phrase
Repeat the above to practice phrase 2, 3, 4, and so on, until you reach the final phrase of the song.

Phrase 1

Phrase 2

Phrase 3

After mastering all of the phrases, practice the entire song.
Now you have mastered the entire song!
Messages that Appear during Lessons
The following are the messages that appear on the display during Step Lessons. Message <Phrase> Description Appears when you select a phrase, when a lesson starts, etc. Note that certain phrases will cause Wait to appear instead of Phrase. Appears when the lesson starts with an intro or fill-in phrase that is not included in the phrases to be practiced. Play toll advance automatically to the next phrase after the unincluded phrase plays, so wait until then to start playing on the keyboard. Appears when advancing automatically to the next phrase. This message appears following a phrase for which Wait (see above) is displayed, and during an Auto Step Up Lesson (page E-34). This message appears during Auto Step Up Lesson (page E-34) immediately before practice from Phrase 1 up until the phrase currently being practiced. Appears at the end of Auto Step Up Lesson (page E-34).
2. Press cl (or 9) to move forward one phrase, or 8 to move back one phrase.
Holding down 9 or 8 scrolls through phrases at high speed. The Digital Keyboard remembers the last phrase you practiced for up to 20 songs. To recall the last practice phrase for the current song (if it is available), hold down cl.

Phrase number

<Wait>

<Ph r ase>

First measure of the selected phrase

NextPhrs

3. Press bm to select the part you want to practice.

Right hand practice

From top

Complete

Left hand practice
Selecting the Song, Phrase, and Part You Want to Practice

If you complete Lesson 2 play to the end, a score that rates your play appears on the screen. Bravo! Again! You pass! Advance to the next lesson. Go back and try again.
the instructions provided on the display and by voice fingering guide.
Lesson 3: Remember what you learned as you play.
Though song playback stands by waiting for you to press the correct keys as in Lesson 2, the Digital Keyboard does not provide any guidance about what note you need to play next. Remember everything you have learned up to Lesson 2 as you play.
Playing a Particular Song All the Way Through
After you successfully complete all of the phrases in Lessons 1, 2, and 3, it is time to try playing the entire song from beginning to end.

1. Press ck.

This starts Lesson 3.
1. Use bm to turn off both hand parts and then press bl.
Try playing with both hands and find out how the Digital Keyboard evaluates your effort.

Lesson Settings

Playing without Phrase Repeat
You can turn off phrase repeat for Lessons 1, 2, and 3.

1. Press 7.

This disables phrase repeat play.
2. Play the song along with the song playback.
<Lesson 3 Guidance> Press the keyboard keys you learned in Lesson 2.
Song playback will wait for you to play the correct note. Note guide sounds the correct note to be played.
If you are still unable to press the correct keyboard key, the Digital Keyboard will display keyboard guidance and voice fingering guide will tell you what finger to use, just as in Lesson 2.
Turning Off Voice Fingering Guide
Use the following procedure to turn off voice fingering guide, which tells you which finger to use to play each note in Lesson 2 and Lesson 3.
and [6] ( E-6). ) keys to display LESSON (page
Pressing the correct key will cause song playback to resume.
3. To stop Lesson 3, press ck or bl.
If you complete Lesson 3 play to the end, a score that rates your play appears on the screen the same as with Lesson 2.

L E S SON

2. Press br (10-key) [7] (ENTER) key.
3. Press the br (10-key) [] key to select the OFF

setting.

Indicator disappears when voice fingering guide is turned off.
Changing the Phrase Length
You can use the following procedure to change the length of lesson phrases, or to configure the lesson feature so the song is played all the way through, without being divided into phrases.

Turning Off Note Guide

Use the following procedure to turn off note guide, which sounds the note to be played next in Lesson 2 and Lesson 3.
) keys to display LESSON (page
to display PhraseLn. ) and [6] ( ) keys
to display NoteGuid. ) and [6] ( ) keys

Ph r aseLn

phrase length you want.
Off (oFF) Preset (PrE) The phrase length is from the beginning to the end of the song. Phrase lengths are as specified in the song.

C C#D Eb E F F#G Ab A Bb B C C#DEb E F
FINGERED 1 Play the component notes of the chord on the keyboard. FINGERED 2 Unlike FINGERED 1, 6th input is not b possible. m7 or mis input. FINGERED 3 Unlike FINGERED 1, allows input of fraction chords with the lowest keyboard note as the bass note.

Cm (C Minor)

C7 (C Seventh)

CASIO CHORD

With CASIO CHORD, you can use simplified fingerings to play the four types of chords described below.

Cm7 (C Minor Seventh)

When playing a minor, seventh, or minor seventh chord, it makes no different whether the additional keys you press are black or white.

FULL RANGE CHORD

With this mode, you can use the full range of the keyboard to play chords and the melody.
Accompaniment keyboard / Melody keyboard
Auto Accompaniment Pattern Variations
Use the following procedures to play intro and ending patterns, to play fill-in patterns, and to play variations of basic Auto Accompaniment patterns.

Normal Pattern Fill-in

Auto Accompaniment Variation
Each Auto Accompaniment pattern has a basic normal pattern as well as a variation pattern.
1. While a normal pattern is playing, press 8.
This plays the fill-in for the normal pattern. Normal pattern play will resume after the fill in pattern is complete.

Lights Lights

This starts the variation pattern.
Variation Pattern Fill-in
2. Pressing 8 returns to normal pattern.
1. While a variation pattern is playing, press 9.
This plays the fill-in for the variation pattern. Variation pattern play will resume after the fill in pattern is complete.

Auto Accompaniment Intro

Use the following procedure to play an intro of a few measures.
This starts the intro pattern. Normal pattern play will start when the intro pattern is finished. If you press 9 while an intro pattern is being played, the variation pattern will start when the intro pattern is finished.
Auto Accompaniment Ending
Use the following procedure to play an ending of a few measures.

Using Tracks to Record and Mix Parts
To record to Tracks 1 through 6
6. Repeat steps 2 through 5 to record the other

tracks.

1. Record the first part to Track 1.
To record to Track 1, perform steps 1 through 4 under Recording and Playing Back Keyboard Play (page E-48).
7. After you finish recording all of the tracks, press bl.
This will start playback of the recorded tracks. Press bl to stop or restart playback. At this time you can turn off playback of specific tracks using buttons bs to cn. Pressing a key toggles playback of each track on (track number displayed) or off (track number not displayed). If you want to re-record a track, press 4. This will return to step 2 of the above procedure. Only the tracks that are turned on (displayed) above will play as you re-record. Example: Tracks 2 and 3 selected

2. Press 4.

This will enter record standby.
3. Press a button from bt to cn to select the track
number of the next track to which you want to record.
This will enter record standby for the track you selected. Example: Track 2

Flashes Disappears

To delete a recorded track
After step 3 of the above procedure, do hold down 4 (without pressing any keyboard key) until the message Tr.Del? appears on the display. Press [+] (YES) to delete the track, or [] (NO) to cancel the delete operation.
If you want to use a different tone than the one you used in Track 1, press bo and then use br (10-key) to input the tone number.

4. Press bl.

This will start playback of what you recorded up to this point in other tracks and record what you play on the keyboard to the currently selected track. Play the notes you want on the keyboard.
5. To stop recording, press bl.
To play back what you have recorded, press bl again. Each press of bl starts and stops playback.
You can record up to five songs (numbered 1 through 5) in memory. After that, you can select a specific song for playback.
This section explains how to play along and record along with one of the Digital Keyboards built-in songs. The following operations and settings also are recorded along with your keyboard play. Tone number, song number, pedal operation, tempo, reverb, chorus, layer/split settings, pitch bend wheel operation (CTK-5000 only)

6. Press the br (10-key) [7] (ENTER) key.
This will save the data to the SD memory card.

Smp l T o n e

Comp l e t e
If there is a file with the same name already on the SD memory card, a message will appear asking if you want to overwrite it. Press the br (10-key) [+] (YES) key to overwrite, or [] (NO) or [9] (EXIT) to cancel.

Rep l a c e?

Saving Digital Keyboard Data to an SD Memory Card
4. Use the br (10-key) [4] (
) and [6] ( ) keys to display one of the settings shown below.
You also could use [] and [+].
You can input the following characters in a file name.

0 A K U (

3 B C D L M N V W X ) - ^

4 E O Y {

F G P Q Z S } @

7 H R & ~

8 I S _ `

9 J T '

Loading Data from an SD Memory Card into Digital Keyboard Memory
Use the following procedure to load data from an SD memory card into Digital Keyboard memory.
The Digital Keyboard displays the ~ character as 3.
SD Memory Card Data (File) Storage Locations
The above procedure stores Digital Keyboard data in a folder named MUSICDAT on the SD memory card. The MUSICDAT folder is created automatically when you format the SD memory card on the Digital Keyboard (page E-60). If you store a file in any location other than inside the MUSICDAT folder, you will not be able to recall, delete, or play the file on the Digital Keyboard. You also will not be able to recall, delete, or play any file you store inside of a subfolder you create inside the MUSICDAT folder. The message No File will appear on the display if you try to perform a recall, delete, or play operation while there is no file inside the MUSICDAT folder.
Whenever you copy a file to the SD memory card that you plan to recall on the Digital Keyboard, be sure to store the file in the SD memory cards MUSICDAT folder.
want to load as described below.
To load this type of data Sampled sound User rhythm User song Recorded song Do this Select the tone number of the sampled sound you want to load. Select the rhythm number of the user rhythm you want to load. Select the song number of the song you want to load. Select the song you want to load and put the Digital Keyboard in playback standby. Press bp and then 3. Select one of the Digital Keyboards default built in tones, songs, rhythms, etc.
2. Insert the SD memory card that contains the

data into the Digital Keyboards card slot.
To cancel data load, press ct again.
You also could use [] and [+]. Display this screen Lod SmplTone Lod UserRhy. Lod UserSong Lod Rec.Song Lod ScaleMem Lod Regist. Lod All Data
To load this data Sampled sound User rhythm User song Recorded song User scale memory Registration data All data

********

Use the following procedure to delete data saved on an SD memory card.
want to delete as described below.
To delete this type of data Sampled sound User rhythm User song Recorded song Do this Select the tone number of the sampled sound. Select the rhythm number of the user rhythm. Select the song number of the user song. Select the song and put the Digital Keyboard in playback standby. Press bp and then 3. Select one of the Digital Keyboards default built in tones, songs.
Pressing [9] (EXIT) will return to the screen that was displayed before you pressed [7] (ENTER).
data (file) you want to load.
7. Press the br (10-key) [7] (ENTER) key.
This will load the data into Digital Keyboard memory.
If there is already data stored in the user area where you are trying to load data, an overwrite confirmation message will appear. Press the br (10-key) [+] (YES) key to overwrite, or [] (NO) or [9] (EXIT) key to cancel.
To cancel data delete, press ct again.
To delete this type of data Sampled sound User rhythm User song Recorded song User scale memory Registration data All data
Display this screen dEL SmplTone dEL UserRhy. dEL UserSong dEL Rec.Song dEL ScaleMem dEL Regist. dEL All Data
Deleting Data from an SD Memory Card
Playing Back Data from an SD Memory Card
You can use the following procedure to play back user song data (page E-59) directly from an SD memory card.
Whenever you copy a file to the SD memory card that you plan to play on the Digital Keyboard, be sure to store the file in the SD memory cards MUSICDAT folder (page E-62).
number of the data (file) you want to delete.
1. Insert the SD memory card that contains the
This will display the delete confirmation screen.

2. Press ct.

This will display the file numbers and song names for the data stored on the display.
3. Use br (10-key) to select the song you want to

 

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