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Korg D1600 MkII Digital Recording Studio

 

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12 [INPUT/TUNER] key This key is used to select the mixer channel to which the audio signal from each input jack will be sent. This is also used when adjusting the EQ (for recording) that is applied to the analog inputs. In addition, this key is used to access the tuner. 13 [EQ/PHASE] key This key is used to specify the EQ (for track playback) and phase of each channel. These settings can be paired, and registered in a scene. 14 [INSERT EFFECT] key This key is used to select the location of an insert effect, to select the effect type, and to select and edit effect programs. These settings can be registered in a scene. 15 [MASTER EFFECT/AUX] key This key is used to select and edit effect programs for master effects 1 and 2, and to set the send levels from each channel to the master effects. In addition, it is used to set the send amount to an external effect, and to select and edit effect programs for the nal effects. These settings can be registered in a scene. The send settings can be paired.
The time locations registered here are used as the punch-in/out locations, and the editing range for track editing operations such as copy or delete. By holding down the [IN/LOC1] key and pressing the [OUT/LOC2] key, you can listen to the audio between the INOUT points. 27 [AUTO PUNCH] key This key is used to turn the Auto Punch-in/out function on/off, to set the pre/post roll time, and to verify the start/end locations. This key will light when the Auto Punch-in/out function is on. 28 [LOOP] key This key is used to turn the Loop function on/off for playback or recording, and to verify the start/end locations. This key will light when the Loop function is on. 29 [UNDO] key After recording or editing a track, you can use the Undo function to return the data to its prior state, and then (if desired) use the Redo function to cancel the Undo and go back to the edited data. Up to 99 prior recording or editing operations can be undone. You can select from 1, 8, or 99 levels of undo. This key will light when Undo or Redo is available. 30 [TRIGGER] key This is the on/off key for the Trigger Recording function, which causes recording to begin automatically in response to an audio input. This key is also used to set the threshold level and pre-trigger time. This key will light when the Trigger Recording function is on.
31 [SCRUB] key This key turns the Scrub, Play To/From, and Slow Play functions on/off. The key will light when the Scrub function is On. These functions are used by operating the [VALUE] dial or TRANSPORT keys. 32 [ENTER] key This key is used to nalize a parameter selection, or to turn a parameter on/off. 33 [TRIM] knob: 60.10.+4 dBu These knobs adjust the input level. The markings indicate the input level. The LEDs will show different colors to indicate the following statuses. Lit green: input present Lit orange: correct level Lit red: excessive level Adjust each [TRIM] knob appropriately, so that the LEDs do not turn red when the connected instrument is played at maximum volume. The input level will depend on the instrument or performance, but the approximate ranges are as follows. dBu: mic input 30 dBu: guitar, bass guitar 10 dBu: consumer audio devices such as a CD player +4 dBu: keyboards or studio equipment If the [TRIM] knob is raised when nothing is connected to an input, hum or noise may result. 34 [MONITOR OUT LEVEL] knob This knob sets the volume level from the [MONITOR OUT L/R] jacks.

2. Turning the power on/off

Turning the power on

Use the following procedure to turn on the power of the D1600mkII and of the devices connected to it. Before turning the power on, be sure to lower the volume of each device to the minimum position, and turn the devices on beginning with the first device in the signal chain (i.e., devices that produce audio signals). 1. Lower the D1600mkIIs [MASTER] fader to the position. Also turn down the volume of each connected device. 2. Turn on the power of the external input device, such as a keyboard connected to the D1600mkII. 3. Turn on the [Main power] of the D1600mkII. The STANDBY LED will light. The D1600mkII will be in standby mode. 4. Press the [POWER] key of the D1600mkII to turn on the power. The opening message will appear in the LCD screen, and then the [SONG/CD] SelSong tab page will appear. The selected song will be the one that had been selected when the power was last turned off. 5. Turn on the power of your external equipment, such as the monitor system to which audio is being sent from the D1600mkII.
When you are finished playing or recording a song, turn off the power. If you will not be using the D1600mkII for an extended time (e.g., when you have finished work for the day), be sure to turn off the main power so that the power is turned off completely. Use the following procedure to turn off the power of the D1600mkII and of the connected devices. Before turning off the power, turn the volume of all devices down to the minimum position, and turn off the power switches beginning with the devices that are at the end of the audio signal chain. When you wish to turn off the power, you must perform the shutdown operation. Never turn off the [Main power] switch or disconnect the power cable until the shutdown has been completed. If you turn off the main power or disconnect the power cable before shutdown is complete, data or user settings may be lost, or you may damage the hard disk. Audio that is recorded on the D1600mkII and the mixer settings you make are saved automatically when you select or switch songs, or when you shut down. However, effects that you edit will be lost unless you save them. 1. If you wish to keep any effect settings that you edited, save them. Refer to 5. Editing an effect (p.56). 2. Lower the [MASTER] fader of the D1600mkII to the position. Lower the volume of any external devices to the minimum position.

2. Select the type of time units that you wish to view, press the OK button. You can select one of the following four types of display.
___.__.___ ___:__.___ ___:__.__F measures minutes minutes. beats. 1/96 of a beat : seconds. 1/1000 of a second : seconds. 1/30 of a second (remaining available. seconds recording time)

___.__ Free minutes

In order for the __.__ Free display to accurately indicate the remaining time, you must set the recording track [TRACK STATUS] to REC, and set the counter display to FreeTime. When you do so, the remaining recording time will be displayed according to the number of tracks that are set to REC.
Registering a locate point
1. Move the current time to the location that you wish to register. Use the counter (Counter) or the [FF]/[REW] keys to change the current time. 2. Press the [STORE] key to capture the selected time location.
2. Moving the current time location

Using the counter

1. Select a page in which the counter is displayed in the upper part of the LCD screen, such as the [SONG/CD] SelSong tab page. 2. Select the portion in the counter that you wish to change to a new location. 3. Register the time location you captured. Press one of the [IN/LOC1], [OUT/LOC2], [TO/ LOC3], or [END/LOC4] keys to register the saved location in that key. The registration will be completed as soon as you press the key. Even if you perform steps 2 and following during playback or recording, the time location at the moment you pressed the [STORE] key will be preserved, and can be registered in a locate point.

Moving to a locate point

3. Rotate the [VALUE] dial to change the time. When you press a previously-registered [IN/LOC1], [OUT/LOC2], [TO/LOC3], or [END/LOC4] key, you will move to the registered location.
Using marks to move the time location
You can register a specic location in a mark, and then move instantly to the registered location. A name can be assigned to each mark, and used to navigate within a song. Up to 100 marks can be registered in each song.

Registering a mark

1. Move the current time to the location that you wish to register as a mark. Use the counter or the [FF]/[REW] keys to change the current time. 2. Press the [STORE] key to capture the time location.

Applying the insert effects while you record (analog/rhythm only)
While you record, effects can be applied to the input from an instrument connected to the [INPUT 1] [INPUT 8/GUITAR IN] analog inputs, or to the built-in rhythm sound that is input to a mixer channel, so that the sound processed by the effect is recorded. 1 in 1out x 8 (mono in/mono out 8) For example when using eight mics to simultaneously record each instrument of a drum set, you can apply a separate effect program to each instrument, such as a Limiter to the bass drum, a Gate to the snare drum, and an Exciter to the tom while you record. You can also apply effects to the sound of an audio CD played back in the CD-R/RW drive. As an example, heres how to connect a guitar to the [INPUT 8/GUITAR IN] jack, apply effects, and record the sound on track 8. 1. Make connections, and select the track for recording. Refer to Connect a guitar to the [GUITAR IN] jack, and assign it to mixer channel 8 (p.36). 2. Access the [INSERT EFFECT] InsAsn tab page.
When using eight mics to record multiple instruments simultaneously, you could apply Gate to each instrument to reduce crosstalk between the mics, or apply Limiter to adjust the dynamics.
3. Press the Assign: button, and select Input(In). 4. Press the SelectEffType: button, and select the effect type. In the illustration for step 2, 1 in 1 out x 4 has been selected. 5. Insert the effect between INPUT 8 (GUITAR IN) and channel 8. Press the InsertTo: button. For effect 1, use SelectCh to set the channel to 8. After making the settings, press the OK button.

Input indicator

Effect 1
SelectCh channel selection
The D1600mkII contains two master effects (MstEff1 and MstEff2) which can be used simultaneously. You can adjust the send amount from each channel to change the depth of the effect.
7. As described in 1. Adjust the recording level, and record (p.39), adjust the record level and then record.
Applying an insert effect to a track during playback
Heres how an insert effect can be inserted into a mixer channel, and applied to the track playback. 1. Select the track(s) that you wish to playback. Press the [TRACK STATUS] key of one or more recorded tracks to set their status to PLAY (LED lit green). 2. Access the [INSERT EFFECT] InsAsn tab page.

How the master effects can be used
The master effects are used mainly for spatial processing (reverb etc.) to create an overall sense of depth and balance. For example, you could use send 1 for ReverbHall and send 2 for ReverbRoom, in order to use the effects to simulate a complex spatial environment. In this way, you can combine two different effects to produce results that would not be possible when using only a single effect.

Using the master effects

1. Access the [MASTER EFFECT/AUX] MstEff1 or MstEff2 tab page. 3. Press the Assign: button. In the dialog box that appears, select PlayTrack (Trk). 4. Press the SelectEffType: button, and select the effect type. 5. Specify the channel into which the effect will be inserted. Press the InsertTo: button to open the dialog box. For each effect, rotate the [VALUE] dial to set SelectCh to the input (output) channel. After making the settings, press the OK button. 6. Select an effect program. Use the [INSERT EFFECT] InsEff1 or InsEff2 tab page to select the effect that you wish to use. Select EffectNumber, and rotate the [VALUE] dial to select the desired effect program.
2. Select an effect program. Select EffectNumber, and rotate the [VALUE] dial to select the desired effect program. 3. Set the return level from the master effect to the master LR, and set the return balance. For this example, set RetLev (return level) to 100, and set RetBal (return balance) to CNT. 4. Adjust the send levels. Adjustments for Master Effect 1 are made in the EffSnd1 tab page, and for Master Effect 2 in the EffSnd2 tab page.
7. Press the [PLAY] key to begin playback. You can also select effect programs while you listen to the playback.
Select the appropriate Send icon knob, and rotate the [VALUE] dial to adjust the send amount. Play back to hear the output from master LR, and audition the resulting effect. Adjust the return level and send level so that CLP does not appear in the master effect level meter.
6. Select the effect program. Access the [INSERT EFFECT] InsEff1 tab page. Select EffectNumber, and rotate the [VALUE] dial to select the desired effect program.

3. Master effects

4. Final effect
One stereo-in stereo-out effect is provided as the nal effect. It applies to the master LR output (diagram on preceding page). The nal effect is used mainly for dynamics processing (compression etc.) to make the overall level more consistent. During mixdown, you can use the nal effect to apply mastering effects such as a multi-band limiter, in order to polish the mix for CD-quality results. 1. Access the [MASTER EFFECT/AUX] FinalEff tab page.
4. View the effects and chain that make up the program. Press the (EffectProgramName) button to access the EffectAlgorithm dialog box that displays the structure of that effect program.

This command exchanges (swaps) the data of an entire recorded track (from beginning to end) with the data of another entire track. Not only individual tracks, but multiple tracks can be swapped simultaneously. This command can be used in ways such as the following. Recorded tracks can have their numbers re-ordered by type. Data that is scattered across different virtual tracks can be rearranged into virtual track a etc.
Procedure for exchanging an entire track
Heres how track 1 can be exchanged with the currently selected virtual track a of track 2. 1. Select the Swap Whole command. In the [TRACK] EditTrk tab page, set EditType to SwapWholeTrack.
Procedure for exchanging with a virtual track
Heres how currently selected virtual track a of track 1 can be exchanged with virtual track b of track 1. 1. Verify the copy destination. In the [TRACK] Vtr18 tab page, make sure that track 1 virtual track b is the track that you wish to exchange. After you verify this, you must return the setting to a. 2. Select the Swap Whole command. In the [TRACK] EditTrk tab page, set EditType to SwapWholeTrack. 3. Select the swap source track number. Set SourceTrack to track 1. 4. Select the swap destination track number. Set DestTrack to track 1.
2. Select the swap source track number. Set SourceTrack to track 1. 3. Select the swap destination track number. Set DestTrack to track 2. 4. Select the swap destination virtual track. Set DestVTrack to virtual track a. 5. Execute the editing command. Press the Exec. button. The display will ask AreYouSure?, so press the Yes button to execute the command. When processing is completed, the display will indicate Completed. Press the OK button. 6. Verify that the data was exchanged correctly. Play back from the beginning of the song, and verify that the data was exchanged correctly. You can use Undo to return to the state before executing the command.
Exchanging entire tracks/virtual tracks: Swap Whole Track
5. Select the swap destination virtual track. Set DestVTrack to virtual track b. 6. Execute the editing command. Press the Exec. button. The display will ask AreYouSure?, so press the Yes button to execute the command. When processing is completed, the display will indicate Completed. Press the OK button. 7. In the [TRACK] Vtr18 tab page, select virtual track b for track 1. 8. Verify that the data was exchanged correctly. Play back from the beginning of the song, and verify that the data was exchanged correctly. You can use Undo to return to the state before executing the command. In this case, you must return track 1 to virtual track a.
5. Execute the editing command. Press the Exec. button. The display will ask AreYouSure?, so press the Yes button to execute the command. When processing is completed, the display will indicate Completed. Press the OK button. 6. Verify that the data was faded correctly. Press the [IN/LOC1] key to play back from the IN location, and verify that the data was faded-in correctly. You can use Undo to return to the state before executing the command. The longer the specified range (INOUT), the longer this command will take to process until the Completed display appears.

Updating the system the system
2. MIDI messages used by the D1600mkII

MIDI IN

MIDI OUT
1. Make MIDI connections. Use a MIDI cable to connect the MIDI OUT connector of your MIDI sequencer to the [MIDI IN] connector of the D1600mkII.

MIDI channel settings

About the MIDI implementation chart
The owners manual of each MIDI device contains a MIDI implementation chart. This chart makes it easy for you to verify the MIDI messages that the device can transmit and receive. When using two MIDI devices together, compare their MIDI implementation charts to verify the types of MIDI message that they are able to exchange.
5. Operate your external MIDI sequencer. When you perform stop/play/fast-forward/rewind/ record/locate operations on your MIDI sequencer, the D1600mkII will be controlled accordingly. (For details refer to the owners manual for your MIDI sequencer.) At this time, you can also make the D1600mkII transmit MTC (MIDI Time Code) or MIDI Clock messages to synchronize the MIDI sequencer, so that the two devices will be synchronized as the sequencer controls stop/play/fast-forward/ rewind/record/locate operations on the D1600mkII.
Using MIDI for mixer control
In the [SYSTEM/USB] MIDI tab page you can turn the Control Change: Trans and Recv parameters ON so that D1600mkII mixer parameters can be transmitted and received.
Recording D1600mkII mixer control operations
Heres how operations of the D1600mkII mixer can be recorded on an external MIDI sequencer. Connect the D1600mkII and your MIDI sequencer as follows.
Synchronizing two D1600mkII units
Heres how you can synchronize two D1600mkII units. One D1600mkII will be the master, and the other will be the slave. Make connections as follows.

MIDI Sequencer

MIDI OUT MTC MTC Mstr MMC Transmit MIDI IN MTC MTC Slave MMC Receive

D1600mkII

D1600mkII (Master)

D1600mkII (Slave)

1. Make settings on the master D1600mkII. In the [SYSTEM/USB] Sync tab page, set Select MIDI SyncMode to MTC Mstr. In the [SYSTEM/ USB] MMC tab page, set Select MMC Mode to Transmit. For this example, set MMCDevID to 10. 2. Make settings on the slave D1600mkII. In the [SYSTEM/USB] Sync tab page, set Select MIDI SyncMode to MTC Slave. In the [SYSTEM/ USB] MMC tab page, set Select MMC Mode to Receive. For this example, set MMCDevID to 10 (the same as the master). If you do not want to receive mixer control data, you can either turn the [SYSTEM/USB] MIDI tab page Control Change: Trans parameter Off on the master D1600mkII, or turn the [SYSTEM/USB] MIDI tab page Control Change: Recv parameter Off on the slave D1600mkII. 3. Press the [PLAY] key on the master D1600mkII. When the slave D1600mkII receives time code and establishes synchronization with the time code of the master unit, the slave D1600mkII will begin playback. Several seconds may be required in order for synchronization to be established.

IN OUT

3. DestTrack..[1.16, 12.1516, 14.1316, 18916, 116, Clip#*1]
Select the copy destination track. *1: The number of tracks in the clipboard is shown in #. You can use Clip# to copy data to a track of another song. When data is copied between songs of differing Bit (quantization) settings, the data will be handled as 16-bit data at the copy destination. In a 24-bit song, only tracks 18 are available.
2. DestTrack..[1.16, 12.1516, 14.1316, 18, 916, 116]
Select the insert destination track. In a 24-bit song, only tracks 18 are available.
Specify the number of times that the data will be copied.
Execute the track editing operation.
Select the track for which you wish to make time settings.
Adjust the displayed range and height of the waveform.
6b. Zoom In/Out/Up/Down..

6a. SelectTrack...

This area displays the audio data of the track as a waveform. Here you can set the editing locations (IN, OUT, TO) more precisely. This can be selected when the cursor is at SourceTrack or DestTrack. Before you make settings here, it is best to make approximate settings for the IN, OUT, and TO times, and register them.

3. Exec. (Execute)...

4. Wave...
This area displays the audio data of the track as a waveform. Here you can set the editing locations (IN, OUT, TO) more precisely. For details, refer to Edit Type: Copy Track (p.100).

6. Wave...

4. Times..[1.99]

Edit Type: Insert Track

2. SourceTrack.. [1.16, 12.1516, 141316, 18.916,116, Clip#*1]
Make Locate settings. When you place the cursor at Locate, the Scrub function will automatically be turned on, and you can rotate the [VALUE] dial to listen to only the SelectTrack (solo) as you set the Locate points. When you press the OK button, the specied times will be overwritten onto the corresponding keys ([IN/ LOC1] etc.). If you press the Cancel button, the setting will be cancelled.

Edit Type: Erase Track

This operation erases the track data in the INOUT range of the erase destination track (DestTrack). When this is executed (Exec.), the INOUT range will contain silence.
This displays the audio data of the track as a waveform. Here you can set the editing locations (IN, OUT, TO) more precisely. For details, refer to Edit Type: Copy Track (p.100).

DestTrack DestTrack

Edit Type: Swap Track

9. Recall..

This recalls the settings that are registered in a scene. If you recall a scene and edit the EQ etc., pressing the Recall button to recall it will recall the settings prior to editing (i.e., the mixer settings that were registered in the scene).
This lets you modify the name of a scene. Use SceneNumber to recall the scene whose name you wish to modify, press the Rename button to access the dialog box, and modify the name. A name of up to sixteen characters can be used. For details, refer to 2. Naming a song (p.35). If the [SONG/CD] SelSong tab page item Select Disp Parameter is set to Scene, the scene name will be displayed in that page.

10. OvrWrt...

This overwrites the current mixer settings onto the currently selected scene number. Use this when you wish to make detailed adjustments to the scene, or to replace it with a different scene.

11 EDIT...

This will appear if the parameters stored in the scene have been edited.

6. EditLoc...

This lets you change the registered time of a scene. Use SceneNumber to recall the scene whose location you wish to change. Press the EditLoc button to access the dialog box, and modify the location of the scene. Use the cursor to select the time that you wish to modify, and use the [VALUE] dial to modify the time. Press the OK button to nalize the change, or press Cancel button to cancel the change.
P2 MixView: Pan/fader scene display

1. Pan.. (Pan1Pan16)

This shows the currently selected pan settings. When you select an icon, the channel number and setting value will be displayed in the upper left.

2. Level...(Lev1Lev16)

This shows the currently selected channel fader settings. When you select an icon, the channel number and setting value will be displayed in the upper left.

3. Pan/fader guide.. [

Faders
: The fader position is more than 51 steps above the internal value. : The fader position is between 2150 steps above the internal value. : The fader position is between 120 steps above the internal value. : The fader position matches the internal value. : The fader position is between 120 steps below the internal value. : The fader position is between 2150 steps below the internal value. : The fader position is more than 51 steps below the internal value.

Polrty ([G] Polarity)..+, Switches between non-reversed and reversed Gate on/off Thrshl (Threshold).0.100 Sets the level to which the Gate is applied Attack ([G] Attack).1.100 Sets the attack time Relse (Release)..1.100 Sets the release time

Reverb (Mono Reverb)

Time (Reverb Time [sec]).0.1.10.0 Sets the reverberation time HiDamp (High Damp [%]). 0.100% Sets the damping amount in the high range PreDly (Pre Delay [msec]).0.200 Sets the delay time of the reverb sound and gate control signal EQTrim (EQ Trim)..0.100 Sets the EQ input level LEQG (Pre LEQ Gain [dB]).15.+15 Sets the gain of Low EQ HEQG (Pre HEQ Gain [dB]).15.+15 Sets the gain of High EQ RevBal (Reverb Balance).. Dry, 1:99.99:1, Sets the effect balance of the reverb Wet

92: MN5: Exciter2

The parameters are the same as for Excit2.
93: MN6: Parametric 4band EQ
Fc1 (Band1 Cutoff [Hz]).20Hz.1.0k Sets the center frequency of Band 1 Q1 (Q)..0.5.10.0 Sets the bandwidth of Band 1 G1 (Gain [dB])..18.+18 Sets the gain of Band 1 Fc2 (Band2 Cutoff [Hz]).300Hz.10.0k Sets the center frequency of Band 2 Q2 (Q)..0.5.10.0 Sets the bandwidth of Band 2 G2 (Gain [dB])..18.+18 Sets the gain of Band 2 Fc3 (Band3 Cutoff [Hz]).300Hz.10.0k Sets the center frequency of Band 3 Q3 (Q)..0.5.10.0 Sets the bandwidth of Band 3 G3 (Gain [dB])..18.+18 Sets the gain of Band 3 Fc4 (Band4 Cutoff [Hz]).500Hz.20.0k Sets the center frequency of Band 4 Q4 (Q)..0.5.10.0 Sets the bandwidth of Band 4 G4 (Gain [dB])..18.+18 Sets the gain of Band 4 Trim (Trim)..0.100 Sets the parametric EQ input level
Contrl (Input Reverb Mix). Dry, 1:99.99:1, Sets the balance between the dry and Wet reverb sounds of the gate control signal Polrty (Polarity)...+, Switches between non-reversed and reversed Gate on/off Thrshl (Threshold).0.100 Sets the level to which the Gate is applied Attack (Attack)..1.100 Sets the attack time Relse (Release)..1.100 Sets the release time

94: MN7: Amp Simulator

Type (Amplier Type).. AMP1.5 Selects the type of guitar amplier

When cue is selected, has the cue level of each channel been turned down? In the [SOLO/MONITOR] Monitor tab page, press the Level button and raise the level. In some cases, the sound of the digital input may not be input for two or three seconds. If the sampling frequency changes on the digital input device that is connected (for example from 48 kHz to 44.1 kHz), the sampling rate converter inside the D1600mkII will require two or three seconds to register the frequency change. Please wait until the sound can be heard once again. Is the format of the digital input inappropriate? Connect an instrument or digital audio device that conforms to CP-1201 or S/P DIF.

No sound

Is the D1600mkII and the connected equipment powered-on? (p.11) Is the [MASTER] fader or [PHONES LEVEL] knob raised? Is the channel volume level raised? After using pairing and then switching it off, or after reading a scene, the actual volume level may not match the fader position. Raise and lower the fader so that the fader position matches the actual volume level, and then adjust the level appropriately.

Cant hear the playback

Is the [TRACK STATUS] set to PLAY? (p.3, 134) Has Solo been turned on to mute the track audio? (p.131) If you are using audio punch-in/out and cannot hear the playback of the recorded track ([TRACK STATUS] REC) outside of the in-out region, has the [SOLO/ MONITOR] Monitor tab page setting AutoIn been turned On? When cue is selected, the cue level of each channel may have been lowered. In the [SOLO/MONITOR] Monitor tab page, raise the cue level.
Only the sound of an audio CD can be heard
Is CD Monitor turned On so that the monitor sound is not output? If CD Monitor is On, all sound other than the sound from the CD drive will be muted. Turn this Off unless you are using the CD drive to monitor an audio CD. (p.111)

Cant hear the input

After being connected to an input jack, has the input been sent to a mixer channel? In the [INPUT/TUNER] Ch18 or Ch916 tab page, send the signal to a mixer channel. (p.36, 123) Check that an audio signal is being input. In the [METER/TRACK VIEW] page, set SelectDisplay to PostFdr, and watch the meter to verify that audio is being input to each mixer channel. Raise the [CHANNEL] faders and [MASTER] fader to appropriate positions. If the meter does not move, there is no input to the channel. Are the monitor settings appropriate? In the [SOLO/MONITOR] Monitor tab page, select the signal that you wish to monitor. (Normally, set MasterLR to On.) If Rhythm or Cue are turned On, raise their volume levels. (p.132) Is the [TRACK STATUS] set to REC or INPUT? (p.3, 134) Has the [TRIM] knob been raised to an appropriate level?

MIDI sequencer does not synchronize/MIDI control is not possible
Is the MIDI cable connected correctly? (p.7, 87) Is the MIDI cable broken?
Cant synchronize using MTC or MIDI Clock
Has the D1600mkII been set as the master and the MIDI sequencer as the slave? (p.87, 92) Does the synchronization signal transmitted by the D1600mkII match the synchronization signal received by the MIDI sequencer? Check Select MIDISync Mode. (p.87, 92)
If TempoSource is set to TempoTrack, has MIDI clock or tap tempo been recorded on the tempo track? (p.73) Are the synchronization settings of your MIDI sequencer correct? Refer to the owners manual of your MIDI sequencer.
When you connect, you are asked to install software or a device driver
Does the version of the operating system on your computer support the D1600mkII? (p.85, 96)

CD-R/RW

CD-R/RW drive is not detected
The D1600mkII does not receive MMC
In the [SYSTEM/USB] MIDI tab page, is RcvMMC turned On? In the above-listed page, does the MMCDevID setting match the MMC device ID of your MIDI sequencer? (p.87, 93) The settings required on your MIDI sequencer will depend on the one you are using. Has your MIDI sequencer been set to transmit MMC? Refer to the owners manual of your MIDI sequencer.

Cant write

You cant write any more data to a CD-R/RW disc that has been nalized. You cant write to a CD-RW disc that contains data created by another device. Writing to the CD failed. Try lowering the CD-R/RW writing speed. Try different media.
Cant control effects/scenes via MIDI
Do the MIDI channels of the D1600mkII and your MIDI sequencer match? In the [SYSTEM/USB] MIDI tab page, check GlobalCh.
The D1600mkII does not synchronize as a slave
If the D1600mkII is set as a MTC slave, several seconds may be required before synchronization is achieved.
Cant play the disc in an audio CD player
Did you nalize the disc? In the [SONG/CD] CDR/RW tab page to nalize the disc. (p.34, 59) Did you use CD-R media? Since some CD players are unable to play back CDRW media, we recommend that you use CD-R media. Try a different type of media. Even when you use the recommended CD-R/RW media, some CD players are unable to play certain types. The player may be able to play the disc if you use a different type of media.
Cant control other devices via MMC
In the [SYSTEM/USB] MMC tab page, is Select MMC Mode set to Transmit? Is the device receiving MMC set correctly to receive MMC?
The D1600mkII does not transmit mixer parameters

Sampling rate converter. 7 Scene.. 50, 113 Scene display.. 114 Scroll button... 8 Scrub function.. 47, 122 Send.. 129, 130 Send level.. 28, 55, 129 Slave Setting.. 88, 92 Slow Play function.. 47, 122 Solo.. 50, 131, 132 Song Create. 14, 35, 109 Select.. 36, 108 Song data.. 85 Backup. 75, 93, 94 Restore.. 76, 95 Song edit.. 69, 109 Copy Song.. 70, 109 Delete Song.. 70, 110 Move Song.. 70, 109 Protect Song. 70, 110 Song list... 36 Special effect. 142 Stereo position.. 48, 134 [PAN] knobs.. 3
Wah Pedal to control..151 WAV file..79, 85 Export..80, 107 Import..79, 106 Waveform..101, 122
Store Effect program.57 Final effect.131 Insert effect..128 Master effect..129 Sub input..60, 123 Swap Track..65, 102 Swap Whole Track.67, 105 Synchronization..92
Undo..120 Erasing..84 Updating the system.86, 98 USB drive..75, 96 What is USB..85 User effect program..53
IMPORTANT NOTICE TO CONSUMERS
This product has been manufactured according to strict specifications and voltage requirements that are applicable in the country in which it is intended that this product should be used. If you have purchased this product via the internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in the country in which you reside. WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could invalidate the manufacturer's or distributor's warranty. Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer's or distributor's warranty.
15-12, Shimotakaido 1-chome, Suginami-ku, Tokyo, Japan 2003 KORG INC.

Printed in China

doc1

EasyStart

D1600mkII Main Features

Intuitive TouchView Interface No Audio Compression 24 channel, 8 buss digital mixer 16 track recorder, with a total of 128 virtual tracks Hi, Lo and adjustable mid frequency EQ for every channel Up to 11 simultaneous effects per song: 8 inserts, 2 masters and a final effect. Includes REMS mic, amp and cabinet effects plus 98 effect chains and hundreds of programs Internal/External Mix Automation with 100 Scenes per song Extensive digital editing of songs and tracks Up to 99 levels of UNDO Built-in tuner, metronome and hundreds of PCM rhythm patterns Internal 40 GB IDE hard disk USB Connectivity for file transfer Internal CDRW 16X CD burner for mastering and backup New Disk At Once feature lets you arrange your songs and burn them to CD in a single pass

EasyStart CONTENTS

A quick overview of modes Creating a new song Assigning inputs and recording audio tracks Listening to recorded tracks Working with EQ Using the Insert effects Using the Master effects Applying a Final effect Working with Scenes Editing tracks Writing/Burning to CDR/CDRW Additional D1600mkII Resources 5 5

D1600mkII EasyStart

A quick overview of modes
SONG/CDCD This mode allows you to select songs, create a new song, rename a song, perform song editing functions (copy song, move song, protect song, etc.), use the Program Play function, listen to audio CDs and burn a CDR/RW of your final mix. RECORD Here you can select the Recording mode (Input or Bounce). The default setting to record tracks is Input. INPUT/TUNER This mode allows you to assign the 8 analog and S/PDIFdigital inputs of the D1600mkII to different tracks, access the input EQ, use the Sub In function, and by pressing the Tuner tab you can also access the D1600mkIIs tuner function. EQ/PHASE In this mode you can change the EQ setting for each of the D1600mkIIs 16 tracks. Press the Eq1-4 tab to access the EQ settings for tracks 1-4, Eq5-8 for tracks 5-8, etc. To change the settings, touch any EQ knob icon in the display and rotate the DIAL. The upper-left of the display will indicate which parameter you are adjusting. METER/TRACK VIEW This mode enables you to see level meters for all of the tracks, effect sends, Monitor and Master outputs. You can select two different types of meter view, Pre-Fader (before the fader) and Post-Fader (after the fader), and three types of track views, which enable you to see which tracks contain recorded audio. To change the display mode, press the button at the top left-hand side of the display. INSERT EFFECT In this mode you can set insert effect assignments on input or on track playback, and assign the effect type. By pressing one of the Insert effect tabs (InsEff1, etc.) you can select an Insert effect. You can edit the parameters by pressing the effect name button and then press any of the effect icons in the display. MASTER EFFECT/AUX In this mode you select an effect for both Master effect 1 and 2 from one of 32 available Master effects and set the return levels and balance. You can also edit the effect parameters by pressing the effect name button. By pressing the EffSnd1 and EffSnd2 tabs, you can set individual send levels for each of the 16 tracks. You can also access the external Aux send (AuxSend tab) amount and Final effects (FinalEff tab) in this mode. SOLO/MONITOR In this mode you can isolate and listen to specific tracks, effect send 1 and 2 levels, aux level and return levels for the Master effects. Press the number button of the track or tracks you wish to listen to. You can also route the isolated source to the Monitor L/R outs or MASTER L/R and HEADPHONE outs. By pressing the Monitor tab and then pressing the Level button, you can create a mix that is different from the mix routed to the Master outs, to be sent to the cue outputs. [STORE, IN/LOC1, OUT/LOC2, TO/LOC3, END/LOC4] These keys are used for all track editing, AUTO PUNCH recording and LOOP recording functions. To assign any locate point (or IN/OUT/TO/END point), press the [STORE] key at the desired point in time, and then the appropriate [LOC] key, while playback is on or off. [SCRUB] When playback is stopped and this key is pressed, you can view track waveform data (which you can select by pressing the button next to 1Tr), and use the ZOOM buttons ( , etc.) to resize the waveform. Once you have selected a track, turn the DIAL to scrub the audio. Pressing the [ ] FF key while in the scrub mode will play the audio back at half speed, one octave lower than the original pitch. TEMPO/RHYTHM Here you can set song tempo, create a tempo map, record your own tempo track, set time signature and select rhythm patterns from any of the 96 metronome and 215 PCM-based drum patterns. TRACK - In this mode you can access the Virtual Tracks settings, perform track-editing functions (copy, reverse, normalize, etc.) and also import and export audio data from the clipboard.

Creating a new song

1. 2. 3.
After installing the internal hard drive (following the included instructions), connect the AC power cable and press the [MAIN] power key on the rear panel press the [POWER] key (red) on the top panel Press the [SONG/CD] key, and then press the SelSong tab in the display. Press the New button in the display select the Song Type as 16Bit/16Track and the Mixer Set as New press OK. The display will indicate NEW SONG in the next available empty song location. You can rename your song by pressing the Rename button in the display.

The Transport Keys:

[ ] = RECORD [ ] = PLAY [ ] = STOP [ ] = REWIND [ ] = FAST FORWARD
Assigning inputs and recording audio tracks

4. 5. 6.

Press the [INPUT/TUNER] key. Connect your audio source(s) (mic, keyboard, guitar, etc.) to one (or more) of the eight analog inputs on the rear of the D1600mkII. If you are connecting a guitar to the D1600mkII directly, use the GUITAR IN jack on the front panel. In the display, select which track each input will be recorded onto by pressing the icon that looks like a phone jack and using the DIAL to set the input (Note: if using the GUITAR IN jack, you will need to dial-in 8 as the input source for the desired record track, or simply use track 8, default assigned to input 8, as the record track for guitar). Press the green [TRACK SELECT] keys for each of the tracks that you assigned in the previous step, so that they change to orange. Press the [METER/ TRACK VIEW] key, then press the popup button in the upper left of the display Select PreFdr from the list and press OK Now you can play your audio sources and adjust the levels so that they do not clip (CLP line in display). To enable recording on those tracks, press the orange keys one more time to change them to red, and press [ the D1600mkII in record standby mode. ]. To stop recording, press [ ]. ] to put
10. To start recording, press [
Listening to the recorded tracks
11. To return to the beginning of the song, press and hold [

] and then press [

] once.
12. Press to set each of the track status keys to green for each track you want to listen to, by pressing them twice. 13. Press [
] and set your levels with the track faders and master fader.
Working with EQ on playback
Press the [EQ/PHASE] key. Using the four way CURSOR keys [ ] and the DIAL, select the knob in the display for the EQ parameter that you would like to adjust for a specific track. The upper left hand side of the display will show the parameter and track you will be working with. (To change EQ settings for tracks 5-8, 9-12 and 13-16 press the tabs on the bottom of the display) 3

Using the Insert Effects

Press the [INSERT EFFECT] key, and then press the
popup button in the display to the right of Assign.
To assign an insert effect to a recorded track, select PlayTrack by pressing the radio button to the left of PlayTrack, and then press OK. (Note: To assign an insert effect to an audio source before recording it to a track, select Input by pressing the radio button to the left of Input and then press OK) To select the type of insert effect(s) you will be using, press the popup button to the left of 1 in 1 outx4, and then press OK. (For more information on insert effect types refer to the Owners Manual pg. 105). To select the track where the insert effect is going to be applied, press the popup button in the display below InsertTo:. Using the CURSOR keys and the DIAL, select the assign channel and destination, and then press OK. To select an insert effect, press the insert effect tab for the effect that you want to change (ex. InsEff1 for Insert Effect 1) and use the DIAL to select and effect. To edit a selected effects parameters, press the effect name button in the display (ex. MM2:P4EQ-Wah ) and then press the icon in the display to access the edit parameters.

3. 4. 5. 6.

Using the Master effects

1. 2. 3. 4.

Press the [MASTER EFFECT / AUX] key , and rotate the DIAL to select an effect for Master Effect 1 (MstEff1). Press the MstEff2 tab and use the DIAL to select an effect for Master Effect 2. To edit the parameter for either effect, press the effect name button in the display (ex. RV1:ReverbHall ) and then press the icon in the display to access edit parameters. To apply master effects to a track, press the EffSnd1 tab (for Master Effect 1) or EffSnd2 tab (for Master Effect 2) in the display Use the CURSOR keys and DIAL to increase the send level for each track you want to add master effects to.

Applying a Final Effect

Press the [MASTER EFFECT/AUX] key

Press the FinalEff tab.

Rotate the DIAL to select a Final Effect. To edit any parameters of the Final Effect, press the effect name button in the display (ex. DY1:St.Comp ) and then press the icon in the display to access the edit parameters.

Working with Scenes

Press the [SCENE] key to enter Scene mode. If you have not stored any Scene memory locations yet, press the [STORE] key and then press the [SCENE] key. This will store a snapshot of your mixer settings for this song at the COUNTER location indicated on the SONG/ CD page. After pressing the [SCENE] key, to enable Scene Memory, press SceneRead:Off in the display so that it reads SceneRead:On. To store additional scenes, start song playback and change mixer settings, then press the [STORE] key, followed by pressing the [SCENE] key again. Each time you do this, a new scene will be created and stored in the Scene Memory. You can also get a visual picture of what each Scene looks like, and edit its parameters, by pressing the MixView tab in the display and using the TRACK Faders and PAN knobs to adjust values. The changes yo9u make will be indicated in the display. You can reset a Scenes Fader and Pan settings by moving each fader and pan knob until the display indicates two arrows versus a single directional arrow.

2. 3. 4.

Selecting Virtual Tracks and Editing tracks
Press the [TRACK] key. Using the CURSOR keys and the DIAL, select which virtual track you will be listening to or recording to. To adjust Virtual Track settings for tracks 9-16, press the Vtr9-16 tab in the display. For more info on Virtual tracks refer to the Owners Manual pgs. 27, 81. To use the EditTrk function, you must first select a range of the song to be edited by storing an IN, OUT and TO location (some editing functions also require an END location). To do this, move to the desired song location, and then press the [STORE] key followed by the LOCATE key for each location. Once youve set locate points, you can edit the specific region in the track(s). To see the list of edit functions, press the button next to CopyTrack in the display. To select a function, press the radio button to the left of the function you wish to perform and then press OK. To execute the function, press Exec. in the display. For more information on editing tracks, refer to the Owners Manual pgs. 81-87.
Writing/Burning to CDR/CDRW
Once you have finished a song and performed a mixdown to two tracks (refer to Owners Manual pgs. 29-31:Combining multiple tracks into two: Bounce), press the [SONG / CD ] key and then press the CDR/RW tab. Insert a blank CDR or CDRW disc into the CDR/RW drive and press WriteToCD in the display. Select 16x as the write speed, and press YES next to AreYouSure?
Additional D1600mkII Resources
You can download a more in-depth D1600 Guided Tour and additional tips and tricks from www.korg.com. There are also many important references to modes and applications in the D1600mkII Owners Manual. Some of these references are listed below:
Installing hard disks and CD-R/RW drives CD Mastering D1600mkII MIDI sync procedures Recording MIDI clock from an external sequencer Using MIDI to control Scenes MIDI Machine Control (MMC) Working with WAV files and the Import/Export function Initializing/formatting internal or external hard drive Backing up and restoring data Connecting external drives Updating system software Troubleshooting / / / / / / 139 127

 

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