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Clicker CLK1

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Clicker CLK1About Clicker CLK1
Here you can find all about Clicker CLK1 like programming and other informations. For example: programming instructions.

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Comments to date: 1. Page 1 of 1. Average Rating:
compuware 5:31am on Friday, April 9th, 2010 
You get what you pay for The old addage is true with this product. I went on the cheap and this is what I got. Great product and Easy to install I was surprised to find out how easy the installation and it has worked perfectly ever since I installed last month.

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Documents

doc0

CLICKER MODEL CLK1

The Clicker can be programmed to operate with different brands of garage door openers.
Dip Switches or Smart-Learn Button
Wireless Keypad - For use with Garage Door Openers

WARNING

To prevent possible SERIOUS INJURY or DEATH from a moving gate or garage door: ALWAYS keep keypads out of reach of children. NEVER permit children to operate, or play with remote control transmitters/keypads. Activate gate or door ONLY when it can be seen clearly, is properly adjusted, and there are no obstructions to door travel. ALWAYS keep gate or garage door in sight until completely closed. Never permit anyone to cross path of moving gate or door.
If you did not have any remotes and you set a 9 digit random code and you have a yellow, white or gray smart-learn button, press the smart-learn button and release it. Enter your 4-digit pin number and hold any additional number, the door should operate. Programming is complete.
5 GENIE (9 CODE SWITCH SYSTEMS) 6 GENIE (12 CODE SWITCH SYSTEMS)
Locate your systems code switch positions from an original hand held remote or the motor unit receiver. If the switch is on or up, place a 1; off or down, place a 2 in the corresponding box in the TABLE below.
CODE SWITCH SEQUENCE ON/UP OFF/DOWN
WARNING 2 GREEN LEARN BUTTON
3 ORANGE/RED LEARN BUTTON SYSTEMS WITH SMART-LEARN BUTTON
It is compatible with most garage door opener systems manufactured by Chamberlain, Do It, Genie, LiftMaster, Linear, Master Mechanic, Moore-O-Matic, Multi-Code, Sears and Stanley. THE CLICKER IS NOT COMPATIBLE WITH SOME ROTATING CODE SYSTEMS SUCH AS GENIE INTELLICODE OR STANLEY SECURE CODE GARAGE DOOR OPENER SYSTEMS DEVELOPED BY SEVERAL MANUFACTURERS SINCE 1996.

CAUTION

Locate your smart-learn button on your system. It will be located on the side or back panel of the motor unit (near the small grey wire antenna). The original hand held remote will not have code switches. Choose a 4-digit Personal Identification Number (PIN). Any combination of numbers from 0 to 9 may be used. Write PIN here: Before initial programming, press and # together until keypad stops flashing. This erases previous programming and returns unit to unprogrammed factory setting. When programming to more than one door, do not clear keyless after a successful programming of the first door. Step 1
Choose a 4-digit Personal Identification Number (PIN). Any combination of numbers from 0 to 9 may be used. Write PIN here: Before initial programming, press and # together until keypad stops flashing. This erases previous programming and returns unit to unprogrammed factory setting. When programming to more than one door, do not clear keyless after a successful programming of the first door. Door 1, Enter and the key. or Door 2, Enter and the key. Step 2 Enter your PIN and the key. Step 3 Enter your PIN and the # key. Step 4 GENIE (9 Code Switch Systems) - Enter 5 and the # key. or GENIE (12 Code Switch Systems) - Enter 6 and the # key. Step 5 Enter code in sequence from the TABLE above and the # key. Programming is complete. To test enter PIN followed by any 5th additional number. Note: Do not use the star or # pound keys as a 5th number. Step 1 If programming is unsuccessful: Clear and start over. Check to be sure code from table above matches switch positions. Reverse code from table above (change 1 to 2; 2 to 1)
BATTERY REPLACEMENT Replace the 9-volt battery when the keypad light becomes dim or does not light up. Slide the outside cover up, unscrew the battery cover and replace battery. It may be necessary to reprogram the keypad after battery is replaced.
NOTICE: To comply with FCC and or Industry Canada (IC) rules, adjustment or modifications of this receiver and/or transmitter are prohibited, except for changing the code setting or replacing the battery. THERE ARE NO OTHER USER SERVICEABLE PARTS. Tested to Comply with FCC Standards FOR HOME OR OFFICE USE. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.

PROGRAMMING

Identify Your Garage Door Opener Brand
Determine your brand from an original hand held remote or locate the motor unit receiver. The receiver can be mounted on the back or side panel of the motor unit or could be mounted on the ceiling or wall. SECTION BRAND Chamberlain, Sears, LiftMaster, Master Mechanic, Do It (9 Code Switch Systems, Yellow, White or Gray Learn Button) Chamberlain, Sears, LiftMaster, Master Mechanic, Do It (Green Learn Button) Chamberlain, Sears, LiftMaster, Master Mechanic, Do It - (Orange/Red Learn Button) Linear, Moore-O-Matic Genie - (9 Code Switch Systems) Circle your Genie - (12 Code Switch Systems) Brand and Multi-Code proceed to the Stanley appropriate section.

AVERTISSEMENT ATTENTION

AVERTISSEMENT AVERTISSEMENT
CHAMBERLAIN, SEARS, LIFTMASTER, MASTER MECHANIC, DO IT - SECTIONS 1, 2 AND 3
Determine if your system has code switches or a smart-learn button. If your system has code switches they can be found in an original hand held remote or on the motor unit receiver. The receiver can be mounted on the side or back panel of the motor unit or could be mounted on the ceiling or wall (locate the small gray wire antenna). If you have code switches proceed to Section 1. Note: Systems that have a yellow, white, or gray smart-learn button will have code switches in the original hand held remote. If you do not have any programmed remotes, choose a random 9 digit code using the box below. If your hand held remotes do not contain code switches, your system will have a green or orange smart-learn button. Proceed to Section 2 and 3.
Door 1, Enter and the key. or Door 2, Enter and the key. Step 2 Enter your PIN and the key. Step 3 Enter your PIN and the # key. Step 4 GREEN LEARN BUTTON Enter 2 and the # key. or ORANGE LEARN BUTTON Enter 3 and the # key. Wait 10 seconds. Step 5 Press and release smart-learn button on motor unit. (indicator light next to smart-learn button should turn on.) Step 6 Enter your PIN into the keypad. Step 7 Press and HOLD any additional number on the keypad until the indicator light next to the smart-learn button blinks. Note: Do not use the or # keys as a 5th number. Programming is complete. Wait 10 seconds. Once programmed, the keypad remains active for 15 seconds. During this time you may stop, reverse or reactivate the door by pressing any number on the keypad. To test enter PIN followed by any 5th additional number. Note: Do not use the or # keys as the 5th number.

7 MULTI-CODE 8 STANLEY

Helpful Hints

1 CODE SWITCH SYSTEMS

If the switch is in the plus (+) position place a 1, neutral (0) position place a 2, negative (-) position place a 3 in the corresponding box in the TABLE below. If you do not have an 8th or 9th switch on your codes, switches 8 & 9 are in the (0) position.

CODE SWITCH SEQUENCE 0

You must choose a 4-digit Personal Identification Number (PIN) when programming the CLK1. After programming is complete, your PIN plus any additional number must be entered to activate your system. If an incorrect PIN is entered, the keypad flashes. When flashing stops, just re-enter the correct PIN followed by any 5th additional number. (Do not use the or # Key) Clear and start over: Press and # together until keypad stops flashing (5 one second flashes). If both keys are not pressed down at the same time, the keypad flashes 10 1/2 second flashes, followed by 5 one second flashes. This erases previous programming and returns unit to unprogrammed factory setting. Keypad will flash: During certain programming sequences - when pressing the or # key or an incorrect PIN is entered. To program a second garage door opener brand after successfully programming the first: Determine brand, then follow the brand steps, choosing a different PIN and in step 1 enter 5,6,7,8 instead of 1,2,3,4. If unsuccessful, wait until keypad stops flashing, then begin at step 1. Do not clear and start over as first door programming will be erased. Keypad will light steadily for 5 seconds: After pressing any key or after entering a correct PIN. Once programmed, the keypad remains active for 15 seconds. During this time you may stop, reverse or reactivate the door by pressing any number on the keypad. MOUNTING THE CLK1 Select a smooth vertical surface. Mount the keypad out of the path of the moving garage door, but within sight of it. At least 4 inches of clearance is needed above the keypad in order to slide the cover up. Slide outside cover up and remove. Remove battery cover. Take battery out of compartment (it is not necessary to disconnect it). Mount the keypad using the two mounting holes and screws supplied, then reinsert battery, replace battery cover, and slide outside cover down. CHANGING YOUR PIN It is not necessary to reprogram the CLK1 to change the existing PIN. To change your PIN: Enter existing 4-digit PIN and the key. Enter new 4-digit PIN and the key. To test, enter new 4-digit PIN followed by any 5th additional number. Note: Do not use the or # keys as a 5th number.

4 LINEAR AND MOORE-O-MATIC
Choose a 4-digit Personal Identification Number (PIN). Any combination of numbers from 0 to 9 may be used. Write PIN here: Before initial programming, press and # together until keypad stops flashing. This erases previous programming and returns unit to unprogrammed factory setting. When programming to more than one door, do not clear keyless after a successful programming of the first door. Step 1 Step 2 Step 3 Step 4 Step 5 Door 1, Enter and the key. or Door 2, Enter and the key. Enter your PIN and the key. Enter your PIN and the # key. MULTI-CODE - Enter 7 and the # key. or STANLEY - Enter 8 and the # key. Enter code in sequence from the TABLE above and the # key. Programming is complete.
Choose a 4-digit Personal Identification Number (PIN). Any combination of numbers from 0 to 9 may be used. Write PIN here:
Exception: If your original hand held remote has 3 buttons and you are using the small button on left, place a 1; center button, place a 2; large button place a 3 in box 1 in the table above. Boxes 2 through 9, place number that corresponds with switch position. Choose a 4-digit Personal Identification Number (PIN). Any combination of numbers from 0 to 9 may be used. Write PIN here: Before initial programming, press and # together until keypad stops flashing. This erases previous programming and returns unit to unprogrammed factory setting.When programming to more than one door, do not clear keyless after a successful programming of the first door. Step 1 Step 2 Step 3 Step 4 Step 5 Door 1, Enter and the key. or Door 2, Enter and the key. Enter your PIN and the key. Enter your PIN and the # key. Enter 1 and the # key. Enter code in sequence from the TABLE above and the # key. Programming is complete.
Before initial programming, press and # together until keypad stops flashing. This erases previous programming and returns unit to unprogrammed factory setting.When programming to more than one door, do not clear keyless after a successful programming of the first door. Step 1 Door 1, Enter and the key. or Door 2, Enter and the key. Step 2 Enter your PIN and the key. Step 3 Enter your PIN and the # key. Step 4 Enter 4 and the # key. Step 5 Enter code in sequence from the TABLE above and the # key. Programming is complete. To test enter PIN followed by any 5th additional number. Note: Do not use the star or # pound keys as a 5th number. If programming is unsuccessful: Clear and start over. Check to be sure code from table above matches switch positions. Reverse code from table above (change 1 to 2; 2 to 1)
To test enter PIN followed by any 5th additional number. Note: Do not use the star or # pound keys as a 5th number. If programming is unsuccessful: Clear and start over. Check to be sure code from table above matches switch positions. Reverse code from table above (change 1 to 2; 2 to 1) Stanley brands try as Multi-Code, Multi-Code brands try as Stanley.
To test, enter PIN followed by any 5th additional number. Note: Do not use the star or # pound keys as a 5th number. If programming is unsuccessful, Check to be sure the code from TABLE above matchs switch positions from your system. Clear and start over.

doc1

Models CLLA1, CLLA1C Security Plug-In LightWARNING Control
Modles N CLLA1, CLLA1C Security Commande declairage enfichable Modelos CLLA1, CLLA1C Security Control de luz de enchufe

CAUTION

Light Control Actuator Commutateur de commande dclairage Actuador de control de luz

WARNING

To prevent possible SERIOUS INJURY or DEATH from electrocution or fire, the light control is ONLY for indoor use.

Antenna Antenne Antena

CAUTION AVERTISSEMENT
Pour viter les risques de BLESSURE GRAVE ou de MORT causs par llectrocution ou lincendie, la commande dclairage doit tre utilise UNIQUEMENT pour lintrieur.
Learn Button Bouton LEARN Botn "APRENDER" (Learn)
Learn Indicator Light Voyant indicateur dapprentissage Luz indicadora de aprendizaje
ATTENTION ADVERTENCIA Para prevenir LESIONES GRAVES O LA MUERTE posibles de AVERTISSEMENT electrocucin o incendio, el control de luz es para uso interior

SOLAMENTE.

ATTENTION

OWNERS INSTRUCTIONS

The Plug-In Light Control is designed to operate lights according to the rating chart shown. Please read the instructions and power limitations carefully to ensure proper use and maximum safety. NOT recommended for use with toasters, coffee pots, florescent or halogen lighting systems. This Light Control can be operated by Models 700, 800 and 900 Chamberlain Series portable remote controls and Keyless Entries. In addition it is also compatible with Clicker Models CLT1 and CLK1. Please refer to the Clicker owners manual included with these products for programming instructions. For Clicker CLT1: See the Chamberlain brand section, Type A programming. For Clicker CLK1: See Section 3, systems with a Smart-Learn button. The Plug-In Light Control receiver needs to learn the remote control code. Follow the instructions below: Plug the light control into a 120Vac polarized outlet. The plug contacts are designed for polarized outlets only. Press and release the learn button on the Plug-In Light Control with a pen or pencil tip. The learn indicator light will glow steadily for 30 seconds. Within 30 seconds, press and hold the button on the hand-held remote.

ENGLISH

ERASING CODES
If the receiver LEARN button is pressed and held until the yellow indicator light alongside goes out (in about 6 seconds), all memorized codes will be erased.

OPERATING INSTRUCTIONS

If two or more plug-in light controls are installed, they must be located at least 10 feet apart to prevent electronic interference. First, plug the lamp into a wall outlet and turn it ON. With the lamp still in the ON position, plug it into polarized outlet on the light control. Plug the Light Control into a 120Vac polarized outlet. The bulb will not light. TO TEST: Press and release the light control actuator. The light should turn ON. Press the remote control push button. The light should turn OFF. If the remote control does not activate the light, check to be sure: You are pressing the remote control push button selected to operate the light control. The remote control battery has power. Refer to the remote control instructions for battery changing information.

Select a push button

NOTICE: To comply with FCC and/or Industry Canada (IC) rules, adjustment or modifications of this receiver and/or transmitter are prohibited, except for changing the code setting or replacing the battery. THERE ARE NO OTHER USER SERVICEABLE PARTS.
Release the remote control push button. Code setting is now complete. The remote control push button must be held down until the receiver indicator light flashes for the light control to learn the remote control's code.

 

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