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Casio LK-220Casio LK-220 61-Key Lighted Note Portable Keyboard Restock ¹
The Casio LK-220 makes playing easy with its lighted keyboard lesson system that makes it perfect for anyone wanting to to learn how to play piano. With 61 touch-sensitive, lighted, piano-style keys, the LK-220 keyboard has 400 built-in tones, including a nice mix of stereo piano and acoustic instruments. Built-in DSP reverb effects add more depth and breadth to your self-created compositions. Other important features include 150 rhythm patterns, 150 one-touch presets, USB port, general MIDI com... Read more

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Brand: Casio
Part Number: LK220 B STOCK
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Manual

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Casio LK-220

 

 

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Comments to date: 9. Page 1 of 1. Average Rating:
Baarus 4:43am on Thursday, July 29th, 2010 
These are outstanding quality for $30 headphones. Rich and full sound. However I have trouble wearing them for extended periods of time. I love this headphones for its easy not styli...  Easy to use, very comfortable.
Henrys 4:37am on Sunday, July 25th, 2010 
First step into Audiophile-land. Simply put, these headphones are very good. The price makes them even better. I find that the bass.
Gudmund 1:22am on Tuesday, July 20th, 2010 
Call me herectic, but I think the Koss Portapro is generally overrated. I had read so many reviews praising the PortaPro that I decided to get them.
djames 10:51pm on Saturday, June 26th, 2010 
Great for the price I purchased these because I lost my Bose in-ear headphones and did not want to spend $100 on an expensive pair again.
Aramis 9:45pm on Monday, June 14th, 2010 
Once you select the appropriate size buds out of the 3 pairs it comes with, these are great because they plug out ambient noise. PORTA PRO, HAS THE Comfortable","Compact","Durable","Good Bass","Good Value","Great Sound","Lightweight","Stylish Ear Plugs
ramendik 1:44am on Sunday, May 23rd, 2010 
I love the Koss headphones, i always have liked Koss even better than Sony or any other maker of headphones they make my music sound tremendous. Happy with purchase. Since the headphones collapse, they are very portable. They are also very sturdy.
RBelanger 9:35am on Saturday, May 22nd, 2010 
Nice packaging by Iogear utilizing all recyclable material. I have quite a few Iogear products, and they all are excellent.
%tegan_81 6:24am on Wednesday, April 14th, 2010 
These are probably the best headphones you can buy without spending a hundred dollars or more. The ear speakers fold up.
Cityzen 11:35am on Monday, March 22nd, 2010 
The headphones are value for your money. Only $30 for a pair of headphones that sounds better than a pair of Beats by dr. dre Studios.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

1. Press 4 a number of times until Demo2
appears on the display (page E-4).

Demo 2

2. Press the bo (10-key) [] key to select the OFF

setting.

Using Headphones
Using headphones cuts off output from the built-in speakers, which means you can practice playing even late at night without disturbing others. Be sure to turn down the volume level before connecting headphones.
Touch Response alters tone volume in accordance with keyboard pressure (speed). This provides you some of the same expressivity you get on an acoustic piano.

PHONES/OUTPUT jack

Keyboard Instrument Sound Intensity
Sound intensity depends on the speed that keys are pressed.
People normally believe that the stronger the pressure applied to a piano keyboard, the louder the sound. Actually, however, the intensity of the notes played depends on the speed at which keys are pressed. Notes are louder when keys are pressed quickly, and quieter when keys are pressed slowly. Keeping this in mind as you play a keyboard musical instrument lets you control note volume without striving to apply too much pressure with your fingertips.
Headphones do not come with the Digital Keyboard. Use commercially available headphones. See page E-1 for information about options.
The playability of an acoustic piano
Do not listen to very high volume output over headphones for long period. Doing so creates the risk of hearing damage. If you are using headphones that require an adaptor plug, make sure you do not leave the adaptor plugged in when removing the headphones. Your Digital Keyboard provides you with key touch that is the next best thing to an acoustic piano. Note volume changes automatically in accordance with key press speed.
Pressing fast produces louder notes.
Pressing slowly produces softer notes.
Do not try to use too much pressure.
Changing Keyboard Response to Touch Pressure (Touch Response)
Changing Touch Response Sensitivity
Use the procedure below to control how much the volume of played notes change in accordance with playing speed. Select the setting that best matches your playing style.
Turning Off Keyboard Lighting
Keyboard Lighting causes keyboard keys to light when you press them, during built-in song playback, etc. You can use the following procedure to turn off Keyboard Lighting.

1. Press 4 a number of times until Touch
1. Hold down 4 until Keylight appears on the

display.

2. Use bo (10-key) [] and [+] keys to select one of
the three Touch Response sensitivity settings.
Off (oFF) Touch Response is turned off. Sound volume is fixed, regardless of key press speed. Normal Touch Response More sensitive Touch Response than Type 1

Type 1 (1) Type 2 (2)

Indicator disappears when Keyboard Lighting is turned off.
Indicator disappears when Touch Response is turned off.

Using the Metronome

The metronome lets you play and practice along with a steady beat to help keep you on tempo.
Changing the Metronome Tempo
Use the following procedure to change the tempo of the metronome.

Start/Stop

1. Press bn.
Use y (slower) and t (faster) to change the tempo setting. Holding down either button changes the setting at high speed. Pressing y and t at the same time will initialize the tempo setting in accordance with the currently selected song or rhythm. Pressing bn causes the tempo value to flash on the display. While the tempo value is flashing, you can use bo (10-key) to change it. Note that you must input leading zeros, so 89 is input as 089. The tempo value will stop flashing if you do not perform any operation for a short while.

1. Press 6.

This starts the metronome.
This pattern changes with each beat.
2. Press 6 again to stop the metronome.
Changing the Beats Per Measure
You can configure the metronome to use a bell sound for the first beat of each measure of the song you are playing. You can specify 0, or a value from 2 to 6 as the number of beat per measure. When playing a built-in song, the beats per measure setting (which determines when the bell sounds) is configured automatically for the currently selected song.

Tempo value (flashes)

Changing the Metronome Sound Volume
The metronome volume setting is changed automatically with the volume level of the currently selected Auto Accompaniment or song. The metronome volume cannot be adjusted independently. For information about changing the Auto Accompaniment volume, see page E-31. For information about changing the song volume, see page E-17.
1. Hold down 6 until the beats per measure
setting screen appears on the display.
If you do not perform any operation for after the beats per measure setting screen appears, the display will return to the screen displayed before you pressed 6.
You cannot adjust the balance between the metronome and note volume during Auto Accompaniment and built-in tune play.
2. Use bo (10-key) to enter the number of beats

per measure.

The bell will not sound if you specify 0 for this setting. In this case, all beats are indicated by a click sound. This setting lets you practice with a steady beat, without worrying how many beats there are in each measure.

The following shows the available pedal effects. Sustain (SUS) Sustains notes played while the pedal is depressed. Organ and other similar tone notes are sustained even if the pedal is not pressed. Sustains notes that are playing when the pedal is depressed before the keyboard keys are released. Slightly softens notes played while the pedal is depressed. Pressing the pedal starts and stops Auto Accompaniment or song playback.
Sostenuto (SoS) Soft (SFt)

Reve r b

Using a Pedal
A pedal can be use to change notes in various ways while playing. A pedal unit does not come with the Digital Keyboard. Purchase one separately from your retailer. See page E-1 for information about options.

Rhythm (rHy)

Connecting a Pedal Unit
Connect an optional pedal unit.

SUSTAIN jack

Changing the Pitch (Transpose, Tuning)
Changing the Pitch in Semitone Steps (Transpose)
The transpose feature lets you change the pitch, in semitone steps. A simple operation lets you instantly change the pitch to match that of a singer. The transpose setting range is 12 to +12 semitones.
Sampling a Sound and Playing It on the Keyboard
You can use the Digital Keyboard to sample a sound from a microphone, and then play the sound with keyboard keys. For example, you could sample the bark of your dog and then use the sound in a melody. The sampling feature is a great way to create new sounds that are highly creative.

Connection

Connect a microphone.

MIC IN jack

transpose setting you want.
Use of a commercially available microphone also is supported.

Fine Tuning (Tuning)

Use the tuning feature when you need to adjust the pitch slightly to play along with another musical instrument. Also, some artists perform their music with slightly altered tuning. You can use the tuning feature to adjust tuning so it exactly matches a performance on a CD. The tuning setting range is 99 to +99 cents.
Turn off the microphone and the Digital Keyboard before connecting them. It will take a few seconds before you can use the microphone after you turn on the keyboard. Sampled sounds are recorded in monaural. You cannot sample sounds input from through the AUDIO IN jack.

1. Press 4 and 5 at the same time.

D r mA s i

404 Loop 3

405 Pitch Pitch 2

The display will return to the previous screen if you do not perform the next step for some time.
drum assign type you want.
Off (oFF) Type 1 (dr1) Type 2 (dr2) Sampled sound does not sound. Replaces the bass drum and snare drum of the rhythm with the sampled sound. Replaces more of the percussive instruments than Type 1 with the sampled sound.
407 Pitch Tremolo 409 Funny Funny Funny 3
3. Start rhythm play (page E-27).
The rhythm sounds in accordance with the drum assign type you selected in step 2.
If the rhythm does not include a bass drum and snare drum, the sampled sound will not sound while Type 1 is selected. Rhythm numbers 140, and 142 to 150 do not use percussive instruments, so the sampled sound does not sound when these rhythm numbers are selected.

Playing Built-in Songs

9 bk bl bm
With this Digital Keyboard, built-in tune data is referred to as songs. You can listen to the built-in songs for your own enjoyment, or you can play along with them for practice.
Playing Back a Particular Song
Use the procedure below to play back one of the built-in songs. You can play along on the keyboard with song playback.
In addition to simple listening enjoyment, the built-in songs can be used with the lesson system (page E-19) for practice.

Playing the Demo Songs

Use the following procedure to play back built-in songs (001 to 090).

1. Press bp.

Lights Song number Lights
1. Press bl and bm at the same time.
This will start playback of the demo songs. Demo playback continues until you stop it. Song list are printed on the Digital Keyboards console. Demo playback always starts from song number 001.

Flashes Song number

Tw i n k l e

Tune name

2. Use bo (10-key) to enter the number of the song

you want.

Song list are printed on the Digital Keyboards console.
2. To change to another song while demo playback is in progress, use bo (10-key) [] and
[+] keys to enter the song number you want (page E-4).
This will cause demo playback to jump to the song whose number you entered. You cannot use bo (10-key) number buttons to select a song.
3. To stop demo playback, press bl.
Demo playback continues until you stop it by pressing bl.

3. Press bl.

This starts playback of the song. Keyboard keys will light as notes are played.

Sustain pedal Key Note

Skip Forward

1. Press 9.

This skips song playback forward to the next measure. Each press of 9 skips ahead one measure. Holding down 9 skips forward at high speed until you release it. Pressing 9 while song playback is stopped performs lesson function phrase skip forward (page E-20).

2. Play along with song playback.
If you select a song that uses different tones for left and right hand play, the right hand part tone is assigned to the keyboard.
Turning Off the Part of One Hand for Practice (Part Select)
You can turn off the right hand part or the left hand part of a song during playback and practice playing the along with the remaining part.
1. Press bm to select the part you want to turn off. Each press of bm cycles through the settings shown

below.

Right hand part off

Left hand part off

Both hand parts off

Both hand parts on

2. Press bl.
This starts playback in accordance with the setting you selected in step 1.
During playback with one part turned off, only the notes of the part that is turned off are shown on the display.
Using Built-in Songs to Master Keyboard Play

bs bt ck cl cm

To master a song, it is best to break it up into shorter parts (phrases), master the phrases, and then put everything together. Your Digital Keyboard comes with a Step Up Lesson feature that helps you to do just that.

Step Up Lesson Flow

Step Up Lesson takes you through practice of the right hand part, left hand part, and both hand parts for each phrase of a song. Master all of the phrases and you master the song. Phrase 1 Right Hand Lesson 1, 2, 3 Left Hand Lesson 1, 2, 3 Both Hand Lesson 1, 2, 3

Phrases

The built-in songs are pre-divided into phrases to help you master keyboard play.
Song start Song end Final Phrase
Repeat the above to practice phrase 2, 3, 4, and so on, until you reach the final phrase of the song.

Phrase 1

Phrase 2

Phrase 3

After mastering all of the phrases, practice the entire song.
Now you have mastered the entire song!
Messages that Appear during Lessons
The following are the messages that appear on the display during Step Lessons. Message <Phrase> Description Appears when you select a phrase, when a lesson starts, etc. Note that certain phrases will cause Wait to appear instead of Phrase. Appears when the lesson starts with an intro or fill-in phrase that is not included in the phrases to be practiced. Play toll advance automatically to the next phrase after the unincluded phrase plays, so wait until then to start playing on the keyboard. Appears when advancing automatically to the next phrase. This message appears following a phrase for which Wait (see above) is displayed, and during an Auto Step Up Lesson (page E-23). This message appears during Auto Step Up Lesson (page E-23) immediately before practice from Phrase 1 up until the phrase currently being practiced. Appears at the end of Auto Step Up Lesson (page E-23).

2. Press cl (or 9) to move forward one phrase, or 8 to move back one phrase.
Holding down 9 or 8 scrolls through phrases at high speed. The keyboard remembers the last phrase you practiced for up to 20 songs. To recall the last practice phrase for the current song (if it is available), hold down cl.

Phrase number

<Wait>

<Ph r ase>

First measure of the selected phrase

NextPhrs

From Top
3. Press bm to select the part you want to practice. Each press of bm cycles through the settings

shown below.

Right hand practice

Complete

Selecting the Song, Phrase, and Part You Want to Practice
First, select the song, phrase, and part you want to practice.

Left hand practice

1. Select the song you want to practice (page

E-15).

This will select the first phrase of the song.

Both hand practice

* * This indicator (setting) is skipped if you press bm while a lesson is in progress.
4. Hold down bp for about two seconds.
The same tone used for song playback will be assigned to the keyboard (page E-17).

Lessons 1, 2, and 3

Now it is time to start the lessons. First, select the song and part you want to practice.
2. Play notes on the keyboard in accordance with
During this lesson, the display shows the key you need to press next. Voice fingering guide uses a simulate voice to announce which finger you should use.
Lesson 1: Listen to the song.
First, listen to the example a few times to familiarize yourself with what it sounds like.

1. Press bs.

This starts example play.

Lights Flashes Lights

<Lesson 2 Guidance>
Master playing the correct note with the correct finger as instructed by the guidance. Practice playing with the correct timing.
2. To stop Lesson 1, press bs or bl.
Lesson 2: Watch how the song is played.
Play the song on the keyboard. During this lesson, the display shows the key you need to press next. Voice fingering guide also uses a simulate voice to announce which finger you should use. Follow the instructions to press the correct keyboard keys and play the notes. Dont worry if you play the wrong note. Song playback will wait until you play the correct note. Take your time and play at your own pace.
Song playback will wait for you to play the correct note. Keyboard key goes from flashing to lit. Note guide sounds the correct note to be played. Voice Fingering Guide tells you what finger to use.
Pressing the correct keyboard key causes song playback to resume and the key for the next note flashes.

1. Press bt.

This starts Lesson 2.
3. To stop Lesson 2, press bt or bl.
If you complete Lesson 2 play to the end, a score that rates your play appears on the screen. Bravo! You pass! Advance to the next lesson. Go back and try again.

Again!

the instructions provided on the display and by voice fingering guide.
Lesson 3: Remember what you learned as you play.
Though song playback stands by waiting for you to press the correct keys as in Lesson 2, the Digital Keyboard does not provide any guidance about what note you need to play next. Remember everything you have learned up to Lesson 2 as you play.
Playing a Particular Song All the Way Through
After you successfully complete all of the phrases in Lessons 1, 2, and 3, it is time to try playing the entire song from beginning to end.

1. Press ck.

This starts Lesson 3.
1. Use bm to turn off both hand parts and then press bl.
Try playing with both hands and find out how the Digital Keyboard evaluates your effort.

Lesson Settings

Playing without Phrase Repeat
You can turn off phrase repeat for Lessons 1, 2, and 3.

1. Press 7.

This disables phrase repeat play.

Disappears

2. Play the song along with the song playback.
<Lesson 3 Guidance> Press the keyboard keys you learned in Lesson 2.
4 Turning Off Voice Fingering Guide
Use the following procedure to turn off voice fingering guide, which tells you which finger to use to play each note in Lesson 2 and Lesson 3.
Song playback will wait for you to play the correct note. Note guide sounds the correct note to be played.
If you are still unable to press the correct keyboard key, the Digital Keyboard will display keyboard guidance and voice fingering guide will tell you what finger to use, just as in Lesson 2.
1. Press 4 a number of times until Speak
Pressing the correct key will cause song playback to resume.
Indicator disappears when voice fingering guide is turned off.
3. To stop Lesson 3, press ck or bl.
If you complete Lesson 3 play to the end, a score that rates your play appears on the screen the same as with Lesson 2.

Turning Off Note Guide

Use the following procedure to turn off note guide, which sounds the note to be played next in Lesson 2 and Lesson 3.

Time 0.3sec

1. Press cn.
This causes a keyboard key to start flashing, and starts the Music Challenge song.
Fingering Number of remaining notes Displayed during a game.

M. CHA L. !

3. The game ends when you advance successfully

through 20 notes.

Your score and playing time appear on the display. After a short while, the playing time display changes to an evaluation result. To clear the evaluation result from the display, press bp, bq, or br. You can cancel a game at any time by pressing cn or bl.

T i me 1 9. 2

Playing time

Grade:

Evaluation Result S A B C D <Low> Evaluation Ranges <High>

Evaluation result

Notes and fingering guide fingers are indicated randomly. The tempo of the game songs cannot be changed. All buttons except 1, bl, and cn are disabled while a game is in progress.

Using Auto Accompaniment

With Auto Accompaniment, simply select an accompaniment pattern. Each time you play a chord with your left hand the appropriate accompaniment will play automatically. Its like having a personal backup group along with you wherever you go.
Starting and Stopping the Rhythm Part Only

1. Press bq.

Rhythm number
Auto Accompaniments are made up of the following three parts. (1) Rhythm (2) Bass (3) Harmony You can have only the rhythm part play, or you can have all three parts play at the same time.

Funk 8B t

Rhythm pattern name
2. Use bo (10-key) to select the rhythm number
See the separate Appendix for information about individual rhythms. You also can find out rhythm numbers using the rhythm groups printed on the Digital Keyboards console.
Playing the Rhythm Part Only
The rhythm part is the foundation each Auto Accompaniment. Your Digital Keyboard comes with a variety of built-in rhythms, including 8-beat and waltz. Use the following procedure to play the basic rhythm part.

3. Press bl or 8.

This starts the rhythm.
4. Play along with the rhythm. 5. To stop the rhythm, press bl again.

Playing All Parts

Auto Accompaniment with Chords
Playing a chord with your left hand automatically adds bass and harmony accompaniment parts to the currently selected rhythm. It is just like having your own personal back up group on call.
5. Pressing bm again returns to rhythm only

accompaniment.

For information about starting Auto Accompaniment as soon as a chord is played, see Using Synchro Start on page E-31.
Selecting a Chord Input Mode
You can select from among the following five chord input modes. FINGERED 1 FINGERED 2 FINGERED 3 CASIO CHORD FULL RANGE CHORD
1. Start play of the Auto Accompaniment rhythm

2. Press bm.

This enables chord input on the accompaniment keyboard.

Accompaniment keyboard

1. Hold down bm until the chord input mode
selection screen appears on the display.

Chord input mode

Cho r d
2. Use the bo (10-key) [] and [+] keys to select the 3. Use the accompaniment keyboard to play

chords.

This will cause bass and harmony Auto Accompaniment parts to be added to the rhythm part.
Chords (no melody played) Melody
chord input mode you want.
For information about each chord input mode, see the separate Appendix. If you do not perform any operation after the chord input mode selection screen appears, the display will return automatically to the screen that was displayed before you held down bm.
F3 Example: Pressing D-F#-A-C on the accompaniment keyboard 4 Accompaniment for the D-F#-A-C chord (D7) sounds.
4. Play other chords with left hand as you play the
melody with your right hand.
Using Auto Accompaniment FINGERED 1, 2, and 3
With these three input modes, you finger 3-note or 4-note chords on the accompaniment keyboard. Note that with some chords, even if you do not finger the third or fifth note, they will be played anyway.
CASIO CHORD Fingering Chord Type Major Chords Letters above the accompaniment keyboard indicate the chord assigned to each key. Pressing a single accompaniment area key in the CASIO CHORD mode will play the major chord whose name is marked above the key. All of the accompaniment area keys that are marked with the same chord name play exactly the same chord. Minor Chords To play a minor chord, press the accompaniment area key that corresponds to the major chord, while also pressing one other accompaniment area key to the right. Seventh Chords To play a seventh chord, press the accompaniment area key that corresponds to the major chord, while also pressing two other accompaniment area keys to the right. Minor Seventh Chords To play a minor seventh chord, press the accompaniment area key that corresponds to the major chord, while also pressing three other accompaniment area keys to the right. Example C (C Major)

Auto Accompaniment Ending
Use the following procedure to play an ending of a few measures.
1. While an Auto Accompaniment is playing, press bk.
This will play the ending pattern and then stop Auto Accompaniment play automatically.
Using Auto Accompaniment Using Synchro Start
Use the following procedure to configure the Digital Keyboard to start Auto Accompaniment play as soon as you press a keyboard key.
Adjusting the Accompaniment Volume
Use the following procedure to adjust the balance between what you are playing on the keyboard and the volume of the Auto Accompaniment.
This enters accompaniment start standby.
1. Press 4 a number of times until AcompVol

A c ompVo l

2. Play a chord on the keyboard.
This will start full part accompaniment (normal). Any of the following operations can be performed while in synchro standby to start a non-normal pattern. To start with intro pattern, press 7. To start with variation pattern play, press 9.

accompaniment volume.

Using One-Touch Preset
With One-Touch Preset, the Digital Keyboard automatically configures optimal tone, tempo, and other settings in accordance with the rhythm pattern you select.
Changing Auto Accompaniment Speed (Tempo)
Use the following procedure to change Auto Accompaniment speed to a level that suits you.
1. Hold down bq until the current tone screen

appears on the display.

This will automatically apply the One-Touch Preset settings in accordance with the rhythm pattern that is currently selected.
Use y (slower) and t (faster) to change the tempo setting. Holding down either button changes the setting at high speed. Pressing y and t at the same time will initialize the rhythm setting in accordance with the currently selected rhythm. While the tempo value is flashing, you also can use bo (10-key) to change it. If you do not perform any operation for after the tempo setting screen appears, the display will return to the screen displayed before you pressed bn.
This will start accompaniment automatically.
Connecting External Devices

Connecting a Computer

You can connect the Digital Keyboard to a computer and exchange MIDI data between them. You can send play data from the Digital Keyboard to music software running on your computer, or you can send MIDI data from your computer to the Digital Keyboard for playback.
Connecting the Keyboard to Your Computer
Make sure you follow the steps of the procedure below exactly. Connecting incorrectly can make data send and receive impossible.
Minimum Computer System Requirements
The following shows the minimum computer system requirements for sending and receiving MIDI data. Check to make sure that your computer complies with these requirements before connecting the keyboard to it. Operating System Windows XP (SP2 or later)*1 Windows Vista *2 Mac OS X (10.3.9, 10.4.11 or later, 10.5.2 or later) *1: Windows XP Home Edition Windows XP Professional (32- bit) *2: Windows Vista (32- bit) USB port

1. Turn off the keyboard and then start up your

computer.

Do not start up the music software on your computer yet!
2. After starting up your computer, use a
commercially available USB cable to connect it to the keyboard.
Keyboard USB port B connector USB cable (A-B type)

A connector

Never connect to a computer that does not conform to the above requirements. Doing so can cause problems with your computer.

Computer USB port

3. Turn on the keyboard.
If this is the first time you are connecting the keyboard to your computer, the driver software required to send and receive data will be installed on your computer automatically.
4. Start up your computers music software.
5. Configure the music software settings to select
one of the following as the MIDI device.
CASIO USB-MIDI: (For Windows Vista, Mac OS X) USB Audio Device: (For Windows XP) For information about how to select the MIDI device, see the user documentation that comes with the music software you are using.

MIDI Settings

Keyboard Channel
A keyboard channel is the channel used for sending Digital Keyboard data to a computer. You can select the channel you want for sending Digital Keyboard data to a computer.
1. Press 4 a number of times until Keybd Ch
Be sure to turn on the keyboard first before starting up your computers music software. USB send and receive is disabled during playback of a Song Bank song (page E-15), or while the keyboard is lighting during a power on alert operation. Whenever you plan to exchange data between your keyboard and computer, first turn off power on alert (page E-6).

Keybd Ch

2. Use the bo (10-key) [] and [+] keys to change

the keyboard channel.

Once you are able to connect successfully, there is no problem with leaving the USB cable connected when you turn off your computer and/or keyboard. This Digital Keyboard conforms to General MIDI Level 1 (GM). For detailed specifications and connections that apply to MIDI data send and receive by this keyboard, see the latest support information provided by the website at the following URL. http://world.casio.com/

Navigate Channels

The navigate channels can be used to display only the notes of a particular channel (part) as on-screen guide information from among the note information of a tune sent from the computer.

A loud ringing sound is produced when I connect a microphone. Sounds I sampled were deleted. Operation
When I perform a skip forward or skip back operation, While song playback is stopped or a Step Up Lesson is in progress, skip forward and skip back operations are performed in phrase units the skip operation moves multiple song measures (page E-16). instead of only a single measure. Computer Connection I cant exchange data between the Digital Keyboard and a computer. Check to make sure that the USB cable is connected to the keyboard and computer, and that the device is selected correctly with your computers music software settings (page E-32). Turn off the keyboard and then exit the music software on your computer. Next, turn the keyboard back on and then restart the music software on your computer.
Notes are cut off whenever the number of notes being sounded exceeds the maximum polyphony value of 48 (24 for some tones). This does not indicate malfunction. See Maximum Polyphony in the Tone List in the separate Appendix.

Specifications

Model Keyboard Touch Response Key Light System Maximum Polyphony Tones Built-in Tones Sampling Tones Sampling time: 1 second (fixed) Effects: 10 types 1 to 10, Off 0, 2 to to 4 (Listen, Watch, Remember, Auto) L, R, LR Repeat, Voice Fingering Guide, Note Guide, Performance Evaluation 20 notes 1 octaves (12 to +12 semitones) A4 = approx. 440 Hz 100 cents 16 multi-timbre received, GM Level 1 standard Tone, Rhythm, Song Bank, numbers and names; staff notation, fingering, pedal operation, tempo, measure and beat number, chord name, etc. TYPE B Standard jack (sustain, sostenuto, soft, rhythm start/stop) Stereo standard jack Output Impedance: 200, Output Voltage: 4.8V (RMS) MAX Stereo mini jack Input Impedance: 40k, Input Sensitivity: 200mV Standard jack Input Impedance: 3k, Input Sensitivity: 10mV 9V DC 2-way 6 AA-size zinc-carbon batteries or alkaline batteries Approximately 3 hours continuous operation on alkaline batteries AD-5 Approximately 6 minutes after last key operation (Operates during battery use only) 10cm 2 (Output: 2W + 2W) 9V = 7.7W 94.9 35.7 11.8 cm (37 3/1/5/8 inch) Approximately 4.2kg (9.3 lbs) (without batteries) LK-standard-size keys 2 types, Off Up to 4 keys can be lit at the same time 48 notes (24 for certain tones)
Reverb Metronome Beats per Measure Tempo Range Song Bank Tunes Step Up Lesson Lessons Lesson Part Functions Music Challenge Auto Accompaniment Rhythm Patterns One Touch Presets Other Functions Transpose Tuning MIDI Musical Information Function Inputs/Outputs USB port Sustain jack Phones/Output jack Audio In jack Mic In jack Power Jack Power Supply Batteries Battery Life AC Adaptor Auto Power Off Speakers Power Consumption Dimensions Weight

Design and specifications are subject to change without notice.

Operating Precautions

Location
Avoid the following locations for this product. Areas exposed to direct sunlight and high humidity Areas subjected to temperature extremes Near a radio, TV, video deck, or tuner The above devices will not cause malfunction of the product, but interference from the product can cause audio or video interference of a nearby device.

User Maintenance

Never use benzene, alcohol, thinner, or other chemical agents to clean the product. To clean the product or its keyboard, wipe with a soft cloth moistened in a weak solution of water and a mild neutral detergent. Wring all excess moisture from the cloth before wiping.
Included and Optional Accessories
Use only accessories that are specified for use with this product. Use of unauthorized accessories creates the risk of fire, electric shock, and personal injury.

Weld Lines

Lines may be visible on the exterior of the product. These are weld lines that result from the plastic molding process. They are not cracks or scratches.
Musical Instrument Etiquette
Always be aware of others around you whenever using this product. Be especially careful when playing late at night to keep the volume at levels that do not disturb others. Other steps you can take when playing late at night are closing the window and using headphones.
Be sure to read and observe the following operating precautions.

Chord Chart

Chord Type Root
C # b C /(D ) D # b (D )/E E F # b F /(G ) G # b (G )/A A # b (A )/B B

m add9

Model: LK-220

Version : 1.0

Transmitted Recognized Remarks

Function

Basic Channel - - - 16

Default Changed

Default Messages Altered Mode 3 X 36 - 96

Mode 3 X

Note Number

True voice

0 - - 127 *1

Velocity

Note ON Note OFF X X X
O 9nH v = 1 - 127 X 9nH v = 0
O 9nH v = 1 - 127 X 9nH v = 0, 8nH V =** X O O
**: no relation **: sin relacin

After Touch

Keys Chs

Pitch Bender

Control Change

0, 6, 64

O X X O O X O *3
O (MSB only) O O *2 O O O O
Bank select Modulation Data entry Volume Pan Expression Hold 1
91 100, 121 Sostenuto Soft pedal Reverb send RPN LSB, MSB All sound off Reset all controller
O *3 O *3 X X X O O O O O *2 O O
Program Change O O O *4 X X X X X X X X O O O *5 O O

:True #

System Exclusive

System Common

: Song Pos : Song Sel : Tune

System Real Time

: Clock : Commands

Aux X O X X X O O X

*1:Depends on tone. *2:RPN : Pitch Bend Sensitivity, Fine Tune, Coarse Tune *3:In accordance with pedal effect setting. *4:Universal System Exclusive Messages : Master Fine Tuning, Master Coarse Tuning, Reverb Time *5:Universal System Exclusive Messages : GM System On/Off, Master Fine Tuning, Master Coarse Tuning, Reverb Time For details about footnotes 2, 4, 5, see MIDI Implementation at http://world.casio.com/.

doc1

CTK-2000/CTK-3000/LK-220/LK-105 MIDI Implementation

CASIO COMPUTER CO., LTD.

Contents Part I

1.1 1.2

MIDI Message Overview
Performance Controller Section.... 3 Sound Generator Section.... 3 1.2.1 Sound Generator Common Block....3 1.2.2 Instrument Part Block.....4
Product Configuration as a MIDI Device... 3
Timbre Type Specific Operation.... 5 Conditions that Disable Message Send and Receive... 5

Part II

Channel Message
Receive Channel..... 6 Send Channel..... 6 Note Off.... 6 Note On.... 6 Polyphonic Key Pressure..... 7 Control Change..... 7
9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 9.10 9.11 9.12 Bank Select (00H, 20H).... 7 Modulation (01H).... 8 Data Entry (06H, 26H).... 8 Volume (07H).... 8 Pan (0AH)..... 9 Expression (0BH)..... 9 Hold1 (40H)..... 9 Sostenuto (42H)..... 10 Soft (43H)..... 10 Reverb Send (5BH)..... 10 NRPN (62H, 63H).... 11 RPN (64H, 65H)..... 11 9.12.1 Pitch Bend Sensitivity....11 9.12.2 Fine Tune.....12 9.12.3 Coarse Tune.....12 9.12.4 Null.....12

9.13 9.14

All Sound Off (78H)..... 13 Reset All Controllers (79H).... 13

10 Mode Message.... 13

10.1 10.2 10.3 10.4 10.5 All Notes Off (7BH).... 13 Omni Off (7CH)..... 13 Omni On (7DH)..... 14 Mono (7EH)..... 14 Poly (7FH)..... 14
11 Program Change..... 14
11.1 About the Timbre Type..... 15
12 Channel Aftertouch.... Pitch Bend..... 15

Part III

System Messages
14 Timing Clock..... Start..... Stop..... Active Sensing.... System Exclusive Message.... 17
18.1 Universal Realtime System Exclusive Message... 17 18.1.1 Master Volume.....17 18.1.2 Master Fine Tuning.... 17 18.1.3 Master Coarse Tuning.... 18 18.1.4 Reverb Parameter....18 18.1.5 GM System Message.... 18 18.1.6 GS Message.....19

Part IV

19.1 19.2 19.3 19.4 19.5
Setting Values and Send/Receive Values
Off/On Setting Value Table.. -64 - 0 - +63 Setting Value Table.. Pan Setting Value Table... -100 - 0 - +99 Setting Value Table... Reverb Time Setting Value Table... 20
19 Setting Value Tables..... 20

Part V

20.1 20.2
MIDI Implementation Notation
Hexadecimal Notation.... 21 Binary Notation..... 21

20 Value Notation.... 21

Part I
1 Product Configuration as a MIDI Device
In terms of a MIDI device, this Instrument consists of a Performance Controller Section and Sound Generator Section. Each of these sections can send and receive specific MIDI Messages in accordance with its function.
Performance Controller Section
The Performance Controller Section performs keyboard play and controller operations, and generates performance messages in accordance with auto play, etc. Basically, generated performance messages are sent to external destinations while also being transmitted to the Sound Generator Section. The channel number of the sent channel message is in accordance with Instrument's instrument part number. MIDI Output Performance Information The following describes the performance information that is output and is not output as MIDI signals. Output performance Keyboard play by the performer Auto accompaniment Demo performance Song playback Lesson function Music Challenge

Non-output performance

Sound Generator Section
The Sound Generator Section consists of a channel-independent common block and an independent instrument part specific to each channel. Mainly it receives performance information and sound source setting information.
Sound Generator Common Block
The common block consists of system effects, mixer master control, etc. A number of the parameters of these items can be controlled by universal system exclusive messages.

Instrument Part Block

The instrument parts of the sound generator can be operated or their settings can be changed with channel messages. The 32 instrument parts of this Instrument are divided between Group A and Group B, each of which has 16 instrument parts. Only Group B can be controlled by external channel messages. As shown in the following table, there is a fixed relationship between channel message receive channel numbers and instrument parts. Number Name A01 A02 A03 A04 A05 A06 A07 A08 A09 A10 A11 A12 A13 A14 A15 A16 B01 B02 B03 B04 B05 B06 B07 B08 B09 B10 B11 B12 B13 B14 B15 B16 Channel Keyboard Guide Sound Guide Voice Metronome Auto Accompaniment (Percussion) Auto Accompaniment (Drum) Auto Accompaniment (Bass) Auto Accompaniment (Chord 1) Auto Accompaniment (Chord 2) Auto Accompaniment (Chord 3) Auto Accompaniment (Chord 4) Auto Accompaniment (Chord 5) MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions MIDI/Auto Performance Functions Assigned Function

Timbre Type Specific Operation
The sound source operation performed for a received message depends on the current Timbre Type value (see "11.1 About the Timbre Type), which is the operation mode of each sound generator instrument part. For details, see the explanation for each message.
Conditions that Disable Message Send and Receive
All MIDI messages send and receive is disabled during auto play by the Instrument.

4 Receive Channel

The channel number of the channel message received by each part is shown in the table under "1.2.2 Instrument Part Block".

Send Channel

Basically, the MIDI channel of the channel message sent when the Instrument is played coincides with the MIDI channel of the part being played. Note, however, that the MIDI channel of the performance information that corresponds to the keyboard main part is the Keyboard Channel setting value.

Format

Note Off
Message Format: 8nH kkH vvH 9nH kkH 00H (receive only) n: MIDI Channel Number kk: Key Number vv: Velocity Send Receive 40H Ignored
Send Sent when something is played on the keyboard or when auto accompaniment is used. Receive Received by Instrument parts corresponding to MIDI. The velocity value is ignored.

Note On

Message Format: 9nH kkH vvH n: MIDI Channel Number kk: Key Number vv: Velocity
Send Sent when something is played on the keyboard. Receive Received by Instrument parts corresponding to MIDI.

Polyphonic Key Pressure

Message Format: AnH kkH vvH n: MIDI Channel Number kk: Key Number vv: Pressure Value
Send This message is not sent by this Instrument. Receive This message is not received by this Instrument.

Control Change

Message Format: BnH ccH vvH n: MIDI Channel Number cc: Control Number vv: Value
Send Sent when the Instrument's pedal is operated or when Instrument settings are changed. Receive Receipt changes the pedal and other performance conditions, and Instrument settings.

Bank Select (00H, 20H)

Message Format: BnH 00H mmH (MSB) BnH 20H llH (LSB) n: MIDI Channel Number mm: MSB Value (Note1) ll: LSB Value Send Receive 00H Ignored
Note 1: For details about the relationship between the MSB value and the tone, see the Tone List that comes with the Instrument. Send Sent when a tone is selected. The LSB value is always 00H. Receive Receipt causes a change in the tone bank number stored in Instrument memory, but the tone is not actually changed until a Program Change message is received. For details, see "11 Program Change". The LSB value is ignored.

Modulation (01H)

Message Format: BnH 01H vvH n: MIDI Channel Number vv: Value Send This message is not sent by this Instrument. Receive Receipt adds, to the tone being sounded, modulation of a depth specified by the value. In the case of a tone that already has modulation applied, receipt of this message increases the modulation depth. The modulation effect differs according to the tone being used.

Data Entry (06H, 26H)

Message Format: BnH 06H mmH (MSB) BnH 26H llH (LSB) n: MIDI Channel Number mm: MSB Value ll: LSB Value Send Sent when there is a change to the parameter assigned to RPN. This Instrument does not have a parameter that corresponds to NRPN. Receive Receipt changes the parameter assigned to RPN. This Instrument does not have a parameter that corresponds to NRPN.

Volume (07H)

Message Format: BnH 07H vvH n: MIDI Channel Number vv: Value Send Sent when auto accompaniment is used. Receive Receipt changes the volume of the corresponding part.

Pan (0AH)

Message Format: BnH 0AH vvH n: MIDI Channel Number vv: Value (Note1) Note 1: For information about the relationship between setting values and send/receive values, see "19.3 Pan Setting Value Table" in "Part IV Setting Values and Send/Receive Values". Send Sent when auto accompaniment is used. Receive Receipt changes the pan setting of the corresponding part.

Expression (0BH)

Message Format: BnH 0BH vvH n: MIDI Channel Number vv: Value Send Sent when auto accompaniment is used. Receive Receipt changes the Expression value.

Hold1 (40H)

Message Format: BnH 40H vvH n: MIDI Channel Number vv: Value (Note1) Note 1: For information about the relationship between setting values and send/receive values, see the "19.1 Off/On Setting Value Table" in "Part IV Setting Values and Send/Receive Values" of this document. Send Sent when a pedal that has a sustain (damper) function is operated. Receive Receipt performs an operation equivalent to a sustain pedal operation.
Timbre Type Specific Operation This operation differs in accordance with the Timbre Type (see "11.1 About the Timbre Type") setting. Timbre Type: Melody Sustain off/on control is performed in accordance with the value of the received message. Timbre Type: Drum The received message does not affect sound source operation.

Sostenuto (42H)

Message Format: BnH 42H vvH n: MIDI Channel Number vv: Value (Note1) Note 1: For information about the relationship between setting values and send/receive values, see the "19.1 Off/On Setting Value Table" in "Part IV Setting Values and Send/Receive Values" of this document. Send Sent when a pedal that has a sostenuto function is operated. Receive Receipt performs an operation equivalent to a sostenuto pedal operation.

Soft (43H)

Message Format: BnH 43H vvH n: MIDI Channel Number vv: Value (Note1) Note 1: For information about the relationship between setting values and send/receive values, see the "19.1 Off/On Setting Value Table" in "Part IV Setting Values and Send/Receive Values" of this document. Send Sent when a pedal that has a soft function is operated. Receive Receipt performs an operation equivalent to a soft pedal operation.

Reverb Send (5BH)

Message Format: BnH 5BH vvH n: MIDI Channel Number vv: Value
Send Sent when auto accompaniment is used. Receive Changes Reverb Send.

NRPN (62H, 63H)

Message Format: BnH 62H llH (LSB) BnH 63H mmH (MSB) n: MIDI Channel Number ll: LSB Value mm: MSB Value Send This message is not sent by this Instrument. Receive This Instrument does not have a corresponding NRPN message.

RPN (64H, 65H)

Message Format: BnH 64H llH (LSB) BnH 65H mmH (MSB) n: MIDI Channel Number ll: LSB Value mm: MSB Value

9.12.1

Pitch Bend Sensitivity
Message Format: BnH BnH BnH BnH

64H 65H 06H 26H

00H 00H mmH llH
n: MIDI Channel Number mm: MSB Value 0 - 12 ll: LSB Value Send Receive 00H Ignored
Send Sent when the Bend Range is changed on the CTK-3000. Receive Receipt changes Bend Range.

9.12.2

Fine Tune

01H 00H mmH llH

n: MIDI Channel Number mm: MSB Value ll: LSB Value Send This message is not sent by this Instrument. Receive Receipt changes Channel Fine Tune.

9.12.3

Coarse Tune

02H 00H mmH llH

n: MIDI Channel Number mm: MSB Value ll: LSB Value Send This message is not sent by this Instrument. Receive Receipt changes Channel Coarse Tune. Does not affect sound source operation when the Timbre Type is Drum.

9.12.4

Message Format: BnH 64H 7FH BnH 65H 7FH n: MIDI Channel Number Send Sent after the Bend Range is changed on the CTK-3000. Receive Receipt deselects RPN.

All Sound Off (78H)

Message Format: BnH 78H 00H n: MIDI Channel Number Send Sent when Local is set to OFF on the Instrument. Receive Receipt stops all voices that are sounding.
Reset All Controllers (79H)
Message Format: BnH 79H 00H n: MIDI Channel Number Send Sent when MIDI send related settings are changed on the Instrument. Receive Receipt initializes each performance controller.

Mode Message

All Notes Off (7BH)
Message Format: BnH 7BH 00H n: MIDI Channel Number Send Sent when MIDI send related settings are changed on the Instrument, or when auto play is stopped, etc. Receive Receipt of any of this message releases the currently sounding voice (same as releasing the keyboard key).

Omni Off (7CH)

Message Format: BnH 7CH 00H n: MIDI Channel Number Send This message is never sent. Receive Receipt of this message performs the same operation as when All Notes Off is received.

Omni On (7DH)

Message Format: BnH 7DH 00H n: MIDI Channel Number Send This message is never sent. Receive Receipt of this message performs the same operation as when All Notes Off is received.

Mono (7EH)

Message Format: BnH 7EH 00H n: MIDI Channel Number Send This message is never sent. Receive Receipt of this message performs the same operation as when All Notes Off is received.

Poly (7FH)

Message Format: BnH 7FH 00H n: MIDI Channel Number Send This message is never sent. Receive Receipt of this message performs the same operation as when All Notes Off is received.

Program Change

Message Format: CnH ppH n: MIDI Channel Number pp: Program Number (Note1) Note 1: For details about the relationship between the program number and the tone, see the Tone List that comes with the Instrument. Send Sent when a tone is selected.
Receive Receipt of this message changes the tone of the part that corresponds to the MIDI channel. The selected tone is determined by the program value of this message and the Bank Select message value received prior to this message. Also note that receipt of this message also may change the Timbre Type that corresponds to the selected tone. For more information, see "11.1 About the Timbre Type" below.

About the Timbre Type

Tones that are selected by each Instrument part have an attribute that depends on the sound source operation type. This attribute is called the "timbre type," which is one of the types described below. Melody This timbre type optimizes for normal melody tones. Drum This setting optimizes for drum sounds. The damper pedal does not function. The Hold1, Channel Coarse Tune, and Master Coarse Tune messages are ignored if they are received.

Channel Aftertouch

Message Format: DnH vvH n: MIDI Channel Number vv: Value Send These messages are never sent. Receive Receipt of this message adds modulation to the voice that is sounding. The modulation effect differs according to the tone being used.

Pitch Bend

Message Format: EnH llH mmH n: MIDI Channel Number ll: Value LSB mm: Value MSB Send Sent when a pitch bender operation is performed on the CTK-3000. Receive Receipt changes the pitch of the currently sounding note. The range of the pitch change depends on the Bend Range value setting.
Format Message Format: F8H Send Sent when auto accompaniment is used. Receive This message is not received by this Instrument.

Timing Clock

Message Format: FAH
Send Sent when auto accompaniment is used. Receive This message is not received by this Instrument.

Message Format: FCH

Active Sensing

Message Format: FEH

Send This message is never sent.
Receive Once this message is received, the Active Sensing mode is entered. If no MIDI message is received for a specified amount of time, voices being sounded by the Instrument's sound source are released, the controller is reset, and the Active Sensing mode is exited.

System Exclusive Message

Message Format: F0H.F7H
This Instrument sends and receives universal system exclusive messages.
Universal Realtime System Exclusive Message
Message Format: F0H 7FH.F7H

18.1.1

Master Volume
Message Format: F0H 7FH 7FH 04H 01H llH mmH F7H ll: LSB Value mm: MSB Value Send This message is never sent. Receive Receipt changes the Master Volume parameter. Note that the Master Volume parameter cannot be changed with an Instrument operation.

18.1.2

Master Fine Tuning
Message Format: F0H 7FH 7FH 04H 03H llH mmH F7H mm: MSB Value(Note1) Note 1: For information about the relationship between setting values and send/receive values, see "19.4 -100 - 0 - +99 Setting Value Table" in "Part IV Setting Values and Send/Receive Values" of this document. Send This message is sent when the tuning setting is changed. Receive Receipt changes the tuning setting.

18.1.3

Master Coarse Tuning
Message Format: F0H 7FH 7FH 04H 04H 00H mmH F7H ll: LSB Value mm: MSB Value Send Sent when Transpose is changed. Receive Receipt changes the Transpose parameter. Does not affect sound source operation when the Timbre Type is Drum.

18.1.4

Reverb Parameter
Message Format: F0H 7FH 7FH 04H 05H 01H 01H 01H 01H 01H ppH vvH F7H pp: Parameter vv: Value
Time Format Message Format: F0H 7FH 7FH 04H 05H 01H 01H 01H 01H 01H 01H vvH F7H vv: Value (Note1) Note 1: For information about the relationship between setting values and send/receive values, see "19.5 Reverb Time Setting Value Table" in "Part IV Setting Values and Send/Receive Values" of this document. Send Sent when the Reverb duration is changed. Receive Receipt changes the Reverb duration.

18.1.5

GM System Message
GM System On Format Message Format: F0H 7EH 7FH 09H 01H F7H Send This message is never sent. Receive Receipt puts the sound source into a GM sound source mode.
GM System Off Format Message Format: F0H 7EH 7FH 09H 02H F7H
Send This message is never sent. Receive Receipt changes the sound source setting to the Instrument presetting.

18.1.6

GS Message
Note: dd (Device ID) is ignored.
Message Format: F0H 41H ddH 42H 12H 40H 00H 7FH 00H 41H F7H
Send This message is never sent. Receive Receipt performs the same operation as when the GM System On message is received.
-100 - 0 - +99 Setting Value Table
Parameter -100 : 0 : 99 (MSB-LSB) 00H-00H : 40H-00H :
Setting Values and Send/ Receive Values

Transmit/Receive Value

Setting Value Tables
Off/On Setting Value Table
Receive Value 00H - 3FH 40H - 7FH Parameter Off On 00H 7FH

7FH-7FH

Reverb Time Setting Value Table
Parameter Off 00H 0CH 18H 24H 30H 3CH 48H 54H 60H 6CH 72H

Transmit Value

-64 - 0 - +63 Setting Value Table
Parameter -64 -63 : 0 : 00H 01H : 40H : 7EH 7FH

Pan Setting Value Table

Parameter Left : Center : Right 00H : 40H : 7FH

Binary Notation

When a MIDI implementation data value is expressed in binary, the letter "B" (for "binary") is affixed at the end of the value. The table below shows the binary equivalents for the decimal values 0 through 127, which are often used for settings.
Decimal Hexadecimal Binary
00H 01H 02H 03H 04H 05H 06H 07H 08H 09H 0AH 0BH 0CH 0DH 0EH 0FH 10H : 7DH 7EH 7FH
00000000B 00000001B 00000010B 00000011B 00000100B 00000101B 00000110B 00000111B 00001000B 00001001B 00001010B 00001011B 00001100B 00001101B 00001110B 00001111B 00010000B 01111101B 01111110B 01111111B

Value Notation

Hexadecimal Notation
MIDI implementation sometimes requires that data be expressed in hexadecimal format. Hexadecimal values are indicated by the letter "H" after the value. The hexadecimal equivalents of decimal values 10 through 15 are expressed as the letters A through F. The table below shows the hexadecimal equivalents for decimal values 0 through 127, which are often used in MIDI messages.

Decimal Hexadecimal Decimal Hexadecimal Decimal Hexadecimal Decimal Hexadecimal
00H 01H 02H 03H 04H 05H 06H 07H 08H 09H 0AH 0BH 0CH 0DH 0EH 0FH 10H 11H 12H 13H 14H 15H 16H 17H 18H 19H 1AH 1BH 1CH 1DH 1EH 1FH
20H 21H 22H 23H 24H 25H 26H 27H 28H 29H 2AH 2BH 2CH 2DH 2EH 2FH 30H 31H 32H 33H 34H 35H 36H 37H 38H 39H 3AH 3BH 3CH 3DH 3EH 3FH
40H 41H 42H 43H 44H 45H 46H 47H 48H 49H 4AH 4BH 4CH 4DH 4EH 4FH 50H 51H 52H 53H 54H 55H 56H 57H 58H 59H 5AH 5BH 5CH 5DH 5EH 5FH

126 127

60H 61H 62H 63H 64H 65H 66H 67H 68H 69H 6AH 6BH 6CH 6DH 6EH 6FH 70H 71H 72H 73H 74H 75H 76H 77H 78H 79H 7AH 7BH 7CH 7DH 7EH 7FH
CASIO COMPUTER CO.,LTD. 6-2, Hon-machi 1-chome Shibuya-ku, Tokyo 151-8543, Japan

MA0901-A

 

Technical specifications

Full description

The Casio LK-220 makes playing easy with its lighted keyboard lesson system that makes it perfect for anyone wanting to to learn how to play piano. With 61 touch-sensitive, lighted, piano-style keys, the LK-220 keyboard has 400 built-in tones, including a nice mix of stereo piano and acoustic instruments. Built-in DSP reverb effects add more depth and breadth to your self-created compositions. Other important features include 150 rhythm patterns, 150 one-touch presets, USB port, general MIDI compatibility, mic input, sampling, and a bank of 110 songs. The LK-220 keyboard also comes with it's own music rest.Requires 6 AA-size batteries (not included) or optional AD-5 power supply (see item #338700).

 

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2B26H77c5 Quicktips Configuration 10 E DHC-AZ33D Hr480S TS2000 KDL-32P3030 240V DVR100 SC 952 DCR-SR65 KDC-W5544U WR 300 STR-DE925 Anthology GBE211 VP-D361W PRO 5 Volvo 345 RHC-10 LM2576-ADJ DBR-TF100GB CF2002 Sheet PCN-4545 Chartplotter DVP-PQ1 L32VP03U Powershot A50 Seville 2001 Waveburner Degroupee Driver LA37R81B BD239R 32JF-73H Touring WMT-555C Bizhub 750 SHC8525 4450-1 HL-T5076S LN32T72BDA MS-7021 6035 1 AMP-210 W10000 Breil OS20 KDL-20B4030 MXB-4125 Photosmart M525 SCE7640 Polaroid I737 CQ-RD95 29F9B-P MHC-RG330 Rambla 125 42LC55 AEK Smartfinder SGH-X680V Cocoon 1100 Bologna C51 FP767-12 HD040GJ MX3800D 22S Manual Beatb FU-440E DMC-LZ2 DXZ378RMP MP640 CMD 126 HR624 CT-5631 WM-FS593 CQ-DPG55LEN Asus U5 WF8508NMW8 29PT9416 58R MX-J750R Keyboard E-MU 404 FAX-L360 BT160 KS-F100 Contour-1999 Dopod 595 WSP4010 SX-450 PC7160 Q 9C PS42A417c2D Fishfinder 140 LX3950W-01 Edition PC560 DR4050 FAX-1360 KX-TG7433 QP330 UX-H330 Siemens MC60

 

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