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Manual

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Documents

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hart4x- Based on a Hartke 4x10 amer4x- Based on an Bassman 4x10 twed1x- Based on a Tweed 1xamer2x- Based on an American 2x12 blnd2x- Based on a Blonde 2x12 brit2X- Based on a British 2x12 brit4X- Based on a British 4x12 vntg4x- Based on a Johnson V30 4x12 fane4x- Based on a Hiwatt 4x12 Fane EMPTY U1 to U9 - User Locations
Marshall is a registered trademark of Marshall Amplification Plc. Vox is a registered trademark of Korg UK. Fender, HiWatt, Ashdown, Ampeg, Acoustic,Trace-Elliot, Sunn, Hartke, Demeter, SWR, Eden, Peavey, and Mesa Boogie, are trademarks of their respective companies and are in no way associated with DigiTech.
Editing Amp Models and Cabinet Types
Each BNX3 preset has a Green, Red, and Yellow (Warped) Amp Channel. The Green and Red Amp Channels include individually selectable Amp Models, Cabinet Types, Gain, EQ, and Level settings.The Speaker Cabinets resonant frequency can be selected. Once the Green and Red channels models are selected, you can toggle channels instantly using the Amp Channel Footswitch (only when Stompbox Mode is active). After models are selected for the Green and Red channels, the models can be Warped together to create a HyperModel.
Selecting Amp/Cabinet Models
The first step to editing an Amp Model, Cabinet Type, or creating your own HyperModel is to select the Amp and Cabinet types for the Green and Red Amp channels in your preset. The procedure for selecting an Amp Model or Cabinet Type for the Green or Red Amp Channels is as follows: 1. Press the EXIT button to return to the top level of operation. 2. Use the Parameter 1 knob (far left) to select the Green Amp Model. The Amp Model name appears in the alpha-numeric display. See the Amp/Cabinet Modeling section on page 14 for a complete list of Amp Models. 3. Use the Parameter 2 knob (second from the left) to select the Green Cabinet Type. See the Amp/Cabinet Modeling section on page 14 for a complete list of Cabinet Types. 4. Use the Parameter 4 knob (second from the right) to select the Red Amp Model. 5. Use the Parameter 5 knob (far right) to select the Red Cabinet type.

Pitch Shift

A Pitch Shifter copies the incoming signal, then shifts the pitch of the copied note to a different note. The shifted note is then mixed back with the original signal sounding as if two basses were playing parallel notes. Parameter 1 - The Parameter 2 knob adjusts the Amount of Pitch Shift (SHIFT) in intervals of one semi-tone. Ranges from 24 semitones below to 24 semitones above. Parameter 2 - The Parameter 3 knob adjusts the left/right balance of the shifted pitch.Ranges from left 99 (mod left 99) to right 99 (mod rght 99). * These Parameters are only available using the GENEDIT computer editor software. 27
Mod Level - The Parameter 5 knob controls the level (mod levl) of the shifted pitch. Ranges from 0 to 99. The Parameter 4 knob does not function when the Pitch Shifter is selected.
Delay records a portion of the incoming signal, and plays it back a short time later. The recorded segment can repeat just once, several times, or infinitely (that turns off the input to the Delay and lets you play over the top of a passage in the Delay loop). The Delay in the BNX3 also includes a Ducker Threshold that lets you set the signal strength required before the Delay records. This feature lets you control the Delay with your playing. Delay On/Off - The STATUS button turns the Delay (delay) on and off. Delay Type - The Parameter 1 knob selects one of the 5 different types of Delay. The Delay choices include: MONO (clear concise repeats) pingpong ( bounces from side to side) ANALOG (deteriorates with each repeat) anlgpong (side to side with deterioration) Spread (clear concise repeats with stereo imaging)
Time - The Parameter 2 knob adjusts the length of time between repeats. Ranges from 10 MS through 2000MS (10 through 2000 milliseconds) in 10 ms increments. Use the Data Wheel while the Delay Time appears in the Display to adjust the Delay Time in 1 ms increments. Feedback - The Parameter 3 knob adjusts the number of times the delayed signal will repeat (feedback). Ranges from 1 to 99 and rpt hold (infinite repeat). Ducker Threshold - The Parameter 4 knob adjusts the level (threshld) the input signal must reach before the Delay signal is attenuated. Ranges from 0 to 99 and off (oF). * Ducker Attenuation - The Ducker Level selects the amount of attenuation applied to the Delay signal when the Ducker Threshold has been exceeded. Ranges from 0 to 99. * Delay Balance - The Delay Balance adjusts the left/right balance of the Delay signal. Ranges from L 99 to R 99. * Spread - This parameter increases or decreases the stereo imaging for the Spread Delay. Range is 1-50. Delay Level - The Parameter 5 knob adjusts the volume (dly levl) of the Delay signal. Ranges from 0 to 99.

Reverb

Reverb gives the listener a sense that the music is being performed in various acoustical environments. It can provide the tight acoustics of a small room, or the ambience of huge arena. Reverb On/Off - The STATUS button turns the Reverb (reverb) on and off. Reverb Type - The Parameter 1 knob selects the type of Reverb or acoustic environment.The BNX3 provides ten different environments to choose from including: * These Parameters are only available using the GENEDIT computer editor software.

STUDIO = Studio ROOM = Wood Room CLUB = Club PLATE = Plate HALL = Hall THEATER = Amphitheater CHURCH = Church GARAGE = Parking Garage ARENA = Arena SPRING = Spring
PreDelay - The Parameter 2 knob adjusts the amount of time (PREDeLaY) it takes for the initial sound to reach the first reflective surface in the simulated environment. Ranges from 0 to 15. Decay - The Parameter 3 knob adjusts the length of time the Reverb is audible (DECAY). Ranges from 1 to 99. Damping - The Parameter 4 knob controls the amount of sound which is absorbed (damping) in the simulated environment. Ranges from 0 to 99. * Reverb Balance - The Reverb Balance adjusts the left/right balance of the Reverb signal. Ranges from L 99 to R 99. Reverb Level - The Parameter 5 knob adjusts the level (rvb levl) of the Reverb. Ranges from 0 to 99. * These Parameters are only available using the GENEDIT computer editor software.

Tutorial Tutorial

Suppose you wanted to create your own HyperModel that incorporates the sweet tone of a Vintage bass amp using a Vntg8x10 cabinet, and the thick bottom end of a boutique bass amp with an Ash 4x10 cabinet. Lets also suppose that you want to be able to toggle between the Fuzz amp and this new HyperModel with a preset that uses no Compression, has a Noise Gate that opens quickly, a subtle Chorus effect, no Delay, and a little bit of a Hall reverb.The following steps guide you through the process of creating just that preset in the BNX3.
The first step to create a preset is to select your starting point. You can start with any preset, but for this example lets start with Preset 40. Use the Footswitches or the Data Wheel to select Preset 40.

Create a HyperModel

1. Select Preset 40. The BNX3 is ready to select the Amp Models (indicated by the Status buttons yellow LED).
Select the Green Channel Amp and Cabinet
The LEDs next to the Parameter 1 and Parameter 2 knobs are green indicating you can select the Amp and Cabinet types for the Green Channel. To assign the Vintage bass amp to the Green Channel, do the following: 1. Rotate the Parameter 1 knob until the display reads Vintage (Vintage). 2. Rotate the Parameter 2 knob until the display reads VNTG8x10( Vintage 8x10).

Vintage

vntg8x10
Select the Red Channel Amp and Cabinet
The LEDs next to the Parameter 4 and 5 knobs are red indicating you can select the Amp and Cabinet types for the Red Channel.To assign the Ashdown amp to the Red Channel, do the following: 1. Rotate the Parameter 4 knob until the display reads ASH DOWN (Ashdown). 2. Rotate the Parameter 5 knob until the display reads ASH 4X10 (Ash 4x10).

Tutorial

AshDown

ash4x10

Adjust the Green Channel Parameters
The Vintage bass amp that we selected for our Green Channel assignment uses the factory default settings for the Gain, EQ, and Level Parameters.Therefore, you may want to change the settings. To access the Green Channel Parameters, do the following: 1. Press the STATUS button. All horizontal LEDs light green indicating that all 5 knobs will adjust the Green Channel Parameters. 2. Rotate the Parameter 1 knob to adjust the Vintage Gain. 3. Rotate the Parameter 2 knob to adjust the Vintage Bass. 4. Rotate the Parameter 3 knob to adjust the Vintage Midrange. 5. Rotate the Parameter 4 knob to adjust the Vintage Treble. 6. Rotate the Parameter 5 knob to adjust the Vintage Level.
Adjust the Red Channel Parameters
Like the Vintage bass amp in the Green Channel, the Ashdown amp in the Red Channel may need to be adjusted to suit your personal taste. To access the Red Channel Parameters, do the following: 1. Press the STATUS button. All horizontal LEDs light red indicating that all 5 knobs will adjust the Red Channel Parameters. 2. Rotate the Parameter 1 knob to adjust the Ashdown Gain. 3. Rotate the Parameter 2 knob to adjust the Ashdown Bass. 4. Rotate the Parameter 3 knob to adjust the Ashdown Midrange. 5. Rotate the Parameter 4 knob to adjust the Ashdown Treble. 6. Rotate the Parameter 5 knob to adjust the Ashdown Level.

Tune the Cabinets

As an option, you may also want to adjust the resonance for the Vintage 8x10 and the Ash 4x10 Cabinets. To access the Cabinet tuning for both Red and Green Channels, do the following: 1. Press and hold the STATUS button until the display reads CAB TUNe (Cabinet Tuning). 2. Release the STATUS button and rotate the Parameter 2 knob to adjust the tuning for the Green Cabinet (gtune 0). 3. Rotate the Parameter 5 knob to adjust the tuning for the Red Cabinet (rtune 0). 4. Once the tuning of both Cabinets has been adjusted, press the EXIT button.
Warp the Green and Red Amps Together
When the Amps and Cabinets in our Green and Red Amps are dialed in to suit your taste, you can Warp their characteristics together to create a new HyperModel. To warp the green and red amps do the following: 1. Press the STATUS button until its LED turns yellow. 2. Rotate the Parameter 3 (Warp) knob to blend the Amps and Cabinets in our Green and Red Channels.

Save the HyperModel

Now that we have designed our own Amp/Cabinet HyperModel, you need to save it to one of the 9 User HyperModel locations. This allows you to use it in presets. To save the HyperModel, do the following: 1. Press the AMP SAVE button until the display reads NEW AMP and the first letter (N) is flashing. For this example, lets name the HyperModelVNTGASH (Vintage Ashdown). 2. Rotate the DATA WHEEL to select V as the first letter. 3. Press the DRUMS button to select the next character in the display. Continue using the Data Wheel and Drums button until the display reads VNTGASH. 32

Recorder

Recorder Setup
Before you begin recording your first song, you will want to become acquainted with the recorder Setup functions. Setup functions include: Record Input, Stereo Record, Click Track, Drum Pattern,Tempo, Drum Level, Pre-Roll, Song Repeat, Auto Stop, Quantize, Record Quality, Card>PC, Int>Card, and Erase?. These functions dictate how the recorder works for each song. Each song can have these functions setup in different ways so that you can customize how the recorder works depending on your needs.

Record Input

The BNX3s recorder has several input routing configurations that are used for getting your bass, voice, or external music into the recorder. Each of these is specifically designed for a specific recording purpose and is outlined below with application tips. Note: The bass input is always active regardless of the selected input configuration with the exception of Re-Amp.
BASS Select this input when only bass tracks are being recorded. The Mic and CD inputs are disabled when this input configuration is selected. bass+cd Select this input for recording a source using the Jam-a-long/CD input. All stereo sources are summed to mono using this input. B>1 M>2 This input records the bass on one track and the mic input on another. This input records
mono bass on the first track, and the mic input on the second track when both tracks are armed before recording begins. This input is great for bassist/singers who like to sing as they play. This input can also be used for recording stereo signals into the BNX3s recorder. By properly setting the Mic Level and using a 1/4 to XLR impedance (DI) box, you can run one side of the stereo signal into the Bass input and the other side through the XLR Mic input. These two signals are recorded on separate tracks, preserving the left/right stereo image.
B+MICDDRY Select this input when you want to record a dry, unprocessed vocal or acoustic instrument
into the BNX3s recorder. Both the bass and mic are recorded on the same track(s) armed for recording.
B+MICREV This input routes the mic input through the reverb of the BNX3s current preset. You can
modify reverb settings by editing the reverb parameters of the preset (see section Editing a Preset). If the reverb is off in the current preset, the effect is not heard. Both the bass and mic are recorded on the same track(s) armed for recording.
B+MICMOD Select this input to route the mic input through the Chorus/Mod, Delay, and Reverb

Drum Level

The Drum Level sets the playback level of the selected drum pattern. 1. Begin with the recorder stopped. 2. Press the SETUP button until the BNX3s main display reads drum lvl. 3. Use the DATA WHEEL to adjust the playback level. 4.When finished, press EXIT.

Pre-Roll

Pre-Roll is an amount of time you can have the recorder count off before actually beginning to record. Use Click Track during Pre-Roll so that you can then get a feel for the tempo of the track or song you are about to record. Pre-Roll can also be used as a cue, indicating when the very beginning of the song starts. The BNX3s Pre-Roll has 3 settings, 4, 8, or 16 counts. To setup the Pre-Roll function, follow these steps:
1. Begin with the recorder stopped. 2. Press the SETUP button until the BNX3s main display reads pre-rollOf. 3. Use the DATA WHEEL to select the amount of Pre Roll or turn it off. You can select from 4, 8, or 16 counts before recording begins. 4.When finished, press EXIT.

Song Repeat

To rehearse with the song you just created, Song Repeat continuously plays the song without having to press the REWIND and PLAY buttons to re-start it. Each time the song ends during playback, it automatically restarts from the beginning when this feature is turned on. To enable Song Repeat, follow these steps:

song rpt OF

1. Begin with the recorder stopped. 2. Press the SETUP button until the BNX3s main display reads song rptOf. 3. Use the DATA WHEEL to turn Song Repeat on and off. 4.When finished, press EXIT.

Auto Stop

When trying to conserve recording memory, or to automate the recording process, you can use the recorders Auto Stop feature. Begin by recording your longest track first in a new song. Then enable the Auto Stop feature in the recorder Setup menu. The recorder will now automatically stop at the end of playback of the longest recorded track while recording new tracks. To enable the Auto Stop feature, follow these steps: 43
1. Press the SETUP button until autostop appears in the BNX3s main display. The Auto Stop menu appears in the display. 2. Use the DATA WHEEL to turn the Auto Stop feature on and off. 3. Press the EXIT button to exit setup.

Int>Card - Copying Songs to External Memory
This function is used to copy songs stored in the BNX3s internal memory to a SmartMedia Card. The memory internal to the BNX3 is equivalent to a 16 Megabyte SmartMedia Card. This function can copy to a 16, 32, 64, or 128 Megabyte SmartMedia Card. However, any songs that are on the card will be erased during the copy procedure. Be sure to back up your songs before performing this copy function. 45
1. Press the SETUP button until the display reads int>card. The recorders RECORD button begins flashing prompting the user to press it to begin copying. 2. Press the RECORD button. The display reads SURE?, prompting the user that the next press will begin the copy procedure. To abort formatting, press EXIT. 3. Pressing the RECORD button a second time to begin copying. The BNX3s main display reads busy during this time. The BNX3s buttons and footswitches are disabled during this procedure. 4.When the procedure is complete, the BNX3s main display then reads PC READY followed by REMOVE. The card should be removed from the BNX3 and inserted into a card reader connected to a PC, and the BNX3s recorder data is then accessible. Note: A SmartMedia Card must be in the SmartMedia card slot for this option to be available.
To quickly erase all recorded data from either internal or external memory, the BNX3s setup menu provides an erase function. If a memory card is not present in the memory card slot, the erase function erases the BNX3s internal recording memory. If a card is present, the external memory card is only erased. To erase either internal or external memory, follow these steps: 1. Press the SETUP button until the display reads erase?. The recorders RECORD button begins flashing prompting the user to press it to begin erasing. 2. Press the RECORD button. The display reads SURE?, prompting the user that the next press will begin the memory erase procedure. To abort formatting, press EXIT. 3. Press the RECORD button a second time to begin Erasing?. The BNX3s main display reads erasing during this time. The BNX3s buttons and footswitches are disabled during this procedure. 4.When the recording memory is completely erased, the display shows reading, indicating the BNX3 is reading the erased memory. The BNX3 returns to the preset screen where you can begin recording.
Using SmartMedia Memory Cards
There are many different formats used for memory cards depending on the electronic device they were last used with. Fresh memory cards that have never been used are typically formatted in a manner that the BNX3 can already use. If you have a card that has been used in other electronic devices, it may be necessary for the BNX3 to format the card prior to using it. To use memory cards effectively, we recommend formatting/erasing any card you intend to use in the BNX3s Memory Card slot. To properly format a card, please follow the steps below:

Inserting Memory Card for the First Time
1. Insert the memory card with the contacts side facing down. The recorders time display counts back from 100 while it is reading the card. 2. If the card is not formatted, when the card reading is complete, the BNX3s display reads mem err indicating the card is either unformatted or using a format not recognized by the BNX3. The display prompts you to format? the card. Proceed by pressing the flashing record button to format. The card begins formatting and all data is erased. Once formatting is complete, the card is ready for recording If the BNX3s main display returns to the preset screen after the memory card has been read without a prompt to format, the memory card already has a valid format that the BNX3 can use. You may however want to erase the cards memory, (see the Erase section of this manual). 46

SmartMedia Memory Cards

The BNX3 recorders memory can be increased by using an optional external SmartMedia memory card. On the back panel is a card slot for adding memory. The BNX3 supports memory cards from 16Meg to 128Meg in size. The table below shows the amount of record time each of the currently available cards will provide: Card Size CD LP EP 16Meg 3 track minutes 6 track min 12 track min 32Meg 6 track minutes 12 track min 24 track min 64Meg 12 track minutes 24 track min 48 track min 128Meg 24 track minutes 48 track min 96 track min To use an external memory card with the BNX3, follow these steps: 1. Place the card into the MEMORY CARD slot with the contacts facing down.
When a memory card is inserted into a BNX3 for the first time, it needs to be formatted by the BNX3 in order to use it. To format the card, do the following: 1. Once a card has been inserted into the BNX3s Memory Card slot, the display reads format? and the RECORD button begins flashing. 2. Press the RECORD button once and the display asks if you are sure? you want to format. 3. Press the RECORD button again to begin formatting the card. The BNX3s functions are temporarily disabled during the card formatting process. Depending on the memory card size, this process may take several minutes. 4. When formatting is complete, the display reads reading, indicating the BNX3 is reading the newly formatted card. The BNX3 returns to the preset screen indicating the card is now ready for recording. NOTE: Once you have recorded onto an external card, you must run the Card>>PC utility explained in the Recorder Setup section on page 39. if you plan to use the card with an external card reader connected to a computer. Failure to do so can result in recorded material being lost.

1. Begin with the Recorder stopped. 2. Press the REWIND button once to move to the beginning of the song. Press and hold the rewind or fast forward buttons to quickly move back and forth through the track until it is released. 3. Press the PLAY button. The newly recorded track is automatically armed in PLAY status (the track button is lit green) and the track begins playing back.
Setting Track Playback Levels and Panning
After a track has been recorded, you can set the pan and playback level for each track. This is done using the LEVEL / PAN button. This feature is most useful if done while the recording is playing back so you can hear the changes as they are being made. To set level and pan controls for each track, follow these steps:
Setting each tracks playback level:
1. Press the REWIND button once to return the song to the beginning. 2. Enable any track(s) you want to playback by pressing their TRACK buttons until they are lit green. 3. Press the PLAY button. Playback of the tracks begins. 51
4.To adjust the playback level of the tracks, press the LEVEL / PAN button once. It lights green. 5. Press any track button that is playing back. It flashes green. The main display reads tkx levl 50 (X = track number). 6.Turn the DATA WHEEL to adjust this tracks playback level. 7. Select other tracks and adjust their playback level by repeating steps 5 and 6. 8. Press the LEVEL / PAN button twice to exit.

Setting each tracks pan:

1. Press the LEVEL / PAN button twice. It lights green and the main display reads tkx cntr 0 (X=track number). 2.Turn the DATA WHEEL to the left to pan the track to the left in the stereo field (tkx left). Turn the DATA WHEEL to the right to pan the track to the right (tkx rght). 3. Select other tracks and adjust their pan position by pressing the track button and repeating step 2. 4. Press the LEVEL / PAN button again to exit.
Recording Multiple Tracks
After a track has been recorded, you may want to record other tracks that play along with it. Previously recorded track(s) should already be in play mode and are ready for monitoring while you record your new track. To record a new track with a previously recorded track, follow these steps: 1. Press the RECORD button. The next available track for recording automatically lights red, indicating it is armed to record, and the recorder begins recording on this track from the beginning of the song. The TIME display begins counting off the recording time. If Autostop is turned on, the recorder will automatically stop when the longest track playing back is finished. If Autostop is turned off, go to step 2. 2.When recording is complete, press the STOP button.

Changing Track Status

Each recorded track can be in 1 of 4 states; playback, record, merge, or off. Tracks with recorded material can be turned on for playback (TRACK button is lit green), armed for recording (TRACK button is flashing red), armed for merging other recorded tracks to it (TRACK button is flashing yellow) or turned off (button is not lit). If a track does not have material recorded on it, it can only be enabled for recording, merge, or turned off. To change the status of a track, do the following: 1. Press any TRACK button repeatedly until it lights green, flashes red, or flashes yellow. If the button lights green, there is recorded material present. If the RECORD or PLAY button is pressed the material is played back. If the button light flashes red, and the RECORD button is pressed (the button light is a solid red) the track is recorded on. If the light flashes yellow, it merges armed tracks for playback, including recorded material already present on this track. 52
NOTE: If a TRACK is placed in record and the PLAY button is pressed, it will not be recorded on but the track button will remain flashing red. All tracks with material recorded on them playback their material, even if their button is flashing red. If the RECORD button is then pressed during playback, tracks armed for recording are recorded on.
Punching In / Punching Out
There may be times you want to replace a track section in the middle of a song. Rather than recording on a new track at the very beginning and wasting recording time with silence, you can punch in the phrase you want to record at a certain point on the track. To punch in record, follow these steps: 1.Arm the track you want to punch in record on (TRACK button is flashing red). 2. Press the PLAY button. All tracks that are armed for playback begin playing, and the TRACK button armed for recording continues flashing red. 3.When you reach the point in the playback that you want the recording to begin, press the RECORD button. The TRACK button armed for recording lights red and recording begins on this track at this point. 4.When you are finished recording, press the RECORD button again to disable the track armed for recording and continue listening to the playback.

Recording Layered Overdubs to your Loop
Adding overdubbed layers to your first loop is easy. After recording your first track and pressing the PLAY footswitch,TRACK 2 is already armed for recording. To add overdubs to the current loop, follow these steps: 1. Press the RECORD footswitch. The TRACK 2 button lights solid red and begins recording on this track. 2.When finished, you can press PLAY to stage the next track for recording or press RECORD to begin adding your next overdub.
If at anytime you are not satisfied with your current take while recording overdubs with your original loop, you can undo it by pressing the UNDO footswitch. This erases the contents of a track and lets you proceed with trying another take without having to stop. To use the UNDO function while recording a loop, follow these steps: 1. Press the UNDO footswitch once. The BNX3s main display reads rerecord. 2. Press the UNDO footswitch again within 3 seconds to start re-recording. The display reads undodone and the recorder returns to the beginning of the song and resumes recording on the same track. If the UNDO footswitch is not pressed again within 3 seconds of the first press, the recorder ignores the undo request and recording continues unaffected.
Using Quantize for Seamless Loops
When recording loops, it is important that you set the loop length exactly so that your loop is seamless from finish to start. Sometimes our timing may not be perfect when pressing the PLAY footswitch to set the length. The BNX3 provides a Quantize feature that corrects these timing problems to the nearest eighth note. Quantize looks at the point where you pressed the PLAY footswitch in relation to the tempo you are using for your loop. Lets say you were recording a four second loop and you pressed the 58
PLAY footswitch just a little late. No problem, with Quantize enabled, the looper will automatically cut off the extra recording and give you a perfect four second loop. To enable the Quantize feature, follow these steps: 1. Begin with the recorder stopped by pressing the STOP button. 2. Press the SETUP button until the BNX3s main display reads: quantize. 3. Use the DATA WHEEL to turn the Quantize feature on and off. Quantize only affects delay loops and does not affect songs. 4. Press the EXIT button.

Volume Pedal Update

The BNX3 lets you select the Expression Pedals position to be updated, after changing presets, when it is linked to the Volume Parameter. This feature lets you change presets and keep the volume level from the previous preset, if the Expression Pedal controls the volume for both presets. If this feature is disabled, new presets are set to the volume level value stored with the preset.The procedure for enabling or disabling the Volume Pedal Update is as follows: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS button, scroll to the left or right until volumpdl (Volume Pedal Update) is displayed. 3. Rotate the DATA WHEEL to select On (enabled), or OF (disabled). 4. Press EXIT to return to the BNX3 presets. 66

V-Switch Threshold

Applying extra pressure to the toe of the Expression Pedal engages a feature called V-Switch. V-Switch is used to alternate between controlling assigned Parameter(s) with the pedal, and using the pedal as a Wah pedal.The sensitivity of the V-Switch can be set to the amount of pressure you want to use. The following steps explain how to set the V-Switch threshold: 1. Press the UTILITY button.The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until v SWItCH (V-Switch).is displayed 3. Rotate the DATA WHEEL to select the threshold setting. Ranges are from 1 to 99 (with 99 requiring more pressure to engage).The sensitivity may be auditioned while making adjustments. Depending on the status of the Wah the display reads either WAH On, or WAH OF as the V-Switch engages and disengages. 4. Press EXIT to return to the BNX3 presets.
Expression Pedal Calibration
The Expression Pedal on the BNX3 needs to be recalibrated for use after a factory reset has been performed. This calibration procedure is automatically activated after a factory reset procedure. In the event the pedals calibration fails, or if the pedal does not function properly, it can be re-calibrated using the Pedal Calibration menu.The procedure for Calibrating the Expression Pedal is as follows: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until pedalcal is displayed. 3. Press the blinking STORE button to enter the Pedal Calibration Menu.The display reads TOE DN (Toe Down). 4. Rock the Expression Pedal all the way forward to the toe down position and press the blinking number 2 Footswitch.The display changes to read TOE UP (toe up). 5. Rock the Expression Pedal all the way back to the toe up position and press the blinking number 3 Footswitch. V SWiTCH is displayed and allows you to adjust the V-Switch threshold. 6. Rock the Expression Pedal forward and apply the V-Switch pressure to the toe of the pedal. If further adjustment to the threshold is required, use the Data Wheel to select the threshold. NOTE: If the Display shows ERROR, a calibration error has occurred and steps 2 through 5 need to be repeated. 7. Press EXIT to return to the BNX3 presets.

CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 90 91

Parameter

Amp Morph Cabinet Morph Amp/Cabinet Morph Gate On/Off Gate Type Gate Threshold Gate Attack Gate Pluck Effect On/Off Effect Type Effect Level Effect Param 1 Effect Param 2 Effect Param 3 Effect Param 4 Effect Param 5 Delay On/Off Delay Type Delay Level Delay Time (Coarse) Delay Time (Fine) Delay Feedback Ducker Threshold Ducker Attenuation Delay Balance Reverb On/Off Reverb Type Reverb Level Reverb Decay Reverb Damping Reverb PreDelay Reverb Balance Volume Pre Volume Post LFO LFO LFO LFO 1 Speed 1 Waveform 2 Speed 2 Waveform
CC 79 CC 80 CC 81 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 78
CC 20 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 49
CC 7 CC92 CC CC CC CC 110 111

Specifications

General Specifications A/D Converter: D/A Converter: Sampling Frequency: DSP Section: Preset Memory: Connections: Bass Input and Outputs: Jam-A-Long/CD_Input: Mic Input: Headphone: MIDI: S/PDIF Output: Memory Card: Footswitch: 24 bit 24 bit 44.1 kHz 3 - Audio DNA DSP Processors 65 Factory Presets, 65 User Presets 1/4" TS 1/8" Stereo TRS Balanced XLR 1/4" Stereo TRS In and Out/Thru RCA connector SmartMedia Memory (3.3 Volt cards only, 16 MB or greater) Optional GNX FC
Audio Performance Specifications: Analog Outputs: Bass Input Frequency Response: 20 Hz - 17 kHz +0 dB, - 3 dB S/N ratio (Analog Outputs): > 100 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. Total Harmonic Distortion: Less than 0.05% (1kHz). Microphone Input (Recorder Frequency Response: S/N ratio(Analog Outputs): Total Harmonic Distortion: Input set to B+MICDRY) 20 Hz - 20 kHz +0 dB, - 1 dB > 99 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. Less than 0.022% (1kHz).
8 Track Digital Recorder (Record Quality set to CD mode): Resolution: 16 bit Bass Input Frequency Response: S/N ratio: Microphone Input Frequency Response: S/N ratio: Power Requirements: US and Canada: Japan: Europe: UK: Power Consumption: Dimensions: Unit Weight: 20 Hz - 17 kHz +0 dB, - 3 dB > 95 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. 20 Hz - 20 kHz +0 dB, - 1 dB > 95 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. 120 VAC, 60 Hz 100 VAC, 50/60 Hz 230 VAC, 50 Hz 240 VAC, 50 Hz Adapter: PSS3-120 Adapter: PSS3-100 Adapter: PSS3CE-230 Adapter: PSS3-240
18.5 Watts Length 20.75" Width 9" Height 3" 8.9 lbs.

Trouble Shooting Guide

PROBLEM Recorded tracks cannot be heard on playback. SOLUTIONS Check analog output configuration in Utilty section. Set this to MONO or STEREO. Verify recorded tracks are lit GREEN during playback. This applies to looped tracks as well.

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DigiTech GNX1-GNX3/BNX3/Genesis3 Firmware Update Instructions
Windows OS 1. Download the correct firmware updater for your device to your computer. 2. Extract the files to a single folder/directory. 3. Make sure your GeNetX device is connected to the computer via MIDI (see GenEdit Help for more information). 4. If you have presets or settings you would like to save, use GenEdit to backup the device (see GenEdit help for more information). 5. Start the GenUpdater.exe application. 6. Select the correct product and MIDI ports from the drop-down lists. 7. Click the Select Version button and select the OS file with the correct version number, indicated by the last two characters of the file name, excluding the extension (e.g. GNX3_13.h00 = GNX-3 version 1.3). 8. Click Open to open the OS file and begin the update. 9. When the update completes, close GenUpdater. 10. If you have a GNX floor processor, follow the prompts to recalibrate the expression pedal and allow it to reboot. 11. If you created a backup of your presets, you can now restore them to the device using GenEdit.
Update Recovery If you should encounter errors or if the power is interrupted during the update process, follow these steps to recover and complete the update: 1. Power off your GeNetX device. 2. Repeat Installation and Updating steps 5-8 above. 3. When the GenUpdater status window shows Trying to connect to the target immediately power on your GeNetX device 4. There is a narrow window of time in which the device must respond to GenUpdater. If you see the message Couldn't clear the target's LEDs in the status window the connection attempt has failed and you will need to repeat steps 1 & 2 until the update begins. 5. Follow Updating steps 9-11 above.

 

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