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Adjusting the Sensitivity of the Moving Faders (D32XD)
The D32XD has touch-sensitive moving faders. By touching a fader that is being automatically moved by event automation, you can halt automatic changes for that channel. By default, the moving fader sensitivity is set to a standard value. However, we recommend that you adjust the sensitivity so that it will be optimal for your environment and the way in which you use the D32XD. (1) Press the SONG key, and then press the SelectSong tab. (2) Press TouchSenseAdjust in the song list to highlight (2) it, and then press the Select button. (3) Press the 116/1732 key to switch to faders 1732 (the 1732 LED will light). (4) Press the SYSTEM key, and then press the Control tab. (5) Set the Fader Touch Sens value to 30 using the value dial or the +/ keys. If youre using a grounded power cable, set the value to 80. (6) Press the PLAY key to start playing the song TouchSenseAdjust (the faders will move automatically). Then touch the faders. (7) If the icon changes to the icon when you touch two or more faders simultaneously, increase the Fader Touch Sens value. (8) If touching one fader halts the movement of adjacent faders, decrease the Fader Touch Sens value.
If you need to touch a larger number of faders simultaneously, increase the Fader Touch Sens value slightly. Repeatedly playing back the song TouchSenseAdjust (included on the internal drive when the D32XD is shipped) for an extended period of time will shorten the lifespan of the fad- (6) (7) ers. Use this song only when you need to adjust the touch sensitivity of the faders; do not play it back continuously for (8) any other purpose. (3) (5) (7) (8) (6) (4) (1) (2)

(5) (7) (8)

(4) (1)

Setting the calendar

When a song is saved, the file is time-stamped with the date and time provided by the internal calendar. Set the calendar clock (p.180) before you use the D32XD/D16XD for the first time, after replacing the calendar battery (p.179), or if you need to change the calendar date and time for any other reason.
When the D32XD/D16XD is shipped, the calendar time will not have been set.

Connection example

This diagram shows typical connections when using the D32XD/D16XD. Connect your equipment as appropriate for your system.

Step 2: Quick recording

Monitor speaker etc.

Connections

(1) Connect the MONITOR OUT L/R jacks to your monitor speaker system, or connect a set of headphones to the PHONES 1 jack. (2) Set the MONITOR LEVEL knob to. If you are using headphones, set the headphone VOLUME knob 1 all the way to the left.

(1) (2)

Headphones
2. Turn the D32XD/D16XD on
Connect the AC power cable (included), and turn on the power. Be sure to use the procedure described in Power-on (p.1).
Use an independent AC outlet whenever possible. If a circuit breaker should trip for some reason, any unsaved data will be lost and the internal hard drive or CD-R/RW may be damaged.
Step 4: Mixdown and mastering

Step 3: Overdubbing

3. Listen to the demo song
When it ships from the factory, the D32XD/D16XD contains pre-recorded demo songs. This section explains how to listen to one of the demo songs. (1) Press the SONG key. If a tab page other than Select Song is displayed, press the SelectSong tab. (2) The top line indicates [Drive A] Current Song:, and the currently selected demo song is shown below it. If you want to select a different demo song, refer to 1-3. Selecting a song (p.37).

(2) (5)

(3) Verify that the REC/PLAY keys (1) of channel tracks 1 through 16 are set to PLAY (key lit green). Press the D32XDs 116/1732 (1) key, and make sure that the REC/PLAY keys of channel tracks 1732 are set to PLAY mode (key lit green). If any of the keys are set to REC (lit red), press those keys to select PLAY (lit green). If the MASTER TRACK STATUS key is lit, press it until the key goes dark. (4) Press the PLAY key to start playing the demo song. (5) Set the red MASTER fader to the 0 setting. Slowly turn the MONITOR LEVEL knob toward the right to adjust the playback volume. If you have connected headphones, turn both the MONITOR LEVEL knob 1 and the VOLUME knob slowly toward the right to adjust the volume. (6) While the song plays, operate the channel faders and notice that the balance of the sound changes. (7) When the demo song ends, press the STOP key. Hold down the STOP key and press the MARK JUMP key to return to the beginning of the song (p.38 2. Location).

(3) (3)

1. Create a new song
In order to begin recording, you must first create a new song. (1) Press the SONG key to access the SelectSong tab page. (2) Press the New button. The New Song dialog box will appear.

(1) (2) (1) (4)

Step 1: Preparations (5) (2) (1) (3) (1) (4) (4) Step 4: Mixdown and mastering
(3) In the Select New Song Type area, select the desired sampling frequency and bit depth for the song that you want to create. For this example, select 44.1 kHz/16 bit. (4) Click the OK button in the screen. A new song named Song * will be created following the last existing song. * will be a consecutive number starting from 001.

1Tr CH1 2Tr CH2 3Tr CH3 4Tr CH4 32Tr [*16Tr] CH32 [*16]

Master Track

1. Applying effects and EQ to individual channels
Applying effects to individual channels/tracks (Insert Effect)
You can apply an effect to the playback of an individual track by assigning an insert effect to that mixer channel. (1) Press the EFFECT key and select the Routing A [*EFFRouting] tab page. (2) Press the IN/TR cell (it will become highlighted), and use the +/ keys to select TR. (3) Perform the actions described beginning with step (3) under Applying effects to the input sound (p.24).

Master Recorder

Applying EQ to each channel/track
(1) Press the MIXER key, and select EQ/PHASE/REC [*EQ/ATT/PHASE] in the page jump menu. Then select the EQ/ATT tab page.

(2) (1) (2) (1) (3)

(2) Press the CH cell, and use the buttons to select the channel whose EQ settings you wish to change. You can also select a channel by pressing one of the CH SELECT keys. (3) Press the position cell and set it to read IN/PRE. IN stands for Input and PRE stands for pre-fader; these settings allow you to simultaneously check the input signal level, and the level of the signal immediately after the EQ has been applied. (4) Be sure the REC/PLAY key for the track whose EQ settings you wish to change is set to PLAY (key lit green). Then press the PLAY key to begin playback of the song. (5) While listening to the playback, use the EQ knobs and keys located at the right of the LCD screen to adjust the EQ.
If the level meter (PRE) clips, press the ATT knob icon in the LCD screen and adjust it to a value that does not cause clipping.

Adjusting the pan

Adjust the stereo position of the playback tracks. Press the PLAY key to play back. Then press the CH SELECT key of a playback track and turn the PAN knob to adjust its stereo position. On the D16XD, turn the PAN knob of each playback track to adjust its stereo position.
Using the channel/track sends to apply effects (Master Effects)
The D32XD/D16XD contains two master effects that can be used to apply spatial effects such as reverb. You can set the effect balance by adjusting the effect From the EQ send of each channel and the effect return level.
You can select an effect either by using the EFFECT, MstrEFF1 tab page as explained here, or by making a selection in the MasterEFF1 cell of the EFFECT, Routing A [*EFFRouting] tab page as explained earlier in Step 1. If you want to select an effect while viewing (or editing) its parameters, use the first method. Use the first method if you want to view (or edit) the effect parameters while selecting an effect; use the second method if you want to check the overall balance of the effect without editing it.
output of each ch. Post-fader Pre-fader

Master bus

Master Effect 1

Master Effect 2

If the Song Type is 48 kHz/24-bit and you record multiple tracks (four or more tracks) simultaneously, there is a increased possibility that the state of the hard disk recording area (i.e., fragmentation) will cause the Disk too busy. message to appear. We recommend that you always execute OptimizeTrk (p.73) after recording or editing multiple tracks simultaneously in a 48 kHz/24-bit song.

1-1. Creating a new song

In order to begin a new recording, you will first need to create a new song. (1) Press the SONG key and select the SelectSong tab page. The upper part of the tab page shows which song is selected as the current song.

Current song

1-2. Renaming a song
When a new song is created, it is automatically assigned a song number. We recommend that you change the song name to indicate its content. Song names can be up to 16 characters in length. (1) Press the SONG key and select the SelectSong tab page. (2) From the song list, select (highlight) the song that you want to rename. (3) Press the Rename button to display the Rename dialog box.

Rename box

(2) Press the New button to display the New Song dialog box.
(4) Use the buttons in the screen to edit the song name in the Rename box. : Enters a space. : Erases the entire name. : Switches between upper and lower case characters. : Inserts a space, and moves the subsequent characters to the right. : Deletes the character at the cursor location.
(3) Use the radio buttons to select the desired combination of sampling frequency and bit depth for your new song.
: Displays the name template (name library list). (5) Finalize your changes. Press the OK button to nalize the edited name, or press the Cancel button to discard the changes you made.
(1) Press the SONG key and select the SelectSong tab page. (2) Press the Drive button to display the Select Drive dialog box.

Using the name library

(1) When the Rename dialog box is displayed, press the list button ( ) beside the rename box. (2) Select (highlight) the name you want to use. To choose a name that is outside the currently-displayed area, use the scroll bar/buttons to scroll through the list.

(1) (2) (3)

(3) Select (highlight) the drive that contains the song you want to select, and press the OK button. If you decide not to change drives, press the Cancel button. (4) The SelectSong tab page will display the song list for the selected drive. Select (highlight) the desired song, and press the Select button to conrm. If there are more than ve songs, use the scroll bar/buttons to scroll up and down through the list. (5) Verify that the song you selected is displayed as the current song.
(3) Edit the song name as desired. Refer to 1-2. Renaming a song, steps (4) and (5).

1-3. Selecting a song

There are two ways to select an existing song.

4-2. Recalling a scene

Heres how to recall mixer settings that you registered as a scene. (1) Access the SCENE, Automation [*EditScene] tab page, and turn Automation OFF.
You can edit some of the settings of a scene, and overwrite your changes onto the stored scene. (1) Recall the scene. As described in 4-2. Recalling a scene, recall the scene that you want to edit. (2) Edit the settings of the scene. Adjust the channel faders, PAN knobs, EQ, and effect parameters to edit the scene. (3) Press the OverWrite button to display the Over Write Scene dialog box. (4) When you press the Yes button, your changes will be overwritten onto the scene of that number. If you press the No button, you will return to the EditScene tab page without making any changes.
Access the SCENE, SceneFilter tab page, and press the buttons for the channels and controls for which you want to disable scene recall. Parameters whose buttons are highlighted will not be recalled.
4-6. Specifying parameters that will be disabled for an individual scene
For each scene, you can specify that the settings of certain parameters will not be altered when the scene is recalled. The channel parameters and send settings of the highlighted buttons will be excluded from recall. (1) Recall the scene. As described in 4-2. Recalling a scene, recall the scene that you want to edit. (2) Press the Disable Prm button to display the Disable Param dialog box.
4-8. Controlling scenes via MIDI

MIDI output

A scene change (program change) message is transmitted when the scene changes. If the MIDI/SYNC, MIDI/MMC tab page Program Change button is on (highlighted), messages will be output in the following cases. When you select a scene in the SCENE, EditScene tab page. If automation (p.54) is turned on, when the scene changes during playback or recording

MIDI input

If the D32XD/D16XD receives a scene change (program change) message when automation (p.104, 108) is turned off, it will switch to the scene of the corresponding number. (1) Connect your external MIDI device (p.93). (2) In the MIDI/SYNC, MIDI/MMC tab page, set GlobalCh to the channel of the external MIDI device that will be transmitting the program change message. Turn the MIDI/SYNC, MIDI/MMC tab page Program Change button on (highlighted). (3) Adjust the settings. Select the channels whose parameters will be disabled for recall, and select the parameters or sends of those channels that will be disabled. For the EFF1/2 Return, AUX 1/2/3/4 [*1/2] Level, Effect, Master EQ, and Master Fader parameters, you can disable settings of the highlighted buttons regardless of the selected channel.

Fade-in/fade-out (FadeTrk)
This command fades-in or fades-out the specified region (INOUT) of recorded track data. By using both of these operations, you can create cross-fades. You can fade-in or fade-out one or more tracks simultaneously.

Creating a fade-in

Fading-in the INOUT region of track 1 (1) Specify the region that you want to fade-in. Set the following locations to specify the region where the fade-in will occur (p.69). Set the IN point to specify the beginning of the region where the fade-in will occur. Set the OUT point to specify the end of the region where the fade-in will occur. (2) Select FadeTrk. In the TRACK, EditTrk tab page, press the Edit Trk Type cell. In the Edit Trk Type dialog box, choose FadeTrk and press the OK button. (3) Select the fade-in curve. Press the Mode button to display the Fade Mode dialog box. A.B.C: Fade-in curve D.E.F: Fade-out curve For details on how these curves differ, refer to FadeTrk (p.145). For this example, select the type A curve and press the OK button to return to the EditTrk tab page. (4) Select the track number that you want to fade-in. For the Destination cell, select track 1. Check the IN and OUT locations. If you want to set the locations with more precision, press the Destination Wave button, and use the Wave dialog box (p.139) to set the location.

Swapping entire tracks

Swapping track 1 virtual track A with track 2 virtual track B (1) Select the source track that you want to swap. In the TRACK, Vtrk132 [*Vtrk116] tab page, select track 1 virtual track A. (2) Select the destination track that you want to swap. In the TRACK, Vtrk132 [*Vtrk116] tab page, verify that track 2 virtual track B is the track you want to swap. (3) Select SwapWholeTrk. In the TRACK, EditTrk tab page, press the Edit Trk Type cell. In the Edit Trk Type dialog box, choose SwapWholeTrk and press the OK button.

(3) (4) (5)

(4) Select the swap-source track number. For the Source cell, select track 1. (5) Select the swap-destination track number. For the Destination cell, select track 2.
If you specified two or more tracks as the Source, you must specify the same number of tracks in Destination. (5)
(6) Select the swap-destination virtual track. In the Virtual cell, select virtual track B. (7) Execute the editing operation. Press the Exec. button. Then in the SwapWholeTrk dialog box, press the Yes button to execute the operation. When the operation is nished, the display will indicate Completed. Press the OK button. (8) In the TRACK, Vtrk132 [*Vtrk116] tab page, select virtual track B for track 2. (9) Check the results of the editing operation. Play back from the beginning of the song to verify that the swapping was performed correctly. In the same way, check the Source track 1 virtual track A as well. If you are not satised with the results, you can use Undo to return to the previous state. (p.147) In this case, return the track 1 virtual track selection to A. (5) Execute the editing operation. Press the Exec. button. Then in the FadeTrk dialog box, press the Yes button to execute the operation. When the operation is nished, the display will indicate Completed. Press the OK button. (6) Check the results of the editing operation. Press the LOC1/IN key, and play back from the IN location to verify that the fade-in performs correctly. If you are not satised with the results, you can use Undo to return to the previous state. (p.147)

3. Using MIDI

If you dont want to transmit or receive mixer control messages, disable control change transmission and reception (Using MIDI to control the mixer).
(4) Press the PLAY key of the slave D32XD/D16XD unit. An MMC message will be transmitted from the slave D32XD/D16XD unit. The master unit will receive this message, and will start playing. When playback begins, the master unit will transmit MTC, and when the slave unit achieves synchronization, it will begin playback.
It may take several seconds for synchronization to be achieved.
Receiving the mixer operations recorded above in i.e. Recording D32XD/D16XD mixer operations. from your external MIDI sequencer to control the D32XD/ D16XD mixer (1) Use a MIDI cable to connect the two devices. Use MIDI cables to connect the MIDI IN connectors and MIDI OUT connectors of the D32XD/D16XD and your MIDI sequencer to each other. (2) Adjust the synchronization settings on the D32XD/ D16XD and on your external MIDI sequencer. Access the MIDI/SYNC, MIDI/MMC tab page, and set MIDI Sync to MTC Master. Set your external MIDI sequencer to function as MTC Slave. (For details, refer to the manual of your MIDI sequencer.) (3) Enable control change reception on the D32XD/ D16XD. In the MIDI/SYNC, MIDI/MMC tab page, turn the MIDI parameter Control Change on. In the SCENE, Automation [*EditScene] tab page, turn Automation off. (4) Press the D32XD/D16XDs PLAY key. When the D32XD/D16XD starts playing, your external MIDI sequencer will also begin playing in synchronization. The previously-recorded mixer operation data will be transmitted from the MIDI sequencer, causing the settings of the D32XD/D16XDs mixer to change.
Using MIDI to control the mixer
Recording D32XD/D16XD mixer operations on your external MIDI sequencer (1) Use a MIDI cable to connect the two devices. Use a MIDI cable to connect the D32XD/D16XDs MIDI OUT connector to the MIDI IN connector of your external MIDI sequencer. (2) Adjust the synchronization settings on the D32XD/ D16XD and on your external MIDI sequencer. Access the MIDI/SYNC, MIDI/MMC tab page, and set MIDI Sync to MIDIClockMaster or MTC Master. Adjust the synchronization settings on your external MIDI sequencer as well. (For details, refer to the manual of your MIDI sequencer.) (3) Enable control change transmission on the D32XD/ D16XD. In the MIDI/SYNC, MIDI/MMC tab page, turn the MIDI parameter Control Change on. If you want scene change data and mixer parameter changes created by event automation playback to be transmitted, turn the SCENE, Automation [*EditScene] tab page Automation parameter on, and also turn the MIDI/SYNC MIDI/MMC tab page MIDI Program Change parameter on.
The D16XD will transmit only scene change data.
(4) Put the external MIDI sequencer in record-ready mode. The D32XD/D16XDs mixer control data is transmitted on MIDI channels 116. Set your external MIDI sequencer so that it will record all sixteen MIDI channels. (For details, refer to the manual of your MIDI sequencer.)

The available effect processing power for Routing A and B is independent; for each of these, you can use sixteen sizes worth of effect programs. 4
You cannot use MIDI or pedals to control the parameters of insert effects 9 through 24.
Techniques for assigning insert effects
On the D32XD, lower-numbered effects will be given higher priority for being turned on. This means that depending on how programs are assigned, you may need to use the Restrct button or the On/Off buttons to make adjustments while watching the DSP Power indicator, in order to make the best use of the available effects.
To cancel an effect, cancel its channel assignment, and also select NO EFFECT as the effect.
1. CH [132] Selects the channel to which each insert effect 9 through 24 will be applied. 2. Insert effect location [IN, TR] Selects whether each insert effect 9 through 24 will be applied to the input (IN) or to the playback track (TR). 3. Insert EFF 924 Selects the program for each insert effect 9 through 24. A maximum of sixteen different effects can be used. The cells indicate the currently selected program number, effect name, effect size icon, control icon (only if specied), and on/off icon. The letter E is displayed at the beginning of the effect number to indicate an effect that is being edited. : Effect size icon Indicates the DSP size of the effect. : On/off icon Indicates the on (enabled) or off (disabled) status of the effect. For the possible combinations and how they will operate, refer to Insert effects that can be used simultaneously.
Due to mixer input/output considerations, insert effect 24 (insert effect 16 if youre running at 96 kHz) cannot use a stereo program.
Using the Restrct button First assign a size-one effect to insert effect 9, and a sizetwo effect to insert effect 10. Next, lets suppose that you assign a size-two program to insert effect 9. When you do so, insert effect 10 (whose priority is lower) will be masked by effect 9; you will unable to turn insert effect 10 off, and insert effect 11 will be unavailable. In this state, insert effect 10 is a dead effect. The on/off icon of the effect will change to the dead effect icon . In this case you can press the Restrct button to release the dead effect so that insert effect 11 will again be available, and the wasted DSP power will be recovered.

To register a location, press the STORE key and then press the desired LOC16 key.
1. Track selection Press the popup button, use the buttons in the Select Track dialog box to select the track in which you want to nd a location, and press the OK button. If you press the Stereo button, the waveforms of two adjacent channels will be displayed in the upper and lower part of the waveform window.

16. LOC1/IN, LOC6

These keys are used to store locations within the song. LOC1/ INLOC6 are used in the following ways. Locate points (p.38) You can move to a registered location by pressing the corresponding key. In/Out points for loop playback (p.68) In/Out points for auto-punch recording (p.66) Editing points for track editing (p.69)
The location that you register for the LOC4/END key is used for the following purposes. Locate point 4 (END location) The following location for a track editing operation Ending location of the expanded/compressed data for ExpCmpTrk The location that you register for the LOC5 key is used for the following purposes. Locate point 5 Punch-in location (In Time) for D32XDs mix automation event editing (p.104 5b. In Time, Out Time) The location that you register for the LOC6 key is used for the following purposes. Locate point 6 Punch-out location (Out Time) for D32XDs mix automation event editing (p.104 5b. In Time, Out Time)
Recording will not start if the volume of the input signal does not reach the threshold level (specified by Threshold). In this case, press the STOP key to cancel record-ready mode, and change the Threshold setting.
Trigger/RecStart recording

Trigger

Threshold

PreTriggerTime

Stopped
Recording Record-start location
Trigger/Punch-In recording

17. ENTER

By pressing the ENTER key, you can finalize a parameter selection or turn it on/off.

Playing

Recording
Record-start location Start playback

18. MARK JUMP

Each time you press these keys, you will move to the location of the previous or next mark. Refer to Using the MARK JUMP keys to move (p.39).

When renaming a file, you cannot change the extension.

Creating an audio CD

Using Disc At Once
This method lets you edit the length of the gaps between songs, or divide a single song into several tracks. You can also use this type of a disc as a pressing master for mass production. Since the disc will be nalized when it is written, no further data can be written to it. Maximum number of tracks 99 Pre-gap time [059 seconds/74 frames], default value 2 seconds *1 Post-gap time [059 seconds/74 frames], default value 0 seconds Minimum track duration 4 seconds
*1 The pre-gap for track 1 is fixed at 0 seconds. The default pre-gap is 0 seconds for tracks that are divided by album CD track marks.

Backup les

The amount of space required for the backup is displayed when you make settings for the backup. CD-R/RW drive You can back up les across more than one disc if necessary. You will need to provide the necessary number of discs for the backup. (The discs do not have to be blank.) If the disc is not blank, it must have a certain amount of free space in order to be used for backup. If the disc does not have enough free space, an error message will appear. PC (USB) drive An error message will appear if the drive does not have enough free space. Backup data filenames The following names are automatically assigned according to the type of backup. 1 Song XXXXXX + YY + extension (.DBK) XXXXXX will be the rst six characters of the song name, and YY will be a number in the range of 0199 indicating the backup disc number.
If you are backing up a song named New MySong and this is the first disc of the backup, the default filename will be NEW_MY01.DBK. If the song name contains a character that cannot be used in a filename, or a space, that portion will be replaced by an underline character _, and lowercase characters will be replaced by uppercase characters.

Using Track At Once

Use this method when you want to write one track at a time. You can continue writing additional tracks until you nalize the disc. Finalize the disc if you want to play it back on a CD player. Maximum number of tracks 99 Silence between songs 2 seconds Minimum track duration 4 seconds
All Data ALLDAT + YY + extension (.DBK) YY will be a number in the range of 0199 indicating the backup disc number. (0199 is the number of the backup disc used)
The default filename for the third backup disc is ALLDAT03.DBK.
User Data USERDATA + extension (.DUR) The default lename is USERDATA.DUR.

WAV-format audio les

You can use the Export command to write WAV-format audio files. An error message will appear if there is insufficient space. Various messages You can copy data to the clipboard and export it. If the clipboard contains data for one track, a monaural le will be created. If it contains two tracks, a stereo le will be created. If it contains four or more tracks, the corresponding number of monaural les will be created. Filenames for audio data

Please read this before you begin installation

Before you begin working

Did you disconnect the power cable?
You must turn off the main power switch of the D32XD/ D16XD, and then disconnect the power cable.
Safety precautions Warnings
Before installing an option, be sure to disconnect the power supply cable and the connecting cables to any peripheral devices. Failure to do so could cause electrical shock or may damage the device. When installing, repairing, or replacing an option, you must perform only those actions that the owner s manual directs, and no other. Do not apply excessive force to the electronic components or connectors on the circuit board(s) of an option, or attempt to disassemble them. This could cause electric shock, re, or malfunction.
Has 30 minutes passed since you turned off the power?
The interior of the D32XD/D16XD reaches a high temperature during operation. Wait until the interior has cooled before you begin the installation.
Did you back up your data?
An installation error or other problem may cause saved data to be lost. Back up your important data on a CD before you perform the installation.
Please note when installing an option board (ACB-8, AIB-8 and DIB-8)
So that static electricity in your body does not damage the electronic components, touch the ground wire of a grounded device or an unpainted metallic component to discharge any static electricity in your body before installing an option board or memory. Internal components of the D32XD/D16XD and of the option boards may be damaged by static electricity. Follow the installation procedure, and be sure that each part is installed correctly and in the correct orientation. Please use care in handling option boards. Dropping them or applying pressure to them may damage the components. Avoid touching exposed metal edges of the circuit board, or portions that need not be handled during installation. Be careful not to lose the screws that you remove. Do not use screws other than those that are installed in the option board and the D32XD/D16XD. Using screws of a different shape or length may damage the unit or cause it to malfunction. Be sure to rmly tighten the screws used for attachment. Be sure that the option board is inserted correctly into the connector or locking pins. After installation, be sure to check that the board is installed correctly. If the board is not inserted all the way, faulty contact or power supply shorts can occur, making the unit malfunction. Be careful not to drop parts or the option board into the inside of the instrument. If you are unable to retrieve a screw or part that was dropped inside the instrument, please contact your local Korg distributor. You will need a Philips (+) screwdriver. Use a screwdrive of the appropriate size for the screws. The screw heads may be damaged if you use a screwdrive of the wrong size.

Frequency response: 10 Hz 20 kHz 1 dB @ fs 44.1 kHz, +4 dBu, 10 k load 10 Hz 22 kHz 1 dB @ fs 48 kHz, +4 dBu, 10 k load 10 Hz 44 kHz 1 dB @ fs 96 kHz, +4 dBu, 10 k load S/N: Dynamic range: THD+N: A/D conversion: D/A conversion: 103 dB (typical) 103 dB (typical) 0.02% (typical) 20 Hz20 kHz +16 dBu,10 k load 24-bit 64 times oversampling 24-bit 128 times oversampling
Threshold level: Ratio: Attack time: Release time: Out gain:
0 to 40 dB 1.5:1 to inf:to 200 mS 10 mS to 10 S 20 dB
Record/Playback bit: 16-bit, 24-bit

<GUITAR INPUT>

Connector: Input impedance: Nominal level: 1/4" phone jack (unbalanced) 1 M 60 dBu to 12 dBu @ TRIM=max. min. PAD OFF 34 dBu to +14 dBu @ TRIM=max. min. PAD ON Maximum level: 48 dBu to 0 dBu @ TRIM=max. min. PAD OFF
<MASTER OUTPUT L/R>
Output impedance: 150 Nominal level: Maximum level: Load impedance: +4 dBu +16 dBu 10 k or higher

Connectors:

1/4" phone jack (balanced)
22 dBu to +12 dBu @ TRIM=max. min. PAD ON
Sampling frequency Internal: 44.1 kHz, 48 kHz, 96 kHz External: 44.1 kHz6%, 48 kHz6%, 96 kHz6%
<ANALOG COMPRESSOR>

Principal specications

34 dBu to +14 dBu @ TRIM=max. min. PAD ON
<MONITOR OUTPUT L/R>
Connectors: Nominal level: Maximum level: Load impedance: 1/4" phone jack (balanced) +4 dBu +16 dBu 10 k or higher Output impedance: 150 or higher

Included items

AC cable Owners manual

Separately sold options

PS-1 pedal switch XVP-10 EXP/VOL pedal EXP-2 foot controller 8-channel analog compressor board (ACB-8) 8-channel analog input board (AIB-8) ADAT I/O board (DIB-8)
<AUX OUTPUT 14 [*1, 2]>
Connectors: Nominal level: Maximum level: Load impedance: 1/4" phone jack (unbalanced) 10 dBu +2 dBu 10 k or higher Output impedance: 150

<PHONES 1, 2>

Connector: Maximum level: 1/4" stereo phone jack 50 mW @ 32 Output impedance: 100
* Appearance and specications of this product are subject to change without notice. (07, 2003)
<S/P DIF INPUT/OUTPUT>
Connector: Format: optical 24-bit S/P DIF (IEC60958)

<USB>

Connector: Format: Supported OS: Type B Slave, USB 1.1 compliant Window Me, Windows 2000 or later Mac OS 9.0.4 or later * If using the D32XD/D16XD with Windows 98, please refer to the Korg website or contact your Korg distributor.
<ADAT INPUT/OUTPUT>
* If the ADAT I/O board (DIB-8) is installed Connectors: Format: Optical ADAT Type I/II format
<WORD CLOCK INPUT/OUTPUT>
* If the ADAT I/O board (DIB-8) is installed Connectors: Format: BNC TTL/75

<MIDI IN/OUT>

Connectors: DIN 5-pin 2

<FOOT SW>

Connector: 1/4" phone jack (use separately sold PS-1)

Equalizer, EQ

A device that modies the frequency response to change the tonal character. There are various types, including parametric equalizers, graphic equalizers, and shelving equalizers.

Export

To output or write data for use by another system or program.

Impedance

The alternating-current resistance to an audio signal. This generally indicates the added resistance of an audio signal input or output.

Expression pedal

A pedal used to control the volume or parameters of an instrument or effect.

Import

To obtain or load data created by another system or program.

Fade-in/fade-out

Fade-in means to gradually raise the volume to a desired level, and fade-out means to gradually lower the volume to silence.
An effect used by inserting it into a mixer channel.
A linear control that adjusts the volume of input channels and outputs.

Library

A collection of multiple sets of data for a specic purpose. The D32XD/D16XD provides EQ libraries and name libraries.
On the D32XD/D16XD, the effect processor that is applied to the master bus as the nal stage of mixdown.

Locate

A marker function that lets you store a desired location in a song, and move instantly to that location when desired.
To apply processing to a CD-R/RW disc that has been recorded using the Track At Once method, so that no further data can be written to it even though space may remain on the disc.

Location

The distance from the beginning of the song, expressed as an absolute time, number of frames, or number of measures.

Foot controller

A term covering various foot-operated control devices such as foot switches and foot pedals.
A point that can be assigned to a song to indicate a location that you want to use or store for later access.

Foot switch

A switch operating by pressing it with the foot.
A device that controls another device (e.g., via MIDI). The device being controlled is called the slave.

Format

To prepare a storage medium (such as a hard disk) so that data can be written to it.

Master effect

On the D32XD/D16XD, refers to two effects that are applied to signals sent from the effect sends of each track. The output of each master effect is sent to the master bus.

doc1

EasyStart

D32XD Main Features
Intuitive 320x240 tilt-able TouchView display, plus dedicated Effect and EQ knobs 16 / 24bit recording / playback @ up to 96kHz, with No Audio Compression 56 channel, 14 buss digital mixer (69bit processing) Up to 16 track simultaneous recording with optional AIB-8 input board 8-XLR inputs w// switchable phantom power, plus 8- TRS balanced inputs w/26dB pads and trim expandable to total 16 inputs with optional AIB-8 board Eight ANALOG compressors (Before A/D conversion), expandable to 16 with ACB-8 option 32 track recorder plus a dedicated stereo master track also used for track bouncing - a total of 272 virtual tracks! 4 band fully parametric EQ per channel plus 8 band parametric master EQ Up to 27 simultaneous effects per song: 24 inserts, 2 masters and a final song effect. Includes REMS mic, amp and cabinet effects (56bit) Dynamic Automation with motorized faders plus 100 Scenes per song 6 Locates and 100 Marks, and extensive digital editing of songs and tracks 265 PCM rhythm / metronome patterns Huge internal 80 GB IDE hard disk Internal CDRW 24x16 CDRW for ripping, mastering and backup USB for easy connection to computers for backup and WAV file transfers Digital expansion with optional DIB-8 ADAT-compatible board

EasyStart CONTENTS

Getting Started: Overview of modes and Guided Tour Creating and Working with a New D32XD Song: Assigning inputs, using analog compression, EQ, effects, recording with the rhythm patterns, mixing down and mastering, burning audio CDs and backing up via USB 5-8 Important D32XD Owners Manual references 8 2-5

D32XD EasyStart

Quick Overview of Modes
In this section, youll tour some powerful features of the D32XD while working with the 24bit/96k demo song. In the second section, youll create your own recording. Complete the first section now, so that you can become familiar with the main features, and get comfortable with navigation. Youll find the well-designed top panel, TouchView display and dedicated knobs around the display make working with the D32XD a breeze! Transport controls shown as follows: [ ] = RECORD [ ] = PLAY [ ] = STOP [ ] = REWIND [ ] = FAST FORWARD
First, connect the AC power cable. Make sure that the MONITOR LEVEL knob or HEADPHONE level knob is turned down first, and then connect audio cables from the MONITOR OUT L/R jacks on the rear panel of the unit to your stereo powered monitor system (or connect headphones to the PHONES jack on the front panel). Press the [MAIN] power key on the rear panel press the [ON] key (under the red standby light) on the top panel.
Work with one of the demo songs as you tour the mode keys:
If the demo song TAKE ME AWAY is not already loaded in the D32XD, please restore it from the D32XD Factory Data CD that came with the unit. To restore the data, see the Owners Manual page 84, and then come back to this guide to continue.
Press the [SONG] key then press the SelectSong tab in the display Select.

press 001: TAKE ME AWAY, and then press
Press the Edit Song tab press Copy, and then press to highlight A: 001 in the display rotate the DIAL clockwise to the highest-numbered song displayed this is the next available empty song location press Yes, and then press OK. Now to un-protect the copied demo song: Press Protect press OFF, and then press OK. Note that the rest of the song edit functions are now visible and accessible in the display. The song is set to loop continuously, but for the copied song, turn the loop feature off: Press the [REC/PLAY MODE] key located to the left of LOOP indicator (lit). Press Loop Play in the display to turn it off (unlit). Press the [ ] key to start playback of the demo song. Slowly raise the MONITOR or PHONE level knob to a comfortable listening position.

3. 4. 5.

[METER] Meter Track View The Meter Track View displays regions of audio, levels for playback tracks, effects, output levels as well as the currently selected virtual tracks, track names and locate points. As the song continues to play 2. 3. Press the [METER] key in the lower right corner of the adjustable display. You can change this view to display CH-Input, Pre or Post Fader meter levels, and also select your choice of Track or Fader views. Try it: Press the popup button in the upper left corner of the display under Select View: press FaderView then press OK. Now youre viewing meter levels in addition to Fader and Pan settings for the song!
[CH VIEW] Channel View This screen displays the settings and status of a single channel. Level, pan, effects, EQ, etc. are all accessible on one page! 1. Press the[ ] key to stop song playback. 2
D32XD EasyStart 2. 3. Press the [CH VIEW] key select different channels by pressings the [CH SELECT] keys (yellow) above the faders, or press the CH in the upper left corner of the display and use the DIAL to change channels. Press the Ch Routing tab. Here you can view the signal flow for the selected channel.
[TRACK] & [SCRUB] Virtual tracks and Track editing 1. Press the [TRACK] key. This screen displays the currently selected virtual track for each channel. You can name your tracks by pressing the Rename button in the display. There is also a handy time saving preset name list available! Press the Rename button, then press the popup next to the name. Here you can scroll through the list and select one of the preset names press Cancel. Press the MasterTrk tab. There are eight virtual stereo master tracks available to mix (bounce) down to. These are used to bounce tracks and mixdown finished songs for CD burning. Press the EditTrk tab, then press the popup button in the upper left corner of the display next to CopyTrk, to view the list of editing functions. Leave CopyTrk selected and press OK.

Perform and edit on a vocal track::
Now youll locate and move the laugh on the vocal track (at the end of the song) to the beginning of the song 1. 2. 3. Press and hold [STOP] and then press the [MARK JUMP] [>] key to move to the end of the song. Press the [SCRUB] key. Select track eight (the vocal track) by pressing the the display and select Trk 8 Press OK. popup button in the upper left corner of
Use the DIAL to scrub over the vocal track. Scrub counterclockwise to the beginning of the laugh (at approximately 00:01:00.234) press [STORE] then press [LOC 1/IN]. This stores the in point. Scrub to the end of the laugh (at approxiamtely 00:01:01:300) press [STORE] then [LOC 2/OUT] to store the out point. Now we have a region of audio for editing. Press the [TRACK] key press the [<] [MARK JUMP] key to return to the beginning of the song press [STORE] and then press [LOC 3/TO]. This stores the location of where you will paste the region of audio selected. Leave the edit type set to CopyTrk. Select track 8 for the Source and select track 8 for Destination Exec then press Yes and then OK. press

4. 5. 6.

Now cut the laugh from the end of the song. Press the popup button in the upper left corner of the display and select EraseTrk from the list, and then press OK for Destination select track 8 press Exec then Yes and then OK. Press the [ ] key to playback the song and hear the result.
You can undo edits or recording (Up to 16 levels) by pressing the [UNDO] key, and then select the level and press Undo.
Dynamic Event Automation With Event automation fader movements, pan, effect sends, CH ON, AUX send and expression pedal operations of each channel can be recorded and played back. The faders in the D32XD are motorized and will move during playback of automation events you record. Here you will add volume changes (fader automation) to the drum tracks: 1. 2. 3. 4. Press the [MIXER] key select FADER/PAN AUTOMATION in the display then press the Automation tab. radio buttons under channels 1-2 in the
Record enable track automation for channels 1 and 2 by pressing the display so they show (record enabled) Press the Mode button in the display Select Overwrite 3
Select Fader as the type of event to be recorded. Press the Fader radio button in the display. press OK.

D32XD EasyStart 5. 6. Press Automation OFF in the upper right of the display to turn it ON (Rec) press the [<] [MARK JUMP] to return to to beginning of the song. Press the [ ] key to playback the song and during playback move fader 1 up and down, changing the volume. (channels 1 and 2 are paired, so adjusting channel 1 will also adjust channel 2) When finished press [ ]. Return track automation for channels 1 and 2 to play mode by pressing the display so they show and make sure Automation is set to ON (Play) radio buttons under the channels in the
press the [<] [MARK JUMP] and then playback the song to see and hear the events you just recorded.
Scene Automation With the scene automation a song can contain 100 snapshots of the mixer settings. Fader, Pan, EQ and effects settings are stored with a scene and can be recalled automatically during playback. 1. 2. Press the [MIXER] key tab. press the FADER/PAN AUTOMATION button in the display then press the Mixer View
Press the [<] [MARK JUMP] key to return to the beginning of the song. Push faders 1-8 and the MASTER fader all the way up then all the way back down. When the song is played back you will see the on screen faders return to their settings stored in the scene. Press the [ ] key and watch the display.
Creating and deleting Scenes:
1. 2. 3. Press the [ ] key and let the song playback for about 10 seconds then press [ ]. Make some dramatic adjustments to faders 1-8 and the MASTER fader. Press the EditScene tab. Press the [STORE] key, then press the [SCENE] key. See the new scene in the list. Rename it by pressing Scene_002 in the display then press the Rename button in the display. (You can pick from a list as well) Name it and press OK. Playback the song from the beginning to hear the result. You can make changes to a scene by making the desired adjustments and pressing OverWrite in the display. The changes are applied to the currently active scene. Press the [<] [MARK JUMP] key. Press the Automation ON button in the display to switch it to OFF. Select YOUR scene then press Delete in the display to delete it. Leave automation OFF. Press the Scene Filter tab. Here parameters can be made unchangable by scenes or filtered.
(See the D32XD Owners Manual pages 52-55 for more on Scene and Event Automation)
[EFFECT] Effects & Fully Parametric EQ The D32XD has a multitude of high quality (56bit) effects to choose from. There are three effect sections (Insert, Master and Final). Up to 27 effects can be used simultaneously in a song! There are 128 preset and 128 user insert effect programs. Master and Final effects provide 32 preset and 32 user effect programs. These effects can be saved Globally or with a particular song. (See the D32XD Owners Manual Pages 56-57 for DSP power and effect allocation based on recording settings (i.e. 24Bit VS. 16Bit) The D32XD provides a 4-band fully parametric EQ on every channel (Separate Input and Playback EQ) and an 8-band fully parametric Master EQ. There are 50 EQ presets, plus 50 user locations. 1. Press the [EFFECT] key then press the EFFRouting tab. Here we see the effects that are being used in this song. Insert effects can be used as input effects recorded with the incoming signal (indicated by the IN at the far left) or as playback track effects (indicated by the TR). To change this, press the IN or TR and rotate the DIAL. To the right of this parameter is the channel in which each insert effect is applied. This can be changed in the same way. 4

D32XD EasyStart 2. Press the InsertEFF tab then press the [CH SELECT] key for channel 8. While playing the song, make some adjustments to the Mono Compressor effect using the four dedicated effect CONTROL knobs just below the Touchview display. Insert a different effect here: Press the popup button in the upper middle of the display, to bring up the effect catagories. Select the Modulation&Pitch category Select P082:Octave Voice Press OK. (whatever happened to the Chipmunks anyway?) Try a few different effects from several categories while the song plays back. (Press [<] [MARK JUMP] to return to the beginning of the song when it ends) Press the [CH VIEW] key press the SEND INTERNAL [1] key located in the top right hand corner of the adjustable display rotate the SEND knob right, to add more reverb, or rotate left for less. You can view the send level amount updated in the display (Send E1). You can make EQ adjustments by using the dedicated EQ controls to the right of the display. To select EQ presets, press [MIXER] select EQ/ATT/PHASE press the EQ Library tab.
[MIXER] All mixer settings instantly accessible! Here you will find access to input/output assignment, pairing and grouping faders, scene automation, the analog compressors, EQ, effect sends etc. [TEMPO] Tempo, Time signature and Rhythm There are 265 preset metronome / rhythm patterns in the D32XD. These patterns can be used to create a drum track or Tempo Map with pattern, tempo and time signature changes. The Rhythm Patterns /Tempo Maps that you build do not use actual tracks, but can be recorded to tracks if desired. (See the D32XD Owners Manual page 61) 1. 2. Press the [TEMPO] Key, and then press the Prev)) (Preview) button in the display. Press the popup button in the lower left of the display (Metro04 L1 is currently selected). Audition some of the patterns by pressing to select them in the display, and by using the <scroll bar> or the DIAL. When finished, press Cancel, and then press Prev)) to turn previewing off. In a 24Bit 96kHz song, you will only be able to select Metro, Hi Hat and Blank. (In the following section, you can try them all)
Creating and Working with a New D32XD Song
In this section, you will go through the basic steps of creating a new song: Assigning the input, applying effects and EQ to your input source, basic recording procedures, as well as mixing down, burning a CD and backing up your song to a computer. You will need a guitar or microphone and a blank CD-R for this section.

Select a new song:

1. 2. Press the [SONG] key, and then press the SelectSong tab in the display. Press the New button in the display select the New Song Type as 44.1kHz / 16bit press OK. The display will indicate 00X: Song00X - the next available empty song location. The New Song Type setting youve just selected is one of five selections specifiying the sampling frequency and bit depth available for recording. Both 44.1kHz/16 bit and 48kHz/16bit allow for 16 track simultaneous recording/playback (with the optional AIB-8 board). (For more information on Song Type settings, see the Owners Manual page 135) Rename the song by pressing Rename in the display. Press ClearAll press OK. name the song QUICKTOUR, and then

Assign an input and apply one of the analog compressors:
1. 2. Make sure that the PAD keys above the TRIM knobs are in the up position, and that the TRIM knob is set all the way left to -12dB. Connect a guitar to the GUITAR IN jack on the front panel. Or. If you are going to use a microphone, make sure that the PHANTOM power switch for INPUT 1 (located on the back of the unit) is set to OFF, unless your condensor microphone requires phantom power. Then connect your mic to INPUT 1 on the top panel. Press the [MIXER] key, and then press INPUT/OUTPUT CH ASSIGN in the display. Here, you can select which track each input will be recorded onto, by pressing the icon that looks like a phone jack and using the DIAL to set the input select 1 for SOURCE on Channel 1. (This is the default) Press the green [REC/PLAY] key for Channel 1, and it will change to red (record status). Gradually raise the channel fader 1 to -0-, and as you play or speak, adjust the channel TRIM knob so its LED indicator indicates steady green and yellow during the maximum or loudest input. Avoid red, as it indicates clipping. Press the [MIXER] key, and then press the ANALOG COMP button in the display channel 1 in the display to turn it ON. press the OFF button for

4. 5. 6. 7.

Press Recall in the display press the popup button to choose a preset. For guitar, select P029 E.G.Rhythm press OK then Yes. For a microphone, select P030:Male Vocal1 or P32:Female Vocal1. If the guitar you are using has active pickups, you may need to press the PAD key (-26dB), and turn the TRIM knob up to set the appropriate input level. You can also make changes to the compressor preset, and then name and save it to one of 50 user programs by pressing the Store button in the display.
(See the D32XD Owners Manual pages 46-47 and page 115 for more on the analog compressors, and pages 42-45 /page 100 for more on inputting audio)
Assign effects and EQ to the input:
1. Press the [EFFECT] key then press the InsertEFF tab. In the upper left corner of the display make these settings IN CH: 01 InsEFF1. Press the popup button to choose an insert effect. If you are recording a guitar, select Multi then select P120: BOUTIQUE CLEAN and press OK. For a microphone, select SFX&etc from the Mono effect catagories then select P109: Studio Mic&Pre and press OK Press the MstrEFF1 tab Press the P002: Smooth Hall then press OK popup button to choose a master effect. Select Reverb&Delay select

2. 3. 4.

Press the [CH SELECT] key for channel 1 Press the [CH VIEW] key. Press the SEND INTERNAL [1] key located in the top right hand corner of the adjustable display. Rotate the SEND knob right to add some reverb. Press the [MIXER] key press EQ/ATT/PHASE. Press the EQ Library tab. For guitar, select P15: E.G. Clean press Recall then Yes. For microphone, select P25: Male Vocal 1 or P27: Female Vocal 1 press Recall then Yes.

Record with the Metronome / Rhythm Patterns:
1. Press the [TEMPO] key, and then press the SetUp tab and select 004: 8bt Rock1, and then press OK. in the lower left of the display, press the popup button
D32XD EasyStart 2. 3. Press the Rhythm On button in the display to turn Prev<)) OFF. press Prev<)), and then set the desired tempo. When finished, press ]
Press the [METER] key (lower left corner of the display) press the [ ] button (it will blink red), and then press the [ button to start recording when finished recording, press [ ] and then press [<] [MARK JUMP] to return to the beginning of the song. Press the red [REC/PLAY] key for Channel 1 so that it changes to green, and then press the [ track.

] button to playback the

If you want to overdub another part, repeat the steps, starting with the Assign an input section, only this time use Channel 2. (See the D32XD Owners Manual pages 61-64 for more on the Metronome, Rhythm patterns and Tempo Maps)
Mixdown and master your song:
The D32XD has a dedicated stereo Master Track for boucing and mixing. The Master Track contains eight virtual tracks, allowing you to record eight different virtual mixes and pick your favorite for burning to CD. And before final mastering, each song also provides access to a Master EQ and mastering (Final) effect. 1. 2. 3. 4. Press the [MIXER] key and select EQ/ATT/PHASE press the MasterEQ tab. Here you can make fine adjustments to the mix of a song. Make some adjstments while playing back the song. Press the [EFFECT] key press the FinalEFF tab press the category select P039: StudioCompressor press OK. Press the [METER] key mixdown (Lit red). popup button and select the Dynamics&Filter
press the [MASTER TRACK STATUS] key to record enable the MASTER TRACK for
Playback the song and make sure the MASTER fader level is not clipping (MST L.R at the far right of the display) When you are ready to record, press [<] [MARK JUMP] to return to the beginning of the song press the [ ] key (it will blink red), and then press the [ ] key to begin recording. To play back the mix, press the [MASTER TRACK STATUS] key so it turns green (play).
(See the D32XD Owners Manual pages29-34 and 67-68 for more on Mixdown and Mastering)
Create an audio CD of your song:
1. 2. 3. 4. 5. Insert a blank CD-R in the CD-RW drive. Press the [CD] key, and then select CD WRITER in the display. Press the Add button in the display select the song QUICKTOUR press OK, and then press Yes. Press the Write to CD button in the display, and then press Yes. The display will indicate Making Image File, followed by Writing CD when propted Write Another CD? press No. To listen to the CD on the D32XD, press the [CD] key then press the play button in the display. select CD PLAYER press CD Monitor to turn monitoring on
Now you can remove the CD from the drive and listen to your first D32XD recorded CD on your stereo while sipping your favorite beverage.

(See the D32XD Owners Manual Pages 78-81 for more on CD burning and the CD modes)
Backup your data to computer using USB:
The D32XD has a 2GB partition dedicated for file transfers to/from the computer via a USB connection. First, the data must be copied to the 2GB partition, and then that partition can be mounted on your computer desktop. Individual tracks can by transferred as WAV files, or entire songs can be backed up. Now to backup your song 1. 2. 3. 4. 5. 6. Connect a USB cable from the D32XD to your computer. Press the [SYSTEM] key press the Backup tab. Press the Exec. button in the display to backup the currenlty selected song, QUICKTOUR Press the DiskUtility tab, and then press USB Slave Mode in the display. The 2GB partition will mount on the desktop and will show up as KORG D32XD, complete with a cute little icon of the recorder. On a PC this can be found by opening My Computer; on a Mac it will mount directly on the desktop. Double click this icon to open it open the KORG folder open the BACKUP folder drag the file TAKE_M01.DBK to your computer HD to place a copy on the hard disk. On a PC perform the Unplug or eject hardware command; on a Mac drag the KORG D32XD icon to the trash, and then press Exit on the D32XD display to exit USB Slave Mode.
(See the D32XD Owners Manual Pages 82 and 92 for more on backing up and restoring data)
Important D32XD Owners Manual References
MIDI Sync / MIDI Machine Control (MMC) Using MIDI to control Scenes / MIDI Working with WAV files and the Import/Export function Initializing/formatting and checking the internal hard drive Backing up and restoring data via CD-R or USB Updating system software Troubleshooting Installing options 93 / / / 166 176

 

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