Korg M3
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Korg M3 61 Key Synthesizer Workstation Sampler Package with Free HeadpKorg redefines the workstation category by distilling the power of their flagship OASYS into the M3! The powerful EDS (Enhanced Definition Synthesis) sound generator is derived from the OASYS' HD-1 engine design, and it also has advanced second-generation KARMA functionality in addition to a multi-purpose control surface.
Details
Brand: KORG
Part Numbers: M3 61, M361, m361
UPC: 0603384053923, 4959112053922, 603384053923
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Korg M3 - Editor & Plug-IN Editor, size: 3.8 MB |
Related manuals Korg M3 Ext Setups Korg M3 Voice Name List Korg M3 Xpanded Parameter Guide Korg M3 Exb Radias Korg M3 Operation Guide |
Korg M3
User reviews and opinions
| chito |
7:41am on Sunday, September 26th, 2010 ![]() |
| This workstation is unbelievable. I purchased it with high expectations after watching all of the demo videos that are out there on the web. | |
| yurtboy |
8:03pm on Friday, May 21st, 2010 ![]() |
| "This keyboard is amazing!! So many amazing sounds and the ability to sequence and sample... All you need to start composing right away!!! | |
| Seaside Beacon |
8:25pm on Tuesday, May 4th, 2010 ![]() |
| "Amazing machine, The tones i can develop and the user friendly abilities and capabilities of this unit amaze me still! | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

U3 Smart Drives and the Korg M3 FAQ
There are issues using U3 Smart Drives with the Korg M3, and we dont recommend using them without first re-formatting them. This FAQ will give you background on this technology and how to use these drives with your M3 Music Workstation. Q: What is a U3 Smart Drive? A: U3 is a company producing a proprietary method of auto-launching applications from specially formatted USB flash drives, most commonly used by the SanDisk Cruzer and Verbatim brands. Flash drives adhering to the U3 specification are termed "U3 smart drives". U3 smart drives come preinstalled with proprietary Windows software. This software is intended to allow the Flash Drive to write files or registry information to the host device. Q: Why is the U3 Smart Drive different from other Flash Drives? A: The hardware configuration of the U3 Smart Drive will show up on your computer as two separate drives: A read-only ISO 9660 volume on an emulated CD-ROM drive with an auto-run configuration to execute the U3 software A standard flash drive (FAT formatted) that includes a hidden "SYSTEM" folder with installed applications. Q: How can I tell if my USB Flash Drive is a U3 Smart Drive? A: Generally, Flash Drives with the U3 partition will indicate this with a U3 logo on the Flash Drive, and promotional information on the packaging. Q: Can I use a U3 Smart Drive with my Korg M3 Music/Workstation? A: Yes, but only after removing the U3 partition and then re-formatting the Flash Drive on the M3 Music/Workstation. Q: How can I remove the U3 software? A: This must be done using a computer the M3s reformat routine is not designed to remove this type of active partition on the device. You can download U3 software removal utilities from the links below: http://u3uninstall.s3.amazonaws.com/U3Uninstall.exe - Windows http://communities.sandisk.com/sandisk/board/message?board.id=u3&thread.id=1066 - Mac Q: Should I format my new Flash Drive before I use it in my Korg M3 Music/Workstation? A: Yes, we recommend that you always format a new Flash Drive using your M3 Music/Workstation before you first use it. Q: Where can I find more information about the U3 software? A: For more information about U3 software, please check out the links below http://en.wikipedia.org/wiki/U3 http://www.u3.com/
All trademarks are the property of their respective owners.

IMPORTANT NOTICE TO CONSUMERS
This product has been manufactured according to strict specifications and voltage requirements that are applicable in the country in which it is intended that this product should be used. If you have purchased this product via the internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in the country in which you reside. WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could invalidate the manufacturers or distributors warranty. Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturers or distributors warranty.
4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan
2007 KORG INC. 1902 CBH Printed in Japan
IMPORTANT SAFETY INSTRUCTIONS
Read these instructions. Keep these instructions. Heed all warnings. Follow all instructions. Do not use this apparatus near water. Mains powered apparatus shall not be exposed to dripping or splashing and that no objects filled with liquids, such as vases, shall be placed on the apparatus. Clean only with dry cloth. Do not block any ventilation openings. Install in accordance with the manufacturers instructions. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat. Do not defeat the safety purpose of the polarized or groundingtype plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet. (for USA and Canada) Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus. Only use attachments/accessories specified by the manufacturer. Unplug this apparatus during lightning storms or when unused for long periods of time. Turning off the power switch does not completely isolate this product from the power line so remove the plug from the socket if not using it for extended periods of time. Install this product near the wall socket and keep the power plug easily accessible. WARNINGThis apparatus shall be connected to a mains socket outlet with a protective earthing connection. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped. Do not install this equipment on the far position from wall outlet and/or convenience receptacle. Do not install this equipment in a confined space such as a box for the conveyance or similar unit. Battery shall not be exposed to excessive heat such as sunshine, fire or the like. Excessive sound pressure from earphones and headphones can cause hearing loss. Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
If youre using the M3-M by itself, connect your MIDI master keyboard to it.
Headphones Powered monitors
INPUT L/ MONO INPUT
PHONES
MIDI IN MIDI OUT
MIDI master keyboard
4. Lower the M3s VOLUME MAIN slider.
5. Turn on the M3 by pressing the power switch located on the rear panel. 6. Raise the volume of the connected equipment to an appropriate level. Then gradually raise the M3s VOLUME MAIN slider to adjust the volume as desired.
VOLUME MAIN slider
POWER switch
AC POWER connector
Appendices
Drum Track
Effect
Turn on your audio monitor system and set the volume to a normal level.
Global
Sampling Sequencer Combination Program
L/ MONO
Introduction Quick Start
Quick Start
Playing Programs and Combinations
By default, Combination mode will be selected when you turn on the power. Play the keyboard, and you will hear the sound of bank I-A combination number 000. A combination consists of up to sixteen programs that are split and/or layered. It also uses up to four KARMA modules simultaneously (a program can use only one KARMA module), letting you produce far more complex sounds than a program. Although you could simply continue selecting different combinations and playing them, lets start by selecting and listening to the basic sounds of the M3 programs. Note: If you dont hear any sound when you play the keyboard or pads: Check the connections once again. Also make sure that the M3s VOLUME MAIN slider and the volume of your powered speakers or stereo amp are turned up appropriately.
With the factory settings, numbers 0127 of INT-A INT-D contain preloaded programs. Select and play these programs to hear their sounds. For details on the programs in each bank, please see Overview: Program Banks on page 38. 5. Press the popup button located at the left of Program Select in the display. A list of the programs in each bank will appear. Use the tabs located at the left and right to select the desired bank. Then press a program within the menu to select it. By using the scroll bar located below the menu you can view the other programs in that bank that are not currently displayed. You can press the q switch or u switch to select the program of the previous or next number. When youve chosen the program you want to play, press the OK button or the ENTER switch.
Selecting Programs
1. Press the MODE PROG switch (the LED will light) to enter Program mode. 2. The upper left of the display shows the name of the current page, Prog P0: Play. This is the page in which you will normally play programs. Play the keyboard or strike the pads to hear the sound. Note: If you moved to another page etc. by pressing the display, pressing the EXIT switch a maximum of three times will take you back to the program name selection. 3. The large characters in the upper part of the display will be highlighted. These are the program number and program name (Program Select). In this state, you can press the q switch or u switch to select the next or previously numbered program. You can turn the VALUE dial to rapidly scroll through the programs. 4. Use the BANK SELECT I-AI-G and U-AU-G switches to select other banks of programs. 6. There are several other ways to select programs, but here well explain how to select programs using categories such as keyboard, organ, bass, or drums. Press the Category Select popup button in the display. This is the rectangular button located above the program name.
-10 -20 -30 0dB=0dBu
A LT 3 4
Computer
PHANTOM CONTROL ROOM
RUDE SOLO LIGHT
/ PHONES
U 20 30
USB device connections
Connections to computers
Analog audio output
Connections Connecting audio equipment
Connecting audio equipment
Heres how to connect the M3 to your analog amp or mixer. If youve connected a stereo audio amp, be aware that playing at high volume may damage your speaker system. Be careful not to raise the volume excessively.
2. Use the Bus Select parameters to send the desired sounds, audio tracks, inputs, or effects to the individual outputs, as either mono (1.4) or stereo (1/2, 3/4) signals. If the signal is going through one or more insert effects, the output is set at the last IFX in the chain, via the Bus Select parameter on the P8 Insert FX Setup page. If a Program, Timbre, or Track is not going through any insert effects, the output is set using the Bus Select parameters on the P81 or 82 Routing page. To assign audio inputs directly to outputs, use Bus Select parameters in the P0 Audio Input (Sampling) page. In Global mode, the Audio page L/R Bus Indiv. Assign setting lets you mirror the MAIN stereo L/R output on any pair of individual outputs. You can use this to create a private monitoring setup in live and studio environments. For details, please see L/R Bus Indiv. Assign (Assign to L/R and Indiv.Out) on page 362 of the Parameter Guide. Note: You cant use the VOLUME MAIN slider to adjust the volume of the individual outputs.
These are the main outputs, accessed by setting Bus Select to L/R. All of the factory sounds use these outputs, and the Master and Total Effect are always routed here as well. 1. Connect the AUDIO OUTPUT (MAIN) L/MONO and R outputs to the inputs of your powered monitor or mixer. If youre using M3 in stereo, use both the (MAIN) L/ MONO and R jacks. If youre using M3 in mono, use only the (MAIN) L/MONO jack. If youre playing back through a stereo audio amp or a radio cassette recorder that has an external input jack, connect the M3 to the jacks(s) labeled LINE IN, AUX IN, or external input. (Use an adapter cable with the appropriate type of plug.) The VOLUME MAIN slider affects only the main stereo outputs and the headphones; it does not affect the individual outputs, or the S/P DIF output.
Headphones Powered monitors INPUT L/ MONO INPUT
1 L/MONO R
Headphones 4
1. If youre using headphones, connect them to the M3s headphone jack. 2. Use the VOLUME MAIN slider to adjust the volume of the headphones. The M3s headphone jack outputs the same signal as the AUDIO OUTPUT (MAIN) L/MONO and R jacks.
AUDIO OUTPUT (INDIVIDUAL) 14
These are 4 additional analog outputs, which can be used as individual mono outputs, stereo pairs, or any combination of the two. Almost any signal source can be routed to these outputs, including: Each note in a Drum Kit Insert Effect outputs Audio inputs You can use these to isolate or group together sounds for recording, or for complex live performance setups. 1. Connect the (INDIVIDUAL) 14 outputs to the your amp or mixer inputs. Each Program in a Combination or Song
LOCATE settings
You can press the LOCATE switch to move to the registered location. Initially, this will move to 001:01.000. To change the registered location, use the Set Location menu command. Alternatively, you can register a location during playback by holding down the ENTER switch and pressing the LOCATE switch. When you select a song, the LOCATE setting is automatically initialized to 001:01.000. For details, please see Set Location (Set Location for Locate Key) on page 272 of the Parameter Guide.
When recording or playing back a song, you can individually loop the MIDI tracks that are playing. In the P01: Play/REC Play Loop T0108 or T0916 page, check Track Play Loop for the MIDI tracks you want to loop, and use Loop Start Measure and Loop End Measure to specify the starting and ending measure of the region that will play back as a loop. If you check Play Intro, the measures preceding the loop will be played back as an introduction before the loop begins.
Loop playback
Control using the sliders and switches
You can use the control surface to perform a variety of control. You can perform this control in realtime during playback or recording. For example, you can adjust the volume of each track, or change the cutoff or resonance. You can also turn effects on/off or adjust their depth, or modify the phrases generated by KARMA. Here we will explain how to control the volume, mute, and solo settings of each track. For other types of editing, refer to the explanations below. Realtime control in Sequencer mode will affect the track selected by Track Select.
Track Select
2. Access the Seq P02: Play/REC Control Surface page. This page displays and reects the control surface data. Its a convenient place to adjust the sound, since you can view the actual parameter assignments and the exact data values. Note: You can use the Control Surface for control regardless of the page that is shown in the display. 3. Use sliders 18 to adjust the volumes of Tracks 18, respectively. 4. While the display shows Track Play/Mute, switches 18 will change the Play/Mute status of tracks 18. 5. Press the menu button to select Panel-SW Solo Mode. The menu will close, and the indication of Track Play/ Mute in the display will change to Track Solo. Alternatively, you can hold down the ENTER switch and press numeric key 1 to switch between Track Play/Mute and Track Solo. 6. While the display shows Track Solo, switches 18 will turn Solo on/off for tracks 18.
Tone Adjust will affect the track selected by Track.
Using realtime control to edit sounds or effects on page 48 Editing Programs with Tone Adjust on page 75
Auto punch-in
First you must specify the area that will be re-recorded. Then recording will occur automatically at the specied area. With this method, the musical data previously on the track is overwritten by the newly recorded data. 1. Use Track Select to select the track that you want to record. 2. Set the Recording Setup to Auto Punch In.
3. In M (Auto Punch In Start Measure), M (Auto Punch In End Measure) specify the area that you wish to record. For example if you specify M005M008, recording will occur only from measure 5 to measure 8. 3. For the rest of the procedure, please see steps 35 of Overwrite. 4. In Location, specify a location several measures earlier than the point at which you wish to begin recording. 5. Press the SEQUENCER REC/WRITE switch, and then press the SEQUENCER START/STOP switch. Playback will begin. When you reach the starting location you specied in step 3, recording will begin. Play the keyboard and operate controllers such as the joystick to record your performance. When you reach the ending location you specied in step 3, recording will end. (Playback will continue.) 6. Press the SEQUENCER START/STOP switch. Playback will stop, and you will return to the location you specied in step 4.
Manual punch-in
While the song is playing, you can press the SEQUENCER REC/WRITE switch or a connected pedal switch at the desired location to start or stop recording. With this method, the musical data previously on the track is overwritten by the newly recorded data. 1. Use Track Select to select the track that you want to record. 2. Set the Recording Setup to Manual Punch In.
Loop All Tracks
3. In Location, specify a location several measures earlier than the point at which you wish to begin recording. 4. Press the SEQUENCER START/STOP switch. Playback will begin. 5. At the point at which you wish to begin recording, press the SEQUENCER REC/WRITE switch. Recording will begin. Play the keyboard and operate controllers such as the joystick to record your performance. 6. When you nish recording, press the SEQUENCER REC/WRITE switch. Recording will end (playback will continue). This method lets you continue recording as you add musical data. The specied region can be recorded repeatedly. This is ideal when recording drum phrases, etc. Use Track Select to select the track that you want to record. 1. Set the Recording Setup to Loop All Tracks. 2. If Multi REC is checked, it will not be possible to select Loop All Tracks.
Index 004
Multisample Sample Drum Kit
Program OSC (Single/Double) Program OSC (Drums)
Compare
In Sampling mode, there is no Compare function that lets you return to the state prior to editing. If you want to preserve the state prior to editing, use a function such as Copy Sample or Copy MS to copy the multisample or sample before you begin editing. For details, please see Copy Sample on page 330 of the Parameter Guide, and Copy MS (Copy Multisample) on page 332 of the Parameter Guide. In some of the menu commands on the Sample Edit and Loop Edit pages, you can execute with the Overwrite option unchecked in the dialog box, so that the sample data prior to editing will be preserved.
Multisamples
Multisamples lay out one or more Samples across the keyboard. For instance, a very simple guitar Multisample might have six Samplesone for each string. Each Sample is contained in an Index, which includes parameters for the key range, original Sample pitch, tuning, level, and so on. Multisamples can have up to 128 Indexes.
Using multisamples
When sampling an instrument that is able to produce a wide range of pitches, such as a piano, recording just one sample and applying it (playing it back) over the entire pitch range will not produce a natural-sounding result. By using a multisample you can record separate samples for each pitch range, and assign these samples to their respective pitch ranges to avoid any unnatural sounds during playback. All of the instrumental sounds in the M3s internal preset multisamples are constructed in this way. For example, you might record one sample per octave, and assign each of these samples to an index (keyboard area). By assigning multiple samples such as phrase samples or rhythm loops to a multisample and arranging them across the keyboard, you can play multiple samples simultaneously. You can assign different phrases to each key or pad. Alternatively, these samples could be assigned at one-octave intervals, and played as phrase variations with different playback pitches. The M3 can hold a maximum of 1,000 multisamples in its internal memory. A multisample can be selected as the oscillator for a program, and played as a program. In a combination, they can be combined with preset programs. They can be used with the KARMA function to produce interesting results (for example, by using the KARMA function to automatically play sound effects or spoken samples).
0000: Sample A
16.When youve nished recording, press the SAMPLING START/STOP switch to stop recording. 17.Press the KARMA ON/OFF switch to turn it off. 18.Listen to the sound that was sampled. Select the convert-destination program bank and number. When you play the C2 key, youll hear the sampled sound.
10.Lets modify some of the settings. Metronome Precount: 4 When you press the SAMPLING REC switch to enter record-standby mode and then press the SAMPLING START/STOP switch to start sampling, a four-beat count will sound, and then recording will begin. (The metronome will not sound during recording.) You may also wish to adjust the Input Pan. 11.Play your guitar at the volume that you will be recording. If the display indicates ADC OVERLOAD ! (AD converter input overload), turn the rear panel LEVEL knob toward MIN to adjust the level appropriately. The best audio quality will be obtained at the highest possible level that does not cause an overload; i.e., a level that is slightly below the point where ADC OVERLOAD ! is displayed. 12.Press the SAMPLING REC switch. Play your guitar, and the level meter will indicate the volume at which the guitar will be sampled. Press the KARMA ON/OFF switch to turn it on, play the keyboard to start the drum phrase, and play your guitar while adjusting the nal volume. If the CLIP ! indication appears, use the VALUE controller to lower the Recording Level slider (located in the right side of the display) below +0.0 to an appropriate level. 13.When you have nished making adjustments, press the SAMPLING REC switch. Press the KARMA ON/OFF switch to turn off the KARMA function. 14.Press the KARMA ON/OFF switch to turn it on, and then press the SAMPLING REC switch to enter record-ready mode. 15.Press the SAMPLING START/STOP switch to begin recording.
Sampling in Program, Combination, and Sequencer modes Sampling a mix of the phrases generated by the KARMA
Sampling a mix of the phrases generated by the KARMA function together with an external guitar sound
Here well explain how to sample a performance generated by the KARMA function along with the sound of an external guitar. In this example, we will sample a phrase generated by the M3s KARMA function in Program mode together with the performance of a guitar connected to the AUDIO INPUT jack. Sampling can be performed in a similar way in Combination and Sequencer modes as well as in Program mode. 1. Press the MODE PROG switch to enter Program mode, and select the drum program that you want to resample. 2. Turn the KARMA function on (KARMA ON/OFF switch lit), play the keyboard, and verify that the drum phrase plays. Turn LATCH on. Press the LATCH switch to make it light. Also adjust the tempo as desired. 3. Press the KARMA ON/OFF switch to turn off the KARMA function. 4. Connect your guitar to the rear panel AUDIO INPUT 1 jack. Refer to step 4 of the procedure above. (See page 123) 5. Access the P0: Play Sampling/Audio In page. 6. Uncheck Use Global Setting. 7. In this example, well make settings manually without using Auto Sampling Setup. Since this sampling example is a combination of the two preceding examples, well need to make several changes to the settings created by Auto Sampling Setup. Make the following settings. Audio Input Use Global Setting: Off INPUT1 Bus Select: L/R Pan: as desired Level: 127 AUX Bus: Off The input from AUDIO INPUT 1 will be sent to the L/ R bus. RECORDING LEVEL Recording Level: 0.0 This is the default setting for resampling. Sampling Setup Source Bus: L/R The sound sent to L/R bus will be sampled. Trigger: Sampling START SW Press the SAMPLING REC switch to enter recordstandby mode. Then press the SAMPLING START/ STOP switch to start sampling.
Global settings Assigning MIDI CC#s to KARMA, XY, and Pad controllers
Creating user scales
Creating an original scale, and assigning it to a Program
On the User Scale page, you can create your own original scales. These include sixteen different User Octave Scales, in which the pitch of each note of the octave is repeated for all octaves, and one User All Note Scale, in which the pitch of each of the 128 notes can be specied independently. By adjusting the pitch of each key in the range of 99 cents, you can raise or lower it by approximately one semitone relative to the normal pitch. The user scales you create here can be used by specifying the scale for a program, for each timbre of a combination, or for each track of a song. You can choose these scales from the following pages.
Mode Program Combination Sequencer Page P1 Key Zone/Scale: Scale P2 Other T0108, T0916: Scale, Use Programs Scale P3 Other T0108, T0916: Scale, Use Programs Scale
Assignable Pedal
You can specify the function that will be performed by an assignable pedal (the optional XVP-10 Expression/ Volume pedal or EXP-2 foot controller) connected to the ASSIGNABLE PEDAL jack. This is set by Foot Pedal Assign. You can choose from the following functions. Master volume Alternate modulation source Effect dynamic modulation source Portamento pitch change speed Volume (expression) The pan following an insert effect Pan Volume Send levels to the master effects Duplicate the function of another controller, such as the joystick or ribbon (See Foot Pedal Assign on page 371 of the Parameter Guide) Note: You can use this as a source for alternate modulation or effect dynamic modulation, and use it to control program parameters or effect parameters. In this case, set Foot Switch Assign to Foot SW (CC#82), and Foot Pedal Assign to Foot Pedal (CC#04).
Normally you will use the default settings. To restore the default settings, execute the Reset Controller MIDI Assign menu command and choose Default Setting.
In the Global P2: Controllers MIDI CC# Assign page you can assign control change messages to the KARMA switches and sliders, pads 18, and the X-axis and Y-axis of XY control. Pads 18 can be assigned either control change messages or note numbers. You can assign control change messages or note numbers to pads 18.
About the Program and Combination edit buffer
When you select a program in Prog P0: Play or a combination in Combi P0: Play, the program or combination data is called into the M3s edit buffer. When you then use the various Program or Combination pages or each pages to edit the parameters, your changes will affect the data in the edit buffer. If you wish to save this modied data into internal memory, you must perform the Write operation. When you perform the Write operation, the data in the edit buffer is written to the specied program or combination number of the specied bank. If you select another program or combination, without writing, the data of the newly selected program or combination will be called into the edit buffer, and your changes will be lost. Note: When you press the COMPARE switch in Program mode, or Combination mode, the data from memory (i.e., the contents that were written into memory) will be temporarily called into the edit buffer. This allows you to compare the settings you are editing with the original un-edited settings.
Editing applies to the data in the edit buffer. Programs or combinations will play according to the data in the edit buffer. When you write, the program or combination settings will be saved in internal memory. Edit Buffer Write Select Edit When you select a program or combination, its data is called from internal memory into the edit buffer.
Writing while XY MODE is on
You cant perform operations in the display while XY MODE is on. If you need to write data while XY MODE is on, you must use the method described above in Using the (SEQUENCER) REC/WRITE switch to write. Press the SEQUENCER REC/WRITE switch to access the dialog box, and then press the ENTER switch.
About the Tone Adjust settings that are saved
There are three types of Tone Adjust parameters, as listed below. The way in which settings are written will depend on the type. Absolute: This type of Tone Adjust parameter controls a single program parameter. The Program parameter and the Tone Adjust parameter reflect each other exactly. If you edit one, the other parameter will reflect the identical change. This type of Tone Adjust parameter absolutely controls the program parameter itself. Relative: This type of Tone Adjust parameter controls two or more program parameters simultaneously. For example, Filter/Amp EG Attack Time controls a total of six program parameters. The value of a relative parameter indicates the amount of change that is applied to the value of each program parameter its affecting. When a relative parameter is at zero (i.e., when its slider is in the center position), the program parameters it controls will function according to their original settings. Raising or lowering the value of a relative parameter will indirectly raise or lower the value of these program parameters. Meta: This type of Tone Adjust parameter affects other Tone Adjust parameters. It does not affect program parameters directly. If youve adjusted an absolute or a relative Tone Adjust parameter, the result of your adjustment will be written as follows.
Performing with the KARMA function in Combination mode
In Combination mode, up to four KARMA modules can be operating simultaneously. You can use the four KARMA modules together with the sixteen timbre programs in a wide variety of ways, for example by using them to independently play phrases and patterns for separate programs such as drums, bass, guitar, and strings.
Selecting a GE (Generated Effect)
When the KARMA function is on, the KARMA module uses a GE to generate phrases or patterns. The M3 provides a wide range of GEs that you can use for a variety of instruments, playing techniques, and musical styles (See The structure of the KARMA function on page 163). For each of the pre-loaded programs, a GE thats appropriate for the sound of the program is already selected. If you switch to a different GE, the generated phrase or pattern will change dramatically. 1. Access the Prog P0: Play KARMA GE page.
1. Press the MODE COMBI switch to enter Combination mode, and select the desired combination. (See Selecting Combinations on page 65)
GE Category Select GE Select
3. Select a category from the left and right tabs, and select a GE from the menu. The selected GE will be highlighted and will become active. If you now play the keyboard, this GE will generate a phrase or pattern. While this menu is displayed, you can select and play these GEs without pressing the OK button. 4. If you are satised with the program you selected, press the OK button to close the menu. Alternatively, you can select a GE by choosing GE Select in the display, and operating the VALUE slider or VALUE dial. Alternatively, you can press the GE Select popup button, and select a GE from the GE Select menu. 5. Use Tempo to set the tempo of the pattern or phrase generated by the GE. Use KARMA T.Sig to specify the time signature of the GE phrase or pattern. If you set this to GE/TS, the time signature specied by the GE will be used. With any other setting, the time signature will be changed temporarily.
Note: If the Drum Track function is on (when Trigger Mode is set to Wait KBD Trig), the drum track will start playing simultaneously. Even for other combinations, you can press the KARMA ON/OFF switch (the LED will light) to turn on the KARMA function.
You cant adjust the performance tempo of each KARMA module individually.
Editing KARMA module parameters
For details on editing the parameters of a KARMA module, please see KARMA function settings on page 172.
Settings in the control surface
You can use the control surface to control the volume, play/mute, and solo on/off status of the drum track. 1. Play a Drum Track pattern. (See Selecting a program and turning the Drum Track function on/ off on page 185) 2. Press the CONTROL ASSIGN MIXER switch to make the T18 LED light. 3. Press the Control Surface tab to access the Prog P0: Play Control Surface page. This page displays and reects the control surface settings. Its convenient to watch this page while using the control surface, since youll be able to view the parameter assignments and the precise values. Note: You can use the control surface for control regardless of the page thats currently shown in the display.
Linking with the KARMA function
You can link the KARMA function to the drum track start/stop. 1. Access the Prog P0: Play KARMA GE page. 2. Turn Link To Drum Trk on (selected). The front panel KARMA LINKED LED will light. If Link To Drum Trk is on (selected), the KARMA function will be linked with the drum track start/stop. 3. Turn the KARMA ON/OFF switch on. Even when you play the keyboard (or receive a noteon), KARMA will not be triggered.
Drum Track Play/Mute, Solo On/Off (SWITCHES 3)
MIXER T18 Drum Track Volume (SLIDERS 3)
KARMA LINKED LED
DRUM TRACK ON/OFF
Performing with the Drum Track function Using the Drum Track function in Combination mode
If blinking: The Drum Track pattern will be ready to start. It will start when you play the keyboard or when a MIDI note-on is received. (This will occur if Trigger Mode is Wait KBD.) If the front panel KARMA LINKED and KARMA ON/OFF switches are lit, the KARMA performance will start/stop together with the drum track.
You can use the TEMPO knob or the TAP TEMPO switch to adjust the performance tempo. 4. Operate slider 3 to adjust the volume of the drum track. 5. If the display indicates OSC Play/Mute, pressing switch 3 will change the Play/Mute status of the drum track. 6. Press the menu command button in the upper right of the display and choose Panel-SW Solo Mode. The menu will close, and the OSC Play/Mute indication in the display will change to OSC Solo. Alternatively, you can switch between OSC Play/Mute and OSC Solo by holding down the ENTER switch and pressing numeric key 1. 7. If the display indicates OSC Solo, pressing switch 3 will change the Solo On/off setting of the drum track.
Meaning: You selected a medium that does not allow writing.
Medium write protected
Meaning: The other writing-destination media is write-protected. Turn off write protect on the other media, and execute the command once again.
Memory full
Meaning: In Sequencer mode when editing a song, track or pattern, the total data of all songs has used up all of the sequence data memory, and further editing is not possible. To solve this problem: Delete other song data etc. to increase the amount of free memory. Meaning: While realtime recording in Sequencer mode, there is no more free memory to accommodate the recorded data, so recording has been forcibly halted. To solve this problem: Delete other song data etc. to increase the amount of free memory.
No data
Meaning: When loading a Standard MIDI File, the le contained no events. Meaning: When you executed Samples in One Multisample in Export Smpl as AIFF/WAVE command in the Media mode Save page, there were no samples. To solve either of these problems: Create sample data.
No medium
Meaning: When executing a command in Media mode, no media was inserted in the drive. To solve this problem: Insert media such as a mount the drive.
To solve either of these problems: On the USB storage media, create free space that is larger than the.EXL file.
Not enough memory to load
Meaning: When you attempted to load a.SNG le or a standard MIDI le in Media mode, there was insufcient free memory in the sequence memory. To solve this problem: Delete other song data etc. to increase the amount of free memory.
No recording track specified
Meaning: When performing realtime multi-track recording, you attempted to begin recording with no tracks set to REC. To solve this problem: Set the desired tracks for recording to REC.
No space available on medium
Meaning: When you attempted to save or copy a le, or to create a directory, there was not enough free space on the other medium. To solve this problem: Either delete an existing file, or exchange the medium with one that has sufficient free space.
Not enough memory to open pattern
Meaning: There was insufcient sequencer memory to open the pattern, so editing is not possible. Either delete unwanted data such as a song, track, or pattern, or do not open the pattern.
Not enough multisample memory
Meaning: There is insufcient multisample memory. (The number of multisamples would exceed the maximum of 1,000.) To solve this problem: Delete multisamples to increase the amount of free memory.
No space available on medium Do you want to make a divided file?
Meaning: When saving a.PCG or.KSF le, there was insufcient free space on the media. Please specify whether you want to save the le in divided form. Press the OK button to save the file across multiple volumes of media, or press the Cancel button to cancel.
Controllers Interface
M3-M sound module
System EDS (Enhanced Denition Synthesis) MMT (Multi Modeling Technology) sound generator can be added by installing the optional EXBRADIAS 120 voices max, single mode 60 voices max, double mode Maximum Polyphony * The actual maximum polyphony will vary depending on oscillator settings such as stereo multisamples and velocity crossfading. 256 Mbytes (when calculated as 16-bit linear data) Preset PCM 1,032 multisamples (including seven stereo), 1,606 drum samples (including 116 stereo) 64 Mbyte is standard (512 bytes used by the system), expandable to 320 PCM RAM Mbytes by installing the EXB-M256 (option) OSC1 (Single), OSC1+2 (Double): Stereo multisamples are supported Oscillator 4 velocity zones per oscillator, with switching, crossfades and layers. Four types of lter routing (single, serial, parallel, 24 dB) Filters Two multi-mode lters per voice (low pass, high pass, band pass, band reject) Driver Per-voice nonlinear driver and low boost. EQ Three bands, with sweepable mid. For each voice, two envelope generators (Filter & Amp), two LFOs, two key Modulation tracking generators (Filter & Amp), and two AMS mixers In addition, pitch EG, common LFO, and two common key tracking generators Up to sixteen timbres, keyboard and velocity split/layer/crossfade, and 16 Timbres modications to the program setting via the Tone Adjust function Master Keyboard These allow you to control external MIDI devices functionality Stereo and mono drumsamples. 4-way velocity switches with crossfades and adjustable crossfade shapes (Linear, Power, Layer). User Combinations 1,792 Combinations/384 Preload User Programs 1,664 Programs/640 (EDS: 512 + RADIAS: 128) Preload User Drum Kits 144 Drum Kits/32 Preload Preset Programs 256 GM2 Programs + 9 GM2 Drum Programs
Programs (EDS) Sound Engine
Combinations
Drum Kits The number of -Combinations -Programs -Drum Kits
Specifications and options Specifications
Sequencer
Open Sampling System 16bit/48kHz: Stereo/Mono Sampling RAM1: 64 Mbytes (installed as standard) allows up to approximately 11 minutes 39 seconds of mono sampling or approximately 5 minutes 49 seconds of stereo sampling. 512 bytes are used by the system. RAM2: 256 Mbytes (when the EXB-M256 is installed) allows up to Sampling time (RAM) approximately 46 minutes 36 seconds of mono sampling or approximately 23 minutes 18 seconds of stereo sampling. RAM1+RAM2: Total 320 Mbytes, allowing up to approximately 58 minutes 15 seconds of mono sampling or approximately 29 minutes 7 seconds of stereo sampling. (Continuous sampling across RAM1 and RAM2 is not possible.) Maximum sampling time to a USB storage device is a maximum of Sampling time approximately 80 minutes for one sample le, for either mono or stereo. This (MEDIA) occupies approximately 440 Mbytes for mono, or 879 Mbytes for stereo. Number of samples/ 4,000 Samples/1,000 Multisamples (Max. 128 indexes per Multisample.) multisamples Sample directly from audio CDs (CD-DA) Load AIFF, WAVE, AKAI (S1000/S3000), SoundFont 2.0, KORG Format sample data Time Stretch, Time Slice, Crossfade Loop, and other standard editing features. 5 Insert Effects In-line processing; stereo in - stereo out. 2 Master Effects Two effects sends; stereo in - stereo out. For overall processing on the main outputs, such as compression, limiting, 1 Total Effect and EQ; stereo in - stereo out. High, low, and sweepable mid band. Per Program in Program Mode, per 3-band Track EQ Timbre in Combination mode (16 total), and per Track in Sequencer mode (16 total). 170 types (Usable for insert, master, or total effects. However, double-size Effects types effects cannot be used as the total effect.) Modulation Dynamic Modulation, two common LFOs Effects Control Bus Stereo side-chaining for limiter, gates, vocoders, etc. Effects Presets Up to 32 per Effect AUX bus Two internal buses for sampling and routing audio to the EXB-RADIAS XY MODE TouchView display can be used as an XY controller. Hold function provided. XY Control nger movements can be recorded in realtime, and memorized XY MOTION function for each program, combination, or song. Program mode Oscillator volume, synth parameters, and effect parameters can be controlled. Combination, Timbre/track volume, synth parameters, and effect parameters can be Sequencer modes controlled. 1 Module in Program Mode; 4 Modules in Combination and Sequencer KARMA Modules Modes, plus Master control module GE 2,093 Presets ON/OFF, LATCH, MODULE CONTROL, KARMA SLIDERS 18, KARMA SWITCHES Controllers 18, KARMA SCENES 1/54/8 (8 scenes) KARMA Wave Sequence Control (change Multisamples via the KARMA engine), Free Randomize function, Time Signature Control, Auto RTC (Real Time Control) setup. Preset patterns 522 patterns (Held in common with synthesizer preset patterns.) 1,000 patterns. Patterns created in Sequencer mode can be converted to User patterns drum track user patterns. Trigger Mode / Sync / Zone settings can be specied 16MIDI Tracks & 1 Master Track 128 Songs Resolution: 480 ppq (parts per quarter-note) Tempo: 40.00300.00 bpm (1/100 bpm resolution) Up to 210,000 MIDI events 16 preset/16 user template songs 20 cue lists. Songs can be arranged consecutively or repeatedly in up to 99 Cue List function steps. A cue list can be converted back into a song. 522 Presets /100 User Patterns (per Song) Patterns/RPPR RPPR (Realtime Pattern Play/Recording): 1 set per Song. Format Korg (M3) format, SMF (formats 0 and 1) supported In-Track Sampling function, Auto Song Setup function
Tags
Tigra SGH-C260 DCR-TRV15 DVD-P170 6100 PRO CCD-TR403 Sounds FA622 MZ-1100 D WM-FX251 LX-M140 VC8806G Impala 2003 SCE7640 Passeggino S3 DSC-P200 R Edition Autoloader KDC-3031A Keyboard MX-J750R Casio 4335 USA-19HS SC-HT540 Factory DW960 EPL-N2050 Vs M50 SRV-330 ICD-MS515 Quad FM1 Rmez2T SC-PT560 KR7A-133 Asus K8N Speedtouch 620 Beolab 2 GTO1202D Dmre50 7035 EV2 PSS-170 E-M3d R LE32B535p7W Cu-vd40 Watch B51 52x20E Deploy Cvc6097 56600 DU-42PY10X Fishfinder 6600F Version 5 CP760 Vst CFD-RG880CP DCR-SX33E BGW 750C Feurio DVD-P244 Samsung 45BN Tutorial Vb-c50IR Openoffice ME XC-L5 MS2000B M D F44010VIL Composer AVR-2310E2 P5370W FE1414 PCV-LX2 PS-42V4S WS-32Z409T CLX-6200ND LAC6900RIN Finepix J250 IB48290 61 Omron E5CK Forum KX-TG7301SP DP372B Switches XV-370P Xpanded KAC-5201 SF-3990 HT-C750W Polaroid I835 Ryobi 130R EP-3VCA VGN-TZ31xn B SC-DX105 Template Scph-50004 SS SRT9320 Tmobile Ocirc LE Lavamat502 Lightmaster XL MS9158E HF S10 GR-B492YLC SPF-86V
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