Native Instruments Audio Kontrol 1
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Native Instruments Ni Audio Kontrol 1 USB Audio InterfaceExternal - 192 kHz - 24-bit - With MIDI I/O
The new AUDIO KONTROL 1 is a high-end audio interface offering crystal-clear 192 kHz, 24 bit-quality sound. But it is far more than just a sound card. Freely-assignable buttons and a controller knob, combined with advanced MIDI, high-end Cirrus Logic A/D/A converters, and key command functionality, grant full control of software applications. Setup files for popular programs such as iTunes, Winamp, or Final Cut Pro ensure it's hassle-free. It has individual gain controls with activity and cl... Read more
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Brand: Native Instruments
Part Number: 11310
UPC: 042477113100, 4042477113100
EAN: 4042477116057
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AUDIO KONTROL 1
3. Parts of the Product
In this section, we will quickly describe what is contained in the hardware and software sections of AUDIO KONTROL 1. Please take a moment to read this carefully; it will give you the basic knowledge of how AUDIO KONTROL 1 works. If you want to get started immediately, turn to section 4. There the setup of your AUDIO KONTROL 1 hardware and software is described in detail.
3.1. Hardware
3.1.1. Front Panel
The AUDIO KONTROL 1 front panel provides you with the connections and controls that you will probably modify the most. These include the audio inputs and their controls, the main outputs and monitor levels and the headphone output.
The AUDIO KONTROL 1 Front Panel. 1: Combo Input Jack (Input 1) This analog audio input accommodates either XLR or phone plugs. The XLR plug (mono balanced) allows you to connect a microphone, routing the signal through the mic preamp. The phone plug ( jack, TRS mono balanced) allows you to connect a variety of other line level audio devices (mixer, MIDI sound module etc.). AUDIO KONTROL 1
Please note that, depending on which plug you use (XLR or phone jack); you have to select the appropriate signal level on the Mic/Line Switch (2). When using a condenser microphone, dont forget to activate the Phantom Power Switch (18). 2: Input 1 Level Switch (Mic/Line) This switch allows you to select the type of signal you have plugged into Input 1. If you connect a microphone (using an XLR plug), activate the switch (pushed in). The incoming signal is then routed to the mic preamp, and its gain can be adjusted via the Mic Knob (3). If you connect a line-level device (using a phone plug), deactivate the switch (pushed out). The incoming signal will then be routed to the line level circuitry and its gain can be adjusted via the Line Knob (6). 3: Microphone Input Sensitivity Knob (Mic) This knob allows you to adjust the Input 1 gain if you connect a microphone (XLR plug). This knob controls the amplification level of the mic preamp. If you connect a phone jack to Input 1, this knob will have no effect. The level of your signal can be adjusted via the Line Knob (6). 4: Input Jack (Input 2) This analog audio input accepts phone plugs ( jack, TRS mono balanced). This input allows you to connect a variety of line-level audio devices (mixer, MIDI sound module, guitar etc.) Please note that, depending on what kind of device you connect, you have to select the appropriate input impedance via the Inst/Line Switch (5). 5: Input Impedance Switch (Inst/Line) This switch allows you to choose between high and low impedance for Input 2, depending on what kind of device you have plugged into this input. If you connect a mixer, a hardware sampler, a MIDI expander or any other line-level audio device, select the usual low impedance (Line: switch pushed out). If you connect a guitar or bass (for use with GUITAR COMBOS for instance; see section 5.3), select high impedance (Inst: switch pushed in). 6: Line/Instrument Input Sensitivity Knob (Line) This knob allows you to adjust the line/instrument input gain. This is relevant to the signal coming into Input 2, but not exclusively: on Input 1, if Line is AUDIO KONTROL 1
For example, press and hold the Left Button. You are now controlling Deck A. The Controller Knob doesnt control the Master Volume anymore, but instead it drives the Fine Pitch parameter for that Deck. This parameter is not actually displayed on the TRAKTOR 3 LE interface; it can only be controlled via MIDI - and now via AUDIO KONTROL 1. Like it says, this parameter is a fine pitch adjustment, much more precise than the Tempo Knob that you see on each Deck. With the Left Button still held down, the Middle and Right Buttons are the Play and Cue Buttons for Deck A, respectively. Theres no need to grab the mouse to start, stop and cue the playback anymore, you just have to press and hold the Left Button, and then play with the two other Buttons. Easy, isnt it? Thats exactly what AUDIO KONTROL 1s Remote Control is about. Now that youve finished with the Left Button, release it and press and hold the Right Button. You now have access to exactly the same features, but for Deck B. Fine Pitch, Play and Cue for Deck B are on your hardwares top panel, right at your fingertips. Weve played up to now with the Main Layer (no Button pressed and held), and the Left and Right Layers (Left or Right Button pressed and held, respectively). The last Layer, the Middle Layer, is logically activated by pressing the Middle Button. You then have access to the following parameters: the Controller Knob controls the Crossfader, and the Left and Right Buttons control the first and second buttons of the Master Effect currently loaded in TRAKTOR 3 LE. With four Controllers on your hardwares top panel, you have thus control over 10 parameters in your software. Load another Factory Page dedicated to TRAKTOR 3 LE, or create a custom User Page, and youll get another 10 parameters on your AUDIO KONTROL 1 hardware top panel. You will learn how to program your own Controller Pages in sections 6.2 and 6.3, and you can find all info about it in section 7.4.4.
5.3. Playing a Guitar Riff with GUITAR COMBOS
We will now look at another application, this time making use of AUDIO KONTROL 1s audio input capabilities. For this purpose, we will move to another musical world: the electric guitar & bass empire. Following the multifunctional high-end ready-to-use concept driving AUDIO KONTROL 1, we included another great piece of software in the box: GUITAR COMBOS. This set of three outstanding tube amplifier emulations uses the same critically acclaimed technology that has already won NATIVE INSTRUMENTS GUITAR RIG 16 industry awards, and covers a huge range of musical styles within the
6.1.3. Monitoring Configuration
To listen to what is being recorded, you have two options: you can either do it in your recording software, or you can do it via the Direct Monitoring facilities on AUDIO KONTROL 1s hardware. Monitoring Through Your Recording Software Nuendo 3 (and Cubase SX 3) provides you with an internal monitoring bus, already set up, called the Audition bus. You have to specify to Nuendo that the monitoring signal has to be sent to AUDIO KONTROL 1s outputs 1 and 2. To do this, open the VST Connections window again (in the Devices menu), and click on the Studio Tab to check that AUDIO KONTROL 1s Outputs 1 and 2 are selected for the monitoring bus (the Audition bus). You will then have to adjust the monitoring level via the bus Aux Send #1 (destination Audition bus) on your main output bus. To enable the voice track monitoring, you need to activate its Monitor button, on the Mixer, in the main project window or in the tracks Inspector:
AUDIO KONTROL 1 43
Note that Nuendo 3, like many other modern recording-capable types of software, can handle very complex recording setups with different busses/ mixes/settings covering numerous recording issues. Here we show a very simple example of a recording setup, as we cannot explain in a few lines what a recording softwares manual describes in dozens of pages. For an in-depth explanation of what you can do with your recording software, please refer to its operation manual. Direct Monitoring through AUDIO KONTROL 1 AUDIO KONTROL 1 provides you with its own monitoring facilities. This solution has some advantages: It allows you to avoid setting up any monitoring bus in your recording software. The monitor signal is not affected by any potential latency issue. To activate AUDIO KONTROL 1s hardware monitoring, follow these steps: Engage the Monitor On/Off Switch on the hardwares front panel. Engage the Monitor Mono/Stereo Switch next to it, so that you can hear the voice on both output channels. In the Mapping Application you can select to which output the input signal is monitored. Open the main menus Monitoring entry: If the singer wants to hear her (his) voice in the headphones, select 1/2 and 3/4. If the singer does not want to hear her (his) voice, select 1/2, so that the voice only goes to your monitoring speakers. At any time, you can adjust the Monitor Level Knob to control the mix between the music track coming from the computer and the voice coming directly from Input 1.
6.1.4. Checking the Levels
First, we have to set the input level on the AUDIO KONTROL 1 audio interface. This is done via the Microphone Input Sensitivity Knob (labeled Mic on the hardwares front panel). The goal is to achieve the highest input level possible (in order to get the highest dynamic range and the lowest noise in your recording), but not so loud that clipping at the A/D converter occurs. To do this, ask your singer to make some noise, approximately at the highest level he or she will be singing. Then do the following: 44 AUDIO KONTROL 1
First, turn the Mic Knob all the way down. Turn it up slowly, so that you see the green LED on the hardwares top panel comes on, until the LED starts turning red. At that point, turn the Mic Knob back down slightly, ensuring that the LED never goes red anymore. Now youre done; the input level is now set correctly on the hardware side. You might be able to check this input level in your recording software as well. In Nuendo, the input level can be displayed on the Input track, on the far left of the Mixer. Ensure that the meter displays the pre-fader level: In Nuendo, this is done by right-clicking (Mac: Ctrl-click) in the Mixer window and selecting Meter Input in the Global Settings submenu. (See your recording software manual for more details on this.) You may also have to be careful about the levels in your recording software, depending on how you want to record the voice: If you want to use EQs and effects directly on the input bus, these settings might lower or raise the level of the recorded signal. You would then have to check that the effectively recorded signal is loud enough but still not clipping. To do this in Nuendo 3, right-click (Mac: Ctrlclick) in the Mixer window and select Meter Post-Fader in the Global Settings. Adjust the fader so that the Clipping indicator does not light up. If you want to record the raw voice as it is, you dont need to check any further levels for the recording. We recommend you avoid adding any EQs/effects on the input bus, because once the voice is recorded, you wont be able to edit or remove these EQs/ effects. It might be a better idea to record the voice naturally. You will have the possibility later to add, remove and edit all the EQs and effects you wish on the recorded voice.
6.1.5. Recording the Voice
The last thing to do before starting the recording is to enable the corresponding track for recording. In Nuendo, this can be done on the track in main project window, in the mixer or in the tracks Inspector, by clicking on the Record Enable button next to the Monitor button (the Record Enable button turns red):
AUDIO KONTROL 1 45
Now everything is ready, you can start the recording via one of the various methods described in your recording software operation manual (for example, simply click on the Record button in the Transport Bar). One more time, this is a very short presentation of what you can achieve when working with AUDIO KONTROL 1 and any serious recording software. Dont hesitate to spend some time in the recording software manual; it will allow you to obtain high quality recordings in more complex setups.
you select the assignments for that Layer. By clicking then on one of the four Controller Areas (or on one of the four upper tabs), you select the particular assignment for the corresponding Controller (Controller Knob, Left, Middle or Right Button). Lets start by clicking on the Main tab on the left. Not surprisingly, in the column labeled Left Button, you see the word Modifier. Indeed, the Left Button is used as a modifier in this Page: it does not have any specific action in Nuendo, but instead it changes the actions of the other Controllers in Nuendo. Because this Left Button is set to Modifier mode, the Left Layer (the second tab on the left) is available. Because the other two Buttons are not set to Modifier mode in the Main Layer, their corresponding Layer tabs on the left are grayed out and not available. Click on the first Controller Area, corresponding to the Controller Knob. In the lower part of the window, called the Definition Area, you can see all assignment details for the Controller Knob in the Main Layer. There, on the left, you can see what happens when you turn the Controller Knob to the left, and on the right what happens when you turn it to the right. Look at the left part of the Definition Area: under the label Rewind, you can see a menu with the entry Key, meaning that the event turning the Controller Knob to the left will generate a key command in the target application. That target application is specified in the following Program menu, in our case Nuendo. Below, the Key text field displays Numpad -, indicating the particular key command sent by the hardware event turning the Controller Knob to the left. (Note that key commands are handled slightly different on Windows XP and Mac OS X. Refer to section 7.3.4 for more information.) Now, click on the Left tab. This tab shows you the mappings for the Controllers when the Left Button is pressed. You will notice that the Controller Knob assignment is the same as in the Main Layer (i.e. when no Button was pressed). This allows you to always have control of the Forward/Rewind commands via the Controller Knob, whether you press the Left Button or not. These mappings can be summarized in the following table: 6.2.1. Creating Your Own Assignments But you might want to change the behavior of this Controller when you press the Left Button, in order to have access to another feature in your target application (Nuendo in our case). For example, one could implement a Fast Forward/Rewind command when the Left Button is pressed. To do so, you just need to do the following:
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7.1. The Driver
The Driver is not accessible in itself: like any other driver on your operating system, its a piece of software loaded in the background when your system starts up. The Driver takes care of all audio and MIDI signals coming from or going to the AK1 hardware through the USB2 connection. While the driver does not have a user interface, as stated above, it provides interfaces that other applications running on your system can use. These interfaces, like ASIO on Windows or CoreAudio on OSX, make it possible to use AUDIO KONTROL 1 from within another program (e.g. a sequencer, or Winamp/iTunes). You only need to tell the program to use the AUDIO KONTROL 1 interface. Examples of that process are given in the quickstarts (section 5) above. Although the driver itself is inaccessible, you can edit some of its settings to modify its behavior for your audio setup. There are different ways to adjust those settings, depending on whether you work with Windows XP or Mac OS X. Refer to the following chapter for more information. The Driver also handles remote control messages: it receives hardware actions from the AUDIO KONTROL 1 hardware, turns them into hardware events and sends these hardware events to the Mapping Application.
7.2. The Driver Control Panel
The Driver Control Panel can be accessed in different ways: via the link in the Start Menu (Windows) or in the System Preferences (Mac) from the Mapping Application, in the Application Control Bar, via the Driver Button (cf. below).
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7.2.1. Driver Control Panel under Windows XP
Presets: Several Presets are included, from minimal latency suitable for fast systems that dont tax the CPU load heavily, to higher latencies suitable for slower systems or fast systems with heavy CPU loads. Experts can also choose User Defined Settings (see next). USB Buffersize and Audio Buffersize: These parameters are grayed out unless User Defined Settings is selected instead of a Preset. Note that the Audio buffer must always be at least twice as large as the USB buffer. Together the parameters define the systems latency, i.e. the time that passes from when a audio signal is sent into the AUDIO KONTROL 1 hardware, manipulated digitally by the computer and sent back to the hardwares outputs. Note that the USB Buffersize parameter has a very strong effect on the CPU usage of the system. The resulting CPU usage differs greatly between different computers, so it makes sense to try out several USB settings. The USB Buffersize also has a direct impact on the audio buffer, as the audio buffer must be at least twice the USB latency. Sample Rate: Choose a sample rate that is compatible with your music application. Higher sample rates use more CPU load, but have the potential to offer higher fidelity. Bit Resolution: Choose the preferred bit resolution. A greater number of bits deliver better dynamic range, but audio data recorded at higher resolutions requires more memory for storage.
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We recommend trying the first three latency presets first. If you have dropouts with the preset minimal latency, try the low latency or standard latency settings. The higher you set the audio buffer; the lower is the probability of audio dropouts. The presets should be sufficient for most use cases. Please activate the User Defined Settings only if you know what the USB Buffersize and Audio Buffersize parameters are doing. There are also two status fields along the bottom that show whether the AUDIO KONTROL 1 hardware is ready and connected.
7.2.2. Driver Control Panel under Mac OS X
The Macintosh dialog does not provide any further settings. It only displays information about the drivers version and the firmware revision. If you encounter problems with the hardware, this information might be useful when contacting the support. All properties like latency and sample rate - can be adjusted in the applications using the audio interface. You can also access some settings from the preferences described in section 4.3.3.
7.3. Remote Control Basic Concepts
In order to fully understand how AUDIO KONTROL 1s remote control works, and to be able to use it at maximum capacity, it is necessary to explain the basic concepts of AUDIO KONTROL 1s workflow concerning its remote controlling scheme. Note that the remote control capacity is handled by the Mapping Application. This program needs to be running in order to use this function. Normally, it starts up when the computer is booted. It is then minimized to the System Tray (Windows XP) or the Status Bar (Mac OS X) to keep it in the background. If you cannot find it there, start it from the Start menu (or the applications folder on Mac OS X). We will describe here four important concepts: hardware actions, hardware events, software events and Layers. They all play an important role in the Mapping Application, and understanding them will make the use of the Mapping Application childs play.
AUDIO KONTROL 1 59
7.3.1. Hardware Actions, or what is done with the Hardware
The hardware actions are performed with the four elements on the hardwares top panel, the Controllers. Heres what you can do with them: Controller Knob: Rotate clockwise/counter-clockwise (left/right) Left Button: Press/release Middle Button: Press/release Right Button: Press/release These actions are transmitted to the Driver, which transforms them into hardware events.
7.3.2. Hardware Events, or How Your Computer Understands Them
A hardware event is basically defined by two things: the original hardware action (for instance, you turn the Controller Knob) how it is understood by the Mapping Application (for instance, defining when a movement of the Controller Knob is big enough to be handled as a rotation event) Here is a list of all possible hardware events. The Controller Knob can be rotated clockwise and counter-clockwise. If a Controller Knob movement exceeds a certain threshold, a hardware event is generated, either Rotate Left or Rotate Right. If the Controller Knob is moved further in the same direction, after the same amount of rotation a subsequent Rotate Left/Right event is generated. For all Buttons, there are three Hardware Event Modes: each Button can be used in Trigger mode, Toggle mode, or in Modifier mode, resulting in different hardware events: In Trigger mode, pressing the Button and releasing it creates Press and Release events respectively. Both hardware events can be assigned to software events. For example, pressing the Left Button could switch the B4 XPRESS Rotator Speed to Fast, and releasing the Button could switch it back to Slow. In Toggle mode, pressing the Button creates an On event; pressing it a second time creates an Off event. Releasing the Button does not create any event. Both On and Off events can be assigned to software events. For example, pressing the Right Button could start the playback in iTunes, and pressing it again could pause the playback (like a Play/ Pause button). 60 AUDIO KONTROL 1
AUDIO KONTROL 1 65
already used; you then can choose whether to Replace the Page already existing or to Cancel and choose another name. Delete Page.: This entry is inactive if a Factory Page is loaded. If a User Page is loaded, it brings up a warning dialog asking for confirmation (with the self-explaining options Delete and Cancel). After deletion, the file New.xml is loaded automatically. Audio Settings.: Opens the Driver Control Panel (like the Driver Button in the Application Control Bar). For more info in the Driver Control Panel, see section 7.2. Exit: Quits the Mapping Application. Note that the AUDIO KONTROL 1s top panel remote control will then be deactivated, since it needs the Mapping Application to be running in order to function properly. Monitoring Menu This menu allows you to select the output pair from the four Main Output Jacks to which the Direct Monitoring signal has to be sent. You can choose pair 1/2, 3/4, or both. (For more info on how to use Direct Monitoring, see sections 3.1.1 for the theory and 6.1 for the practice.). Help Menu The Help menu provides you with the following entries: About: Opens the About dialog (like clicking the NATIVE INSTRUMENTS logo or the AUDIO KONTROL 1 logo). This dialog contains valuable information about the software such as the version number. Visit Audio Kontrol 1 on the web: Opens in your internet browser the AUDIO KONTROL 1 page on the Native Instruments website.
7.4.2. The Application Control Bar
The Application Control Bar is always visible. It contains the Mapping Application global commands like switching between both Views, managing your Controller Pages, and activating the Driver Control Panel.
The Application Control Bar is always visible. Assign/Display Button This Button allows you to switch between the two View Modes of the Mapping Application. Depending on which mode the Mapping Application is currently
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in, the Button shows the name of the other mode. Click on the Button to switch to the other View Mode. Page Select Menu The Page Select menu provides the list of available Controller Pages. You can open it by clicking with the mouse; selecting an entry then loads the page. Each page includes a full set of Controllers Assignments. Each Page is stored as a separate XML file. Pages are of two types: AUDIO KONTROL 1 comes with an extensive set of prepared Factory Pages for various NATIVE INSTRUMENTS products, major sequencers and multimedia applications. These Pages cannot be edited. You can also create your own User Pages, e.g. by customizing a Factory Page. The Page Select menu shows all available pages: At the top there are the User Pages. They are followed by the Factory Pages which are separated by a small line. If there are no User Pages, e.g. because you did not create save one yet, only the Factory Pages are shown. Save Button A click on the Save Button saves the page with its current name, similar to the Save entry within the File menu. If the page is a Factory Page, a dialog comes up informing about the fact that the page will be saved to the User Pages folder. If you agree, choose Save to User Content; if not, choose Cancel. If the Pages current name is New (i.e. it was created by the New Page command of the File menu), the button is similar to the Save Page As. command. Driver Button The Driver Button opens the Driver Control Panel. For more info, please refer to the section 7.2. AUDIO KONTROL 1 Logo and NATIVE INSTRUMENTS Logo Clicking on the AUDIO KONTROL 1 Logo or on the NATIVE INSTRUMENTS Logo opens the About dialog. This dialog contains valuable information about the software such as the version number.
7.4.3. The Display View
The Display View allows you to see what the current assignations are for the four Controllers on your AUDIO KONTROL 1 top panel. If the Display View is not active, click on the Display Button in the Application Control Bar (if there is no Display Button in the Bar, it means that you are already in the Display View) AUDIO KONTROL 1 67
The Display View of the Mapping Application, with its Information Area above and its Hardware Area below. The Display View consists of two areas: The lower Hardware Area displays the AUDIO KONTROL 1 hardware top panel. In the upper Information Area, information text is displayed, depending on the mouse position within the Hardware Area. If you position the mouse over one of the elements in the Hardware Area, the Information Area will update to display all mapping information for this particular Controller.
7.4.4. The Assign View
The Assign View allows you to precisely define the action of each Controller on the hardwares top panel. As we described in the previous section 7.3, each human interaction with a Controller induces a hardware action that is translated by the Driver into a hardware event, itself transformed by the Mapping Application into a software event sent to the corresponding application. If this sounds new to you, please refer to the above-mentioned section. The Assign View is the place where you configure this translation between hardware actions and software events. If the Assign View is not active, click on the Assign Button in the Application Control Bar (if there is no Assign Button in the Bar, it means that you are already in the Assign View.) Like the Display View, the Assign View is split into two areas: the upper 68 AUDIO KONTROL 1
Selection Area and the lower Definition Area. Basically, the Selection Area specifies the element whose mapping is set in the Definition Area.
The Assign View of the Mapping Application, with its Selection Area above and Definition Area below. Selection Area The Selection Area consists of four Controller Areas, laid out horizontally, and four vertical Layer Tabs. The Controller Areas represent the four Controllers (Controller Knob and Left, Middle and Right Buttons). Each of them displays the Hardware Event Mode of that Controller (e.g., Toggle, Rotate) as well as both Event Labels (e.g. On: Activate Reverb; Off: Deactivate Reverb). They can be selected via the mouse. When a Controller Area is selected, the corresponding elements settings are displayed in the lower Definition Area. The Layer Tabs select the Layer for the Controller Areas. Clicking on the Main Tab will for instance display the Controller Assignments of the Main Layer, i.e. when no modifier is pressed. If the Right Button is set to Modifier mode in this Main Layer Tab, then clicking on the +Right Tab will display the Controller Assignments defined when the Right Button is pressed. If a Button is not set as a modifier, the corresponding Layer Tab is not active and its Label is grayed out.
Extended: Sends a generic MIDI string. It contains a Text Field for entering the MIDI string. The string is entered byte-wise. The bytes are separated by blanks and/or commas. The bytes value can be entered in decimal or hexadecimal notation. The hexadecimal notation is indicated by an h succeeding the byte value without blank or comma. The Channel menu has no effect when sending extended MIDI messages. This can be used to generically encode all MIDI messages, particularly SysEx commands. Combined with the MIDI Learn feature, it can even be used to record small MIDI phrases that can then be played-back directly from the hardware.
Clicking on the Learn switch activates the MIDI Learn mode. The Mapping Application then listens to messages on the drivers MIDI stream, allowing you to enter the MIDI message from any MIDI controller or master keyboard. It does not affect the Channel and Status selection - instead the messages are filtered by these settings. This keeps the Learn mode selective regarding specific modes like CC Fixed/Internal etc. If Extended is selected with the Status menu, all messages are learnt without filtering, the only exception being MIDI real-time messages. In Extended mode subsequent messages can also AUDIO KONTROL 1 75
be learnt; in all other cases, a new message overwrites the previous setting. To switch the MIDI Learn mode off, click on the Learn switch again.
7.5. Add-on Software
AUDIO KONTROL 1 features three great products by Native Instruments: XPRESS KEYBOARDS, GUITAR COMBOS and TRAKTOR 3 LE are part of the software package, beside the Mapping Application. These products provide their own dedicated documentation that can be found within their respective installation directories. You can also use the links placed within the Start Menu (the applications folders on Mac OS X). Please note that these products need separate registration, using the NATIVE INSTRUMENTS Service Center. For more info on the registration process, please refer to the separate Setup Guide, located in your installation folder.
8. Optimizing and Troubleshooting
8.1. Hardware Troubleshooting
Native Instruments hardware products meet the highest professional standards. All products are tested extensively in real life situations during the development phase. However, should you encounter any problems with your hardware, please follow these steps for troubleshooting: Verify that you have installed the latest driver and the latest software update. Check the Native Instruments website for information. Make sure that the AUDIO KONTROL 1 hardware is connected to a USB 2.0 port on your computer. Make sure you are connecting directly to a USB port on the computer and not through a USB hub. Try another USB cable. Disconnect any other USB devices from the computer (except keyboard/ mouse). Try using any other USB ports on your computer. You can find more detailed information on these steps in the following sections. 76 AUDIO KONTROL 1
2 44.1, 48, 96, 192 kHz 16, 24 Bit Cirrus Logic
44 kOhms balanced
+2 dBu +16 dBu 100 dB 0.006% 20 - 20000 Hz (+0 / -0.5 dB)
4.8 kOhms balanced
-40 dBu +10 dBu 100 dB -128 dBu (weighted) 0.007% 20 - 20000 Hz (+0 / -0.5 dB)
1 MOhms unbalanced
-4 dBu +10 dBu 100 dB 0.006% 20 - 20000 Hz (+0 / -0.5 dB)
AUDIO KONTROL 1 85
Audio Outputs (D/A) Channels Sample Rate: Bit Resolution: Converter Line Outputs Output Impedance: Maximum Output Level: SNR (weighted): THD+N: Frequency Response: Headphone Outputs Load Impedance: Maximum Output Level: SNR (weighted): THD+N (60 Ohms): Frequency Response: Other Interfaces Interface to computer: MIDI: Control Elements Endless Knobs: Buttons: Dimensions Height: Width: Depth: Weight:
4 44.1, 48, 96, 192 kHz 16, 24 Bit Cirrus Logic
100 Ohms unbalanced, 200 Ohms balanced +13 dBu 103 dB 0.005% 20 - 20000 Hz (+0 / -0.5 dB)
8. 600 Ohms 4.26 V rms, 100 mW @ 100 Ohms 102.5 dB 0.006% 20 - 20000 Hz (+0 / -0.5 dB) USB 2, bus powered 1 Input, 1 Output
52 mm 150 mm 123 mm 400 g
86 AUDIO KONTROL 1
9.2 MIDI CC Table
Bank Select Modulation Wheel Breath Controller Undefined Foot Controller Portamento Time Data Entry MSB Channel Volume Balance Undefined Pan Expression Controller Effect Control 1 Effect Control 2 Undefined Undefined General Purpose Controller General Purpose Controller General Purpose Controller General Purpose Controller Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127 0-127
AUDIO KONTROL 1 87
LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB LSB
for for for for for for for for for for for for for for for for for for for for for for for for for for for for for for for for
Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control Control
0-127 0-127 N/A N/A 0-127 0-127 0-127 0-127 -------------------------------------
The Controller numbers 120-127 are reserved for Channel Mode Messages, which rather than controlling sound parameters, affect the channels operating mode.
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Symbols A
48V Switch. 12 About dialog.. 67. Add-on software. 76 Aftertouch. 73. Application Control Bar. 32, 66. Assign Button.. 66, 68. Assign View.47, 68. AUDIO KONTROL 1 logo. 67. Driver.. 14, 57 Driver Button..57, 67. Driver Control Panel. 57 Bit Resolution. 58 Mac OS X.. 59. Presets.. 58 Sample Rate.. 58. USB Buffersize and Audio Buffersize. 58 Windows XP.. 58.
Browse Button.. 71. Channel menu.. 53, 55, 72 Combo Input Jack.. 41 Combo Input Jack (Input 1). 8. Continuous Switch. 72 Controller Areas. 48, 53 Controller Knob.. 60. Controller Knob Area. 53 Controller menu.. 53 Controller Pages. 31. Controllers. 12, 14 Controlling a sequencer. 46 Controlling a synthesizer. 51 Cue listening.. 28
Event Label Field.. 70 Event Type Indicator.. 70. Factory Page.. 46, 52 Factory Pages. 31. FM7 XPRESS.. 51 Front Panel.. 8
Generic MIDI string.. 75 Ground loops.. 80 GUITAR COMBOS.. 33 Guitar setup.. 20
Definition Area. 48, 53, 70. Direct Monitoring.. 44 Display Button.. 66. Display View. 32, 67 DJ setup (external mixer). 19 DJ setup (internal mixer). 18
Hardware actions.57, 60, 68 Hardware Area.. 32. Hardware description. 8. Hardware Event Mode menu. 55, 70. Hardware events.57, 60, 68 Hardware setups. 16 Headphone Output Jack. 11, 42 Headphone Output Level Knob. 11
AUDIO KONTROL 1 91
Headphone Output Selector Switch.10, 31, 42.
Impedance.. 9, 35 Info LEDs.. 13. Information Area. 32 Input 1.. 8 Input 1 Level Switch. 9, 42 Input 2.. 9, 35 Input Impedance Switch. 9, 35 Inst/Line Switch. 9, 35. Installation.. 20 iTunes.. 39
Keyboard setup. 17. Key commands.. 46, 63 Key text field.. 48, 49, 71
Microphone preamp. 9 Middle Button.. 60 Middle Layer.. 33 MIDI CC table. 87. MIDI Channel Mode message. 75 MIDI Channel Pressure messages MIDI commands. 51, 53, 64 MIDI Control Change message. 73. MIDI In/Out Connectors. 11 MIDI keyboard.. 25 MIDI Learn.. 75. MIDI Note On message. 73. MIDI Program Change message. 74 Modifier mode.. 14, 48, 61 Monitoring.. 43. Monitor Level Knob. 10, 44 Monitor Mono/Stereo Switch. 10, 44. Monitor On/Off Switch.. 10, 44
Layer.. 31 Layers. 14, 53, 61 LED.. 13, 35. Left Button. 60 Left Layer.. 33 Line Input Sensitivity Knob.. 9, 35 Line Knob.. 9, 35
NI logo.. 67 Notebook.. 81 Nuendo 3.. 42.
Optimizing.. 76. Output Level Knobs. 10.
Main Layer.. 33 Main Outputs Jacks. 11. Mapping Application. 14, 65. Mapping Application menu bar. 65 Mic/Line.. 9 Mic/Line Switch.. 9 Mic Knob. 9 Microphone Input Sensitivity Knob. 9, 42, 44.
Technical specifications
Full description
The new AUDIO KONTROL 1 is a high-end audio interface offering crystal-clear 192 kHz, 24 bit-quality sound. But it is far more than just a sound card. Freely-assignable buttons and a controller knob, combined with advanced MIDI, high-end Cirrus Logic A/D/A converters, and key command functionality, grant full control of software applications. Setup files for popular programs such as iTunes, Winamp, or Final Cut Pro ensure it's hassle-free. It has individual gain controls with activity and clip LEDs. 4 - 1/4" TRS outputs with 2 stereo level controls. USB 2.0 bus powered, it includes full versions of TRAKTOR 3 LE, GUITAR COMBOS, and XPRESS KEYBOARDS. Merging innovation and quality, AUDIO KONTROL 1 does so with an ear for practicality.
Tags
ER3661BNS Usb Audio And Midi Interface VGC-V2S QS6500 Starplus Stse Vodafone 830 Mazda6 BW50-2004 BMW 730D Supplement Xpression MHC-BX9 Wintv V7 DI8512 Hygro PV-DV102D Samsung P800 770SH Sr-dvm70 TCH-M1000R Voice LE23R81W FFH-313A VSX-420-S S5350 SGH-A737 Problems ECM10 S5510 Powershot G9 Color Pandora PX5D CJ-KS80 A7N266E Helixboard24firewire SL-SV570 VPL-SC50M SE1401B 53 Audio 330 FL1085 Navigon 22 KV-300 Burgman 400 5300-E RM4271LM SD-SG11 Uk Intelligent CMD-J5 FX-7700GE Everest HR2074 RJP924 AV210C2 Software Photosmart 7760 DVW-7100 Vluu I85 Ericsson W508 RM-X4S MD255 Reference Drivers DA-16 Price 1390MF ICF-CD7000BLK Assault-spearhead MG50FX Wpnt834 W 1030 Xv-dv151 MCD212-A0U DCR-TRV720E VGN-FW21M Phone KX-TG2237S HD7690 VGN-NS11s S MZ-60PZ10 L62840 EWF14070W Linux GA-8IR533 CQ-C8301N EL-900 WR400F-2001 AL1512M VGN-FS940 Mount LN-T3232H SU-40NX1 Audio Interface Dell 4700 X-300 KX-TC1723B RQ1085 Vehicles LE23T51B LSP-340 ML-2850D-ETS Mediatv PVR Forum LAC7750R 2930Z Roland FS-6 Windows 7 P2 8GB
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
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