IEEE 802.11b, IEEE 802.11g, External
The Wireless-G Game Adapter gives any wired Ethernet-equipped game console wireless connection capabilities. The Game Adapter can be used in two different ways. If you have an existing home wireless network and a cable or DSL Internet connection, the Game Adapter lets your PlayStation 2, Xbox or GameCube attach to the network so you can get into online games without running wires to the game room. Or, use a pair of Game Adapters to form a "cable-less cable" between two game consoles fo... Read more [ Report abuse or wrong photo | Share your Linksys WGA54G photo ]
Linksys WGA54G, size: 645 KB
Linksys WGA54G Product Brochure
Linksys WGA54G Install Guide
User reviews and opinions
|jarubel||3:42am on Sunday, October 10th, 2010|
|A waste of time and money. I read the mixed reviews about how easy/difficult it was to set this product up and decided to give it a go.......|
|kaella||9:37pm on Thursday, August 5th, 2010|
|This works awesome with both my xbox and xbox 360. However when I decided to secure my network, I was on the phone for 4 hours talking to India. To put it mildly, the WGA54G is a worthless pile of garbage.|
|equivsys||9:25am on Wednesday, July 28th, 2010|
|Finally an adapter that works with my god forsaken router. great buy. if u got linksys then get this. Fast Setup, Improved Game Play.|
|Master Kah||8:15am on Monday, June 28th, 2010|
|Great buy. I recommend it to anyone looking for an online gaming experience. This thing is terrible for online gamming, unless your in the same room it doesnt work...|
|davicoro||3:58am on Tuesday, May 11th, 2010|
|Its small! It kicks what ever you want it to kick!! This thing is better then the wireless card in my desktop! If you want to run a wireless console near your wireless modem, get it. If you are far away, you might wanna go with N technology. Samll.|
|ddat||12:42pm on Saturday, March 13th, 2010|
|easy setup dont know why people are complaining about setup... took all of 3 minutes to set it up and im on a mac.. Good but drops signal over time You can read other reviews about setting this up. I have no issues with the product for over a year. Good Product, Horrible Instructions The product seems to be good although the instructions provided by Linksys are worthless.|
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Instant Wireless Series
Wireless-G Game Adapter
Use this guide to install: WGA54G
COPYRIGHT & TRADEMARKS Specifications are subject to change without notice. Copyright 2003 Linksys, All Rights Reserved. Instant Wireless, Linksys, and the Linksys logo are registered trademarks of Linksys Group, Inc. Microsoft, Windows, and the Windows logo are registered trademarks of Microsoft Corporation. All other trademarks and brand names are the property of their respective proprietors. LIMITED WARRANTY Linksys guarantees that every Wireless-G Game Adapter will be free from physical defects in material and workmanship for three years from the date of purchase, when used within the limits set forth in the Specifications section of this User Guide. This Warranty is valid and may be processed only in the country of purchase. If the product proves defective during this warranty period, go to the Linksys website at www.linksys.com for complete RMA (Return Merchandise Authorization) assistance. You can also call Linksys Technical Support in order to obtain a RMA Number. BE SURE TO HAVE YOUR PROOF OF PURCHASE AND A BARCODE FROM THE PRODUCTS PACKAGING ON HAND WHEN CALLING. RETURN REQUESTS CANNOT BE PROCESSED WITHOUT PROOF OF PURCHASE. When returning a product, mark the RMA Number clearly on the outside of the package and include a copy of your original proof of purchase. All customers located outside of the United States of America and Canada shall be held responsible for shipping and handling charges. IN NO EVENT SHALL LINKSYSS LIABILITY EXCEED THE PRICE PAID FOR THE PRODUCT FROM DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE OF THE PRODUCT, ITS ACCOMPANYING SOFTWARE, OR ITS DOCUMENTATION. LINKSYS DOES NOT OFFER REFUNDS FOR ANY PRODUCT. Linksys makes no warranty or representation, expressed, implied, or statutory, with respect to its products or the contents or use of this documentation and all accompanying software, and specifically disclaims its quality, performance, merchantability, or fitness for any particular purpose. Linksys reserves the right to revise or update its products, software, or documentation without obligation to notify any individual or entity. Please direct all inquiries to: Linksys P.O. Box 18558, Irvine, CA 92623. SAFETY AND REGULATORY NOTICES FCC STATEMENT This Wireless-G Game Adapter has been tested and complies with the specifications for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used according to the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which is found by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna Increase the separation between the equipment or devices Connect the equipment to an outlet other than the receivers Consult a dealer or an experienced radio/TV technician for assistance
FCC Caution: Any change or modification to the product not expressly approved by Linksys could void the users authority to operate the device. FCC Radiation Exposure Statement This equipment complies with FCC radiation exposure limits set forth for an uncontrolled environment. This equipment should be installed and operated with minimum distance 20cm between the radiator and your body. Access points with 2.4 GHz or 5 GHz integrated antenna must operate with a separation distance of at least 20 cm from all persons using the cable provided and must not be co-located or operating in conjunction with any other antenna or transmitter. End-users must be provided with specific operations for satisfying RF exposure compliance. Note: Dual antennas used for diversity operation are not considered co-located. INDUSTRY CANADA (CANADA) This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numrique de la classe B est conforme la norme NMB-003 du Canada. The use of this device in a system operating either partially or completely outdoors may require the user to obtain a license for the system according to the Canadian regulations. EC DECLARATION OF CONFORMITY (EUROPE) Linksys Group declares that the Instant Wireless Series products included in the Instant Wireless Series conform to the specifications listed below, following the provisions of the EMC Directive 89/336/EEC and Low Voltage Directive 73/23/EEC: ETS 300-826, 301 489-1 General EMC requirements for Radio equipment. EN Safety ETS 300-328-2 Technical requirements for Radio equipment.
Note: This equipment is intended to be used in all EU and EFTA countries. Outdoor use may be restricted to certain frequencies and/or may require a license for operation. For more details, contact Linksys Corporate Compliance. Note: Combinations of power levels and antennas resulting in a radiated power level of above 100 mW are considered as not compliant with the above mentioned directive and are not allowed for use within the European community and countries that have adopted the European R&TTE directive 1999/5/EC and/or the CEPT recommendation Rec 70.03. For more details on legal combinations of power levels and antennas, contact Linksys Corporate Compliance. Linksys Group vakuuttaa tten ett Instant Wireless Wireless-G Game Adapter tyyppinen laite on direktiivin 1999/5/EY, direktiivin 89/336/EEC ja direktiivin 73/23/EEC oleellisten vaatimusten ja sit koskevien niden direktiivien muiden ehtojen mukainen. Linksys Group dclare que le pont Ethernet sans fil G est conforme aux conditions essentielles et aux dispositions relatives la directive 1999/5/EC, la directive 89/336/EEC, et la directive 73/23/EEC.
Wireless-G Ethernet Bridge
Belgique B Lutilisation en extrieur est autoris sur le canal 11 (2462 MHz), 12 (2467 MHz), et 13 (2472 MHz). Dans le cas dune utilisation prive, lextrieur dun btiment, au-dessus dun espace public, aucun enregistrement nest ncessaire pour une distance de moins de 300m. Pour une distance suprieure 300m un enregistrement auprs de lIBPT est requise. Pour une utilisation publique lextrieur de btiments, une licence de lIBPT est requise. Pour les enregistrements et licences, veuillez contacter lIBPT. France F: Bande de frquence restreinte: seuls les canaux 10, 11, 12, 13 (2457, 2462, 2467, et 2472 MHz respectivement) doivent tre utiliss en France. Toute utilisation, qu'elle soit intrieure ou extrieure, est soumise autorisation. Vous pouvez contacter l'Autorit de Rgulation des Tlcommuniations (http://www.art-telecom.fr) pour la procdure suivre. France F: Restricted frequency band: only channels 10, 11, 12, 13 (2457, 2462, 2467, and 2472 MHz respectively) may be used in France. License required for every indoor and outdoor installations. Please contact ART for procedure to follow. Deutschland D: Anmeldung im Outdoor-Bereich notwending, aber nicht genehmigungspflichtig. Bitte mit Hndler die Vorgehensweise abstimmen. Germany D: License required for outdoor installations. Check with reseller for procedure to follow. Italia I: E' necessaria la concessione ministeriale anche per l'uso interno. Verificare con i rivenditori la procedura da seguire. L'uso per installazione in esterni non e' permessa. Italy I: License required for indoor use. Use with outdoor installations not allowed. the Netherlands NL License required for outdoor installations. Check with reseller for procedure to follow. Nederlands NL Licentie verplicht voor gebruik met buitenantennes. Neem contact op met verkoper voor juiste procedure.
Table of Contents
Chapter 1: Introduction The Wireless-G Game Adapter Features Chapter 2: Getting to Know the Wireless-G Game Adapter The Wireless-G Game Adapters Back Panel The Wireless-G Game Adapters Front Panel LEDs Chapter 3: Planning Your Wireless Network Network Topology Ad-Hoc versus Infrastructure Mode Chapter 4: Fast Setup for Head-to-Head Play Chapter 5: Setting Up the Wireless-G Game Adapter for Network Play Connecting the Game Adapter to Your PC Starting the Setup Wizard from your PC Easy Setup Wizard Configuration for Head-to-Head Play Advance Setup Wizard Configuration for Head-to-Head Play Setup Wizard Configuration for Internet Play Connecting the Game Adapter to Your Game Console Chapter 7: Using the Wireless-G Game Adapters Web-based Utility Overview Starting the Web-based Utility Setup Advanced Help Appendix A: Troubleshooting Common Problems and Solutions Frequently Asked Questions 1
Chapter 1: Introduction
Appendix B: Glossary Appendix C: Specifications Environmental Appendix D: Warranty Information Appendix E: Contact Information 37 r The Wireless-G Game Adapter The Wireless-G Game Adapter gives any wired Ethernet-equipped game console wireless connection capabilities. The Game Adapter can be used in two different ways. If you have an existing home wireless network and a cable or DSL Internet connection, the Game Adapter lets your PlayStation2, Xbox or GameCube attach to the network so you can get into online games without running wires to the game room. Or, use a pair of Game Adapters to form a "cable-less cable" between two game consoles for head-to-head gaming -- in the same room, or all the way across the house. It's completely driver-free, so it works on any platform. Since there's no drivers to load, setup is a snap. In some cases, it works right out of the box! If your setup's a little different -- just configure the network settings through your PC's web browser, plug it into your game box, and go. The Wireless-G Game Adapter provides lag-free gaming with communication speeds up to 54Mbps when connected to other Wireless-G devices. It can also connect to Wireless-B (802.11b) devices and networks at 11Mbps. Spend your time gaming, not stringing wires, with the Linksys Wireless-G Game Adapter. Features Compatible with all 802.11b and draft 802.11g compliant devices Operates in the 2.4GHz frequency range for maximum distance Dynamically shifts channels and wireless networks based on signal strength and link quality for maximum availability and reliability of connection Utilizes up to 128 Bit Wired Equivalency Protection (WEP) to ensure security Works with all network-ready game consoles, including Xbox, Playstation 2* and GameCube*
*May require additional Network Adapter Accessory
The Wireless-G Game Adapters LEDs The Game Adapters LEDs display the activity on your network. Power Green. The Power LED will light up when the Game Adapter is powered on. Green. The Ethernet LED will be lit steadily when the Game Adapter is connected to the wired network. The LED will blink when there is wired network traffic.
Chapter 2: Getting to Know the Wireless-G Game Adapter
The Wireless-G Game Adapters Back Panel The Back Panel is where youll connect the Game Adapter and find the Reset button.
Ethernet Reset The Reset button resets the Game Adapter to its factory default settings. The LAN port is where you will connect the Ethernet network cable. The Power port is where you will connect the power adapter.
Wireless-G Green. The Wireless-G LED will be lit steadily when the Game Adapter is connected to the wireless network. The LED will blink when there is wireless network traffic.
Chapter 3: Planning Your Wireless Network
Note: The Game Adapter can be used right out of the box if you are only using it to play head-to-head with another game console. Just plug it in and play. But if you are connecting it to a wireless network, or using it to play over the Internet, you must configure it with your wireless network. Refer to Chapter 5: Setting up the Wireless-G Game Adapter for Network Play for more information. Network Topology A wireless local area network (WLAN) is exactly like a regular local area network (LAN), except that each computer in the WLAN uses a wireless device to connect to the network. Computers in a WLAN share the same frequency channel and SSID, which is an identification name for wireless devices. Ad-Hoc versus Infrastructure Mode Unlike wired networks, wireless networks have two different modes in which they may be set up: infrastructure and ad-hoc. An infrastructure configuration is a WLAN and wired LAN communicating to each other through an access point. An ad-hoc configuration is wireless-equipped computers communicating directly with each other. Choosing between these two modes depends on whether or not the wireless network needs to share data or peripherals with a wired network or not. If the computers on the wireless network need to be accessible by a wired network or need to share a peripheral, such as a printer, with the wired network computers, the wireless network should be set up in Infrastructure mode. The basis of Infrastructure mode centers around an access point, which serves as the main point of communications in a wireless network (see Figure 3-1). Access points transmit data to PCs equipped with wireless network cards, which can roam within a certain radial range of the access point. Multiple access points can be arranged to work in succession to extend the roaming range, and can be set up to communicate with your Ethernet hardware as well. If the wireless network is relatively small and needs to share resources only with the other computers on the wireless network, then the Ad-Hoc mode can be used. Ad-Hoc mode allows computers equipped with wireless transmitters
Figure 3-1 and receivers to communicate directly with each other, eliminating the need for an access point. The drawback of this mode is that in Ad-Hoc mode, wirelessequipped computers are not able to communicate with computers on a wired network. And, of course, communication between the wireless-equipped computers is limited by the distance and interference directly between them. Figure 3-2 shows a wireless bridging scenario using two Wireless-G Game Adapters. Each wireless network is connected to a Wireless-G Game Adapter through a switch. A separate computer is equipped with a wireless PC card and can communicate with both wireless networks as long as it has the same SSID and channel as both wireless networks.
Chapter 4: Fast Setup for Head-toHead Play
Note: These directions are provided for gamers playing Head-to-Head with no setting changes. If you wish to change the Game Adapters settings to match those of your wireless network, you should follow the directions provided in Chapter 5: Setting up the Wireless-G Game Adapter for Network Play. 1. Plug the included Ethernet network cable into the Game Adapters LAN port, as shown in Figure 4-1. 2. Plug the other end of the Ethernet network cable into the RJ-45 port of your game console.
Chapter 5: Setting Up the Wireless-G Game Adapter for Network Play
Connecting the Game Adapter to Your PC 1. Plug the included Ethernet network cable into the Game Adapters LAN port, as shown in Figure 5-1. 2. Plug the other end of the Ethernet network cable into your PCs RJ-45 port.
Figure 4-1 3. Plug the supplied power cable into the Game Adapters Power port, as shown in Figure 4-2. Then, plug the other end into an electrical outlet, preferably a surge protector. 4. Set your game console for multiplayer gaming as usual. Figure 5-1 3. Plug the supplied power cable into the Game Adapters Power port, as shown in Figure 4-2. Then, plug the other end into an electrical outlet, preferably a surge protector. 4. Start your PC.
2. From the next screen, shown in Figure 5-7, select a radio button next to the Easy selections. When setting up Adapter 1, chose the radio button beside Adapter 1. When setting up Adapter 2, chose the radio button beside Adapter 2. When selecting Adapter 2, the Game Adapters IP Address will change as not to conflict with Adapter 1. After making your selection, click Next.
4. Now that the settings have been verified, Easy Setup is complete.
Figure 5-9 Advanced Setup Wizard Configuration for Head-to-Head Play Advanced Setup allows you to modify the Game Adapters settings for Headto-Head Play. 1. From the screen shown in Figure 5-10, select the Head to Head (Console to Console) radio button and click Next.
Figure 5-7 3. Verify the Game Adapters settings from the following screen, shown in Figure 5-8. Then, click Yes to accept these settings.
2. From the next screen, shown in Figure 5-11, select a radio button next to the Advanced (Manual Configuration) selection. Then, click Next to continue.
4. From the next screen, shown in Figure 5-13, enter the IP Settings unique to your network. Then, click Next to continue or Back to return to the previous screen. IP Address - This IP address must be unique to your network. IP Mask - The Game Adapters IP Mask (also known as Subnet Mask) must be the same as your wired networks Subnet Mask. Gateway - Enter the IP address of your networks Gateway. Figure 5-13 5. Confirm your changes to the Game Adapters settings from the following screen, shown in Figure 5-14. Then, click Yes to accept these settings.
Figure 5-11 3. The wireless settings screen will now appear, shown in Figure 5-12. Enter your wireless networks SSID and select the channel at which the network broadcasts its wireless signal. Then, click Next to continue or Back to return to the previous screen.
Figure 5-12 SSID - The SSID is the unique name shared among all devices in your wireless network. The SSID must be identical for all devices in the wireless network. It is case-sensitive and must not exceed 32 alphanumeric characters, which can be any keyboard character. Channel - From the drop-down menu, select the appropriate channel to match your network settings. All devices in your wireless network must use the same channel in order to function correctly.
Figure 7-2 The Utility provides a convenient, web-browser-based way to alter the Game Adapters settings. It offers five main tabs: Setup - Enables you to configure the IP address and wireless settings. Advanced - Lets you change the advanced wired and wireless settings, clone a MAC address onto the Game Adapter, change the password, and restore default settings. Help - Provides explanations of various configuration settings and links to online technical support resources.
WEP - To enable WEP encryption, click the Enable radio button. You should always employ WEP to increase wireless network security. Then click the WEP Key Settings button to configure the WEP settings. To disable WEP encryption, keep the default, Disable.
An acronym for Wired Equivalent Privacy, WEP is an encryption method used to protect your wireless data communications. WEP uses 64-bit or 128-bit keys to provide access control to your network and encryption security for every data transmission. To decode a data transmission, each device in a network must use an identical WEP key. Higher encryption levels offer higher levels of security, but due to the complexity of the encryption, they may decrease network performance. The wireless networks available to the Game Adapter are listed below. Detailed information about the networks is listed on each line. This information includes SSID, MAC Address, Channel, Signal Strength (as a percentage), and Mode. SSID - The network name. To join a wireless network, click the radio button next to the SSID. MAC Address - The MAC address of the networks access point. Channel - The channel setting. Signal Strength (%) - The percentage of wireless signal strength. Mode - The type of wireless standard, network mode, and status of WEP encryption.
Figure 7-3 Note: You may have to refresh this page to see any new settings. Default Transmit Key - Select which WEP key (1-4) will be used when the Game Adapter sends data. Make sure the other wireless-equipped devices are using the same key. WEP Encryption - In order to use WEP encryption, select 64-Bit (10 hex digits) or 128-Bit (26 hex digits) from the drop-down menu. Passphrase - Instead of manually entering WEP keys, you can enter a Passphrase. This Passphrase is used to generate one or more WEP keys. It is case-sensitive and should not be longer than 16 alphanumeric characters. (The Passphrase function is compatible with Linksys wireless products only. If you want to communicate with non-Linksys wireless products, you will need to enter your WEP key(s) manually on the non-Linksys wireless products.) After you enter the Passphrase, click the Generate button to create WEP key(s).
Click the Connect button to connect to the selected network. If your page doesnt automatically refresh itself, then click the Refresh button of your web browser.
Click the WEP Key Settings button from the Setup screen to configure the WEP settings. This will open the WEP Encryption screen. Note: Make sure your WEP key matches the WEP key of the wireless network you want to join. Otherwise, the connection will fail.
Keys 1-4 - If you are not using a Passphrase, then you can enter one or more WEP keys manually. In each key field, manually enter a set of values. (Do not leave a key field blank, and do not enter all zeroes. These are not valid key values.) If you are using 64-bit WEP encryption, then each key must consist of exactly 10 hexadecimal characters in length. If you are using 128-bit WEP encryption, then each key must consist of exactly 26 hexadecimal characters in length. Valid hexadecimal characters are 0-9 and A-F. Click the Apply button to save your changes. If your page doesnt automatically refresh itself, then click the Refresh button of your web browser. Click the Cancel button to cancel your changes. Click the Help button for additional on-screen information. Advanced Use the Advanced Settings screen to customize advanced wired and wireless settings, clone a MAC address onto the Game Adapter, change the password, and restore default settings.
Obtain IP Address automatically (DHCP). If your network assigns IP addresses via DHCP, select this setting. Use the following IP settings. Select this setting if your network uses static IP Addresses: IP Address. The IP address must be unique to your network. We suggest you use the default IP address of 192.168.1.245. This is a private IP address, so there is no need to purchase a separate IP address from your service provider. Verify the address and click the Apply button to save changes. Subnet Mask. The Game Adapters Subnet Mask (or IP Mask) must be the same as your Ethernet network. Verify this is correct and click the Apply button to set it. Gateway. If your network does not have a Gateway, then leave this field blank. Figure 7-4 Note: You may have to refresh this page to see any new settings.
Transmission Rate - The default setting is Auto. The range is from 1 to 54Mbps. The rate of data transmission should be set depending on the speed of your wireless network. You can select from a range of transmission speeds, or you can keep the default setting, Auto, to have the Game Adapter automatically use the fastest possible data rate and negotiate the best possible connection speed between the Game Adapter and another wireless-equipped device.
Mode. Select Mixed and both Wireless-G and Wireless-B computers will be allowed on the network, but the speed will be reduced. Select G-Only for maximum speed, but no Wireless-B users will be allowed on the network. Authentication - The default setting is Open. The choices are Open and Shared. This setting allows the Game Adapter to authenticate communication with the wireless devices in your network. With the Shared Key setting, all wireless devices must have the same WEP keys so that the Game Adapter and the client can authenticate each other and start transmitting data. With the Open System setting, any device can join a network without performing any security check. Cloning Mode - You can clone the MAC address of any network device onto the Game Adapter. To disable MAC address cloning, select Disable. The default setting, Automatic, enables the use of the MAC cloning feature. If you have enabled MAC cloning, then select Auto if you want to clone the MAC address of the device currently connected to the Game Adapters LAN port. The Game Adapter will actively scan for a new MAC address to be cloned whenever you disconnect and re-connect the Game Adapter through its LAN port. Administrative Password - You should always change the password from that set by the factory, which is admin. All users who try to access the Game Adapters Web-based Utility will be prompted for the Game Adapters Password. The new Password must not exceed 12 characters in length and must not include any spaces. Enter the new Password a second time to confirm it. Restore Factory Defaults - Click the Yes radio button to reset all configuration settings to their default values. If you do not want to restore the factory defaults, then keep the default setting, No. Note: Any settings you have saved will be lost when the default settings are restored. Click the Apply button to save your changes. If your page doesnt automatically refresh itself, then click the web browsers Refresh button. Click the Cancel button to cancel your changes. Click the Help button for additional onscreen information.
Appendix B: Glossary
802.11b - One of the IEEE standards for wireless networking hardware. Products that adhere to a specific IEEE standard will work with each other, even if they are manufactured by different companies. The 802.11b standard specifies a maximum data transfer rate of 11Mbps, an operating frequency of 2.4GHz, and WEP encryption for security. 802.11b networks are also referred to as Wi-Fi networks. 802.11g - A proposed, but as yet unratified extension of the IEEE 802.11 standard for wireless networking hardware. The draft 802.11g specifications used by Linksys specify a maximum data transfer rate of 54Mbps using OFDM modulation, an operating frequency of 2.4GHz, backward compatibility with IEEE 802.11b devices, and WEP encryption for security. Adapter - This is a device that adds network functionality to your PC, game console, etc. Ad-hoc Network - An ad-hoc network is a group of computers, each with a wireless adapter, connected as an independent 802.11 wireless LAN. Ad-hoc wireless computers operate on a peer-to-peer basis, communicating directly with each other without the use of an access point. Ad-hoc mode is also referred to as an Independent Basic Service Set or as peer-to-peer mode, and is useful at a departmental scale. Bit - A binary digit. The value - 0 or 1-used in the binary numbering system. Also, the smallest form of data. Broadband - A data-transmission scheme in which multiple signals share the bandwidth of a medium. This allows the transmission of voice, data and video signals over a single medium. Cable television uses broadband techniques to deliver dozens of channels over one cable. Browser - A browser is an application program that provides a way to look at and interact with all the information on the World Wide Web or PC. The word "browser" seems to have originated prior to the Web as a generic term for user interfaces that let you browse text files online. DHCP (Dynamic Host Configuration Protocol) - A protocol that lets network administrators manage centrally and automate the assignment of Internet
Firmware - Code that is written onto read-only memory (ROM) or programmable read-only memory (PROM). Once firmware has been written onto the ROM or PROM, it is retained even when the device is turned off. Gateway - A device that interconnects networks with different, incompatible communications protocols. Hardware - Hardware is the physical aspect of computers, telecommunications, and other information technology devices. The term arose as a way to distinguish the "box" and the electronic circuitry and components of a computer from the program you put in it to make it do things. The program came to be known as the software. IEEE (The Institute of Electrical and Electronics Engineers) - The IEEE describes itself as "the world's largest technical professional society, promoting the development and application of electrotechnology and allied sciences for the benefit of humanity, the advancement of the profession, and the well-being of our members." The IEEE fosters the development of standards that often become national and international standards. The organization publishes a number of journals, has many local chapters, and several large societies in special areas, such as the IEEE Computer Society. IP (Internet Protocol) - The method or protocol by which data is sent from one computer to another on the Internet. It is a standard set of rules, procedures, or conventions relating to the format and timing of data transmission between two computers that they must accept and use to be able to understand each other. IP Address - In the most widely installed level of the Internet Protocol (IP) today, an IP address is a 32-binary digit number that identifies each sender or receiver of information that is sent in packet across the Internet. LAN (Local Area Network) - A group of computers and associated devices that share a common communications line and typically share the resources of a single processor or server within a small geographic area (for example, within an office building). MAC (Media Access Control) Address - A unique number assigned by the manufacturer to any Ethernet networking device, such as a network adapter, that allows the network to identify it at the hardware level.
Network - A system that transmits any combination of voice, video and/or data between users. OFDM - Developed for wireless applications, Orthogonal Frequency Division Multiplexing (OFDM) technology offers superior performance--increased data rates and more reliable transmissions--than previous technologies, such as DSSS. OFDM is a scheme in which numerous signals of different frequencies are combined to form a single signal for transmission on the medium. OFDM works by breaking one high-speed data stream into a number of lowerspeed data streams, which are then transmitted in parallel. Each lower speed stream is used to modulate a subcarrier. Essentially, this creates a multi-carrier transmission by dividing a wide frequency band or channel into a number of narrower frequency bands or sub-channels. OFDM is also used for other applications, including powerline networking. Packet - A unit of data routed between an origin and a destination in a network. Passphrase - Used much like a password, a passphrase simplifies the WEP encryption process by automatically generating the WEP encryption keys for Linksys products. PC Card - A credit-card sized removable module that contains memory, I/O, or a hard disk. Port - A pathway into and out of the computer or a network device. For example, the serial and parallel ports on a personal computer are external sockets for plugging in communications lines, modems and printers. RJ-45 (Registered Jack-45) - A connector similar to a telephone connector that holds up to eight wires, used for connecting Ethernet devices. Roaming - In an infrastructure mode wireless network, this refers to the ability to move out of one access point's range and into another and transparently reassociate and reauthenticate to the new access point. This reassociation and reauthentication should occur without user intervention and ideally without interruption to network connectivity. A typical scenario would be a location with multiple access points, where users can physically relocate from one area to another and easily maintain connectivity. Software - Instructions for the computer. A series of instructions that performs a particular task is called a "program." The two major categories of software are
"system software" and "application software." System software is made up of control programs such as the operating system and database management system (DBMS). Application software is any program that processes data for the user. A common misconception is that software is data. It is not. Software tells the hardware how to process the data. SSID (Service Set IDentifier) - A unique name shared among all points in a wireless network. The SSID must be identical for each point in the wireless network and is case-sensitive. Subnet Mask - The method used for splitting IP networks into a series of subgroups, or subnets. The mask is a binary pattern that is matched up with the IP address to turn part of the host ID address field into a field for subnets. Switch - 1. A data switch connects computing devices to host computers, allowing a large number of devices to share a limited number of ports. 2. A device for making, breaking, or changing the connections in an electrical circuit. Topology - A network's topology is a logical characterization of how the devices on the network are connected and the distances between them. The most common network devices include hubs, switches, routers, and gateways. Most large networks contain several levels of interconnection, the most important of which include edge connections, backbone connections, and wide-area connections. Upgrade - To replace existing software or firmware with a newer version. Upload - To transmit a file over a network. In a communications session, upload means transmit, download means receive. WEP (Wired Equivalent Privacy) - A data privacy mechanism based on a 64bit or 128-bit shared key algorithm, as described in the IEEE 802.11 standard. WLAN (Wireless Local Area Network) - A group of computers and associated devices that communicate with each other wirelessly.
Appendix C: Specifications
Standards Ports Buttons Cabling LEDs Transmit Power Security Features WEP key bits Warranty
IEEE 802.11b, draft 802.11g Power, Ethernet Reset Category 5 Power, Ethernet, Wireless-G 14dBm +/- 1dBm WEP 64, Years
Dimensions Unit Weight Power Certification Operating Temp. Storage Temp.
6.30" x 3.94" x 1.42" (160 mm x 100 mm x 36 mm) 0.44 lbs. (0.2 kg) 5 volt 2.5 Amp FCC, IC-03 32F to 104F (0C to 40C) -4F to 158F (-20C to 70C)
Operating Humidity 10% to 85%, Non-Condensing Storage Humidity
5% to 90%, Non-Condensing
Appendix D: Warranty Information
BE SURE TO HAVE YOUR PROOF OF PURCHASE AND A BARCODE FROM THE PRODUCTS PACKAGING ON HAND WHEN CALLING. RETURN REQUESTS CANNOT BE PROCESSED WITHOUT PROOF OF PURCHASE. IN NO EVENT SHALL LINKSYSS LIABILITY EXCEED THE PRICE PAID FOR THE PRODUCT FROM DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE OF THE PRODUCT, ITS ACCOMPANYING SOFTWARE, OR ITS DOCUMENTATION. LINKSYS DOES NOT OFFER REFUNDS FOR ANY PRODUCT. LINKSYS OFFERS CROSS SHIPMENTS, A FASTER PROCESS FOR PROCESSING AND RECEIVING YOUR REPLACEMENT. LINKSYS PAYS FOR UPS GROUND ONLY. ALL CUSTOMERS LOCATED OUTSIDE OF THE UNITED STATES OF AMERICA AND CANADA SHALL BE HELD RESPONSIBLE FOR SHIPPING AND HANDLING CHARGES. PLEASE CALL LINKSYS FOR MORE DETAILS.
Appendix E: Contact Information
For help with the installation or operation of the Wireless-G Ethernet Bridge, contact Linksys Technical Support at one of the phone numbers or Internet addresses below. Sales Information Technical Support RMA (Return Merchandise Authorization) Issues Fax E-mail Web FTP Site 800-546-5797 (LINKSYS) 800-326-7114 www.linksys.com (or call 949-271-5461) 949-265-6655 email@example.com http://www.linksys.com ftp.linksys.com
http://www.linksys.com Copyright 2003 Linksys, All Rights Reserved.
Instant Wireless Series
Wireless-G Game Adapter
Lag-free head-to-head or Internet gaming, without stringing wires!
he Wireless-G Game Adapter gives any wired Ethernetequipped game console wireless connection capabilities. The Game Adapter can be used in two different ways. If you have an existing home wireless network and a cable or DSL Internet connection, the Game Adapter lets your PlayStation2, Xbox or GameCube attach to the network so you can get into online games without running wires to the game room. Or, use a pair of Game Adapters to form a "cable-less cable" between two game consoles for head-to-head gaming -- in the same room, or all the way across the house. It's completely driver-free, so it works on any platform. Since there's no drivers to load, setup is a snap. In some cases, it works right out of the box! If your setup's a little different -- just configure the network settings through your PC's web browser, plug it into your game box, and go. The Wireless-G Game Adapter provides lag-free gaming with communication speeds up to 54Mbps when connected to other Wireless-G devices. It can also connect to Wireless-B (802.11b) devices and networks at 11Mbps. Spend your time gaming, not stringing wires, with the Linksys Wireless-G Game Adapter.
Instant Wireless Series Wireless-G Game Adapter Model No.: WGA54G
Lag-free head-to-head or Internet gaming at up to 54Mbps, without stringing wires Converts wired-Ethernet-ready game consoles to Wireless-G (draft 802.11g) network connectivity Works without drivers on PlayStation2, Xbox, and GameCube Also connects to Wireless-B (802.11b) networks at 11Mbps
Compatible with all 802.11b and draft 802.11g compliant devices Operates in the 2.4GHz frequency range for maximum distance Dynamically shifts channels and wireless networks based on signal strength and link quality for maximum availability and reliability of connection Utilizes up to 128 Bit Wired Equivalency Protection (WEP) to ensure security Works with all network-ready game consoles, including Xbox, Playstation 2* and GameCube*
*May require additional Network Adapter Accessory
Model Number Standards Ports Buttons Cabling LEDs Transmit Power Security Features WEP key bits Warranty
WGA54G IEEE 802.11b, draft 802.11g Power, Ethernet Reset Category 5 Power, Ethernet, Wireless-G 14dBm +/- 1dBm
Wireless-G Gaming Adapter CD-ROM with User Guide Quick Installation and Registration Card Network Cable Power Adapter
Network-Ready Game Console PC with CD-ROM (For Setup Only)
WEP 64, Years
Wireless Access Point (draft 802.11g or 802.11b compliant) -or Additional Wireless-G Game Adapter
6.30" x 3.94" x 1.42" (160 mm x 100 mm x 36 mm) 0.44 lbs. (0.2 kg) 5 volt 2.5 Amp FCC, IC-03 32F to 104F (0C to 40C) -4F to 158F (-20C to 70C)
Unit Weight Power Certification Operating Temp. Storage Temp.
World Headquarters: 17401 Armstrong Ave. Irvine, CA 92614 USA E-mail: firstname.lastname@example.org email@example.com http://www.linksys.com
Operating Humidity 10% to 85%, Non-Condensing Storage Humidity
5% to 90%, Non-Condensing
Linksys products are available in more than 50 countries, supported by 12 Linksys Regional Offices throughout the world. For a complete list of local Linksys Sales and Technical Support contacts, visit our Worldwide Web Site at www.linksys.com.
The Wireless-G Game Adapter gives any wired Ethernet-equipped game console wireless connection capabilities. The Game Adapter can be used in two different ways. If you have an existing home wireless network and a cable or DSL Internet connection, the Game Adapter lets your PlayStation 2, Xbox or GameCube attach to the network so you can get into online games without running wires to the game room. Or, use a pair of Game Adapters to form a "cable-less cable" between two game consoles for head-to-head gaming - in the same room, or all the way across the house. It's completely driver-free, so it works on any platform. Since there are no drivers to load, setup is a snap. In some cases, it works right out of the box! If your setup's a little different - just configure the network settings through your PC's web browser, plug it into your game box, and go. The Wireless-G Game Adapter provides lag-free gaming with communication speeds up to 54Mbps when connected to other Wireless-G devices. It can also connect to Wireless-B (802.11b) devices and networks at 11Mbps. Spend your time gaming, not stringing wires, with the Linksys Wireless-G Game Adapter.
|Device Type||Network adapter|
|Interface (Bus) Type||Ethernet|
|Data Link Protocol||IEEE 802.11b, IEEE 802.11g|
|Data Transfer Rate||54 Mbps|
|Frequency Band||2.4 GHz|
|Status Indicators||Link activity, power|
|Compliant Standards||IEEE 802.11b, IEEE 802.11g|
|Expansion / Connectivity|
|Connections||1 x network - Ethernet - RJ-45|
|Cables Included||1 x network cable ( external )|
|Encryption Algorithm||128-bit WEP, 64-bit WEP|
|Power Device||Power adapter - external|
|Service & Support||3 years warranty|
|Service & Support Details||Limited warranty - 3 years|
|Min Operating Temperature||32 °F|
|Max Operating Temperature||104 °F|
|Humidity Range Operating||10 - 85%|
|Universal Product Identifiers|
106VR 6130A2 LE32B535 PRO 4600 TAE2000ESD UX-V9RMD GFA-555II C520T Moduline Twin Pulsonic 9595 2300DTN VGN-UX180P BT150 HTS8100 Advantix F350 Xbox 360 42LC46 LS-6100 NN-L564wbepg MM-ZJ9 KX-TGA721FX EP-7 IIE AW2092F-1 Plus Wind TC-14B Sheet KRF-A4030 Kodak Z915 Setup Wizard GP1 50 20 II KVT-827DVD Merlin 3000 RIO Cali Ultimate 30BF Yamaha TD-2 Icom SM-8 4 8 UA46C7000WM Mewam Reference AWT13530W RX15-RX-11 DC-202 V4 MV920 650BD Ad-54 Keyboard Poulan 2150 DNX194H R530-JS07 Bronx MP75 Ip Address Finepix F20 KX-TGA740 Boss NS-2 SPP-A700 KRF-V8060D Setup Software Rx-5060 Coupe Cube-100 Bass KF820G SA-VE356T CCD-TR620E GFA-4402 FAX-L380 Reset EF2H24 Version DSC-T50 SPP-ID910 Manual GT100 CDP-XE500 D1000 AG-6124B Wpa2 Chiba MR-16HD Wireless Game Adapter HX-790 Strike KLV-15SR2 GZ-MC200 Ixus II Samsung D988 TLP 781 IEL9225-RF 08 Monster 1100 SBM20 KG7-raid Networks Nokia E71X Maxxum 9XI LE37R88BD Console FR996-01S C5212 ALL-IN-ONE DMR-BS880 Photosmart 1315 HP 49G- Wiesbaden CD51 GTP-760 Blackberry 7210 Yzea 520 CE117A-S
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101