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Zoom 1202About Zoom 1202
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Manual

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Comments to date: 1. Page 1 of 1. Average Rating:
TechFan 11:51am on Monday, September 6th, 2010 
"This camera takes worse pictures than my 5 year old, 4MP Kodak. The overwhelming majority of my pictures came out blurry, way too dark. "I received this little purple camera from the first offering. I already had a memory card and had no problems with it.

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Documents

doc0

ZOOM STUDIO

Operation Manual
Thank you for selecting the ZOOM STUDIO 1202 (hereafter called The 1202). The 1202 is a sophisticated effect processor with the following features: A total of 512 preset effect programs (32 effects x 16 patterns) makes the unit immediately usable for a wide variety of creative applications. 44.1 kHz sampling frequency assures high performance, ideal for processing sound sources such as guitar, bass, synthesizer, etc. Full stereo configurationa first in this class creates rich, natural reverb sounds. Using the two channels individually is also possible. Please take the time to read this manual carefully, in order to get the most out of your 1202 and to ensure optimum performance and reliability.

Safety Precautions

Please observe the following safety tips and precautions to ensure hazard-free use of the 1202.
Connecting cables and input and output jacks
You should always turn off the power to the 1202 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the 1202.

Power requirements

The 1202 is powered by the supplied AC adapter. Do not use any other kind of AC adapter to prevent malfunction and safety hazards. When using the 1202 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter.
Usage Precautions Electrical interference
The 1202 uses digital circuitry that may cause interference and noise if placed too close to other electrical equipment, such as TV sets and radio receivers. If such problems occur, move the 1202 further away from the affected equipment. Also, when fluorescent lights or devices with built-in motors are close to the 1202, the unit may not function properly.

Environment

Avoid using your 1202 in environments where it will be exposed to: Temperature extremes High humidity or moisture Excessive dust or sand Excessive vibration or shock

Cleaning

Use a soft, dry cloth to clean the 1202. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.

Handling

Since the 1202 is a precision electronic device, avoid applying excessive force to the switches and buttons. Also take care not to drop the unit, and do not subject it to shock or excessive pressure.

Alterations

Never open the case of the 1202 or attempt to modify the product in any way since this can result in damage to the unit.
Please keep this manual in a convenient place for future reference.
Names and Functions of Controls and Connectors

Front Panel

(1) (2) (3) (4) (5) (6)
512 PROGRAMS TRUE STEREO 44.1KHz SAMPLING
INPUT DRY WET MIX LEVEL OUTPUT LOW EQ HIGH

Rear Panel

POWER DC9V 200mA
MODEL 1202 SERIAL NO. ZOOM CORPORATION MADE IN JAPAN FABRIQU AU JAPAN

(1) INPUT control

Serves to adjust the volume of the sound source connected to the input.
NOTE When a compound effect (indicated by a / in the effect name) is selected for bank B, the EQ LOW and EQ HIGH controls affect only the reverb or the echo effect sound.

(7) EFFECT selector

Serves to select the effect type to be used. There are 16 different effect types for bank A and bank B.

(2) LED indicator

When the 1202 is turned on, this indicator lights up in green. If the level of the input signal is too high, the indicator turns red to show that the sound will be distorted. Adjust the INPUT control so that the indicator flashes briefly red on the highest signal peaks.

(8) BANK switch

Serves to select the effect bank A or B.

(9) PATTERN selector

Determines the application pattern of the selected effect. For each effect, 16 different patterns are available.

(3) MIX control

Serves to adjust the level balance between the original sound and the effect sound. When the control is turned fully counterclockwise, only the original sound is heard. When the control is turned fully clockwise, only the effect sound is heard.
(10)EDIT1 control (11)EDIT2 control

These controls serve to adjust the parameters of the currently selected effect. Which parameters can be controlled depends on the selected effect and the selected pattern. (Refer to the supplied preset program list.)

(4) OUTPUT control

Serves to adjust the output signal level.
(5) EQ LOW control (6) EQ HIGH control
These controls serve to adjust the low and high frequency range of the effect signal.

ZOOM STUDIO 1202

Hall Chorus Room Flanger Plate Pitch Vocal Tremolo Ambience ZNR Orche. Cho+Rev Session Fla+Rev Studio Pit+Rev

1(Demo) 8 9

Echo Trem Echo Delay Pit Echo Reverse Fla Echo Power Cho Echo Gate Trem Rev Solo Pit Rev Drum Fla Rev Percus. Cho Rev

A B BANK

1 EDIT 2

EFFECTS

PATTERN

EFFECT ON OFF FS01

R OUTPUT

R INPUT

L MONO

(1) INPUT connector

Serves for connection of the sound source signal from an instrument, mixer send, etc.
NOTE When wishing to use equipment with low output, such as a guitar, electric bass or microphone, a preamplifier or a mixer with an integrated preamplifier must be connected between the equipment and the 1202.

(3) EFFECT OFF connector

By connecting the optional foot switch FS01 to this jack, effects can be switched on and off externally. When OFF is selected, only the original signal is output, and the power LED on the front panel flashes in orange.
(4) POWER (AC adapter) connector
Serves for connection of the supplied AC adapter. Be sure to use only the supplied adapter. When the AC adapter is plugged into an AC outlet, the 1202 will be automatically switched on.

(2) OUTPUT connector

Serves for connection to the return input of the instrument or mixer, or to the playback system.

Specification

Preset Programs: Program Controls: Effect EQ: Level & Mix Controls: Rear I/O: 512 (16 Effects 2 Banks; A/B 16 Patterns) 2 (EDIT 1, EDIT 2) HIGH, LOW INPUT, MIX ( 100% DRY 100% EFFECT), OUTPUT INPUTS (L/MONO, R) ; 10dBm +4dBm / 7k (MONO), 14k (STEREO) OUTPUTS (L, R) ; 10dBm +4dBm / 330 or more EFFECT OFF (with optional foot switch FS01) 2 channels, 16 bit Linear, 44.1kHz, 64 times over sampling 2 channels, 16 bit , 44.1kHz W 482 H 44 D 115 mm 1.4 kg

A/D Conversions: D/A Conversions: Dimensions: Weight:

Setup Examples

1. Connection between instrument and playback system
This example demonstrates the use of the 1202 as an instrument effecter. For a monaural setup, use only the left (L) connector. The MIX control should normally be set to the center position.
Preamplifier, distortion processor, or similar INPUT L/MONO OUTPUT L R Amp Amp
2. Connection in send/return loop of a mixer
This type of connection allows use of the 1202 for any instrument or sound source connected to the mixer. The MIX control should normally be turned fully clockwise.

RETURN 1 L/MONO R LR

SEND 1 SEND 2 SEND 3

OUTPUT RETURN 2

L/MONO
INPUT OUTPUT RETURN 3 L/MONO R LR

INPUT OUTPUT

3. Successive use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used in series, as shown in this example. It is also possible to insert an external effecter between the first and second effect.
Preamplifier, distortion processor, or similar

INPUT L/MONO

OUTPUT R
4. Parallel use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used separately, as shown in this example.

INPUT L/MONO R

OUTPUT L R

Keyboard Amp

Guitar Amp

ZOOM CORPORATION

2-10-2 Miyanishicho Fuchu-shi, Tokyo 183 Japan Tel: (0423) 69-7111. Fax: (0423) 69-7115.
Printed in Japan 1202-5000

BANK A

Effects Description Simulates a medium-sized concert hall Simulates an acoustically dead space such as a rehearsal studio

EFFECT PROGRAM LIST

Patterns Pattern 216: Variations with different reverb time 1: 2.2Sec/216: 1.03.8Sec Pattern 216: Variations with different reverb time 1: 0.7Sec/216: 0.53.3Sec Pattern 216: Variations with different reverb time 1: 4.2Sec/216: 3.09.0Sec Pattern 216: Variations with different reverb time 1: 4.5Sec/216: 1.74.5Sec Pattern 216: Variations with different reverb time 1: 1.2Sec/216: 0.63.4Sec Pattern 216: Variations with different reverb time 1: 1.5Sec/216: 0.53.3Sec Pattern 216: Variations with different reverb time 1: 1.0Sec/216: 0.63.4Sec Pattern 216: Variations with different reverb time 1: 0.9Sec/216: 0.53.3Sec EDIT 1 EDIT 2

1. Hall

Diffusion

Attack

2. Room

High Cut

3. Plate

Reverb with rich bass

Pre Delay 0 100mS

High Mpy

4. Vocal
Reverb for adding depth and suppleness, to vocals

5. Ambience

Reverb for brightening up the sound and adding depth Reverb with very wide sound stage and distinct body

High Damp

Density

6. Orche.

7. Session
Simulates a small, acoustically live room Simulates a large studio with high ceiling

8. Studio

* For each effect, pattern 1 is called DEMO (standard setting).

[EDIT 1/2 Parameters]

Diffusion: Attack: High Cut: Pre Delay: High Mpy: High Damp: Density: Adjusts the reverb spread. Stresses the reverb attack. Attenuates the high frequency components in the reverb. Adjusts the interval between the original sound and the reverb. Adjusts the duration of high-frequency reverb components. Adjusts the speed with which the high-frequency reverb components are attenuated. Adjusts the reverb density.

Effects Description

Patterns EDIT 1 EDIT 2

9. Percus.

Pattern 216: Variations with Conventional type reverb suitable different reverb time for all kinds of percussion 1: 1.8Sec/216: 0.63.4Sec Reverb suitable for adding body to snare drums Pattern 216: Variations with different reverb time 1: 1.7Sec/216: 0.53.3Sec Pattern 216: Variations with different gate time 1: 3.5Sec/216: 2.355Sec Pattern 216: Variations with different gate time 1: 448mS/216: 881,152mS Pattern 216: Variations with different gate time 1: 312mS/216: 881,152mS Pattern 216: Variations with different gate time 1: 858mS/216: 881,152mS

10. Drums

11. Solo
Reverb with pronounced predelay, ideal for reed solos

12. Gate

Intense gate type reverb

Gate Threshold

13. Power
Gate type reverb for creating a heavy sound Effect similar to a tape recorder running backwards

14. Reverse

15. Delay
Pattern 28: Variations with different feedback time. The delay time variation range is 0.4 to 180 mS. Long delay up to 740 ms, with cross-feedback between L and R. Pattern 916: Variations with Use EDIT 1/2 to adjust L/R delay different feedback time. The delay time variation range is time. 11 to 370 mS. L: 185mS 1: R: 173mS Pattern 28: Variations with different feedback time. The delay time variation range is 0.4 to 180 mS. Fully discrete two-channel echo. Pattern 916: Variations with Use EDIT 1/2 to adjust L/R delay different feedback time. time. The delay time variation range is 11 to 370 mS. L: 173mS 1: R: 185mS

Delay Time 1 0.4 180mS OR 11 370mS
Delay Time 2 0.4 180mS OR 11 370mS

16. Echo

Gate Threshold: Adjusts the gate threshold. Delay Time 1/2: Adjusts the interval between the original sound and delay sound, and between delay components.

BANK B

Effects Description Chorus with a total of six voices for L and R
Patterns Pattern 216: Variations with different modulation depth Pattern 216: Variations with different modulation rate 1: 0.76Hz/216: 0.11.9Hz Patterns 28 are negative pitch shift variations, and patterns 1016 are positive pitch shift variations. Pattern 9 is a detune effect. 1: +10Cents Pattern 216: Variations with different modulation rate 1: 2.54Hz /216: 0.145.24Hz EDIT 1 EDIT 2

17. Chorus

Mod Delay

Mod Freq 0.13 1.39Hz

18. Flanger
Flanger with wide sweep range

Mod Depth

Mod F/B

19. Pitch

Pitch shifter with a range of up to one octave up or down. When changing the pattern, the pitch is shifted along the major scale (*see right page illustration). Tremolo with delay and opposite phase for L/R

Semi Tone Shift

Detune Width Pattern2 8: 0 +13Cent Pattern1, 1016: 0 -7Cent

20. Tremolo

Delay Time 11 370mS

Delay F/B

21. ZNR
Pattern 216: Variations with Zoom noise reduction. Use EDIT different threshold. Select the 1/2 to adjust the L and R depth of pattern which yields the best noise the effect. reduction. Serial connection of chorus and reverb Serial connection of flanger and reverb Pattern 216: Variations with different modulation depth 1: Rev Time = 1.9Sec Pattern 216: Variations with different modulation rate 1: 0.22Hz, Rev Time = 3.1Sec Patterns 28 are negative pitch shift variations, and patterns 1016 are positive pitch shift variations. Pattern 9 is a detune effect. 1: -10Cents, Rev Time = 2.7Sec

Depth-L

Depth-R

22. Cho+Rev

Rev Time 0.5 3.3Sec

Rev Mix

23. Fla+Rev

24. Pit+Rev

Serial connection of pitch shifter and reverb. When changing the pattern, the pitch is shifted along the major scale.
* For each effect, pattern 1 is called DEMO (standard setting). [EDIT 1/2 Parameters] Adjusts the delay until the start of modulation. Mod Delay: Adjusts the modulation rate. Mod Freq: Adjusts the modulation depth. Mod Depth: Adjusts the modulation feedback amount. Mod F/B: Semi Tone Shift: Adjusts the pitch in semitone steps. Pitch fine adjustment. Pitch moves in different directions for left and right channels. Detune Width: Adjusts the interval between the original sound and delay sound, and between delay components. Delay Time: Adjusts the delay feedback amount. Delay F/B: Adjusts the depth of the ZNR effect. Depth L/R: Adjusts the reverb time. Rev Time: Controls the volume of the reverb sound only. Rev Mix:

Effects Description Parallel effect with chorus in the left channel and reverb in the right channel Parallel effect with flanger in the left channel and reverb in the right channel
Patterns Pattern 216: Variations with different modulation depth 1: Rev Time = 1.7Sec Pattern 216: Variations with different modulation rate 1: 0.76Hz, Rev Time = 2.7Sec Patterns 28 are negative pitch shift variations, and patterns 1016 are positive pitch shift variations. Pattern 9 is a detune effect. 1: +7Semi Tone, Rev Time = 1.9Sec EDIT 1 EDIT 2

25. Cho/Rev

26. Fla/Rev

27. Pit/Rev

Parallel effect with pitch shifter in the left channel and reverb in the right channel

28. Trem/Rev

Parallel effect with tremolo in the Pattern 216: Variations with different modulation rate left channel and reverb in the 1: 3.5Hz, Rev Time = 0.7Sec right channel Parallel effect with chorus in the left channel and echo in the right channel Parallel effect with flanger in the left channel and echo in the right channel Pattern 216: Variations with different modulation depth 1: Delay Time = 185mS Pattern 216: Variations with different modulation rate 1: 0.27Hz, DLY Time = 126mS

29. Cho/Echo

Echo Mix

30. Fla/Echo

31. Pit/Echo
Patterns 28 are negative pitch shift variations, and patterns 1016 Parallel effect with pitch shifter are positive pitch shift variations. in the left channel and echo in the Pattern 9 is a detune effect. right channel 1: -5Semi Tone, DLY Time = 150mS Parallel effect with tremolo in the Pattern 216: Variations with left channel and echo in the right different modulation rate 1: 4.62Hz, DLY Time = 161mS channel

32. Trem/Echo

Echo Mix: Controls the volume of the echo sound only. * Pitch Shift Intervals
Pattern = 12 detune 15 16

DRY / Input Notes

w w w w w w w w w w w w w w w &

EDIT 1

WET / Shifted Notes Pattern = DRY / Input Notes
b b n w w w w # # w w w b w b w n w b w w w w w & # # #

12 detune

WET / Shifted Notes
Printed in Japan 1202-5100

ZOOM STUDIO

Front Panel
512 PROGRAMS TRUE STEREO 44.1KHz SAMPLING
INPUT DRY WET MIX LEVEL OUTPUT LOW EQ HIGH

Rear Panel

POWER DC9V 200mA
MODEL 1202 SERIAL NO. ZOOM CORPORATION MADE IN JAPAN FABRIQU AU JAPAN

ZOOM STUDIO 1202

Hall Chorus Room Flanger Plate Pitch Vocal Tremolo Ambience ZNR Orche. Cho+Rev Session Fla+Rev Studio Pit+Rev

1(Demo) 8 9

Echo Trem Echo Delay Pit Echo Reverse Fla Echo Power Cho Echo Gate Trem Rev Solo Pit Rev Drum Fla Rev Percus. Cho Rev

A B BANK

1 EDIT 2

EFFECTS

PATTERN

EFFECT ON OFF FS01

R OUTPUT

R INPUT

L MONO

INPUT L/MONO

OUTPUT L R

RETURN 1 L/MONO R LR

SEND 1 SEND 2 SEND 3

OUTPUT RETURN 2

L/MONO
INPUT OUTPUT RETURN 3 L/MONO R LR

INPUT OUTPUT

OUTPUT R

INPUT L/MONO R

Keyboard Amp

Guitar Amp

Printed in Japan 1202-5010

BANK A

EFFECT PROGRAM LIST

EDIT 2

1. Hall

Diffusion

Attack

2. Room

High Cut

3. Plate

Pre Delay 0 100mS

High Mpy

4. Vocal

5. Ambience

High Damp

Density

6. Orche.

7. Session

8. Studio

9. Percus.

10. Drums

11. Solo

12. Gate

Gate Threshold

13. Power

14. Reverse

15. Delay
Delay Time 1 0.4 180mS 11 370mS
Delay Time 2 0.4 180mS 11 370mS

16. Echo

BANK B
17. Chorus Mod Delay Mod Freq 0.13 1.39Hz

18. Flanger

Mod Depth

Mod F/B

19. Pitch

Semi Tone Shift

Detune Width Pattern0 13Cent Pattern1, 0 7Cent

20. Tremolo

Delay Time 11 370mS

Delay F/B

21. ZNR

Depth-L

Depth-R

22. Cho+Rev

Rev Time 0.5 3.3Sec

Rev Mix

23. Fla+Rev

24. Pit+Rev

Effects Description Parallel effect with chorus in the left channel and reverb in the right channel Parallel effect with flanger in the left channel and reverb in the right channel
Patterns Pattern 216: Variations with different modulation depth 1: Rev Time = 1.7Sec Pattern 216: Variations with different modulation rate 1: 0.76Hz, Rev Time = 2.7Sec Patterns 28 are negative pitch shift variations, and patterns 1016 are positive pitch shift variations. Pattern 9 is a detune effect. 1: +7Semi Tone, Rev Time = 1.9Sec EDIT 1 EDIT 2

25. Cho/Rev

26. Fla/Rev

27. Pit/Rev

Parallel effect with pitch shifter in the left channel and reverb in the right channel

28. Trem/Rev

Parallel effect with tremolo in the Pattern 216: Variations with different modulation rate left channel and reverb in the 1: 3.5Hz, Rev Time = 0.7Sec right channel Parallel effect with chorus in the left channel and echo in the right channel Parallel effect with flanger in the left channel and echo in the right channel Pattern 216: Variations with different modulation depth 1: Delay Time = 185mS Pattern 216: Variations with different modulation rate 1: 0.27Hz, DLY Time = 126mS

29. Cho/Echo

Echo Mix

30. Fla/Echo

31. Pit/Echo
Patterns 28 are negative pitch shift variations, and patterns 1016 Parallel effect with pitch shifter are positive pitch shift variations. in the left channel and echo in the Pattern 9 is a detune effect. right channel 1: -5Semi Tone, DLY Time = 150mS Parallel effect with tremolo in the Pattern 216: Variations with left channel and echo in the right different modulation rate 1: 4.62Hz, DLY Time = 161mS channel

32. Trem/Echo

* For each effect, pattern 1 is called DEMO (standard setting).

[EDIT 1/2 Parameters]

Echo Mix: Controls the volume of the echo sound only. * Pitch Shift Intervals
Pattern = 12 detune 15 16

DRY / Input Notes

w w w w w w w w w w w w w w w &

EDIT 1

WET / Shifted Notes Pattern = DRY / Input Notes
b b n w w w w # # w w w b w b w n w b w w w w w & # # #

12 detune

WET / Shifted Notes
Printed in Japan 1202-5110

 

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