Antares Auto-tune EVO
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Antares Auto Tune Evo Native Audio Plug inAuto-Tune Evo from Antares is a plug-in for Native systems running on Mac or Windows computers that corrects intonation problems in vocals or solo instruments in real time without distortion or artifacts while preserving all of the expressive details of the source material. The updated plug-in now contains a further enhanced pitch detection algorithm that is especially useful when dealing with performances that exhibit marginal quality audio such as noisy or poorly isolated tracks. The interface... Read more
Details
Brand: Antares
Part Number: 24006
UPC: 692075240063
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
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Antares Auto-tune EVO
Video review
Antares Auto Tune Evo Welcome to Auto Tune Evo Part One
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controls at the top of the interface. They do not affect the computations of the Graphical Mode in any way. They are merely a reference to guide you in setting the target pitches. Graphical Mode also includes the Envelope Graph, which displays the amplitude (loudness) envelope of the sound whose pitch is shown in the Pitch Graph. The horizontal scale of this graph will either 1) show the envelope of the entire extent of the pitch-detected sound or 2) align with the horizontal scale and position of the Pitch Graph above it. To define the desired pitches, Graphical Mode provides three different Pitch Correction Objects: Lines, Curves and Notes. You can draw desired target pitches using the Line and Curve drawing tools, selectively modify the existing pitch contours using the Make Curve function, or use Auto-Tune Evos new Note Objects to display and modify the pitch of each individual target note. The different Objects can be freely intermixed on a track to accomplish different tasks, or just to allow you to work in whichever way feels easiest. Complete image scaling and scrolling controls are provided, along with a selection of graphical tools which allow easy editing, including cut, copy and paste functions. Given the power of the tools, there is a huge variety of possible Graphical Mode workflows, but the basic steps you will typically perform in Graphical Mode are:
and adjust each objects Retune Speed for the desired effect. If desired, set a transposition interval, engage formant correction, or modify vocal character with the Throat Length control. Play back the track. The pitch will be corrected or shifted as specified.
Pitch Shifting, Formant Correction and Throat Modeling
Entirely new to Auto-Tune Evo are the Pitch Shifting, Formant Correction, and Throat Modeling functions located in the common control area and available in both Automatic and Graphical Modes. Pitch Shifting In addition to any pitch correction applied by either Automatic or Graphical Mode, Auto-Tune Evo provides a Transpose function that lets you shift the overall pitch of your performance over a two octave range (+/- an octave), selectable in precise semitone increments. In Automatic Mode, this transposition is accomplished in real time. In Graphical Mode, this function does not affect the Pitch Edit Display. It provides overall transposition after any pitch shifting accomplished with the graphical editing tools. Although you can also accomplish overall transposition in Graphical Mode by selecting all the correction objects in your track and manually moving them up or down, in most cases, using the Transpose function will provide superior results. Formant Correction A sounds formants are the combined acoustic resonances that result from the physical structure of whatever is producing the sound. In the case of a human voice, air from your lungs is forced through your vocal chords, causing them to vibrate. From there, the voice is propagated through the throat, the mouth and out through the lips. It is the shape of these structures that create the resonant characteristics that define your unique vocal identity.
Note: This control is only active when Formant Correction is engaged. When Formant Correction is not engaged, this control is disabled (grayed out). Since Formant Correction is not available in the TDM versions of Auto-Tune Evo, Throat Length is also not available in the TDM versions. If
The default Scale Detune setting is 0 cents. Double-clicking or Command (Mac)/Control (PC) clicking the Scale Detune knob will reset it to that value. Transpose In addition to any pitch correction applied by either Automatic or Graphical Mode, the Transpose control lets you shift the overall pitch of your performance over a two octave range (+/- one octave), selectable in precise semitone increments. In Automatic Mode, this transposition is accomplished in real time. In Graphical Mode, this function does not affect the Pitch Edit Display. It provides overall transposition on top of any pitch shifting accomplished with the graphical editing tools. As noted above, although you can also accomplish overall transposition in Graphical Mode by selecting all the correction objects in your track and manually moving them up
you wish to use the Throat Length function on a TDM system, be sure to select the RTAS version of Auto-Tune Evo. In addition to simply changing vocal timbre, increasing throat length is useful when the original performance is female and you want to transpose it down and have it sound more male. Conversely, decreasing throat length is useful when the original input is male and you want to transpose it up and have it sound female or childlike.
Note: While this control gives you the ability to radically change the throat length, keep in mind that the variation in the length of human vocal tracts is rarely more than about 20% in either direction. If you are looking for a realistic vocal characteristic, start with modest settings of this control. More extreme settings can produce dramatic results, but probably not what anyone would call realistic.
Formant Correction Click the Formant button to toggle Auto-Tune Evos formant correction function on and off. The button will turn blue when formant correction is active and will be pale gray when it is inactive. Engaging Auto-Tune Evos Formant Correction prevents the shifting of a voices resonant frequencies to ensure that its vocal characteristics are preserved over the pitch shift range. (For a more complete explanation of formant correction, refer to the Pitch Shifting and Formant Correction section in Chapter 2.)
The following functions are available for assignment: Control Toggles Graphic Tools Snap To Note Line Auto-Scroll Curve Show Lanes Note Track Pitch Arrow Display Time Indicator Scissors Zoom Correction Objects I-Beam Make Curves Hand Scroll Import Auto Make Notes Edit Functions Clear All Other Controls Undo Nudge Up Redo Nudge Down Select All Zoom In Horizontal Cut Zoom Out Horizontal Copy Zoom In Vertical Paste Zoom Out Vertical Retune Speed Faster Retune Speed Slower
WINDOW SIZE (VST and Audio Units versions only): Since some hosts and/or plug-in formats do not support real-time plug-in window resizing (i.e., dragging on the corner of the window), the Window Size controls allow you to select among three preset sizes or specify a custom size of your choice.
The preset sizes (measured in pixels) are: Normal: 850 wide by 600 high Wide: 1600 wide by 600 high Large: 1600 wide by 1100 high Clicking any of the Preset buttons will enter those dimensions in the Width and Height data entry fields. To enter a custom size, simply click in the desired field and enter the value of your choice. The new size will take affect when you click the Save button.
KEY BINDINGS The Key Bindings section allows you to assign your most commonly used Graphical Mode tools and controls to the 10 number keys that appear above the letter keys on the QWERTY portion of your keyboard.
Note: Some hosts do not support immediate resizing of an open plugin window. If yours in one of those, after clicking Save, you will have to close the Auto-Tune Evo window and reopen it to have the size change take affect.
Automatic Mode Controls
Pitch Correction Functions
Retune Speed Retune Speed controls how rapidly the pitch correction is applied to the incoming sound. The units are milliseconds. A value of zero will cause instantaneous changes from one tone to another and will completely suppress a vibrato (note that any related volume changes will remain). Values from 10 to 50 are typical for vocals (unless youre going for the now-infamous Auto-Tune Vocal Effect, in which case use 0). Larger values let through more vibrato and other interpretative pitch gestures but also slow down how rapidly pitch corrections are made. Although the above suggestions can be used as starting points, finding the correct Retune Speed setting for a particular performance is largely a matter of trial-and-error and depends on such attributes as song tempo, note duration and vocal style, among others. As always, let your ears be your guide. The default Retune Speed value is 20. Doubleclicking or Command (Mac)/Control (PC) clicking the Retune Speed knob will reset it to that value. Humanize One tuning situation that can be problematic is a performance that includes both very short notes and longer sustained notes. The problem is that in order to get the short notes in tune, youd have to set a fast Retune Speed, which would then make any sustained notes sound unnaturally static. Luckily, the Humanize easily solves this problem. The Humanize function differentiates between short and sustained notes and lets you apply
resizing is supported in all current versions of Pro Tools LE and HD, neither the RTAS nor TDM versions of AutoTune Evo include (or need) the Window Size controls. default box is checked, any changes you make to the various Options settings are saved as defaults for all future instances of Auto-Tune Evo. If you want to make a temporary change to an Option setting for a particular track, but want to retain the previous default for future instances, uncheck the Save as default box before clicking the Save button. Your modified value will take effect in the current instance of AutoTune Evo, but future instances will revert to the previously saved value. Bypass Auto-Tune Evo does not include a dedicated Bypass control as that function is typically provided by the host applications plug-in interface.
SAVE AS DEFAULT: When the Save as
Another Note: Since real-time
a slower Retune Speed just to the sustained notes. Thus, the short notes are in tune and the sustained notes still allow the natural variations of the original performance. Heres how it works: Start by setting Humanize to 0 and adjusting the Retune Speed until the shortest problem notes in the performance are in tune. At this point, any sustained notes may sound unnaturally static. If so, start advancing the Humanize control. The higher the Humanize setting, the more the Retune Speed is slowed for sustained notes. The goal is to find the point where the sustained notes are also in tune and just enough of the natural variation in the performance is present in the sustained notes to sound natural and realistic. (If you set Humanize too high, any problem sustained notes may not be fully corrected.) This is one of those settings where you have to let your ears be your guide. The optimum Humanize setting for any particular performance will depend on the performance style, the other Automatic Mode settings and the specific effect you desire. The default Humanize setting is 0. Doubleclicking or Command (Mac)/Control (PC) clicking the Humanize knob will reset it to that value. Natural Vibrato The Natural Vibrato function allows real-time modification (either increase or decrease) of the depth of any vibrato present in the input audio while preserving the original shape and character of the vibrato. This function uses the same Stochastic Optimal Linear Estimation Theory as the Targeting Ignores Vibrato function (described below) to differentiate between vibrato and intended pitch changes, adjusting the vibrato depth while leaving intended pitch changes intact.
NOTE: The vibrato is re-started every time Auto-Tune Evo matches the incoming pitch to a different scale tone. Also, the vibrato is applied after the effects of the Retune Speed control. Hence, even with a slow retune value of 50, a square wave vibrato will make instantaneous changes in pitch.
ANOTHER NOTE: As mentioned above, although we perceive vibrato primarily as a variation in pitch, in most cases there is also matching (though more subtle) variations in amplitude and timbre. Setting Auto-Tune Evos Retune Speed to 0 will remove an existing vibratos pitch variation, but the amplitude and timbral variation will remain. If you then apply a new vibrato using AutoTune Evos Create Vibrato section, the results may be less than convincing. Auto-Tune Evos Vibrato section is more often useful for adding a vibrato to an input that originally had none, or for various special effects. YET ANOTHER NOTE: The Create Vibrato controls function completely independently of the Natural Vibrato function. Changes in that function have no direct effect on the depth of any vibrato resulting from the Create Vibrato controls. However, since both functions can operate simultaneously, they can interact in ways that may or may not be useful, depending on your intent. In most cases, you should probably use one or the other.
The Pitch Change Meter The Pitch Change Indicator shows you how much the pitch is being changed, measured in cents (100 cents = one semitone). For example, if the indicator bar has moved to the left to -50, it indicates that the input pitch is 50 cents too sharp and Auto-Tune Evo is lowering the pitch by 50 cents to bring the input back to the desired pitch.
Hold Button Clicking and holding the word Hold while Auto-Tune Evo is processing audio will freeze both the Pitch Change Amount Indicator and the blue Detected Pitch indication on the virtual keyboard for as long as you hold down the mouse button. This is useful for figuring out exactly whats going on with a particular note in a performance that would otherwise pass too quickly to see.
Graphical Mode Controls
NOTE: As the various host developers are constantly updating their applications functionality, it may be necessary to update to the latest version of your host to use Host Clock Mode. NOTE: Some hosts that require
In addition, we are working with host developers to ensure that as many as possible provide valid clock info, so even if yours doesnt now, it may well add that capability in a future version. (And if it doesnt now, you might want to drop the developers an email and let them know youd like it to.) Sample Rate Display This display indicates the sample rate of the current audio file as reported to Auto-Tune Evo by the host application.
NOTE: Auto-Tune Evo is high sample rate compatible. If your host application and audio hardware are capable of dealing with up to 192 kHz files (96 KHz files in Pro Tools HD Accel systems), Auto-Tune Evo will process them correctly. However, its important to remember that high sample rate files require substantially more DSP power than 44.1 kHz and 48 kHz files, so the number of possible simultaneous Auto-Tune Evo instantiations will be decreased.
external A/D converters with independently selectable sample rates, it can be possible to establish a mismatch between the actual conversion sample rate and what the host application thinks is the sample rate. If this happens, Auto-Tune Evo will appear to be correcting pitch to the wrong key. If this appears to be happening, check to be sure that your converter sample rate and your host application sample rate (as displayed by AutoTune Evo) match.
ANOTHER NOTE: If you are using
Pitch Tracking and Correction Objects
Track Pitch The Track Pitch function is used to detect the pitch of the audio to be processed so that it can be displayed on the Pitch Graph Display. Locate the desired audio and press the Track Pitch button. (If you are using Auto-Tune Evos Internal clock (see below) you may (depending on your host) need to click the Reset button to reset the clock position to 00:00:0.) The Track Pitch button will flash blue and red to indicate that Auto-Tune is in Track Pitch mode. Next, start playback of the audio. A graphic representation of the pitch will be drawn to the display as the audio plays. When all of the audio you want to correct has played, stop playback. Note that Auto-Tune will remain in Track Pitch mode (the button will continue to flash). If you are using the Host Clock and want to track the pitch of audio elsewhere in your track, simply use your hosts transport controls to move to that audio and start playback again. Auto-Tune will continue tracking pitch at that point. When you have tracked all of the audio you want to correct, click the Track Pitch button again. You will exit Track Pitch mode and, if you have AutoScroll enabled (as described in the Pitch Graph Display section below), the Pitch Graph will automatically scale in such a way as to include all of the tracked audio. If you have not enabled Auto-Scroll, no scaling will occur.
YET ANOTHER NOTE: Remember that ANOTHER NOTE: Whenever you NOTE: If a range of time has been
Import Auto The Import Auto button is enabled whenever there is any red input pitch contour data present in the Pitch Graph (whether it is displayed in the current Pitch Graph view or not). Pressing the Import Auto button causes blue target pitch contour objects (curves for short) to be created from the red input pitch contour data. The blue curve(s) created by the Import Auto function is a precise representation of the pitch correction that would result from processing the tracked input pitch through the current settings of Auto-Tune Evos Automatic Mode. In addition to the Key and Scale selections, the Retune Speed, and any Scale Detune, it reflects the Automatic Modes Edit Scale settings, Targeting Ignores Vibrato mode (if selected), and Humanize, Natural Vibrato and Create Vibrato settings. As described above for Make Curve, green output pitch curves are also created that represent the exact pitches output at the currently selected Retune Speed.
NOTE: If a range of time has been selected by using the I-Beam Tool, the Import Auto button works only in the selected time range. Otherwise it works on all red pitch data.
by Import Auto will initially be assigned the same default Curves Retune Speed as those created with Make Curve. In fact, pretty much everything we said about the Make Curve function above is equally applicable to the Import Auto function. Once you have used the Import Auto function to create a blue target pitch curve, setting the Graphical Mode Retune Speed to 0 (or having set the default Curves Retune Speed to 0) will result in exactly the same output as you would have gotten by processing the audio through Automatic Mode. Alternatively, you can adjust the Retune Speed for all or selected correction curve segments, or further edit the blue curve using any of the Graphical Mode tools to get precisely the effect you want.
ANOTHER NOTE: The curves created
If you arent satisfied with the results of the Import Auto function, simply switch to Automatic Mode, modify any of the settings as desired, and then return to Graphical Mode and click Import Auto again.
NOTE: In addition to its use as a Graphical Mode correction tool, the Import Auto function can also be used to provide an informative visual representation of the results of Automatic Mode settings. If there are times when youd prefer to use Automatic Mode, but cant quite zero in on the ideal settings, examining the results of various settings with the Import Auto function can give you a visual picture of exactly whats going on. This will often make it readily apparent which Automatic Mode settings need to be changed to give your desired results.
As you select slower Retune Speeds, the output progressively reflects the shape and position of the original tracked input pitch. This is much easier to understand visually than to describe. Simply zoom in on a Note and adjust its Retune Speed over its entire range. You will see the green output curve change in real time and all will be clear. while all new Notes are created with the default Notes Retune Speed set in the Options dialog, you can then select individual Notes (or cut up single Notes to create multiple Notes) and assigned a custom Retune Speed to each one. Once created, Note objects can be dragged up or down to change their pitch, can have their beginning and/or end positions moved forward or backward, or can be cut into multiple shorter Notes for individual processing. Check out the tutorial in Chapter 4 for an example of working with Notes. Number of Note Objects When Auto-Tune Evo analyzes the input pitch for the purpose of creating Note objects, it must make decisions about what constitutes notes and what constitutes transitions between notes as well as differentiating between a single note with wide vibrato and a series of separate notes of alternating pitch. Often, the right choice depends on the style and technique of a specific performance. The Number of Note Objects control lets you give Auto-Tune Evo some guidance in making these decisions.
NOTE: This function is only available when some tracked audio has been selected with the I-Beam tool. If no audio is selected, the knob will not become active. Once some audio is selected, the knob will become active. To set the Number of Note Objects value for all tracked audio, double-click the I-Beam tool in the Pitch or Envelope Display to highlight the range of all tracked audio. ANOTHER NOTE: Remember that
Number of Note Objects in a range where you have already performed some pitch correction will regenerate new Note objects and replace any correction objects that were previously in that range. As a result, adjusting the Number of Note Objects value should be the first action you take before proceeding with any pitch correction or Note or Curve-based pitch shifting. If not, frustration is almost guaranteed to ensue. When Number of Note Objects is set to the Less end of its range: Small variations in pitch are treated as a single Note. Large cyclical variations in pitch are seen as vibrato and treated as a single Note. A gradual pitch change is seen as a transition between notes and no Note objects are created for it. When Number of Note Objects is set to the More end of its range:
IMPORTANT NOTE: Adjusting the
Small variations in pitch are treated as separate Notes. Large cyclical variations in pitch are seen as individual notes that alternate between the central pitch and the upper and lower adjacent pitches and separate Notes are created for each pitch. A gradual pitch change is seen as a glissando and multiple successive Notes are created for it. As you might imagine, when Number of Note Objects is set to intermediate values, the results fall somewhere between these two extremes.
NOTE: The MIDI functions look only
Tutorial 5: Transpose and Formant Control
This tutorial will demonstrate Auto-Tune Evos pitch shifting, formant correction and throat modeling capabilities. It will make use of the same audio file used in the previous tutorial. Begin the tutorial by doing the following: 1.Load or import the audio file somewhere into a track of your host program. 2.Set up Auto-Tune Evo to be an insert effect on that track. (If you are using a Pro Tools HD system, use the RTAS version of the plug-in.) 3.Set the Key to G and the scale to Major. Set the Retune Speed knob to 27. 4.Play the audio file. Note that these settings do a pretty good job of correcting the most obvious problems in the performance. 5.Set the Transpose control to 6 (a perfect fifth up). Check to be sure that Formant is off. 6.Play the audio file and listen to the quality of the voice. Since the formants are being shifted with the pitch, you will hear the familiar chipmunk effect. 7.Click the Format button to turn on formant correction. Set the Throat Length to 120. 8.Play the audio file again and note the difference. 9.Play the audio file again while adjusting the Throat Length control to hear the effect of changing the modeled vocal tract. 0.Repeat steps 5 through 9 with different 1 settings of the Transpose control.
Tutorial 6: Graphical Mode Basics
This tutorial will introduce you to the basic Graphical Mode functions, again using the A2A3-A2 sweep file from Tutorial 1. Begin the tutorial by doing the following: 1.Load or import A2-A3-A2 sweep into a track of your host program. Play the track so that you are familiar with the original audio. 2.Set up Auto-Tune Evo to be an insert effect on that track. 3.Set Auto-Tune Evo to Graphical Mode. 4.Set the Key to A and the Scale to Major. 5.Click the Track Pitch button. 6.Play the sweep signal through Auto-Tune Evo. A red curve representing the pitch contour of the signal will be drawn to the screen as the file plays. 7.Stop playback and click the Track Pitch button again to stop the tracking function. To continue: 1.Select the Magnifying Glass tool and drag out a box on the Pitch Graph that encloses the red curve. The result will be something like the following: 3.Set the Retune Speed to 0 and observe the green output curve. Play back the sound to hear the effect. 4.Select the Curve tool and create a curve similar to the one shown below. Click and hold the mouse button and drag to draw the curve. When done, release the mouse button. To erase the last point entered, press <delete> on the keyboard (you can press <delete> repeatedly to erase back to the first anchor point). When done, double-click the last point or press <esc> on the keyboard. A green output curve will appear reflecting the current default Line Retune Speed.
WINDOW SIZE (VST and Audio Units versions only) Since some hosts and/or plug-in formats do not support real-time plug-in window resizing (i.e., dragging on the corner of the window), the Window Size controls allow you to select among three preset sizes or specify a custom size of your choice.
Note: Some hosts do not support immediate resizing of an open plug-in window. If yours in one of those, after clicking Save, you will have to close the AutoTune Evo window and reopen it to have the size change take affect.
Options Dialog
The following additions have been made to the Option dialog:
DISPLAY VERTICAL LINE AT CURSOR TIME POSITION Click the check box to cause
a vertical line to be displayed at the cursor position in Graphical Mode. This is most useful when you are comparing the various pitch values (tracked pitch, correction object pitch, and output pitch) at one or more time locations in your track.
DEFAULT RETUNE SPEEDS Recognizing that you will likely use different pitch correction objects for different tasks (e.g., traditional pitch correction, pitch shifting, Auto-Tune Vocal effects, etc.), you can streamline your workflow by setting your own custom default Retune Speed settings for each type of object (i.e., Curves, Lines, and Notes). See the Graphical Mode section below for details. KEY BINDINGS Auto-Tune Evos new Key Binding system lets you assigned virtually any
resizing is supported in all current versions of Pro Tools LE and HD, neither the RTAS nor TDM versions of Auto-Tune Evo include (or need) the Window Size controls. SAVE AS DEFAULT When the Save as default box is checked, any changes you make to the various Options settings are saved as defaults for all future instances of Auto-Tune Evo. If you want to make a temporary change to an Option setting for a particular track, but want to retain the previous default for future instances, uncheck the Save as default box before clicking the Save button. Your modified value
will take effect in the current instance of AutoTune Evo, but future instances will revert to the previously saved value.
Formant correction (Native versions only)
Highlights
Transpose (Real-time pitch shifting) Formant correction (Native versions only) Throat modeling (Native versions only)
Click the Formant button to toggle Auto-Tune Evos formant correction function on and off. The button will turn blue when formant correction is active and will be pale gray when it is inactive. Engaging Formant Correction prevents the shifting of a voices resonant frequencies to ensure that its vocal characteristics are preserved over the pitch shift range. (For a more complete explanation of formant correction, refer to the Pitch Shifting and Formant Correction section in Chapter 2.)
Important Note: This function is specifically for changing the existing quality of a voice, not for manual formant compensation for pitch shifting. AutoTune Evo automatically applies appropriate formant correction when it shifts pitch with Formant Correction Enabled. Note : While this control gives you Note: This control is only active when
Resizable Graphical Mode window New Note-based pitch correction and pitch shifting Object-based Retune Speed settings! Customizable object-based default Retune Speeds Real-time display of output pitch Comprehensive programmable keyboard shortcuts New Pitch Graph display mode Global Transposition Formant correction(Native versions only) Throat modeling(Native versions only) New graphical Paste function Enhanced pitch displays Nudge controls for pitch correction objects Enhanced I-Beam Tool behavior New Auto-Scaling Behavior
Details Resizable Graphical Mode window
New to Auto-Tune Evo is the ability to resize the Graphical Mode window to take advantage of those nice big monitors that have become so much more affordable. In most hosts, AutoTune Evos Graphical Mode window can be resized in real-time, limited only by the size of your monitor. In hosts that dont support real-time resizing, the window size can be set in the Options Dialog as described above. In VST hosts, resizing is limited to a maximum size of 1600 x 1200 pixels still not too shabby.
New Note-based pitch correction and pitch shifting
The following controls and tools have been added to support the new Note correction object:
Make Notes The Make Notes function provides an entirely new range of ways to use Auto-Tune Evo.
For pitch correction, it combines the ease of Automatic Mode with the control of Graphical Mode to allow you to get optimum results with a minimum of tedious tweaking. Combined with Auto-Tune Evos formant correction and throat modeling capabilities, it provides an easy, intuitive method of modifying the pitch of individual notes or phrases. And when programming Auto-Tune Vocal effects, it gives you absolute control over exactly which notes will be quantized to. Heres how it works: The Make Notes button is enabled whenever there is any red input pitch contour data present in the Pitch Graph (whether it is displayed in the current Pitch Graph view or not). Pressing the Make Notes button causes Auto-Tune Evo to analyze the input pitch and create Target Note objects (Notes for short), each of which is centered on a horizontal Pitch Graph line. These Notes represent the pitches that Auto-Tune Evo sees as the performers target notes.
This is much easier to understand visually than to describe. Simply zoom in on a Note and adjust its Retune Speed over its entire range. You will see the green output curve change in real time and all will be clear. while all new Notes are created with the default Notes Retune Speed set in the Options dialog, you can then select individual Notes (or cut up single Notes to create multiple Notes) and assigned a custom Retune Speed to each one. Once created, Note objects can be dragged up or down to change their pitch, can have their beginning and/or end positions moved forward or backward, or can be cut into multiple shorter Notes for individual processing. Check out the tutorial in Chapter 4 for an example of working with Notes. Number of Note Objects When Auto-Tune Evo analyzes the input pitch for the purpose of creating Note objects, it must make decisions about what constitutes notes and what constitutes transitions between notes as well as differentiating between a single note with wide vibrato and a series of separate notes of alternating pitch. Often, the right choice depends on the style and technique of a specific performance. The Number of Note Objects control lets you give Auto-Tune Evo some guidance in making these decisions.
The default Transpose setting is 0 semitones (i.e., no transposition). Double-clicking or Command (Mac)/Control (PC) clicking the Transpose knob will reset it to that value.
The Formant control operates in Graphical Mode exactly as it does in Automatic Mode. We could paste the exact same text in here, but why waste paper. Go read the description in the Auto Mode section (if you havent already).
Throat modeling(Native versions only)
Same here. Just like Auto Mode.
New graphical Paste function
The Paste button becomes active whenever one or more objects have been Cut or Copied to the clipboard. To paste object(s) from the clipboard:
For Lines and Curves, this will correspond to the pitch indicated by the blue target pitch curve. For Notes, this will correspond either to the pitch of the graph line or lane on which the Note is situated, or, if Snap to Note has been turned off and the Note has been offset from the graph line or lane, it will display the note and the amount of offset (in cents).
Nudge controls for pitch correction objects
The Nudge buttons allow you to move all currently selected correction objects up or down in precise one-pixel increments.
The actual pitch interval for each Nudge step depends on the current zoom setting of the Pitch Graph. When the display is zoomed far out, the interval is larger than when zoomed in. The extremes of the nudge intervals are as follows: When zoomed all the way out: 20 cents per nudge When zoomed all the way in: 2 cents per nudge For maximum control, zoom in as close as possible to your object(s) of interest before using the Nudge buttons.
Enhanced pitch displays
Auto-Tune Evo provides three new simultaneous pitch displays: Output Pitch Display The Output Pitch Display will always show the exact output pitch (the green curve) at the current cursor position. Object Pitch Display The Object Pitch Display will always show the exact target pitch of the correction object at the current cursor position.
Enhanced I-Beam tool behavior
Double-clicking with the I-Beam tool in either the Pitch or Envelope Display will highlight the range of all currently tracked audio. This is useful when you wish to modify the Number of Note Objects setting or the Adjust Vibrato setting of the entire track.
Contemporary Tunings
Equal tempered scales with a large number of tones are typically used to play common tonal harmony with greater purity of intervals and chords. The typical approach is to analyze a passage (or less) of music and select tones from a scale that will best approximate the desired pure intervals.
19 Tone: This scale has greater purity of minor thirds and major thirds (and conversely, minor and major sixths) than twelve-tone equal temperament. A disadvantage is that perfect fifths are narrower than those found in twelvetone equal temperament. 24 Tone: Also know as the quarter tone scale, this scale is used for variety but has no advantage in terms of ratios that better approximate pure intervals. 31 Tone: In addition to intervals that better approximate pure intervals, this scale also contains good approximations to Indonesian pelog and slendro scales. 53 Tone: Related mathematically to the cycle of fifths, the 53-tone scale has very pure major and minor thirds, and fifths and fourths. Partch: Harry Partch is considered the father of modern microtonality. This scale was devised by him and used in instrument building and performances.
Carlos Alpha: Wendy Carlos performed extensive computer analysis to devise a number of equal tempered scales with good approximations for the primary harmonic intervals and their inversions. This scale is good at approximating the primary intervals including 7/4. This scale divides the octave into 15.385 steps forming intervals of 78.0 cents. Carlos Beta: This scale divides the octave into 18.809 steps forming intervals of 63.8 cents. Carlos Gamma: This scale achieves perfect purity of the primary intervals 3/2, 4/3 and 5/4. This scale divides the octave into 34.188 steps forming intervals of 35.1 cents. Harmonic (chromatic): This twelve-tone scale is created in the partials in the fifth octave of the harmonic series. The scale degrees that correspond to the classic just intervals are the major second, major third, perfect fifth and major seventh.
Amplitude Amount 32 Antares Audio Technologies ii, 1, 9 background 9 Authorizing Auto-Tune Evo 6 Automatic Mode 11, 12 Retune Speed 13 Scales 12 Vibrato 13 Automatic Mode Controls 23 Humanize 23 Natural Vibrato 24 Pitch Correction Functions 23 Targeting Ignores Vibrato 24 Auto-Tune 5 3, 4, 66 Auto-Tune Vocal Effect 77 Options 21 Scale Detune 19 Scale Selection 18 Select Pitch Reference 18 Throat Length 19 Transpose 19 Contemporary Tunings 82 Controls 17 Common 17 Continuous 17 Correction Mode 20 Correct Pitch 35 Create Vibrato Functions 31 Amplitude Amount 32 Formant Amount 32 Hold Button 33 Onset Delay 31 Onset Rate 31 Pitch Amount 32 Pitch Change Meter 33 Rate 31 Shape Menu 31 Variation 31 Creative Applications 79 Cut And Copy Buttons 47

Move up to Auto-Tune Evo the professional standard
Get a $60 rebate directly from Antares when you buy Auto-Tune Evo from any authorized Antares dealer
Heres what you get in Auto-Tune Evo:
Auto-Tune Auto-Tune EFX Evo Powered by Evo Voice Processing Technology Real-Time Pitch Correction and Auto-Tune Vocal Effect Major, Minor and Chromatic Scales Historical, Microtonal, and World Instrument Scales Two Preset Versions of the Auto- Tune Vocal Effect Fully Adjustable Auto-Tune Vocal Effect Preset Real-Time Pitch Correction Adjustable Real-Time Pitch Correction With Humanization Pitch Shifting With Formant Correction Vocal Character Control With Antares Throat Modeling MIDI Control of Scale and Target Notes Comprehensive Natural and Synthesized Vibrato Functions Powerful Graphical Pitch Correction and Shifting Note-Based Pitch Correction and Shifting
To take advantage of this offer:
1. Buy Auto-Tune EFX (which you have probably already done, or you wouldn't be reading this.) 2. Sometime later, buy Auto-Tune Evo from any authorized Antares dealer. 3. Fill in all of the requested information in the Rebate Form below 4. Include copies of your Auto-Tune EFX and Auto-Tune Evo receipts and a copy of the UPC Code and Serial Number labels from the bottom of the product boxes. Note: Your Auto-Tune Evo receipt must be dated later than your Auto-Tune EFX receipt. 5. Mail everything to: AUTO-TUNE EVO REBATE OFFER 231 TECHNOLOGY CIRCLE SCOTTS VALLEY, CA 95066 You will receive your rebate check by mail at the address you enter below (takes 2 to 4 weeks from receipt of form).
Requests must be postmarked by December 31, 2009. Keep copies of all materials submitted for your records. Illegible or incomplete materials are ineligible for the rebate. Be neat and complete. Allow 2 to 4 weeks for delivery. Void where prohibited or restricted by law.
When youre ready to take your pitch correction to the next level, move up to Auto-Tune Evo, the worldwide standard in professional pitch correction, and save $60 in the process.
Auto-Tune Evo is used daily by thousands of audio professionals around the world. Whether to save studio and editing time, ease the frustration of endless retakes, to save that otherwise once-ina-lifetime performance, or to create striking special effects, Auto-Tune Evo is the tool of choice. And, as an Auto-Tune EFX owner, you can take advantage of this special offer to get a $60 rebate directly from Antares when you buy Auto-Tune Evo from any authorized Antares dealer.
www.antarestech.com
Please send me my $60 rebate. I have included copies of my: Auto-Tune EFX receipt Auto-Tune Evo receipt UPC Code and Serial Number labels from the bottom of the Auto-Tune EFX box UPC Code and Serial Number labels from the bottom of the Auto-Tune Evo box
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Technical specifications
Full description
Auto-Tune Evo from Antares is a plug-in for Native systems running on Mac or Windows computers that corrects intonation problems in vocals or solo instruments in real time without distortion or artifacts while preserving all of the expressive details of the source material. The updated plug-in now contains a further enhanced pitch detection algorithm that is especially useful when dealing with performances that exhibit marginal quality audio such as noisy or poorly isolated tracks. The interface has also been redesigned with both Automatic and Graphical correction modes easily available at all times. The previously separate Automatic and Graphical Mode Tracking controls have been consolidated into a single control and relocated to the Options dialog. The Make Scale From MIDI function is retained for occasions when it is not clear exactly what key a melody line is in or where the line has too many accidentals to fit comfortably into a conventional scale. Auto-Tune Evo will NOT open sessions created with previous versions of Auto-Tune due to the changes made to the core technology.
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