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Ulead Cool 3D 3 5

 

 

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Comments to date: 1. Page 1 of 1. Average Rating:
hugecocks 4:01pm on Sunday, April 18th, 2010 
Stunning visual effects with minimal effort I have been using Ulead Cool 3D studio the trial version for a little over a week and I love it.

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Documents

doc0

Features & Benefits

Ulead COOL 3D 3.5 allows designers of all levels to create high-impact, animated 3D titles and graphics for output as still images, GIF animation, broadcast-quality video or 3D Macromedia Flash.
CREATE Produce designs with text, 3D shapes. Make your own graphics with the Path Editor.
ADD EFFECTS Drag-and-drop hundreds of amazing effects from the EasyPalette. See the results instantly!
ANIMATE Control animation with key frames. Show or hide any object during your sequence
OUTPUT Create Raster- or Vector-based Flash, Animated GIFs, video or images with one click!

Program Basics

Real-time, zoomable WYSIWYG editing environment. 199 levels of undo for optimal creativity. Save custom settings for reuse with the Add button. Switch among Draft, Fair, Better, Best and Optimal Display and Output quality settings. NEW! Instantly change display and output individual objects to Wireframe Shortcut keys to switch among tools and 3D faces. Set image dimensions by pixel, inch, or centimeter independent of the background image size; Or, set image dimensions using video and Web banner standards. Copy and paste as BMP, OLE and Ulead object text/objects Copy and paste attributes between Ulead COOL 3D documents. Playback Cache for faster previewing of animations. Apply HAL rendering for faster previews Support for additional Ulead COOL 3D Plug-Ins. Download FREE presets and objects within the program. NEW!

EnVector

The Bonus EnVector module is an easy-to-use 3D solution for creating either vector 3D text or 3D objects that can be output as vector-based Macromedia Flash movies. Familiar Ulead COOL 3D, WYSIWYG editing environment. Export objects as vector-based Flash (SWF) files. Separate application allows precise, time-saving view of vector output. 2D Rendering Engine for better control of 2D output. Save dedicated EnVector files (C3V). Vector-based Flash (SWF) offers smaller file sizes and better scalability compared to raster. Objects remain editable when imported into Macromedia Flash.

3D Text and Objects

Insert and edit text/objects with the Object toolbar. Supports 128 characters per object with an unlimited number of objects. Customize 3D settings with the Attribute toolbar. Group and ungroup individual text-objects with the Object Manager; rename and delete subgroups. Create geometric shapes such as Cubes, Pyramids, and NEW! Frustum, Metaball (transcending sphere), Single Cone, and Torus (for doughnut-like shapes). Import DirectX files for importing detailed, asymmetrical objects Work with any True Type font, including symbol fonts. Instant font previews for easy selection. Easily increase and decrease text/object width, height and depth, as well as alignment. Control character and line spacing. Quickly split text to apply different attributes to individual characters. Advanced texture mapping for front, front-bevel, side, back, and back-bevel faces. Apply Object quality setting to text/objects for a smoother appearance.

The Path Editor

Shape Tool Create simple vector shapes, such as circles, squares, polygons and stars with settings to customize the sides and points. Object Tool Resize, distort, rotate, slant and change the perspective of paths. Path Tool- Add curves and lines, and create closed paths. Freehand Tool Draw freehand and apply an accuracy setting. Adjust Tool Select, add and subtract control points, plus define the attributes for curve segments and types of curves. Zoom in/out Zoom control for added convenience. Undo/Redo 99 level of undo within the Path Editor. Import Graphics Import EMF and WMF files for further editing. NEW! AI Input Import Adobe Illustrator (AI) 8.0 files to create graphic objects. Background Image Import JPG and BMP images as a working template for manual tracing. Convert to Vector Auto-trace simple raster images, with settings for tolerance, jump points and threshold.

3D Animation

1997-2001 Ulead Systems, Inc. All rights reserved. Ulead, the Ulead logo, and Ulead COOL 3D are trademarks and/or registered trademarks of Ulead Systems, Inc. Other product names used herein are trademarks or registered trademarks of their respective holders and are used for identification purposes only. Features and specifications are subject to change.
Easy-to-use Animation toolbar Multiple key frame control over the style of all objects with separate timelines for each style. Move between independent key frames and set the number of key frames in the animation. Add and subtract the first & last key frame of plug-in effects. NEW! Remove All command for Keyframes or Keyframe Properties Show and hide text\objects. Reverse key to start with last frame, end with first

Interlacing of MOV, AVI, BMP, JPG and TGA sequence files. Ulead VIO support, i.e. more options in the video Save As dialog box. OLE 2 and Ulead object linking for in-place editing support. Microsoft FrontPage integration.

System Requirements

Intel Pentium compatible processors (Pentium 166 with MMX or above recommended). Microsoft Windows 98 or higher 32MB RAM (128MB RAM recommended). 200MB available hard disk space (300 MB recommended). DirectX 6.0 driver or above. HiColor or True Color display adapter and monitor. CD-ROM drive. Windows compatible pointing device.

The EasyPalette

Ulead COOL 3Ds revolutionary EasyPalette instantly displays visual dragand-drop presets. Arranged for fast navigation, this makes working with Ulead COOL 3D easy

The Studio Folder

Compositions, Backgrounds, Shapes, Symbols, Motion and Camera NEW! Grouped Objects Stores thumbnails of grouped graphics.
The Objects Styles Folder
Gallery, Bevel, Light & Color, and Texture NEW! Texture Emboss Create realistic surface textures.

The Bevel Effects Folder

Five impressive Bevel Effects: Board, Custom, Frame, Hollow and Imprint
The Objects Effects Folder
Bend, Dance, Distort, Explosion, Motion Path, Path Animation, Surface Animation, Token-based Motion and Twist NEW! Text Wave Effect Make text/objects move in waves.
Transition Effects Folder
Blast Effect Explode apart & replace characters with new text. Bump Effect Knock over & replace characters with new text. Jump Effect Drop characters on top of other characters, eventually replacing with new text.

Global Effects Folder

Fire, Glow, Motion Blur, and Shadow NEW! Lightning Effect
Output for the Web, Video and Print
File format support for BMP, GIF, GIF Animation, JPG, TGA, AVI, MOV and RealText 3D. NEW! EnVector outputs vector-based Flash ENHANCED! Output high-resolution raster-based Flash (SWF) files for use in Flash projects. Allows output to 32-bit AVI with alpha channel transparency, perfect for fast video overlays. NEW! RealNetworks RealVideo (RM) file format for Web streaming. Comprehensive GIF options include frame delay, optimization, and status report Integration with Ulead SmartSaver. JPG options: Quality, subsampling, output resolution (screen, print, customize) and progressive compression. TGA with alpha channels and transparent background. Asia-Pacific Tel: +886-2-2659-7588 Fax: +886-2-2659-8500 info@asiapac.ulead.com http://www.asiapac.ulead.com http://www.ulead.com.tw
OPTIONAL PLUG-INS: PLUG-IN MADNESS II PACK Explosion 2 (Object) Effect Apply 3D particles in the explosion and specify the motion path of shattering pieces. Facet (Bevel) Effect Peg 3D text/objects onto 3-, 4- or 5sided bevel faces. Human Motion (Object) Effect Give lifelike motion to animations such as walk, jump and dance. Merge Control (Global) Effect Color merge text/objects like Hue & Saturation, Hue only, Saturation only, Luminosity only, If Lighter, If Darker, Lighting, and Difference in relation to the background. Outline (Bevel) Effect Reduce text/objects to its outline structure and then put a twist in it. Reflection (Global) Effect Create mirror images to animations, determining the position and aspect of the reflection. Token-based (K) Motion Effects Skew, Move, Rotate, and Size individual text/objects in forward, backward or in random order using different X, Y, and Z combinations, assigning different attributes between the key frames. PLUG-IN MADNESS III PACK Lens Flare (Lighting) Effect Add some flare to your project with this handy effect. Spotlight (Lighting) Effect This grand effect puts your work in the spotlight. Light Bulb (Lighting) Effect Lets light bulbs (plus stars and more, depending on the settings) dance across your project. Fireworks (Lighting) Effect Animate your work with a fantastic collection of fireworks. Sparkler (Lighting) Effect Adds a little sparkle, or even a full Roman candle. Cloud (Global) Effect This is a global plug-in that creates realistic cloud and smoke effects.

China Tel: +86-10-6872-7430 Fax: +86-10-6843-5944 info@ulead.com.cn http://www.ulead.com.cn
Europe Germany Tel:+49-2131-51258-50 Fax:+49-2131-51258-60 info@ulead.de http://www.ulead.de
The Netherlands Tel: +31 (0)30-659-4600 Fax: +31 (0)30-659-4601 info@ulead.nl http://www.ulead.nl http://www.ulead.co.uk http://www.ulead.co.uk/fr
1997-2001 Ulead Systems, Inc. All rights reserved. Other product names used herein are trademarks or registered trademarks of their respective holders and are used for identification purposes only.
Japan Tel: +81-3-5491-5661 Fax: +81-3-5491-5663 info@ulead.co.jp http://www.ulead.co.jp
North & South America Tel: +1-310-896-6388 Fax: +1-310-896-6389 info@ulead.com http://www.ulead.com
Headquarters Tel: +886-2-2659-7588 Fax: +886-2-2659-7388 info@ulead.com.tw

doc1

Ulead COOL 3D

User manual

Ulead Systems, Inc.

First English edition for Ulead COOL 3D Version 3.0, March 2000 1997-2000 Ulead Systems, Inc. All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or storing in a retrieval system, or translated into any language in any form without the express written permission of Ulead Systems, Inc.
Software License The software described in this document is furnished under a License Agreement which is included with the product. This Agreement specifies the permitted and prohibited uses of the product. Licenses and Trademarks Ulead, Ulead Systems logo, EasyPalette and Ulead COOL 3D are registered trademarks and/or trademarks of Ulead Systems, Inc. Intel, Pentium and MMX are registered trademarks and/or trademarks of Intel Corporation. Microsoft, Windows, DirectX, DirectX Media, and/or other Microsoft products referenced herein are either trademarks or registered trademarks of Microsoft Corporation. QuickTime and the QuickTime logo are trademarks used under license. QuickTime is registered in the U.S. and other countries. Adobe, the Adobe logo, and Acrobat are trademarks of Adobe Systems Incorporated. RealText and RealPlayer are either registered trademarks or trademarks of RealNetworks, Inc. in the United States and/or other countries. The RealPlayer is included under license from RealNetworks, Inc. 1995-2000. RealNetworks, Inc. All rights reserved. All other product names and any registered and unregistered trademarks mentioned are used for identification purposes only and remain the exclusive property of their respective owners. Sample Files Files provided as samples on the program CD-ROM can be used for personal demonstrations, productions, and presentations. No rights are granted for commercial reproduction or redistribution of any sample files. Ulead Systems, Inc.
North & South America
970 West 190th St., Suite 520 Torrance, CA 90502 U.S.A Tel: +1-310-523-9393 Fax: +1-310-523-9399 http://www.ulead.com http://www.webutilities.com

International

Europe
Wolfenbtteler Str. Braunschweig, Germany Tel: +49-531-220-7920 Fax: +49-531-220-7999 http://www.ulead.de
10F, No. 45, Tung Hsing Rd. Taipei, Taiwan 110 Tel: +886-2-2764-8599 Fax: +886-2-2764-9599 http://www.ulead.com http://www.ulead.com.tw http://www.asiapac.ulead.com
No. 202, TE Building, 4-5-16, Yohga, Setagaya-ku, Tokyo 158-0097, Japan Tel: +81-3-5491-5661 Fax: +81-3-5491-5663 http://www.ulead.co.jp

Contents

Welcome to COOL 3D PLUG-IN MADNESS III

Global Effects

5 Cloud.. 5
PLUG-IN MADNESS III PLUG-IN MADNESS III PLUG-IN MADNESS III PLUG-IN MADNESS III PLUG-IN MADNESS III

Lighting Effects

6 Fireworks. 6 Lens Flare.. 7 Light Bulb.. 8 Sparkler. 9 Spotlight. 10

USER GUIDE

Plug-in Madness continues with a new group of amazing effects. What makes this pack special is its ability to enhance both the background and the objects in your project. This allows you to create an unique integrated effect thats even more stunning when animated. A newcomer to the Global Effects group is the Cloud plug-in, which you can use to create clouds, fog, and even smoke. And the new Lighting Effects category of plug-ins allows you to enhance your projects with lens flares, light bulb flashes, spotlights, fireworks, and sparklers. All plug-ins come with plenty of presets in the EasyPalette. To use these, simply double-click them or drag them to the Edit Window. Click on the links below to go directly to that effect.

PLUG-IN MADNESS III PLUG-IN

Fireworks

Lens Flare

Light Bulb

Sparkler

Spotlight

This effect puts your 3D objects in the midst of realistic-looking clouds. Or you can adjust the many options on the Attribute Toolbar to get a surrealistic misty effect in wild colors. In this tutorial, learn how to make the clouds thin out to reveal the object behind it in an animated sequence. (Settings: 40 frames, 15 fps) To apply a cloud effect: 1 In the EasyPalette file directory, select Global Effects: Cloud. Click the F/X button on the Attribute Toolbar. Cloud appears on the Properties menu. 2 On the Timeline Control, add a key frame at frame 40. 3 At frame 1, on the Attribute Toolbar, set the Cloud Type to Random, the Density to 100, the Transparency to 0, and specify a Color if desired. Set the X Scale to 50 and the Y Scale to 25, giving the clouds a flat, horizontal look. 4 Scroll down to the next set of attributes. The default value for Move X, Y, and Z should be 0. Experiment with different random numbers for Seed until you see the cloud effect that you want. Set the Variation to 80 so that the clouds vary from one another in size. 5 At frame 40, scroll back to the first level of attributes. Set the Density to 90, and the Transparency to 100. This makes the clouds evaporate considerably. 6 Scroll down to the second level of attributes. Set the Move X and Move Z values to 50. This makes the clouds move to the left and away from you. 7 Click Play to preview the animation.
Click here to view an animation
Add a celebratory spirit to your 3D title by setting off fireworks. The many options on the Attribute Toolbar let you determine where the fireworks explode, as well as how the colors change during the course of the explosion. In this tutorial, learn how to set off three fireworks in sequence at a single point in the title. (Settings: 30 frames, 15 fps) To apply fireworks to a project: 1 In the EasyPalette file directory, select Lighting Effects: Fireworks. Click the F/X button on the Attribute Toolbar. Fireworks appears on the Properties menu. 2 At frame 1 on the Attribute Toolbar, set the Amount of fireworks to 3, and set the Current firework to 1. The Level should be 0 by default. 3 Scroll down to the last row of attributes. Set all Position values, the Initial Speed, and the Gravity to 0. 4 Add a key frame to frame 25 of the animation. On the first level of attributes, set the Level to 100 to complete the explosion. 5 At frame 1, select firework 2 as the Current firework to edit. On the last level of attributes, make the same settings as step 3, then add a key frame to frame 10. At both key frames, the Level should be 0. Add a key frame to frame 30, and set the Level to 100. 6 At frame 1, select firework 3 as the Current firework. On the last level of attributes, make the same settings as step 3, then add a key frame to frame 20. Add a key frame to frame 30, and set the Level to 100. 7 Click Play to preview the animation.

This plug-in can enhance your title by simulating the effects of light rays refracting in a camera lens. Experiment with different lens options and colors to get the effect that matches the spirit of your title. Learn how to make an object fly off into a burst of lens flares in this tutorial. (Settings: 30 frames, 15 fps) To apply the lens flare effect: 1 Insert an object into the project. On the Standard Toolbar, click the Move Object Button, then add a key frame to frame 30 of the animation. 2 At frame 1 on the Location Toolbar, enter -800 for the Z value. At frame 30, enter 500 for the Z value. 3 In the EasyPalette file directory, select Lighting Effects: Lens Flare. Click the F/X button on the Attribute Toolbar. Lens Flare appears on the Properties menu. 4 On the Timeline Control, add key frames to frames 10, 20, and 30. Then, drag the start of the red Control Line so that the line covers only frames 10 through 30. This makes the plug-in take effect only in these frames. 5 At frame 10 on the Attribute Toolbar, set the Size to 5 and the Brightness to 100. 6 Scroll down to the next level of attributes, and set the Light Position coordinates to 0. 7 On the last level of coordinates, set the Distance to 0 and Extra Strength to 220. 8 At frame 20, set the Size to 100 and Extra Strength to 300. 9 At frame 30 of the animation, set the Size to 75. Enter 20 for Light Position X and Y, set the Distance to 30, and Extra Strength to 150. 10 Click Play to preview the animation.
Put an eye-catching flash into your project with this plug-in effect. When animating this effect, you can have it illuminate the 3D object from either the front or the back. In this tutorial, combine the Light Bulb plug-in with a basic Light setting for an illuminating effect. (Settings: 30 frames, 15 fps) To apply a light bulb effect: 1 In the EasyPalette file directory, select Lighting Effects: Light Bulb. Click the F/X button on the Attribute Toolbar. Light Bulb appears on the Properties menu. 2 At frame 1 on the Attribute Toolbar, set the Brightness to 0. Scroll down to the next set of attributes to make other settings as needed. 3 Add a key frame to frame 30. Set the Brightness of the light to 200. Scroll down to the next level, and increase the Star Size to 100 and the Sun Size to 40. 4 Next, make settings to the light that shines on the object. In the EasyPalette file directory, select Object Style: Light & Color. On the Attribute Toolbar, select Light from the Adjust menu. On the Properties menu, select Light to edit its timeline. 5 At frame 1, click the buttons for Lights 1 and 4 to toggle them on, and toggle off Lights 2 and 3. 6 Click the radio button for Light 1, set its Color to black and its Mode to Point. Click the Position Light Source button, and on the Location Toolbar, enter a positive value for Z to position the light source behind the object. 7 Repeat step 6 for Light 4. The object should not be visible at this point. 8 Add a key frame to frame 30. Set a bright color for both lights. 9 Click Play to preview the animation.

Add glimmering attraction to you text or project by using the Sparkler effect. Sparklers can be stationary, or they can move along a specially designed path. This tutorial shows you how to combine it with an explosion for a brilliant effect. (Settings: 30 frames, 15 fps) To apply a sparkler effect: 1 In the EasyPalette file directory, select Lighting Effects: Sparkler. Click the F/X button on the Attribute Toolbar. Sparkler appears on the Properties menu. 2 At frame 1 on the Attribute Toolbar, set the Mode to Natural Light, the Range to 20, the Density to 10, and the Brightness to 50. Set the Level to 0, then scroll down to the next set of attributes. Set the Path to None, and adjust the X and Y coordinates for Start Position until the sparkle appears where you want. 3 Add a key frame to frame 30. Set the Range to 100, the Density to 100, and the Brightness to 400. 4 Just above the Timeline Control, adjust the red Animation Control so that it spans only frames 1 through 15. This ensures that previews will be faster. 5 In the EasyPalette file directory, select Object Effects: Explosion. Click the F/X button to activate it. 6 On the timeline for Explosion, add key frames to frames 15 and 30 of the animation. 7 On the Attribute Toolbar for frames 1 and 15, set the Movement Type to Shatter and set the Collapse Type and Action Sequence to All. The Level should be 0 by default. 8 At frame 30, set the Level to 100 so that the object explodes completely. Then, adjust the red Animation control so that it covers only frames 15 to 30. 9 Click Play to preview the animation.
Make your 3D object the center of attention with this plug-in effect. Have one or more spotlights shine on your title from any direction. For added interest, combine a few spotlights, each in a different color. This tutorial shows you how to animate the effect. (Settings: 40 frames, 15 fps) To apply a spotlight effect: 1 In the EasyPalette file directory, select Lighting Effects: Spotlight. Click the F/X button on the Attribute Toolbar. Spotlight appears on the Properties menu. 2 At frame 1 on the Attribute Toolbar, set the Amount of lights to 2, and select spotlight 1 as the Current light to edit. Set the Light Position X to -100 and the Light Position Y to 90. 3 Scroll down to the next level of attributes. Set the Direction to 320, Decadence to 60, and Spread to 30. By default, the Mode should be set to Back, so that the spotlight shines from behind the object. Add a key frame to frame 20 of the animation. The attributes at this key frame should be the same as in frame 1. 4 Add a key frame to frame 10. Set the Brightness to 300. On the second level of attributes, set the Decadence to 20 and the Spread to 50. 5 At frame 1, select spotlight 2 as the Current light. Set the Light Position X to 100 and the Light Position Y to 50. 6 On the second level of attributes, set the Direction to 140, Decadence to 100, and Spread to 20. Select Front as the Mode, so that the light source is positioned in front of the object. 7 Add a key frame to frame 30. Set the Brightness to 250. On the next level of attributes, set the Direction to 210, the Decadence to 20, and the Spread to 40. 8 Click Play to preview the animation.

 

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