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Pioneer CDJ-800Decksaver DS-PC-CDJ800 Smoke / Clear Cover
The club environment can be harsh, with smoke, dust and sticky liquids being daily hazards for DJs and club owners to keep in check. DeckSavers are specifically designed to keep your technology investment safe and sound.

Details
Brand: DECKSAVER
Part Numbers: DS-PC-CDJ800, DSPCCDJ800
UPC: 4515896455576
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Manual

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Manual - 1 page  Manual - 2 page  Manual - 3 page 

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Pioneer CDJ-800 - Annexe 1, size: 169 KB
Related manuals
Pioneer CDJ-800MK2
Pioneer CDJ-800 Mk2 Update Instructions
Pioneer CDJ-800MK2 Brochure

 

Pioneer CDJ-800

 

 

User reviews and opinions

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Comments to date: 5. Page 1 of 1. Average Rating:
andyblack 3:11am on Friday, October 29th, 2010 
Great player. The only issue I have is not being able to manually tap change the bpm. Consistent Performance,Durable,Easy To Set Up,Easy To Use
trollix 12:59pm on Friday, October 22nd, 2010 
Reader of Digital COMPACT DISC The CDJ-800 was conceived on the basis of the acclaimed technology of the Company of Jog Weel.
AgentFade2Black 8:34am on Sunday, June 6th, 2010 
This is a great DJ CD player! Consistent Performance,Durable,Easy To Set Up,Easy To Use
FireFerum 4:33pm on Sunday, April 25th, 2010 
Jr did a great job and get price with a 50 dollar gift card. thanks and it was on time i had checked few more sites they were out of stock.
joliver 6:28am on Sunday, April 11th, 2010 
Solid construction, easy to set up Reviewer left no comment simple to use looks good does the job none cdj number two in the world (number one is cdj1000 obviously) hmmm.... the price, but after all it is worth.... never tried to scratch on a cd b4, i waz able to immediately without changing my style or method. 10 out of 10 for emulating a vinyl.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

PRODUCT INFORMATION BULLETIN
CDJ-800MK2 How To Create An Update Disc

PIB # 173501

OVERVIEW:
Thank you for purchasing the Pioneer CDJ-800MK2. From time to time Pioneer offers updates for our professional DJ equipment. These updates can include additional functions and features or may provide a solution to an existing issue. This document describes how to update your player. Before installing an update, check the current program level to see if the update is necessary. Although player update files may be downloaded from the Pioneer website, an update needs to be installed from a CD inserted into the unit. To create an update CD, follow the directions below. Once the update file(s) have been transferred to CD-R (or CD-RW), follow the update procedure in the next section to install the player update. The final section lists updates for this model.

TECHNICAL DETAILS:

Follow the instructions below to update your player. Check the current player level: 1) Turn the player on. 2) Press and hold the RELOOP/EXIT button for ten (10) seconds. The version appears on the players display.
3) Cycle the power (turn off then on again) to return to normal operation. Create an Update CD: 1. Go the Pioneer website: www.pioneerelectronics.com. 2. Mouse over the SUPPORT tab to reveal the Products drop-down menu. 3. Click on Pro DJ from the Support menu. 4. Mouse over the Pro DJ products menu (on left) to reveal models. 5. Select CDJ-800MK2 from the products list. 6. Click on the Downloads tab. updated 11 Nov 2008 Service (800) 421-1404 Page 1 of 3 Pioneer Electronics (USA) Inc
7. Copy the update (ISO) file to your hard drive if the version is higher than your player. If the version is the same, skip the remainder of these instructions. 8. Launch your disc-burning program. Pioneer does not provide or recommend any particular recording program. 9. Set your disc-burning program to disc-at-once (2X Speed)/ISO 9660. 10. Record the update (.iso) file to CD according to your applications directions. Do NOT copy any other material to the update disc or the update will fail. Verify that the disc is finalized before ejecting from your computer drive. Install the Update: 1. Remove any disc from the player and power it down. 2. Press and hold both the QUICK RETURN and AUTO BEAT LOOP2 buttons while powering on the player. 3. When DOWNLOAD appears on the display, release both buttons. 4. Insert the update disc into the player. Scrolling DOWNLOAD messages appear on screen. Most update take approximately one minute to run. Do NOT turn off the power during the update process. 5. Monitor the unit until the message changes to FINISHED and the player ejects the CD. 6. Cycle the power on the player to complete the update. If the word ERROR appears on the players display, immediately stop the update. Turn off the power and contact Pioneer Service for further assistance.

ADDITIONAL INFORMATION:

For more information about recording.iso image files, please consult your CD recording program Users Guide or refer to the applications support website/staff for assistance. The CDJ-800MK2 updates are as follows:
NEW Update to Version 2.10 (File Size: 2.68MBs) Version 2.10 contains earlier updates plus the following changes: Improves Master Tempo performance Improves playability of dirty or scratched discs Enhances Loop responsiveness Provides better disc recognition of CD-R CDDA media
updated 11 Nov 2008 Service (800) 421-1404
Page 2 of 3 Pioneer Electronics (USA) Inc
Previous Update to Version 2.00 Version 2.00 contains earlier updates plus the following changes: Improves Master Tempo performance Increases readability of dirty or scratched discs Enhances Loop responsiveness Previous Update to Version 1.90 Improves compatibility with CD-TEXT discs Previous Update to Version 1.80 Increases disc readability for smudged discs Improves sound quality for Master Tempo Enhances Jog Dial responsiveness Previous Update to Version 1.70 Improves sound response during loading and searches Tightens BPM calculations Previous Update to Version 1.60 Refines pitch blend to compensate for possible external vibrations Adjusts search method for CD-TEXT disc with a short data length Improves recognition of a DVD disc inserted in error Increases sound quality of Master Tempo

Additional CDJ-800MK2 player information is available under the Pro DJ Support area of the Pioneer website: http://www.pioneerelectronics.com/PUSA/Support/ProDJ/Tabletop+CD+Players/ci.CDJ800MK2.Support. For help with this procedure please contact Pioneer Service at (800) 4211404 or refer to the Pioneer Pro DJ Forum at: http://forums.pioneerdj.com/eve. Registration is required but free.
Page 3 of 3 Pioneer Electronics (USA) Inc

doc1

QUICK RETURN

In the VINYL mode, merely touching the Jog dials top surface will initiate a quick return to the cue point.

SLOT IN

Discs are loaded directly without opening doors or trays, making track selection that much faster.

REVERSE PLAY

When the reverse button (REV) is pressed so that the buttons indicator lamp lights, play is performed in the reverse direction.

FADER START

Quick start and back cue can be performed using the fader function on DJ mixers DJM-500, DJM-600, DJM-300 and DJM-3000 (all mixers are sold separately).

TEMPO CONTROL

100 mm high-precision slider coupled with a 0.05% increment digital display (within a 10% range) allows exact control of speed to make tempo adjustments easy and accurate.

MULTI READ

CD-R, CD-RW discs can be replayed. (However, due to certain special characteristics of some discs, recorders as well as dirty or damaged discs, some discs may not replay properly.)

TEMPO CONTROL RANGE

The maximum variable range can be set to two variable ranges: 10% and 100% to facilitate adjustment.

MASTER TEMPO

Changes music tempo without changing pitch.

CONNECTIONS

Before making or changing the connections, switch off the power and disconnect the power cord from the AC outlet.
1. Connecting to a DJ mixer (DJM-300, DJM-500, DJM-600, DJM-3000) (sound output and CONTROL terminal connection)
Use the supplied audio cables. Connect the white plug to the L (left) terminal and the red plug to the R (right) terminal. Connect the supplied control cord to enable control of the unit from the mixer to allow fader start play and back cue.
Connecting DJM-600 Supplied audio cable

Supplied control cord

Supplied control cord Supplied audio cable
Connections for the DJM-300 and DJM-500 are similar; use the supplied audio cables to connect the mixers CD1 jacks to Player A, and CD2 jacks to Player B. When using the DJM-3000, Player A is connected to LINE 1 of CH-1, and Player B is connected to LINE 3 of CH-2.
2. Connecting control cord to allow relay play

PANEL FACILITIES

Top Panel

10 EJECT button (0)

When this button is pressed the disc is ejected through the disc loading slot when it stops rotating.
11 QUICK RETURN button / Indicator (*) P. 14
If this switch is set to ON when the JOG MODE is set to VINYL, pressing the surface of the Jog dial will cause play to return quickly to the cue point.
12 VINYL SPEED ADJUST TOUCH/RELEASE dial (*)
This dial control is used to adjust the deceleration speed from play to full stop when the JOG MODE is set to VINYL and the Jog dial surface is pressed, and also the acceleration speed from full stop to play when the users finger is removed from the surface of the Jog dial.
13 JOG MODE VINYL button / indicator (*)
VINYL mode: when the surface of the Jog dial is pressed during playback, playback stops and if the dial is rotated, music is output according to the speed the dial is turned. The JOG MODE is stored in memory and remains in memory even if the power is turned off. CDJ mode: above operation is not performed even when the Jog dial surface is pressed.
14 TEMPO control range button / indicator (10/100 WIDE) (*)
Each time this button is pressed, the variable range of the TEMPO control slider changes between 10% and 100%; when set to 100 WIDE, the button indicator lights.
15 MASTER TEMPO button / indicator (*) P. 13
Each press of the button turns the master tempo function on or off.
16 TEMPO control slider (*)
Slide the knob towards you (+) to increase the tempo and slide it away from you () to decrease it.
1 TIME MODE/AUTO CUE button (*)
TIME MODE: Each time this button is pressed, the time display changes between elapsed playback time and remaining playback time (REMAIN) of each track. The TIME MODE is stored in memory and persists even when the power is turned off. AUTO CUE: Hold down this key for 1 second or longer to toggle between AUTO CUE on and off. P. 11 AUTO CUE on/off status is stored in memory and persists even when the power is turned off.
Jog Dial Display P. 10. 8185 Jog dial (+FWD/REV) (*) P. 13 Disc loading slot P. 11 Force ejection hole P. 5 PLAY/PAUSE indicator (6)
Lights during play and flashes during pause.
2 DIGITAL OUT MODE switch (DJ/NORMAL) P. 8
This switch is located on the units rear panel. When set to DJ, the DIGITAL OUT connector outputs audio data alone. When set to NORMAL, digital data (including sub-codes) is output, but the units DJ functions are not supported (operation buttons marked with the asterisk (*) are disabled). No sound will be produced in the Pause mode.

22 PLAY/PAUSE button (6) P. CUE indicator (*) P. 12
Lights when a Cue point is set. Flashes in pause mode.

24 CUE button (*)

Cue point settings P. 12 Cue point sampler P. 13 Back cue P. 13
3 LOOP IN/REALTIME CUE button / indicator (*)
Real-time cue P. 13 Enter loop in point P. 14
25 SEARCH buttons (1, ) P. TRACK SEARCH buttons (4, ) P. Reverse button / indicator (REV) (*) P. 15
When this button is pressed, its indicator lights and the unit is set to reverse play.
4 LOOP OUT (OUT ADJUST) button / indicator (*)
Enter loop out point P. 14 Loop out point adjust P. 15
5 RELOOP/EXIT button (*) P. Display P. 10. POWER switch (OFF /ON _)
This switch is located on the rear panel of the unit.
28 AUTO BEAT LOOP buttons / indicators (1, 2, 4, 8) (*) P. 15
8 CUE/LOOP MEMORY button (*) P. 16
Stores Cue points and Loop points in internal memory.
(MANUAL 1/8, 1/4, 1/2, 1/1) P. 14 When this button is pressed, auto loop play is performed based on the tracks BPM (1 beat, 2 beats, 4 beats or 8 beats). When a loop has been set manually, the button operates as a loop shortening button. (1=1/8, 2=1/4, 4=1/2, 8=1/1).
9 CUE/LOOP CALL button (*) P. 16
Calls Cue points and Loop points stored in internal memory.
BEFORE OPERATIONS: PANEL FACILITIES

Display

51 TRACK number display

Displays TRACK numbers.

60 Playback address display
Indicates elapsed playback time and remaining playback time in an easy to grasp 1-track full scale bar graph. The 1-track full scale mode shows elapsed time by lit segments from the left. The 1-track full scale mode shows remaining time by unlit segments from the left. When the remaining time is 30 seconds or less, the display flashes gently and the flashing becomes faster when there is 15 seconds or less left.
52 Auto cue indicator (A. CUE)
Lights when auto cue is on.
53 QUICK RETURN indicator
Lights when QUICK RETURN function is ON.

54 REMAIN indicator

Indicates that track remaining time is being displayed.
55 Time display (min) (M) 56 Time display (sec) (S) 57 Frame display (F)

One second is 75 frames.

61 BPM counter
Indicates BPM for the current track. The BPM counter may sometimes not be able to measure the BPM of a track.
62 Master tempo indicator (MT)
Lights when the master tempo function is on.

58 TEMPO display

Displays how much change is being applied to playback speed by the TEMPO control slider.
59 Tempo control range indicator (WIDE)
Lights when TEMPO 10/100 WIDE button is set to 100 WIDE.

Jog Dial Display

81 Operation display
Indicates play position in frames 135 frames for one full rotation. Turns during playback and stops during pause.

The display will show [ dB].
AUTO CUE on/off status is stored in memory and persists even when the power is turned off. It can change the Auto Cue level.
2. Use the CUE/LOOP MEMORY button and CUE/LOOP CALL button to change the value.

4, 1,

CUE PLAY/PAUSE SEARCH TRACK SEARCH
Value can be set to 36dB, 42dB, 48dB, 54dB, 60dB, 66dB, 72dB, or 78dB (default factory setting is 60dB). The level change mode can be removed if you press the TIME MODE/ AUTO CUE button or wait 15 seconds. Even if you turn the power off, the set level will remain in memory.

Starting Playback

1. Insert a disc in the player.
Jog dial This unit spins discs at high speeds to provide high performance. As a result, disc loading takes a couple of seconds.

Auto Cueing (*)

When a disc is loaded, when track search is performed, and when the track is changed with the JOG MODE set to CDJ, this function operates to automatically set the cue point immediately before the actual start of music. P. 12 The auto cue function is not supported when track is changed with the JOG MODE set to VINYL. Turning auto cueing on and off Pressing the TIME MODE/AUTO CUE button and holding it down for a second or more causes auto cueing to be alternately turned on and off. When AUTO CUE is on, the [A. CUE] indicator will be lit up.
2. If auto cueing is on, press the PLAY/PAUSE button (3/8).
Wait for the CUE button indicator to light up before pressing the button. The silent portion at the beginning of the displayed track will be skipped and playback will begin instantaneously from the first bars of the track. Once the first track has been played, the player will automatically search for the beginning of the next track to be played. The cueing indicator [CUE] will light up, the PLAY/PAUSE button [3/8] indicator will flash, and the player will then wait for the PLAY/PAUSE button (3/8) to be pressed before beginning playback of the next track.
BASIC OPERATION: DJ PLAYER OPERATION
3. If auto cueing is off, playback will begin automatically from the first track.
When auto cueing is off, playback will continue after the first track has been played, with all subsequent tracks being played in sequence. When playback of the final track is complete, playback will automatically come to an end.
LOOP IN REALTIME CUE TEMPO 10/ 100 WIDE MASTER TEMPO TRACK SEARCH JOG MODE VINYL

Stopping Playback

Press the EJECT button (0). Playback will stop and the disc will be ejected. Note that the CDJ-800 does not come with a stop button.

CUE PLAY/PAUSE SEARCH

To Pause Play
During playback, press the PLAY/PAUSE button (6).
The PLAY/PAUSE button [6] indicator and [CUE] indicator will flash, and play will be paused. When the PLAY/PAUSE button is pressed again, play will resume and the button indicator will light steadily. In the CDJ mode broken sound will still be audible during the pause mode; if you wish to stop all sound, lower the output sound volume on your audio mixer. When the unit has not been operated for 80 minutes or more in pause mode, the disc rotation stops automatically. In this instance, playback can be resumed by pressing the PLAY/PAUSE button.

Jog dial

Cue Point Settings (*)
Once a Cue point has been stored in memory, during playback it can be used to place the player in a state where it is ready to begin playback from the cueing position by pressing the CUE button.

Track Cueing

7 TRACK SEARCH buttons (4, )
Press one of the TRACK SEARCH buttons (4, ). Each time the button is pressed, the track is cued in the direction corresponding to the arrow on the button (during playback of one track, to cue playback to the beginning of the preceding track, press the 4 button twice). When the button is pressed down and held, cueing is continuous. If the button is held for two seconds or more, the cue speed increases. When the beginning of the first track (track 1) is reached, pressing the 4 button will cue to the last track. When the end of the disc's last track is reached, pressing the button will cue to the first track (track 1). Rotate the Jog dial while pressing one of the TRACK SEARCH buttons (4, ). While holding either one of the buttons depressed, rotate the Jog dial in the direction corresponding to the direction you wish to skip; the unit will enter the high-speed skip mode. The direction of skip is in accordance with the direction in which the Jog dial is rotated (the TRACK SEARCH button direction is released.) The high-speed skip mode is canceled when the TRACK SEARCH button is released.
7 Setting the Cue point in the CDJ mode 1. During playback, press the PLAY/PAUSE button (3/8) to pause playback at the point you wish to begin playback. 2. Search for the precise position of the Cue point.
Using frame numbers to specify Cue points. Cue points may be specified in 1-frame units (where 75 frames are equivalent to 1 second). Use the Jog dial or the forward or reverse SEARCH button (1, ) to advance to the desired frame. Rotating the Jog dial once causes the player to advance or rewind 135 frames in the specified direction. Listen to the sound at the current frame to determine the Cue point. Turn the Jog dial slowly and then return it to just before the point from which you wish to begin playback. (The cue point thus defined will consist of that point diectly after the sound which can be heard during a cueing pause.)
7 Super-Fast Track Search
3. Press the CUE button when you reach the desired frame number or hear the sound at the point from which you wish to begin cueing.

When the sound is muted and the [CUE] indicator lights up, the Cue point will have been stored to memory. Each time a new Cue point is stored to memory, the previous Cue point will be erased. [Amending the Cue point]
Fast-Forward / Fast-Reverse
7 Operation using the SEARCH buttons (1, )
Press the SEARCH buttons (1, ) during playback. Press and hold the button to fast forward the disc; press and hold the 1 button to do fast reverse. Rotate the Jog dial while pressing one of the SEARCH buttons (1, ) Hold down the button while turning the Jog dial in the direction you wish to search to enter fast forward or fast reverse mode. The direction of the search is determined by the direction the Jog dial is turned. The direction of the SEARCH button is ignored. When you stop turning the Jog dial, the unit returns to playback mode. Release the SEARCH button to exit this mode.
1. During playback, press the CUE button.
This will take you back to the set track position.
2. In the CDJ mode, to set the Cue point, go through steps 2 and 3 as mentioned above. 7 Setting the Cue point in the VINYL mode 1. During playback, at the point you wish to set as the cue point, either press and hold the surface of the Jog dial, or press the PLAY/PAUSE button (6) to enter the standby mode. 2. While pressing the surface of the Jog dial, turn back the dial to a point just before the track you wish to play. 3. When the sound is the track you are searching for, press the CUE button while you are still pressing the surface of the Jog dial.
When the [CUE] indicator lights up the point will be stored in memory. When a new Cue point is stored in memory the previous setting will be erased.

7 Super-Fast Search

If you set the cue point by pressing and holding to the surface of the Jog dial, releasing your finger from the Jog dial will cause playback to start from the selected cue point. [Amending the Cue point] Searches can be performed in 1-frame increments. When the CD is rotated once using the Jog dial, 1.8 seconds (135 frames) of music is played back.
4. During playback or turning in the pause condition (Spin)
(See page 14: How to Spin)
2. In the VINYL mode, to set the Cue point, go through steps 2 and 3 as mentioned above. 7 Real-time cue

1. Set the DJ Mixers CROSS FADER slider at its left side (CH-1).
Track A is heard from speakers.
7 Selecting range of tempo adjustment
Press the TEMPO 10/100 WIDE button. Each time the button is pressed, the variable range of the TEMPO control slider alternates between 10% and 100%. When set to 10%, the tempo can be adjusted in units of 0.05%. When set to 100%, the tempo can be adjusted in units of 0.5%. When variable range is set to 100%, the TEMPO 10/100 WIDE button lights, and the [WIDE] indicator appears in the display.
2. Load a CD on player CD2. 3. Press the TRACK SEARCH buttons (4, ) on player CD2 to find and select track B. 4. Set the DJ Mixers MONITOR SELECTOR button CH-2 to ON. 5. Rotate the DJ Mixers MONITOR LEVEL so that track B can be heard from the headphones.
Only track A is heard from the main speakers.
6. Set cueing for track B on the headphones.
1 With player CD2 in the playback mode, press the PLAY/PAUSE button (6) to hear the point you wish to cue. The player will enter the pause mode (Broken sound will be audible). 2 Rotate player CD2s Jog dial and search for the tracks Cue point (first beat). 3 When you have settled on the Cue point, press the CUE button on player CD2. The players sound will be muted and cueing will be completed.
Applying Master Tempo (*)
Press the MASTER TEMPO button during playback. The MASTER TEMPO button and the [MT] indicator light. The speed (tempo) can now be changed using the TEMPO control slider but the pitch (key) does not change. When digitally processing the sound, sound quality will change.
7. Simultaneously press player CD2s PLAY/PAUSE button (6) when track A is heard from the speakers.
Only track A will be heard from the main speakers. Track B will be heard from the headphones. 8. Move the TEMPO control slider to match the tempo (BPM=Beat Per Minutes) of tracks A and B. Move the TEMPO control slider of player CD2 so that the BPM of track B matches those of track A. When the two BPM rates match, the BPM synchronization is complete.

Jog Dial Functions (*)

1. Turning the Jog dial during playback (pitch bending)
(When the JOG MODE is set to VINYL, touch the Jog dial side. The Jog dial operates differently when the surface of the Jog dial is pressed.) In proportion to the amount of rotation, the playback speed is accelerated (FWD+) or decelerated (REV). When in the reverse mode (when REV button is lighted), the playback speed accelerates when the dial is rotated in the REV direction, and decelerates when rotated in the FWD+ direction. When rotation stops, the disc returns to normal speed.

9. Press the CUE button on player CD2.
Player CD2 will enter pause mode at the Cue point.
10. As soon as track A is heard from the speakers, press the PLAY/PAUSE button (6) on player CD2.

Track B begins playing.

2. Turning Jog dial during playback (scratch play)
(See page 14: Scratch Play)
3. Turning the Jog dial in pause mode (frame search)
(When JOG MODE is set to CDJ, the unit enters the audible pause mode, and when set to VINYL, the unit enters the ordinary muted pause mode (no audible sound); CD sound is played back at a speed corresponding to the speed with which the Jog dial is rotated.)
11. While checking the sound on the headphones, gradually move the DJ Mixers CROSS FADER slider from left to right.
The sound of track A from the speakers will steadily become mixed with the sound of track B.
When the DJ Mixers CROSS FADER slider has moved all the way to the right side, the sound heard from the speaker will have changed from track A to track B, and the operation is complete. If the BPM rates match, mixing of tracks A and B will sound good even if the CROSS FADER slider is in the middle position.

7 Fader start play

Using the cross fader start function of the DJM-600, DJM-500, DJM-300 or DJM3000 step 10 above can be eliminated for even simpler mixing. In addition, when the CROSS FADER slider is returned to its original position, the status returns to that in step 9 (player CD2 at its Cue point), so that you can repeat the same play as many times as you like.

7 Long mix play

ADVANCED OPERATIONS
RELOOP/EXIT LOOP OUT (OUT ADJUST) AUTO BEAT LOOP 1,2,4,8 LOOP IN REALTIME CUE REV QUICK RETURN JOG MODE VINYL

How to Brake (*)

When you press the PLAY/PAUSE button (3/8)in the VINYL mode during playback, the VINYL SPEED ADJUST TOUCH/RELEASE dial will cause a corresponding speed and the sound will stop. Upon pressing the PLAY/PAUSE button (3/8) again playback will commence and the VINYL SPEED ADJUST TOUCH/RELEASE dial will respond accordingly.

Quick Return (*)

When the JOG MODE is set to VINYL, pressing the surface of the Jog dial returns playback instantly to the cue point.

4. Take your hand off the surface of the Jog dial.
The CD spins up or down to return to normal playback mode. (The slowdown or increase in speed until the CD returns to normal playback (response characteristics) can be set separately.)
7 This function sets the time to full stop when the Jog dials surface is pressed, and the time from full stop to normal playback speed when the surface of the Jog dial is released.
Rotate the VINYL SPEED ADJUST TOUCH/RELEASE dial. Rotating the dial changes the deceleration speed (response) from playback to full stop, and the acceleration speed (response) from full stop to normal playback.

How to Spin (*)

During playback in the VINYL mode either press the surface of the Jog dial or press the PLAY/PAUSE button (6) to cause a pause, then quickly turn the Jog dial, even when released playback will occur according to the speed and direction of the dial.
7 To create an automatic loop based on the tracks BPM (AUTO BEAT LOOP)
During playback or pause, press one of the AUTO BEAT LOOP buttons (1, 2, 4 or 8). The pressed button will flash, the loop out point will be automatically set based on the tracks BPM, and loop play will begin. When AUTO BEAT LOOP 1 button is pressed, the loop-out point is set one beat after the instant the button is pressed. When AUTO BEAT LOOP 2 button is pressed, the loop-out point is set two beats after the instant the button is pressed. When AUTO BEAT LOOP 4 button is pressed, the loop-out point is set four beats after the instant the button is pressed. When AUTO BEAT LOOP 8 button is pressed, the loop-out point is set eight beats after the instant the button is pressed. This function operates only from pause mode with the JOG MODE set to VINYL if reverse play has been set (when REV button is lighted). After an AUTO BEAT LOOP has been set, if one of the AUTO BEAT LOOP buttons (1, 2, 4, or 8) is pressed again, a new loop play will begin using the previously set loop-in point, with a new loop out point automatically set based on the tracks BPM.

Fader Start Playback (*)

The supplied control cord may be used to connect the CONTROL terminal on the CDJ-800 to a CONTROL terminal on a DJM-300, DJM-500, DJM-600 or DJM-3000 mixer, thus making it possible to exit from cueing standby mode and to start playback immediately by raising the DJ mixer channel fader. The cross fader may also be used to perform fading starts on the player as well. The fader may also be returned to its original position to return the player to the cueing point (i.e., to perform back cueing). (See page. 7 for instructions on how to connect the player.)

Relay Play Using Two Players (*)
If you connect the CONTROL terminals of this player with another CDJ series CD player using the supplied control cord then you will be able to relay play. P. 7. Set both players auto cue function to ON (the [A. CUE] indicators will light in the displays). Set your audio mixer's fader control to its center position.

7 Stopping loop playback

During loop playback, press the RELOOP/EXIT button. Once this has been done, playback will continue in sequence from the loop out point without returning to the loop in point.
1. Begin playback on the first player. 2. When the currently playing track ends, playback will begin automatically on the standby player. 3. The first player will enter CUE pause mode at the beginning of the next track on its disc.
By repeating this operation, the two players can be used to perform continuous relay play. By loading new discs on the standby player, you can construct a continuous program of whatever tracks you wish. By setting a Cue point on the standby player, you can perform relay to any desired Cue point on the selected track (see page 12: Cue Point Settings). Relay play is not supported when the JOG MODE is set to VINYL. NOTE: Relay play may not operate properly if the audio out jacks on the two players are not connected to the same audio mixer. If the power to one player is turned off during its playback, the other player may begin playback. Fader start and relay play cannot be performed simultaneously, since different control cord connections are required.
7 Changing the loop out point 1. Press the LOOP OUT (OUT ADJUST) button in loop play.
The time of the out point is shown in the display, the LOOP OUT button starts to flash rapidly and the LOOP IN/REALTIME CUE button goes off.
2. Press the forward or reverse SEARCH button (1, ) or turn the Jog dial.
The loop out point will be shifted forward or backward in 1-frame units. The loop out point cannot be moved in front the loop in point. Pressing the LOOP OUT button or waiting for 30 seconds or longer will cause the player to exit from the loop out adjust mode and to resume loop playback. * If the loop out adjust mode is selected while the AUTO BEAT LOOP 8 (MANUAL 1/1) button is lighted, the AUTO BEAT LOOP 8 (MANUAL 1/ 1) button will flash and the loop out point can be modified. The loop out point cannot be modified, however, if the loop out adjust mode is selected while one of the AUTO BEAT LOOP 4, 2, or 1 buttons is lighted. Loop play will be set to either 1/8, 1/4, or 1/2, based on the loop modified while the AUTO BEAT LOOP 8 (MANUAL 1/1) button was lighted.
7 Returning to loop playback (i.e., relooping)
After loop playback has been stopped, press the RELOOP/EXIT button during playback to return to loop playback. The player will return to the currently defined loop start point and begin loop playback again from that point.

Reverse Playback (*)

Press the REV button. The button indicator will light, and playback will begin in the reverse direction.
Adjustments made with the Jog dial to accelerate and decelerate the speed of playback will have effect in the opposite directions. Real time cue, loop input, and re-loop operations are not supported during reverse playback. Loops that are longer than 15 seconds cannot be played in the reverse mode. When performing track search, loop, etc, the audio memory display (Jog Dial Display) may flash and the Scratch/Reverse mode operation may not respond for 1-2 seconds.
Cue Point / Loop Point Memory
CUE/LOOP MEMORY CUE/LOOP CALL QUICK RETURN
This component is equipped with an internal memory allowing cue or loop points to be recorded for each disc. The internal memory allows one cue or loop point to be recorded for a total of up to 500 discs. If more than 500 cue or loop points are input, earlier data will be erased, beginning with the most infrequently used data.
7 Storing Cue points 1. Enter Cue points using the A. CUE function or the CUE button. 2. Press the CUE/LOOP MEMORY button.
[MEMO] is shown in the display indicating that the Cue point has been stored.
7 Storing Loop points 1. Enter the Loop in/out points to perform loop playback. 2. Press the CUE/LOOP MEMORY button during loop playback.
[MEMO] is shown in the display indicating that the Loop in/out points have been stored.
7 Calling stored Cue/Loop points 1. Press the CUE/LOOP CALL button.
The [CALL] indicator will light in the display, the selected Cue/Loop point will be accessed, and the player will pause at the Cue/Loop in point.
2. Press the PLAY/PAUSE button (6).
Play or loop play starts.

LOOP OUT (OUT ADJUST)

LOOP IN/ REALTIME CUE

PLAY/PAUSE

Copying Recorded Data to Another Player
Cue and loop-point data recorded in one player can be copied to another player.
4. Press the PLAY/PAUSE button (6) on the sending player.
The sending players PLAY/PAUSE button [6] indicator will flash, and the contents of the sending players memory will be transmitted to the memory of the receiving player (any previous memory contents of the receiving player will be overwritten). When the copying is completed, the [End] message will appear in both players displays, and the players will return to normal operation mode. * If the [Err] message appears in one of the displays, the memory data has not been copied properly. Turn the power to both players OFF and then ON again, and repeat the copying procedure from step 1. * If the sending player is disconnected or not connected properly, the LOOP OUT (OUT ADJUST) button will flash quickly. If the receiving player is disconnected or not connected properly, the LOOP IN/REALTIME CUE button will flash rapidly. * Data on the receiving player is overwritten by the data from the sending player; this means that any previously existing data on the receiving player will be completely lost.

Back cue function cannot be carried out even though the CUE button is pressed in playback mode. Pressing the LOOP OUT button does not start loop play. The Jog dial does not operate. The Jog dial does not operate as desired. DJ functions do not work. The picture of the TV screen is fluctuated or FM broadcast is interfered with noise. The disc is not rotating when power is ON.
Set the Cue point. (See page 12.) The DIGITAL OUT MODE switch is set to the [DJ] position. Set a Cue point. The DIGITAL OUT MODE switch is set to the [DJ] position. The DIGITAL OUT MODE switch is set to the [DJ] position. Press the JOG MODE VINYL button to set the desired JOG MODE [VINYL or CDJ]. The DIGITAL OUT MODE switch is set to the [DJ] position. Turn off POWER switch of the player, or move the player away from the TV or tuner. Playback can be started by pressing the PLAY/PAUSE button (6). Press the EJECT button (0) to eject the disc.
Static electricity and other external effects may cause this unit to malfunction. In this case, set the POWER switch to OFF, then switch it on again after the disc has come to a complete stop. This unit cannot playback unfinalized (partial discs) CD-R or CD-RW discs. This component is designed to play 12cm discs and 8cm discs with a commercially available adaptor, eccentrically shaped discs cannot be played since damage or malfunction may result. The BPM value measured by the CDJ-800 may differ from the BPM value recorded on a CD or from our DJ mixer, but this difference is a result of differences in the BPM value measurement method; not a result of a fault with the player.

OTHERS: TROUBLESHOOTING

Error Message Display
When the CDJ-800 CD player is unable to operate properly, an error code is displayed on the display panel. Check the error code displayed against the following table and take the recommended action to correct the error. If an error code other than any of the error codes listed in the table below is displayed or if the same error code is displayed even after corrective action has been taken, contact your nearest Pioneer Service Station or contact the store from which you purchased your player for assistance. Error Code E-E-E-E-E-Error Type TOC READ ERROR PLAYER ERROR Description Player unable to read TOC data. Disc is rotating, but rotation cannot be ascertained. Player unable to play back currently inserted disc. Mechanical operation has failed to complete within specified time interval. Possible cause and recommended action Disc is cracked. = Recommended action: replace disc. Disc is soiled or dirty. = Recommended action: clean disc. If other discs play normally, the problem is with the disc itself. Dust or some other form of foreign particles have found their way into disc insertion slot. = Recommended action: remove dust or other foreign particles.

 

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