Nintendo DS Zelda Phantom Hourglass
Developed by Nintendo EAD - Nintendo of America (2007) - Third-Person 2D Action RPG - Rated Everyone
In The Legend of Zelda: Phantom Hourglass, using the help of a local fairy players must navigate Link through a world of ocean and islands to save his friend Tetra. Using the stylus, gamers draw lines to direct characters and ships on the screen, and then follow the group as they travel to the designated area. The world map can be called down from the top screen at any time, and players may save information by using the stylus to add notes and edits to the cartogram. The plastic pen is also used... Read more
Platform: Nintendo DS
Developer: Nintendo EAD
Publisher: Nintendo of America
Release Date: October 1, 2007
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Nintendo DS Zelda Phantom Hourglass
User reviews and opinions
|heldmar||7:00pm on Sunday, September 19th, 2010|
|this game has little puzzles and adventures to embark and think your way through it you can fight at sea and on land !!|
|KRissLer||3:17am on Monday, September 13th, 2010|
|I am impatiently awaiting the next in the Zelda series as I so much enjoyed this one. This really could have been a fantastic, well accomplished addition to the Zelda franchise, however it was not to my taste. The game is about saving a princess from a pirate ship! you have to travel around little islands.|
|rstumper||4:54pm on Thursday, August 5th, 2010|
|Quite simply one of the best games i have ever played. I have now completed the Game 5 times. The day I bought my DS, I also purchased this game, and I was instantly hooked. It takes place right after "Legend of Zelda: Wind Waker".|
|recumbent55||4:49pm on Wednesday, June 2nd, 2010|
|This game is an excellent addition to the series, the touch screen is used well, but by no means sparingly. The Graphics are good. Zelda games always will be the best and this one is not exception.|
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
PRINTED IN USA
8/20/07 1:26:42 PM
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING W ARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you dont think you need it. When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: Do not expose battery to excessive physical shock, vibration, or liquids. Do not disassemble, attempt to repair or deform the battery. Do not dispose of battery pack in a fire. Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. Do not peel or damage the battery label.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers. Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device. Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.
Important Legal Information
This Nintendo game is not designed for use with any unauthorized device. Use of any such device w ill invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. Back-up or archival copies are n ot authorized and are not necessary to protect your software. Violators will be prosecuted.
The official seal is your assurance
that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DSTM VIDEO GAME SYSTEM.
Wireless DS Single-Card Download Play
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD.
Wireless DS Multi-Card Play
THIS GAME ALLOWS WIRELESS MULTIPLAYER G AMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
Story Controls Getting Started Game Screen Actions Items Ship Travel Battle Mode DS Wireless Communications Adventure Hints
(DS Wireless Play/DS Download Play) * See page 9 for information on Saving.
NEED HELP PLAYING A GAME?
Nintendos game pages, at www.nintendo.com/games, feature walkthroughs, frequently-asked questions, and codes for many of our games. If your answer isnt there, check out our forums where you can exchange tips with other gamers online. For more information about our forums, visit www.nintendo.com/community. If you dont have access to the web-site, recorded tips for many titles are available on Nintendos Power Line at (425) 885-7529. This may be a long-distance call, so please ask permission from whoever pays the phone bill.
In this manual, screen shots with a blue border indicate the top screen, and screen shots with a brown border indicate the bottom screen (Touch Screen).
CAUTION - Stylus Use
To avoid fatigue and discomfort when using the stylus, do not grip it tightly or press it hard against the screen. Keep your fingers, hand, wrist and arm relaxed. Long, steady, gentle strokes work just as well as many short, hard strokes.
2007 NINTENDO. TM, AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. 2007 NINTENDO. This product uses the LC Font by Sharp Corporation, except some characters. LCFONT, LC Font and the LC logo mark are trademarks of Sharp Corporation.
8/20/07 1:26:44 PM
hite birds soar freely in the skies above the vast blue ocean. A pirate ship sails along, cutting through the waves. On deck is a crew of pirates and their leader Tetra, a brave and brash girl. Traveling with them is Link, the boy in green. Tetra and Link met for the first time not long before our story begins. Link discovered that Tetra was princess of Hyrule, an ancient kingdom destroyed long ago. After Tetra was taken away by an evil king, Link set out on a perilous journey to find her. He slew many monsters and found powerful weapons. Link became a true hero and rescued the princess from the evil king. Afterward, the pair set out to explore together. This time, they happen upon seas protected by a great spirit, the Ocean King. In these seas, the locals whisper rumors of a mysterious Ghost Ship. Suddenly a thick fog surrounds Tetras vessel and the pirates spot a creepy, rickety old ship. Brave Tetra leaps on board to investigate, but the Ghost Ship begins to sail away. Link makes a valiant attempt to follow Tetra onto the Ghost Ship, but he loses his grip and plunges into the ocean. He awakens later on an unfamiliar island with a curious fairy fluttering overhead. And that is where Links new adventure begins.
The perky fairy who finds Link lying unconscious. She has lost her memory.
The head of a band of pirates, this girl has an unyielding spirit. She is actually Princess Zelda.
The protagonist of our story. He must set off on an adventure to find the Ghost Ship and rescue Tetra.
Sailor and captain of a ship. He is looking for the legendary Ghost Ship because its said to hold a great treasure.
A mysterious old man. He is somehow able to help Link and Ciela on their journey.
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The controls for this game primarily use the Touch Screen and the microphone (Mic). You can also control some functions with the buttons.
Follow the steps below to begin a game.
Top Screen Mic L Button
Hold an item
Display the Menu screen
Display the Collection screen
1 Check that the power on the Nintendo DS is off, then insert the Legend of Zelda: Phantom Hourglass Game Card securely into the Game Card slot until you hear it click. 2 Turn the power on to display the screen on the right. Once you have read the contents, tap the Touch Screen. 3 Tap The Legend of Zelda: Phantom Hourglass on the DS Menu Screen to display the title screen. *If your DS system is set to Auto Mode, you will not have to perform this step. Check your Nintendo DS Instruction Booklet for details. 4 Tap the Touch Screen to display the File Selection screen (see page 10).
[Left] Display the Menu screen [Right] Display the Collection screen [Down]Display the Map screen
Display the Map screen
Pause Skip (during a cinematic)
All Controls All of the action controls are explained on pages 15-18.
*Close your Nintendo DS during play to cause it to enter Sleep Mode and minimize battery consumption. Open your Nintendo DS to take it out of Sleep Mode.
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Pick a File
When you play for the first time, tap any New Game! file. To continue your game, tap the file with the save data that you want to play. You can create two save files. You can also adjust your Nintendo Wi-Fi Connection settings by choosing Nintendo WFC Setup.
File Selection Menu
You can choose from the following three options on this menu. Tap to return to the previous screen. * Data that has been overwritten by being copied or deleted cant be restored, so be careful! Copy: Erase: Start: This will copy the save data in one file to the other file. This will erase the save data in a file. This will start the game in the save file. On the next screen, you will select the game mode you want to play.
First, enter your characters name. The name already registered to the DS will be displayed, so if you want to change it, please type in the name that you want to use and tap Confirm. Next, set the hand you use to hold the stylus. The file-creation process is now complete, and you will be taken to the File Selection screen.
* Battle Mode data will not be copied over with game data.
Choose the Game Mode
Choose to play Adventure (see pages 11-26) or Battle (see pages 27-37). Choose Options to adjust your game settings. Later, you will be able to choose Tag Mode (see page 22).
Your games progress will be saved to the file in the File Selection screen. When you want to save, select Save from the Menu (see page 11) or from the Pause Menu (see page 13). Message Speed: Sound Settings: Hand Setting: Mic Test: You can choose between three text-scrolling speeds. You can choose one of four sound settings. You can change whether you hold the stylus with your right or left hand. Use your voice to check if the microphone is working correctly. If it isnt, try adjusting the distance between your mouth and the Mic, or try blowing into the Mic.
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Tap Menu or Items from the main game screen to bring up quick-access bars. From these bars, you can go to a particular screen or use an item.
Tap this option to view a map of your surroundings and your current location. If you tap Map and the map is displayed on the Touch Screen, you can make notes on your map. In a dungeon, you can also view maps of the other floors. Memo/Erase You can write and erase notes on your map. Tap these options to swap between writing and erasing. Change Floors Map Icon You can view a map of any floor in a dungeon you have These icons indicate already visited. Simply swap important areas, items, between the floors to view them. and other things of interest.
Current Location Houses and Shops Port Key Stairs A place where something happened or changed Safe Zone (see page 23) Phantom (see page 23)
This will decrease if you get hit by an enemy or fall into the water.
Life Gauge Menu
Save: Collection: Sea Chart: Map:
Save your progress View the Collection screen (see page 14) View the Sea Chart (see page 13) View the Map
Equipped Item Items
Potions Tap these single-use items to use them immediately.
Tap this icon to hold or put away an item you have equipped. Items You Can Equip These items, including the boomerang and bombs, need to be equipped to be used. Tap them to equip them.
* When the menu bar is displayed, you can view the current number of Rupees you have under your Life Gauge.
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Sea Chart Screen
Tap Sea Chart on the Menu bar to view the Sea Chart on the Touch Screen.
Collection Screen Uncharted Area
You will be able to view these areas once you find the Sea Chart for them. Tap Collection on the Menu bar to view your Collection. In addition to your sword and shield, you can also view the special items, treasure, and ship parts you have collected. As you progress through the game, you will be able to go fishing and keep a record of the fish you have caught.
Tap an area of the sea to enlarge it. You can also tap an individual island you have already visited to view a map of the island (see page 12).
Sea Chart Icons
Here are some of the icons youll see on the Sea Chart screen. Current Location
(When traveling at sea)
You can write and erase notes on your Sea Chart using your stylus. Swap between writing and erasing by tapping the corresponding icon.
Port Beedles Ship
Pausing and Game Over
If you press START to pause your game or your Life Gauge (see pages 11 or 24) runs out, you will have two choices: Continue or Save and Quit. Choose Continue to start again where you left off or slightly before that, or Save and Quit to save your progress and return to the title screen.
Tap here to swap screens.
You can customize your ship at the shipyard (see page 26) to personalize it and equip full sets of parts.
Swap between viewing your treasure and ship parts.
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All of Links actions can be performed by tapping or sliding your stylus on the Touch Screen. Use your stylus to make Link run and attack however you want.
Talk to people or read signs by tapping them. You can also tap anything that looks suspicious.
Basic Actions Walk/Run/Jump/Roll
Link will move in the direction you touch. Touch and hold the stylus on the Touch Screen close to him to walk, or farther away to run. Try drawing a small circle while Link is running. If you roll too many times in a row, Link will get dizzy. Be careful! When a DS icon appears in a text window, make sure to look up at the top screen.
Tap rocks, pots, and barrels to pick them up. Then simply tap the place on the ground you want them to land to throw them. They will break when they hit the ground. You might just find something nice inside.
Run over small gaps in the ground to make Link automatically jump.
Something might happen if you run into While running, try a tree and shake it by repeatedly drawing small doing this move. circles on the edge of the screen to roll in that direction.
Just tap the place you want to throw the item!
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Swinging Your Sword
During your travels you will find a sword. Of course, you can attack enemies by swinging your sword, but you can also cut grass, break pots, and flip switches as well.
Slide your stylus in a circle around Link to make him swing his sword around him and perform a Spin Attack. Be careful: Link will get dizzy if he performs Draw a large circle this attack too many around Link. times in a row.
Tap on an enemy to immediately swing your sword in the direction of that enemy and attack.
This move comes in handy when you are surrounded by enemies or you want to cut a lot of grass.
Grab Slash Attack
Quickly slide the stylus in the direction that you want to swing your sword to attack in that direction. Slide your stylus Slide your stylus in the perpendicular to the direction that Link is facing direction that Link is facing to stab in that direction. to swing your sword.
Tap blocks and levers to grab them and then tap the arrows to move them in that direction. Tap and hold the arrow to continue moving. Some blocks and levers cant be moved. First, tap the block or lever to grab hold of it.
Next, tap the arrow to move it in that direction.
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Using Equipped Items
When you get a new item, it will appear equipped in the upper right-hand corner of the screen. When you want to use the item that you have equipped, tap the icon to hold it. Then you can use it! Tap Items (see page 12) on the Main menu to equip another item. Each item is used differently after it is equipped.
Some items must be equipped before you can use them, and some items can be used right away. Try using equipped items in all kinds of ways!
You can use your boomerang to attack enemies, break pots, flip switches, and pick up small items. Just draw the path that you want it to travel with your stylus. As long as it doesnt hit an obstacle, it will follow the path that you have drawn. If you are holding the boomerang, you can also tap an enemy to immediately hurl the boomerang at it.
After you place a bomb, it will explode, blowing up enemies and breaking walls that have cracks in them. Throw bombs in the same way you would throw a pot or a rock (see page 16). But be carefulif you are too close to a bomb when it explodes, you will take damage!
Tap the item you want to equip.
Tap the icon on the upper right once more.
Tap the icon in the upperright corner to hold it. And when you want to put it away.
The Phantom Hourglass is a mysterious item that you will find during your adventure. Youll have to discover this items ability for yourself.
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As you defeat enemies, cut grass, or break pots, you will find hearts and Rupees that you will pick up as soon as you walk over them. They are hidden in a variety of places, so try different ways of finding them.
Exchange Items with Other Players!
If you talk to someone named Freedle during your adventure, you can put ship parts or treasure (see page 14) in his magical boxes and exchange them with other players wirelessly using Tag Mode. 1 Place ship parts or treasure into the magic boxes (up to three). 2 Exchange items through one of the methods listed below. Blue (x5) Red (x20) Speak to Freedle once again or choose Tag Mode from the File Selection screen (this option will only appear when you have placed items in the magical boxes; see page 10) and put your game into Tag Mode. Play a battle through wireless game play or over Nintendo WFC (see page 27). * When you are going to play Tag Mode, prepare first by checking How to Play Over DS Wireless Communications (DS Wireless Play) (see page 36). * While in Tag Mode, you will continue to search for other players even if you close your Nintendo DS. * While in Tag Mode, battery consumption will be greater than during normal play, so please be careful!
These will replenish some of your Life Gauge (see page 11).
Pick these up to earn Rupees you can spend at stores. The value of a Rupee depends on its size and color.
If you find a Heart Container, the maximum number of hearts in your Life Gauge will increase by one and it will be completely filled.
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Safe Zones and Phantoms
In one cursed dungeon, there are special areas called Safe Zones and enemies called Phantoms.
Once you can get on the ship, you will be able to cross the seas and visit various islands. As your adventure progresses, you will even be able to go fishing and salvage treasures from the deep.
While in a Safe Zone, you will not be affected by the curse and the Phantoms cant reach you. You can also break red pots to create small Safe Zones.
Travel by sea with the Sea Chart (see page 13) on the top screen while viewing your surroundings on the Touch Screen.
Ships Life Gauge
This will decrease if you run into rocks or get hit by enemies. Damage will be repaired when you dock at a port.
The yellow area is what you are currently looking at.
Phantoms are fearsome enemies that protect the dungeon. They cant be defeated by being attacked, but if they hit Link, he will go down in one shot. The key is to move around the dungeon without the Phantoms seeing you. But if you are spotted, you can hide by running into a Safe Zone.
Look at whats around the ship.
Tap it to jump.
Tap to alternate between Go and Stop.
Tap this icon to access Save, Collection, Sea Chart, and other options.
Tap this to draw a new route (see page 25) for the ship to take.
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Drawing the Route
When traveling by ship, you will start by drawing a route (the path it will take) on the Sea Chart. Slide the feather pen to draw the route in one line. If you are happy with the route you have drawn, tap GO! If your destination is a port, the name of the island will be displayed.
Beedles ship is a floating shop that travels on the sea. He carries ship parts and rare items. If you want to shop there, draw your ships route so that it arrives at Beedles ship.
Your current skill level in Battle Mode.
Points youve earned for each win. Points determine your rank.
The current percentage of games that you have won.
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When Starting a Wi-Fi Game
You can play against friends or other players around the world. Once you have set your Wi-Fi settings, select Nintendo WFC on the Battle Mode menu to connect to Nintendo Wi-Fi Connection. Choose the type of opponent you want to face. Once an opponent has been found, the stage will The battle begins! (see page 33) be chosen and the Battle will begin.
Nintendo WFC Setup
Set your Nintendo Wi-Fi Connection settings by selecting Nintendo WFC Setup from the File Selection screen (see page 9). Please refer to the Nintendo Wi-Fi Connection Instruction Booklet for information on how to connect, or contact customer service. *If you are unable to connect, please check the section of the Nintendo Wi-Fi Connection Instruction Booklet on When You Are Unable to Connect to Nintendo WFC. Nintendo Wi-Fi Connection allows multiple The Legend of Zelda: Phantom Hourglass owners to play together over the interneteven when separated by long distances. DS games you must first set up the To play NintendoConnectionover the internet,on your Nintendo DS system. Nintendo Wi-Fi (Nintendo WFC) Please see the separate Nintendo Wi-Fi Connection Instruction Booklet included with this game for directions on setting up your Nintendo DS. To complete the Nintendo WFC setup, you will also need access to a PC that has a wireless network device installed (such as a wireless router) and an active broadband or DSL internet account.
For additional information on the Nintendo WFC, setting up your Nintendo DS, or a list of available internet hotspots, visit www.nintendowifi.com (USA, Canada and Latin America) or call 1-800-895-1672 (USA/Canada only).
Choose Your Opponent Type
You can choose from five different types of opponents. Skill level refers to Battle Point count (see page 27).
Vs. Friend: Battle against someone you have exchanged friend codes with. Vs. Rival: Battle against someone with a matching skill level in N. America.
(Worldwide) (N. America) (Worldwide)
Battle against someone with a matching skill level in the world.
Vs. Anyone: Battle against anyone in North America. Vs. Anyone: Battle against anyone in the world.
*When you play over Nintendo Wi-Fi Connection, the name you use will be seen by everyone you play with. Please make sure that your name does not contain any personal information or is not offensive.
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Your friend code is a 12-digit number that you are assigned the first time you connect to Nintendo Wi-Fi Connection. You can battle against friends you have registered to your friend roster by selecting Vs. Friend. * People you have battled over Multiplayer (see page 28) will automatically be registered to your friend roster. * Friend codes were created to ensure a safe gaming experience for players by making it possible for them to play only people they know. If you exchange friend codes with someone you dont know, you might become vulnerable to receiving altered data or unwanted messages. Please do not share your friend code with people you do not know. The nickname you use will be seen by others when playing multiplayer games u sing Nintendo WFC. To protect your privacy, do not give out personal information such as last name, phone number, birth date, age, e-mail address, or home address when communicating with others.
DS Download Play
To play over DS Download Play, first prepare one Game Card and two DS systems and read How to Play Over DS Wireless Communications (DS Download Play) (see page 37). 1 The parent system (the DS system with the Game Card inserted) selects DS Download Play from the Battle menu and the child system (the DS system without the Game Card inserted) will download the data. 2 Once the guests name appears on the parent systems screen, the parent will tap OK. The data will be sent from the parent system to the child system, the parent system will select the stage, and the battle will begin. The battle begins! (see page 33)
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Battle Start (How to Play)
In Battle Mode, Player 1 (red) competes with Player 2 (blue) to try to take the most yellow triangles, called Force Gems. (Players 1 and 2 will be determined at random.) Each player will have a chance to play once as Link (offense) and the three Phantoms (defense) in a Round. There are three Rounds in a game, and the player who has the most points at the end wins.
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How to Play Over DS Wireless Communications (DS Download Play) What You Will Need
Nintendo DS/Nintendo DS Lite The Legend of Zelda: Phantom Hourglass Game Card 2 systems 1
If you get stuck during your adventure, just ask around for information! Consult Astrid for advice, and make sure to read signs, gossip stones, and books on desks.
Steps (for the Player 1 (parent) DS System)
1 Check that the power on the DS system is OFF. Insert a Legend of Zelda: Phantom Hourglass Game Card into the DS system. 2 Turn the power ON. The DS Menu Screen will appear. 3 Tap The Legend of Zelda: Phantom Hourglass. 4 Please follow the instructions on page 32.
In a Hurry? SKIP!
DS Menu Screen During event scenes, you can press START to make the SKIP icon appear. Tap SKIP to bypass the scene. However, tapping SKIP can make you miss important storyline points, so be careful!
Steps (for the Player 2 (child) DS system)
1 Turn the power on the DS system ON. The DS Menu Screen will appear. 2 Tap DS Download Play and the game list will appear on the screen. 3 Tap The Legend of Zelda: Phantom Hourglass. The download-confirmation screen will appear. 4 If it is correct, tap Yes. The data will be downloaded from Player 1. 5 Please follow the instructions on page 32.
Get Your Goods Appraised!
Game List Screen As you progress in your adventure, you will eventually be able to visit a Treasure Teller and have him appraise and buy items from you. The value of treasures will vary depending on the player, so you might want to try trading them with friends (see page 22).
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Tomoko Ichikawa Yoshifumi Masaki
PAPER CUTOUT ILLUSTRATION
NORTH AMERICAN LOCALIZATION
Gema Almoguera Steven Grimm Kristin Kirby Reiko Ninomiya Erik Peterson Kevin Sullivan
UI SYSTEM PROGRAMMING
Mituko Okada Mizuki Tashima Mari Fujita Mariko Sanefuji
Daiki Nishioka Yuka Kotaki
Kenta Nagata Toru Minegishi
TITLE LOGO DESIGN
Takashi Ito Sachiko Nakamichi
Hajime Takahashi Yutaka Hiramuki
DESIGN LEAD/PLAYER DESIGN
Yuko Yoshimura Marumi Nakajyou
Toru Asakawa Sanae Susaki
NOA LOCALIZATION MANAGEMENT
Nate Bihldorff Jeff Miller Leslie Swan Bill Trinen
Sachi Matsumoto Hikari Tachibana Kaori Mizuhashi
Koji Takahashi Hirohito Shinoda
Takumi Kawagoe Koichi Kawamoto Tomoaki Kuroume Tadashi Sugiyama Toshiaki Suzuki Takahiro Hamaguchi Taro Bando Makoto Miyanaga SRD DIGITALSCAPE Co., Ltd.
Tomomi Marunami Masaaki Ishikawa
CINEMA SCENE DIRECTOR
NOA PRODUCT TESTING DEPARTMENT
Melvin Forrest Michael Leslie Joel Simon Patrick Taylor
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CINEMA SCENE PLANNING
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Hironobu Kakui Yoshito Yasuda Takehiro Oyama
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CINEMA SCENE EFFECTS
Naoki Takami Super Mario Club
All Rights, including the copyrights of Game, Scenario, Music and Program, reserved by NINTENDO.
8/20/07 1:27:53 PM
Warranty & Service Information
You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. (Nintendo) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendos satisfaction, that the product was purchased within the last 12 months. GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge. SERVICE AFTER EXPIRATION OF WARRANTY Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first. WARRANTY LIMITATIONS THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendos address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.
In The Legend of Zelda: Phantom Hourglass, using the help of a local fairy players must navigate Link through a world of ocean and islands to save his friend Tetra. Using the stylus, gamers draw lines to direct characters and ships on the screen, and then follow the group as they travel to the designated area. The world map can be called down from the top screen at any time, and players may save information by using the stylus to add notes and edits to the cartogram. The plastic pen is also used in combat to draw out attacks, and to send the boomerang in a designated direction. On the water, players can depict paths from cannons to oncoming enemies, and blow obstacles out of the ocean. Friends may compete against each other in a multiplayer wireless game of finding Force Gems. ~ Gracie Leach, All Game Guide
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