Nokia Ngage
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Nokia N-Gage Game Deck Cellular phone 3.4 MB - Not specified - GSMInternal antenna, Up to 240 minutes talk, Up to 200 hours standby, 4.8 oz
It's a game deck, it's an MP3 player, it's a wireless browser, it's a phone. If it's a Nokia N-Gage mobile game deck, it's all of these and more. Entertain yourself on the way from A to B with your own personal soundtrack. The Nokia N-Gage game deck includes a digital music player and a stereo FM radio, plus a hi-fi stereo headset, a built-in loudspeaker, integrated recorder, the PC software you need. The Nokia N-Gage game deck is a lean, mean, messaging machine, with ema... Read more [ Report abuse or wrong photo | Share your Nokia Ngage photo ]
Manual
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(English)Nokia Ngage Mobile Phone, size: 3.3 MB |
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Nokia Ngage
User reviews and opinions
| juice |
8:14am on Sunday, May 9th, 2010 ![]() |
| I love this phone.It has a unique form of the period. and until now, people are still many who use it. | |
| dormeur |
8:53pm on Wednesday, April 7th, 2010 ![]() |
| Business elite series model of nokia 6255, composed, give a person a kind of sense of atmosphere, folding fuselage appears very thick. 150-300 battery type lithium batteries Nokia 6255 color 65536 Designs screen resolution (pixels) 128 Ã- 160 color TFT main display parameters of sea-b... | |
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Documents

EMERGENCY CALLS Ensure the device is switched on and the phone is in service. Press as many times as needed (e.g. to exit a call, to exit a menu, etc.) to clear the display. Enter the emergency number, then press. Give your location. Do not end the call until told to do so.
Note: Some networks may not support all language-dependent characters and/or services.
Chargers and enhancements
Note: Check the model number of any charger before use with this device. This device is intended for use when supplied with power from ACP-12, LCH-9 and LCH-12. WARNING! Use only batteries, chargers and enhancements approved by Nokia for use with this particular device model. The use of any other types may invalidate any approval or warranty applying to the device, and may be dangerous. For availability of approved enhancements, please check with your dealer. When you disconnect the power cord of any enhancement, grasp and pull the plug, not the cord.
Network Services
The wireless device described in this guide is approved for use on the EGSM 900 and GSM 1800 and 1900 networks. A number of features included in this guide are called Network Services. These are special services that you arrange through your wireless service provider. Before you can take advantage of any of these Network Services, you must subscribe to them through your service provider and obtain instructions for their use from your service provider.
General information
1. General information
The Nokia N-Gage mobile game deck provides Games and Music features as well as various functions, which are very handy for daily use, such as Telephone, RealOne Player, Messaging, Clock, alarm clock, Calculator, and Calendar. Stickers in the sales package The stickers included in the sales package contain important information for service and customer support purposes. The sales package also includes instructions on how you should use these stickers. A Shows the signal strength of the cellular network at your current location. The higher the bar, the stronger the signal. The antenna symbol above A is replaced with the GPRS symbol when GPRS connection has been set to When available and a connection is available in the network or in the current cell. See Packet data (General Packet Radio Service, GPRS), p. 43 and GPRS, p. 46. B Shows an analogue or a digital clock. See also settings for Date and time, p. 47 and settings for Standby mode Background image, p. 40. C Indicates in which cellular network the game deck is currently being used. D Shows the battery charge level. The higher the bar, the more power left in the battery. E Navigation bar: shows the currently active profile. If the selected profile is General, the current date is displayed instead of the profile name. For further information, see
delete them by selecting Options Move to folder or Delete. To unmark an item, scroll to it and select Options Mark/Unmark Unmark or press and the controller key at the same time. Creating folders - To create a new folder, select Options New folder. You are asked to give a name to the folder (max. 35 letters). Moving items to a folder - To move items to a folder or between folders, select Options Move to folder (not shown if there are no folders available). When you select Move to folder, a list of available folders opens and you can also see the root level of the application (for moving an item out of a folder). Select the location you want the item to be moved to and press OK. Tip! For information on how to insert text and numbers, see Writing text, p. 70.
You can search for a name, file, folder, or shortcut by using the search field. In some situations the search field is not visible automatically, but you can activate it by selecting Options Find or just by starting to key in letters. 1 To search for an item, start to key in text in the search field. The game deck immediately starts to search for matches and moves the selection on the best match. To make the search more accurate, key in more letters and the selection moves to the item that best matches the letters. 2 When the correct item is found, press to open it.
Tip! Using the supplied headset is a fun way to use the game deck for calls, games or listening to music.
Loudspeaker
Your game deck has a loudspeaker for handsfree use. To locate the loudspeaker, see the picture of the different keys and parts in the Quick Start guide. The loudspeaker allows you to speak and listen to the game deck from a short distance without having to hold the game deck to your ear, for example, having it on a table nearby. The loudspeaker can be used during a call, with sound applications, and when viewing multimedia messages. RealOne Player uses the loudspeaker by default when you watch a video. Using the loudspeaker makes it easier to use other applications while in a call.
Activating the loudspeaker
To change to using the loudspeaker during an already active call, select Options Activate loudsp. A tone is played, is shown in the navigation bar, and the volume indicator changes. Important: Do not hold the game deck near to your ear when the loudspeaker is in use, because the volume may be extremely loud.
Volume control
When you have an active call or are listening to a sound, press or to increase or decrease the volume level, respectively.
Searching for items
Voice volume icons: - for earpiece and headset modes, - for loudspeaker mode.
For information about the divert indicators, see Indicators related to actions, p. 9. Note: You cannot have barring of incoming calls and call diverting active at the same time. See Call barring (network service), p. 50.
Log - Call register and general log
Go to Menu Extras Log. In Log you can monitor phone calls, text messages, packet data connections, and fax and data calls registered by the game deck. You can filter the general log to view just one type of event and create new contact cards based on the log information. Note: Connections to your remote mailbox, multimedia messaging centre, or browser pages are shown as data calls or packet data connections in the general communications log.
Select one of the divert options, for example, select If busy to divert voice calls when your number is busy or when you reject incoming calls. Select Options Activate to set the divert setting on, Cancel to set the divert setting off, or Check status to check whether the divert is activated or not. To cancel all active diverts, select Options Cancel all diverts.
Tip! To view a list of sent messages, go to Messaging Sent.
To view a list of the 20 numbers or names from which you have most recently accepted calls (network service), go to Log Recent calls Received calls. Dialled numbers Tip! Press in standby mode to open the Dialled numbers view. To view the 20 phone numbers that you have most recently called or attempted to call, go to Log Recent calls Dialled nos. Erasing recent call lists To clear all recent call lists, select Options Clear recent calls in the Recent calls main view. To clear one of the call registers, open the register you want to erase and select Options Clear list. To clear an individual event, open a register, scroll to the event, and press.
Note: The actual time invoiced for calls by your service provider may vary, depending upon network features, rounding-off for billing, and so forth. Tip! To see the call duration timer while you have an active call, select Options Settings Show call duration Yes. Erasing call duration timers - Select Options Clear timers. For this you need the lock code, see Security, p. 47. To clear an individual event, scroll to it and press.
Call costs (network service)
Go to Menu Extras Log Call costs. Call costs allows you to check the cost of the last call or all calls. The call costs are displayed separately for each SIM card. Note: The actual invoice for calls and services from your service provider may vary, depending upon network features, rounding-off for billing, taxes and so forth.
Call duration
Go to Menu Extras Log Call duration. Allows you to view the duration of your incoming and outgoing calls.
Settings
5. Settings
Note: The predictive text dictionary is not available for all languages. Welcome note or logo - Press to open the setting. The welcome note or logo is displayed briefly each time you switch on the game deck. Select Default if you want to use the default image. Select Text to write a welcome note (max. 50 letters). Select Image to select a photo or picture from Images. Orig. device settings - You can reset some of the settings to their original values. To do this, you need the lock code. See p. 47. After resetting the settings, the game deck may take a longer time to power on. Note: All documents and files that you have created are left as they are. Standby mode Background image - You can select any image to be used as a background image in standby mode. Select Yes to select an image from Images. Left selection key and Right selection key - You can change the shortcuts that appear over the left and right selection keys in standby mode. In addition to the applications, you can have the shortcut point to a function, for example, New message. Note: You cannot have a shortcut to an application that you have installed.
Display Contrast - To change the contrast of the display to lighter or darker. Colour palette - To change the colour palette used on the display. Screen saver timeout - The screen saver is activated when the screen saver timeout period is over. When the screen saver is active, the display is cleared and you can see the screen saver bar. To deactivate the screen saver press any key. Screen saver - Select what is shown on the screen saver bar: time and date or a text you have written yourself. The location and background colour of the screen saver bar changes in one minute intervals. Also, the screen saver changes to indicate the number of new messages or missed calls.
Note: To change the settings for call diverting, go to Menu Tools Call divert. See Settings for call diverting, p. 20. Send my caller ID This network service allows you to set your phone number to be displayed (Yes) or hidden (No) from the person to whom you are calling. Or, the value may be set by your network operator or service provider when you make a subscription (Set by network). Call waiting: (network service) The network will notify you of a new incoming call while you have a call in progress. Select: Activate to request the network to activate call waiting, Cancel to request the network to deactivate call waiting, or Check status, to check if the function is active or not. Automatic redial When this setting is activated, your game deck will make a maximum of ten attempts to connect the call after an unsuccessful call attempt. Press to stop automatic redialling. Summary after call Activate this setting if you want the game deck to briefly display the duration and cost of the last call. To show costs, the Call cost limit needs to be activated for your SIM card. See p. 22.
Anykey answer Select On, and you can answer an incoming call by briefly pressing any key, except , , and. Line in use (network service) This setting is shown only if the SIM card supports two subscriber numbers, that is, two phone lines. Select which phone line (Line 1 or Line 2) you want to use for making calls and sending text messages. Calls on both lines can be answered irrespective of the selected line. Note: You will not be able to make calls if you select Line 2 and have not subscribed to this network service. To prevent line selection, select Line change Disable if supported by your SIM card. To change this setting, you need the PIN2 code. Tip: To switch between the phone lines, press and hold in standby mode.
Call settings
Speed dialling Select On and the numbers assigned to the speed dialling keys ( ), can be dialled by pressing and holding the key. See also Assigning speed dialling keys, p. 56.
Connection settings
General information about data connections and access points
Glossary: Access point - The point where your game deck connects to the Internet by way of a data call or packet data connection. An access point can be provided, for example, by a commercial Internet service provider (ISP), service provider for mobile devices, or network operator. To define settings for access points, go to Settings Connection Access points. A data connection is required to connect to an access point. Your game deck supports three kinds of data connections: a GSM data call ( ), GSM high-speed data call ( ), or packet data (GPRS) connection ( ). There are three different kinds of access points that you can define: MMS access point, browser access point, and Internet access point (IAP). Check with your service provider what kind of an access point is needed for the service you wish to access. You need to set access point settings, if you want to, for example, send and receive multimedia messages, send and receive e-mail, view Browser pages,
download Java applications, use Image upload, or use your game deck as a modem. See also Data connection indicators, p. 9.
GSM data calls
A GSM data call enables data transmission rates to a maximum of 14.4 Kbps. For availability and subscription to data services, contact your network operator or service provider. Minimum settings needed to make a data call To insert a set of very basic GSM data call settings, go to Settings Connection Access points and select Options New access point. Fill in the following: Data bearer: GSM data, Dial-up number, Session mode: Permanent, Data call type: Analogue, and Maximum data speed: Automatic. High speed data call (High Speed Circuit Switched Data, HSCSD) Glossary: High-speed data enables data transmission rates to a maximum of 43.2 Kbps. For availability and subscription to high-speed data services, please contact your network operator or service provider. Note: Sending data in HSCSD mode may drain the game decks battery faster than normal voice or data calls, as the game deck may send data more frequently to the network.
may cost more, depending on the network service provider. Note: The speeds above represent the maximum speed at which your connection will operate. During the connection, the operating speed may be less, depending on network conditions. Tip! When you are writing, press to open the special characters table. Press to enter a space. Tip! See also Settings needed for multimedia messaging, p. 75, Settings needed for e-mail, p. 77, and Setting up the game deck for the browser service, p. 105. Options Advanced settings Device IP address - The IP address of your device. Primary name server: - The IP address of the primary DNS server. Glossary: DNS - Domain Name Service. An Internet service that translates domain names such as www.nokia.com into IP addresses like 192.100.124.195. Second. name server: - The IP address of the secondary DNS server. Note: If you need to enter the Device IP address, Primary name server, or Second. name server:, contact your Internet service provider to obtain these addresses.
The following settings are shown if you have selected data call and high speed data as the connection type: Use callback - This option allows a server to call you back once you have made the initial call. Contact your service provider to subscribe to this service. Callback type - The options are Use server no. / Use other no. Ask your service provider for the correct setting to use; it will depend on the service providers configuration. Callback number - Key in your game decks data phone number which the dial back server uses. Usually, this number is the data call phone number of your game deck. Use PPP compression - When set to Yes, this option speeds up the data transfer, if supported by the remote PPP server. If you have problems with establishing a connection, try setting this to No. Contact your service provider for guidance. Glossary: PPP (Point-to-Point Protocol) - a common networking software protocol that enables any computer with a modem and a phone line to connect directly to the Internet. Use login script - The options are Yes / No. Login script - Insert the login script. Modem initialisation (Modem initialisation string) Controls your game deck using modem AT commands. If required, enter characters specified by your GSM network service provider or Internet service provider.
Viewing messages on a SIM card
Before you can view SIM messages, you need to copy them to a folder in your game deck. 1 In the Messaging main view, select Options SIM messages. 2 Select Options Mark/Unmark Mark or Mark all to mark messages. 3 Select Options Copy. A list of folders opens. 4 Select a folder and press OK. Go to the folder to view the messages.
Service command editor
In the Messaging main view, select Options Service commands. You can send service requests, such as activation commands for network services (also known as USSD commands), to your service provider. For more information, contact your service provider. To send a request: in standby mode or when you have an active call, key in the command number(s) and press Send, or if you need to enter letters as well as numbers, select Messaging Options Service commands.
Cell broadcast (network service)
In the Messaging main view, select Options Cell broadcast. Options in Cell broadcast: Open, Subscribe /Unsubscribe, Hotmark / Unhotmark, Topic, Settings, Help, and Exit.
The Messaging settings have been divided into groups according to the different message types. Scroll to the settings you want to edit and press.
Settings for text messages
Options when editing text message centre settings: New msg. centre, Edit, Delete, Help, and Exit. Go to Messaging and select Options Settings Text message to open the following list of settings: Message centres - Lists all the text message service centres that have been defined. See Adding a new text message centre, p. 87. Msg. centre in use (Message centre in use) - Defines which message centre is used for delivering text messages and smart messages such as picture messages. Receive report (delivery report) - When this network service is set to Yes, the status of the sent message (Pending, Failed, Delivered) is shown in the Log. When set to No, only the status Sent is shown in the log. See p. 21. Message validity - If the recipient of a message cannot be reached within the validity period, the message is removed from the text message service centre. Note that the network must support this feature. Maximum
Adding a new text message centre
1 Open Message centres and select Options New msg. centre. 2 Press , write a name for the service centre and press OK. 3 Press , press and write the number of the text message service centre (Must be defined). Press OK. You need the message centre number to send text and picture messages. You receive the number from your service provider. To take the new settings into use, go back to the settings view. Scroll to Msg. centre in use, press and select the new service centre.
Messaging settings
time is the maximum amount of time allowed by the network. Message sent as - The options are Text, Fax, Paging, and E-mail. For further information, contact your network operator. Note: Change this option only if you are sure that your service centre is able to convert text messages into these other formats. Preferred connection - You can send text messages via the normal GSM network or via GPRS, if supported by the network. See Packet data (General Packet Radio Service, GPRS), p. 43. Reply via same ctr. (network service) - By setting this option to Yes, if the recipient replies to your message, the return message is sent using the same text message service centre number.
Settings for multimedia messages
Go to Messaging and select Options Settings Multimedia message to open the following list of settings: Preferred connection (Must be defined) - Select which access point is used as the preferred connection for the multimedia message centre. See Settings needed for multimedia messaging, p. 75. Note: If you receive multimedia message settings in a smart message and save them, the received settings are automatically used for the Preferred connection. See Receiving smart messages, p. 80. Secondary conn.- Select which access point is used as the secondary connection for the multimedia message centre. Note: Both Preferred connection and Secondary conn. must have the same Homepage setting pointing to the same multimedia service centre. Only the data connection is different. Example: If your preferred connection uses a packet data connection, you may want to use high speed data or data call for the secondary connection. This way you are able to send and receive multimedia messages even when you are not in a network that supports packet data. For further information, please contact your network operator or service provider. See also General
information about data connections and access points, p. 42. Multimedia reception - Select: Only in home net. - if you want to receive multimedia messages only when you are in your home network. When you are outside your home network, multimedia message reception is turned off. Always on - if you want to receive multimedia messages always. Off - if you do not want to receive multimedia messages or advertisements at all. Important: When you are outside your home network, sending and receiving multimedia messages may cost you more. If the settings Only in home net. or Always on have been selected, your game deck can make an active data call or GPRS connection without your knowledge. On receiving msg. - Select: Retr. immediately - if you want the game deck to retrieve multimedia messages instantly. If there are messages with Deferred status, they will be retrieved as well. Defer retrieval - if you want the multimedia messaging centre to save the message to be retrieved later. To
Sending calendar entries
In the Day view, scroll to the entry you want to send and select Options Send. Then select the method, the choices are: Via text message, Via e-mail (available only if the correct e-mail settings are in place) or Via
Note: Your game deck must be switched on to use the functions in the Extras and Media folders. Do not switch the game deck on when wireless device use is prohibited or when it may cause interference or danger.
Favourites
Go to Menu Extras Favourites. You can use Favourites to store shortcuts, links to your favourite images, video clips, notes, Recorder sound files, browser bookmarks, and saved browser pages. Options in the Favourites main view: Open, Edit shortcut name, Shortcut icon, Delete shortcut, Move, List view / Grid view, Help, and Exit. The default shortcuts: - opens the Notes editor, - opens the Calendar with the current date selected, - opens the Messaging Inbox.
1 Open the application and scroll to the item that you want to add as a shortcut to Favourites. 2 Select Options Add to Favourites and press OK. Note: A shortcut in Favourites is automatically updated if you move the item it is pointing to, for example, from one folder to another. In Favourites: To open a shortcut, scroll to the icon and press. The file is opened in the corresponding application. To delete a shortcut, scroll to the shortcut you want to remove and select Options Delete shortcut. Removing a shortcut does not affect the file it is referring to. To change the shortcut heading, select Options Edit shortcut name. Write the new name. This change affects only the shortcut, not the file or item the shortcut refers to.
Adding shortcuts
Shortcuts can be added only from the individual applications. Not all applications have this functionality.
Extras and Media
12. Extras and Media
Go to Menu Extras To-do. In To-do you can keep a list of tasks that you need to do. The To-do list uses shared memory. See Shared memory, p.15. 1 To start to write a to-do note, press any key ( ). The editor opens and the cursor blinks after the letters you have keyed in. 2 Write the task in the Subject field. Press to add special characters. To set the due date for the task, scroll to the Due date field and key in a date. To set a priority for the to-do note, scroll to the Priority field and press. 3 To save the to-do note, press Done. Note: If you remove all characters and press Done, the previously saved note will be deleted. To open a to-do note, scroll to it and press. To delete a to-do note, scroll to it and select Options Delete or press. To mark a to-do note as completed, scroll to it and select Options Mark as done.
(Java) Applications
14. (Java) Applications
Installing a Java application
Installation files may be transferred to your game deck from a compatible computer, downloaded during browsing, or sent to you in a multimedia message, as an e-mail attachment, or via Bluetooth. If you are using PC Suite for Nokia N-Gage to transfer the file, place it in the c:\nokia\installs folder in your game deck. Important: Only install software from sources that offer adequate protection against viruses and other harmful software. Note: In the Install view, you can only install Java software installation files with the extension.JAD or.JAR. Options in the Install view: Install, View details, Remove, Help, and Exit. 1 In the Applications main view, to view the installation packages, press to open the Downloaded view. 2 To install an application, scroll to an installation file and select Options Install. Alternatively, search the game deck memory for the installation file, select the file, and press to start the installation. Example: If you have received the installation file as an e-mail attachment, go to your mailbox, open the e-mail, open the Attachments view, scroll to the installation file, and press to start the installation.
3 Press Yes to confirm the installation. The.JAR file is required for installation. If it is missing, the game deck may ask you to download it. If there is no access point defined for Applications, you will be asked to select one. When you are downloading the JAR file, you may need to enter a user name and password to access the server. You obtain these from the supplier or manufacturer of the application. During installation, the game deck checks the integrity of the package to be installed. The game deck shows information about the checks being carried out, and you are given options whether to continue with or cancel the installation. Once the game deck has checked the integrity of the software package, the application is installed on your game deck. 4 The game deck informs you when installation is complete. To open the Java application after installation, you must go to the Applications main view. Tip! When you are browsing, you can download an installation file and install it immediately. Note, however, that the connection is left running in the background during installation. Opening a Java application Scroll to an application in the Applications main view and press to open it. Uninstalling a Java application Select the application in the Applications main view and select Options Remove.
To define a default access point for downloading missing application components, select Options Settings Default access point. For more information on creating access points, see the Access points, p 44. Select an application and select Options Settings, and then select one of: Access point - Select an access point to be used by the application for downloading extra data. Network connection - Some Java applications may require a data connection to be made to a defined access point. If no access point has been selected, you will be asked to select one. The options are: Allowed - The connection is created without a notification. Ask first - You will be asked before the application makes the connection. Not allowed - Connections are not allowed.
Java application settings
Manager - installing applications and software
15. Manager - installing applications and software
Note: Your game deck must be switched on to use the functions in the Tools folder. Do not switch the game deck on when wireless device use is prohibited or when it may cause interference or danger. Go to Menu Tools Manager. In Manager you can install new applications and software packages, and remove applications from your game deck. You can also check the memory consumption. Options in the Manager main view: View details, View certificate, Install, Remove, View log, Send log, Memory details, Help, and Exit. When you open Manager, you can see a list of: installation packages that have been saved to Manager, partially installed applications (indicated by ), and fully installed applications that you can remove (indicated by ). Note: In Manager, you can only use device software installation files with an extension.SIS. Scroll to an installation file and select Options View details to view the Name, Version, Type, Size, Supplier, and Status of the software package. Scroll to a software package and select Options View certificate to display the security certificate details of a software package. See Certif. management, p. 48. Important: Only install software from sources that offer adequate protection against viruses and other harmful software. Do not install the application if Manager gives a security warning during installation. Tip! To install Java applications (file extension.JAD or.JAR), go to Applications. For further information, see (Java) Applications, p. 111.
Installing software
You can install applications that are specifically intended for the Nokia N-Gage game deck or suitable for the Symbian operating system. A software package is usually one large compressed file containing many component files.
Important: If you install a file that contains an update or repair to an existing application, you can only restore the original application if you have the original installation file or a full back-up copy of the removed software package. To restore the original application, first remove the application and then install the application again from the original installation file or the back-up copy. Tip! Select Options View log to see what software packages have been installed or removed and when. 1 Installation packages may be transferred to your game deck from a compatible computer, downloaded during browsing, or sent to you in a multimedia message, as an e-mail attachment, or via Bluetooth. If you are using PC Suite for Nokia N-Gage to transfer the file, place it in the c:\nokia\installs folder on your game deck. 2 Installation packages may be transferred to your game deck from a compatible computer via the supplied DKE2 Mini-B USB cable. If you are using Microsoft Windows Explorer to transfer the file from the CD-ROM to the Nokia N-Gage game deck, place it on your memory card (local disk). 3 Open Manager, scroll to the installation package, and select Options Install to start the installation.
To cancel synchronisation before it is finished, press Cancel. 2 You are notified when the synchronisation has been completed. After synchronisation is complete, press View log or select Options View log to open a log file showing the synchronisation status (Complete or Incomplete) and how many calendar or contact entries have been added, updated, deleted, or discarded (not synchronised) in the game deck or on the server.
Memory low When the following notes are shown, the game deck memory is low and you must start to delete some data: Not enough memory to perform operation. Delete some data first. or Memory low. Delete some data. To view what kind of data you have and how much memory the different data groups consume, go to Tools Manager and select Options Memory details. You may want to delete the following items regularly to avoid memory getting low: messages from the Inbox, Drafts, and Sent folders in Messaging, retrieved e-mail messages from the game deck memory, saved browser pages, and images in Images. If you want to delete contact information, calendar notes, call timers, call cost timers, game scores, or any other data, go to the respective application to remove the data. If you are deleting multiple items and another of the following notes are shown: Not enough memory to perform operation. Delete some data first. or Memory low. Delete some data. , try deleting items one by one (starting from the smallest item).
Clearing calendar memory - To remove more than one event at a time, go to the Month view and select Options Delete entry Before date - to delete all calendar notes which take place before a certain date. Enter the date before which all calendar notes will be deleted. All entries - to delete all calendar notes. Erasing log information - To erase all the log contents, Recent calls register, and Messaging delivery reports permanently, go to Logs and select Options Clear log or go to Settings Log duration No log. Different ways to store data: use PC Suite for Nokia N-Gage to copy some information to your computer, see p. 122, send images to your e-mail address and then save the images to your computer, or send data via Bluetooth to another compatible device.
Battery information
18. Battery information
Care and maintenance
19. Care and maintenance
Your device is a product of superior design and craftsmanship and should be treated with care. The suggestions below will help you to fulfil any warranty obligations and to enjoy this product for many years. Keep the device and all its parts and enhancements out of the reach of small children. Keep the device dry. Precipitation, humidity and all types of liquids or moisture can contain minerals that will corrode electronic circuits. Do not use or store the device in dusty, dirty areas. Its moving parts can be damaged. Do not store the device in hot areas. High temperatures can shorten the life of electronic devices, damage batteries, and warp or melt certain plastics. Do not store the device in cold areas. When it warms up (to its normal temperature), moisture can form inside, which may damage electronic circuit boards. Do not attempt to open the device. Non-expert handling may damage it. Do not drop, knock or shake the device. Rough handling can break internal circuit boards. Do not use harsh chemicals, cleaning solvents, or strong detergents to clean the device. Do not paint the device. Paint can clog the moving parts and prevent proper operation. Use only the supplied or an approved replacement antenna. Unauthorised antennas, modifications or attachments could damage the device and may violate regulations governing radio devices. All of the above suggestions apply equally to your device, battery, charger or any enhancement. If any of them are not working properly, take it to your nearest qualified service facility. The personnel there will assist you and, if necessary, arrange for service.
Traffic Safety
Do not use a hand-held device while driving a vehicle. Do not place the device on the passenger seat or where it can break loose in a collision or sudden stop. Remember road safety always comes first!
Electronic devices
Most modern electronic equipment is shielded from radio frequency (RF) signals. However, certain electronic equipment may not be shielded against the RF signals from your wireless device.
Operating environment
Remember to follow any special regulations in force in any area and always switch off your device whenever it is forbidden to use a phone or a gaming device, or when it may cause interference or danger. Use the device only in its normal operating positions. To maintain compliance with RF exposure guidelines only use Nokia approved accessories. When the phone is on and being worn on the body, always use a Nokia approved carrying case. Parts of the device are magnetic. Metallic materials may be attracted to the device, and persons with a hearing aid should not hold the device to the ear with the hearing aid. Always secure the device in its holder, because metallic materials may be attracted by the earpiece. Do not place credit cards or other magnetic storage media near the device, because information stored on them may be erased.

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- Shown when the GPRS connection is on hold, for example, during voice calls. - A fax call is active. - Bluetooth is active. Note that, when data is transmitted via Bluetooth, See Bluetooth connection, p. 88. is shown.
Memory management
Many features of the game deck use memory to store data. These features include games, contacts, messages, images and ringing tones, calendar and to-do notes, documents, and downloaded applications. The free memory available depends on how much data is already saved in the game deck memory. You can use a memory card as extra storage space. Memory cards are re-writable, so you can delete and save data on a memory card. If the game deck memory is getting low, you can move different files to a memory card. Note: You cannot save any data on a game card as they are read-only. Game cards contain data that cannot be overwritten.
Viewing memory consumption
To view what kind of data you have in the game deck and how much memory the different data groups consume, go to Tools Manager and select Options Memory details Device memory. Scroll down to Free memory to view the amount of free memory in the game deck. If you have a memory card inserted in the game deck, go to Tools Memory and select Options Memory details to view the memory consumption and the amount of free memory on the card.
Fig. 4 Memory consumption of the memory card.
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Installing a lot of games or saving many images can use a large amount of the available memory, and the game deck notifies you that memory is getting low. To free memory, transfer some of the games, images or other entries to a memory card. You can also delete items such as contact information, calendar notes, call timers, call cost timers, game scores, or any other data that you no longer need. Go to the respective application to remove the data. Other items that you can delete to free memory: Installed games that are no longer required. Messages from the Inbox, Drafts, and Sent folders in Messaging. Retrieved e-mail messages from the game deck memory. Saved XHTML or WML pages, and images in Images.
Memory card tool
Press and select Tools Memory. You can use a memory card to store your downloaded games and applications, for example. You can also back up information from your game decks memory and restore the information to the game deck later. See Inserting a game or memory card, p. 13 and Ejecting a memory card, p. 14. Keep all memory cards out of the reach of small children. Important: Do not remove the card in the middle of an operation when is blinking in the top right corner of the display. Removing the card in the middle of an operation may damage the memory card as well as the device, and data stored on the card may be corrupted. Use only compatible Multimedia cards (MMC) with this device. Other memory cards, such as Secure Digital (SD) cards, do not fit in the MMC card slot and are not compatible with Options in Memory card: Backup device mem., Restore from card, Format mem. card, Memory card name, Set password, Change password, Remove password, Unlock memory card, Memory details, Help, and Exit.
Call costs limit set by a service provider
Your service provider can limit the cost of your calls to a certain amount of charging units or currency. Contact your service provider for information on the limited charging mode and charging unit prices. To change the Show costs in setting, you may need the PIN2 code, see Security, p. 41.
Setting a call cost limit for yourself
1 Select Options Settings Call cost limit On. 2 The game deck requests you to enter the limit in units. For this you may need the PIN2 code. When the charging limit you have set yourself is reached, the counter stops at its maximum value and the note Reset all calls' cost counter is displayed. To be able to make calls, go to Options Settings Call cost limit Off. For this you need the PIN2 code, see Security, Device and SIM, p. 41.
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Note: When no more charging units or currency units are left, calls may only be possible to the official emergency number programmed into the device.
GPRS counter
To check the amount of data sent and received during GPRS connections, press and select Tools Log GPRS counter. For example, you may be charged for your GPRS connections by the amount of data sent and received.
Viewing the general log
To open the general log, press and select Tools Log and press. In the general log, for each communication event, you can see the sender or recipient name, phone number, name of the service provider, or access point. Sub-events, such as a text message sent in more than one part and GPRS connections, are logged as one communication event. Note: When sending messages, your device may display the word Sent. This is an indication that the message has been sent by your device to the message centre number programmed into your device. This is not an indication that the message has been received at the intended destination. For more details about messaging services, check with your service provider. Filtering the log: Select Options Filter. Scroll to a filter and press Select. Erasing the contents of the log: To erase all the log contents, Recent calls register, and Messaging delivery reports permanently, select Options Clear log. Press Yes to confirm. Icons: for incoming, for outgoing, and for missed communication events.
Clearing call cost counters - Select Options Clear counters. For this you need the PIN2 code, see Security, Device and SIM, p. 41. To clear an individual event, scroll to it and press.
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GPRS counter and connection timer: To view how much data, measured in kilobytes, has been transferred and how long a certain GPRS connection has lasted, scroll to an incoming or outgoing event with the access point icon and select Options View details.
Log settings
Select Options Settings. Log duration - The log events remain in the game deck memory for a set number of days after which they are automatically erased to free memory. Note: If you select No log, all the log contents, Recent calls register, and Messaging delivery reports are permanently deleted. For Call duration, Show costs in, Call cost limit, see the sections Call duration and Call costs (Network Service) earlier in this chapter.
Fig. 7 General log of communication events.
SIM directory and other SIM services
Options in the SIM directory: Open, Call, New SIM contact, Edit, Delete, Mark/Unmark Copy to Contacts, My numbers, SIM details, Help, and Exit. Press and select Tools SIM direct. to see the names and numbers stored on the SIM card. In SIM directory you can add, edit, or copy numbers to Contacts, and you can make calls. To access additional services that your SIM card may provide, press and select Tools. See also: Copying contacts between the SIM card and device memory, p. 47, Confirm SIM services, p. 42, Fixed dialling, p. 42, and Viewing messages on a SIM card, p. 64.
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Changing settings
1 Press and select Tools Settings. 2 Scroll to a setting group and press to open it. 3 Scroll to a setting you want to change and press.
Device settings
General
Game auto-start - To allow a game to start automatically when a compatible read-only game card is inserted in the game deck, select On. Device language - Changing the language of the display texts in your game deck will also affect the format used for date and time and the separators used, for example, in calculations. Automatic selects the language according to the information on your SIM card. After you have changed the display text language, the game deck restarts. Note: Changing the settings for Device language or Writing language affects every application in your game deck and the change remains effective until you change these settings again. Writing language - Changing the language affects the characters and special characters available when writing text and the predictive text dictionary used. Dictionary - To set the predictive text input On or Off for all editors in the game deck. The predictive text dictionary is not available for all languages.
Fig. 8 Adjusting the display brightness.
Settings
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Welcome note or logo - The welcome note or logo is displayed briefly each time you switch on the game deck. Select: Default to use the default image, Text to write a welcome note (max. 50 letters), or Image to select a photo or picture from Images. Orig. device settings - You can reset some of the settings to their original values. To do this, you need the lock code. See Security, Device and SIM, p. 41. After resetting the settings, the game deck may take a longer time to power on. Documents and files are unaffected.
Standby mode
Wallpaper - Select Yes to set a background image for standby mode. Left selection key and Right selection key - To change the shortcuts that appear over the left and right selection keys in standby mode. Note that you cannot have a shortcut to an application that you have installed.
Display
Brightness - To change the brightness of the display to lighter or darker. Colour palette - To change the colour palette used on the display. Screen saver timeout - The screen saver is activated when the timeout period is over. Screen saver - Select what is shown on the screen saver bar: Date and time or Text that you have written. Fig. 9 The screen saver changes to show the number of new messages or missed calls.
Call settings
Send my caller ID (Network Service) - To set your phone number to be displayed to (Yes) or hidden from (No) the person to whom you are calling. Or, the value may be set by your network operator or service provider when you make a subscription (Set by network).
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Automatic redial - Select On and your game deck will make a maximum of ten attempts to connect the call after an unsuccessful call attempt. Press to stop automatic redialling. Summary after call - Activate this setting if you want the game deck to briefly display the approximate duration of the last call. To show costs, the Call cost limit needs to be activated for your SIM card. See Call costs (Network Service), p. 30. Speed dialling - Select On and the numbers assigned to the speed dialling keys ( ), can be dialled by pressing and holding the key. See also Speed dialling a phone number, p. 27. Anykey answer - Select On, and you can answer an incoming call by briefly pressing any key, except , , and. Line in use (Network Service) - This setting is shown only if the SIM card supports two subscriber numbers, that is, two phone lines. Select which phone line you want to use for making calls and sending text messages. Calls on both lines can be answered irrespective of the selected line. To prevent line selection, select Line change Disable if supported by your SIM card. To change this setting, you need the PIN2 code. Note: You will not be able to make calls if you select Line 2 and have not subscribed to this network service.
Security
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Note: When the device is locked, calls still may be possible to the official emergency number programmed into your device. To make an emergency call while the device is in the offline profile, you may need to enter the unlock code and change the device to a calling profile before making any call, including a call to an emergency number. Lock if SIM changed - You can set the game deck to ask for the lock code when an unknown, new SIM card is inserted into your game deck. The game deck maintains a list of SIM cards that are recognised as the owners cards. Options in the Fixed dialling view: Open, Call, New contact, Edit, Delete, Add to Contacts, Add from Contacts, Find, Mark/Unmark, Help, and Exit. Fixed dial - You can restrict your outgoing calls to selected phone numbers, if this function is supported by your SIM card. You need the PIN2 code for this function. When this function is active, you can only call those phone numbers that are included in the fixed dialling list or which begin with the same digit(s) as a phone number on the list. Note: When security features that restrict calls are in use (such as call barring, closed user group and fixed dialing) calls still may be possible to the official emergency number programmed into your device. To view the list of Fixed dialling numbers, press and select Tools Fixed dial. To add new numbers to the Fixed dialling list, select Options New contact or Add from Contacts. Closed user group (Network Service) - To specify a group of people to whom you can call and who can call you, select: Default to activate the group agreed on with the network operator, On to use another group (you need to know the group index number), or Off. Confirm SIM services (Network Service) - To set the game deck to display confirmation messages when you are using a SIM card service.
Certif. management
Digital certificates do not guarantee safety, they are used to verify the origins of software.
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Digital certificates should be used if you want to connect to an online bank or another site or remote server for actions that involve transferring confidential information, or want to reduce the risk of viruses or other malicious software and be sure of the authenticity of software when downloading and installing software. Important: Note that even if the use of certificates makes the risks involved in remote connections and software installation considerably smaller, they must be used correctly in order to benefit from increased security. The existence of a certificate does not offer any protection by itself; the certificate manager must contain correct, authentic, or trusted certificates for increased security to be available. Certificates have a restricted lifetime. If Expired certificate or Certificate not valid yet is shown even if the certificate should be valid, check that the current date and time in your device are correct.
Icons: and indicate the selected case. means that the first letter of the word, is written in upper case, and all the other letters will automatically be written in lower case. indicates number mode.
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You can key in any letter with a single keypress. The predictive text input is based on a built-in dictionary to which you can also add new words. When the dictionary becomes full, the latest added word replaces the oldest. 1 To activate predictive text input, press and select Dictionary on. This will activate predictive text input for all editors in the game deck. The indicator is shown on the top right of the display when you are writing text using predictive text input. 2 Write the desired word by pressing the keys. Press each key only once for one letter. For example, to write Nokia when English dictionary is selected, press for N, for o, for k, for i, and for a. As you can see in Fig. 13, the word suggestion changes after each key press. 3 When you have finished writing the word and it is correct, confirm it by pressing or adding a space by pressing. If the word is not correct: Press repeatedly to view the matching words the dictionary has found one by one. Or, press and select Dictionary Matches. If the ? character is shown after the word, the word you intended to write is not in the dictionary. To add a word to the dictionary, press Spell, key in the word (max. 32 letters) using traditional text input, and press OK. The word is added to the dictionary. When the dictionary becomes full, a new word replaces the oldest added word. 4 Start writing the next word. Tip! To set predictive text input on or off, press twice quickly when writing text.
Tips on using predictive text input
To erase a character, press. Press and hold to clear more than one character. To change between the different character cases Abc, abc, and ABC, press. Note that if you press quickly twice the predictive text input is turned off. To insert a number in letter mode, press and hold the desired number key.
Fig. 13 The word match is evolving, wait until you have keyed in the whole word before you check the results.
Predictive text input - Dictionary
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Tip! The predictive text input will try to guess which commonly used punctuation mark (.,?!) is needed. The order and availability of the punctuation marks depend on the language of the dictionary.
To switch between letter and number mode, press and hold. The most common punctuation marks are available under. Press and then repeatedly to reach the desired punctuation mark. Press to open a list of punctuation marks and special characters. Use to move through the list and press Select to select a character. Press repeatedly to view the matching words the dictionary has found one by one. Press , select Dictionary and press to select one of the following options: Matches to view a list of words that correspond to your key presses. Insert word to add a word (max. 32 letters) to the dictionary by using traditional text input. When the dictionary becomes full, a new word replaces the oldest added word. Edit word to edit the word using traditional text input, available if the word is active (underlined).
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Entering the settings manually: 1 Go to Tools Settings Connection Access points and define the settings for a multimedia messaging access point. See Connection settings, p. 36. 2 Go to Messaging Options Settings Multimedia message. Open Access point in use and select the access point you created to be used as the preferred connection. See also Settings for multimedia messages, p. 66.
Settings needed for e-mail
Before you can send, receive, retrieve, reply to, and forward e-mail, you must: Configure an Internet Access Point (IAP) correctly. See Connection settings, p. 36. Define your e-mail settings correctly. See Settings for e-mail, p. 68. You need to have a separate e-mail account. Follow the instructions given by your remote mailbox and Internet Service Provider (ISP). Tip! To send files other than sounds and notes as attachments, open the appropriate application and select Send Via e-mail, if available. Inbox icons: When there are unread messages in Inbox, the icon changes to , unread text message, unread multimedia message, and data received via Bluetooth.
Inbox - receiving messages
When you receive a message, and the text 1 new message are shown in standby mode. Press Show to open the message. To open a message in Inbox, scroll to it and press.
Receiving multimedia objects
Important: Multimedia message objects may contain viruses or otherwise be harmful to your device or PC. Do not open any attachment if you are not sure of the trustworthiness of the sender.
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Options in the Objects view: Open, Save, Send, Help, and Exit.
When you open a multimedia message ( ), you may see an image, read a message, and hear a sound through the loudspeaker ( is shown if sound is included), simultaneously. If sound is playing, press or to increase or decrease the sound volume. To mute the sound, press Stop. To listen to a sound again, select Options Play sound clip. To see what kinds of media objects have been included in the multimedia message, open the message and select Options Objects. You can choose to save a multimedia object file in your game deck or send it, for example, via Bluetooth to another compatible device. Copyright protections may prevent some images, ringing tones, and other content from being copied, modified, transferred, or forwarded.
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Select Yes to connect to your mailbox and retrieve new e-mail headings or messages. When you are viewing messages online, you are continuously connected to a remote mailbox via a data call or a GPRS connection. See also Essential indicators in standby mode, p. 21 and Connection settings, p. 36. Select No to view previously retrieved e-mail messages offline. When you view e-mail messages offline, your game deck is not connected to the remote mailbox.
Retrieving e-mail messages from the mailbox
If you are offline, select Options Connect to start a connection to a remote mailbox. Important: E-mail messages may contain viruses or otherwise be harmful to your device or PC. Do not open any attachment if you are not sure of the trustworthiness of the sender. 1 When you have an open connection to a remote mailbox, select Options Retrieve email New - to retrieve all new e-mail messages to your game deck. Selected - to retrieve only the e-mail messages that have been marked. All - to retrieve all messages from the mailbox. To cancel retrieving, press Cancel. 2 After you have retrieved the e-mail messages, you can continue viewing them online. Or, select Options Disconnect to close the connection and to view the e-mail messages offline. 3 To open an e-mail message, press. If the e-mail message has not been retrieved (arrow in the icon is pointing outwards) and you are offline, you will be asked if you want to retrieve this message from the mailbox. To view e-mail attachments, open a message that has the attachment indicator and select Options Attachments. If the attachment has a dimmed indicator, it has not been retrieved to the game deck, select Options Retrieve. In the Attachments view, you can retrieve, open, or save attachments. You can also send attachments via Bluetooth.
Fig. 15 Mailbox with different status icons.
Tip! You can use the PC Suite for Nokia N-Gage QD on a compatible PC to configure access point and mailbox settings. See the CD-ROM supplied in the sales package.
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Deleting e-mail messages
To delete an e-mail content from the game deck while still retaining it in the remote mailbox, select Options Delete Device only. Note: The game deck mirrors the e-mail headings in the remote mailbox. So, although you delete the message content, the e-mail heading stays in your game deck. If you want to remove the heading as well, you have to first delete the email message from your remote mailbox and then make a connection from your game deck to the remote mailbox again to update the status. To delete an e-mail from both the game deck as well as from the remote mailbox. Select Options Delete Device and server. Note: If you are offline, the e-mail will be deleted first from your game deck. During the next connection to the remote mailbox, it will be automatically deleted from the remote mailbox. If you are using the POP3 protocol, messages marked to be deleted are removed only after you have closed the connection to the remote mailbox. To cancel deleting an e-mail from both the game deck and server, scroll to an e-mail that has been marked to be deleted during the next connection ( ), and select Options Undelete.
Tip! If your mailbox uses the IMAP4 protocol, you can decide whether to retrieve email headings only, messages only, or messages and attachments. With the POP3 protocol, the options are e-mail headings only or messages and attachments. See Settings for e-mail, p. 68.
E-mail status icons: new e-mail (offline or online mode), the content has not been retrieved to your game deck (arrow outwards). new e-mail, the content has been retrieved to your game deck (arrow inwards). e-mail message has been read. e-mail heading that has been read and the message content has been deleted from the game deck.
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Tip! To copy an email from the remote mailbox to a folder under My folders, select Options Copy to folder. Select a folder from the list and press OK.
Disconnecting from the mailbox
When you are online, select Options Disconnect to end the data call or GPRS connection to the remote mailbox. See also Essential indicators in standby mode, p. 21.
Viewing e-mail messages when offline
When you open Mailbox the next time and you want to view and read the e-mail messages offline, answer No to the Connect to mailbox? query. You can read the previously retrieved e-mail headings and/or the retrieved e-mail messages. You can also write new, reply to, or forward e-mail to be sent the next time you connect to the mailbox.
Outbox - Messages waiting to be sent
Example: Messages are placed to Outbox, for example, when your game deck is outside network coverage. You can also schedule e-mail messages to be sent the next time you connect to your remote mailbox. Status of the messages in Outbox: Sending, Waiting /Queued, Resend at (time) - The game deck will try to send the message again after a time-out period. Press Send to restart the sending immediately. Deferred - You can set documents to be on hold while they are in Outbox. Scroll to a message that is being sent and select Options Defer sending. Failed - The maximum number of sending attempts has been reached. Sending has failed. If you were trying to send a text message, open the message and check that the Sending options are correct.
Viewing messages on a SIM card
Before you can view SIM messages, you need to copy them to a folder in your game deck. 1 In the Messaging main view, select Options SIM messages. 2 Select Options Mark/Unmark Mark or Mark all to mark messages. 3 Select Options Copy. A list of folders opens. 4 Select a folder and press OK. Go to the folder to view the messages.
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You may be able to receive messages on various topics, such as weather or traffic conditions from your service provider. For available topics and relevant topic numbers, contact your service provider. In the Messaging main view, select Options Cell broadcast. In the main view you can see the status of a topic, a topic number, name, and whether it has been flagged ( ) for follow-up. Note: A GPRS connection may prevent cell broadcast reception. Contact your network operator for the correct GPRS settings. See Connection settings, p. 36.
Options in Cell broadcast: Open, Subscribe / Unsubscribe, Hotmark / Remove hotmark, Topic, Settings, Help, and Exit.
Service command editor
Select Messaging Options Service command. Key in and send service requests (also known as USSD commands), such as activation commands for network services, to your service provider.
Messaging settings
Settings for text messages
Go to Messaging Options Settings Text message. Message centres - Lists all the text message service centres that have been defined. See Adding a new text message centre, p. 66. Msg. centre in use - Select which message centre is used for delivering text messages. Receive report (Network Service) - To request the network to send delivery reports on your messages. When set to No, only the status Sent is shown in Log. See p. 29. Message validity - If the recipient of a message cannot be reached within the validity period, the message is removed from the text message service centre. Note that the Options when editing text message centre settings: New msg. centre, Edit, Delete, Help, and Exit.
Cell broadcast (Network Service)
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network must support this feature. Maximum time is the maximum amount of time allowed by the network. Message sent as - Change this option only if you are sure that your service centre is able to convert text messages into these other formats. Contact your network operator. Preferred connection - You can send text messages via the normal GSM network or via GPRS, if supported by the network. See GPRS, p. 39. Reply via same ctr. (Network Service) - Choose Yes, if you want the reply message to be sent using the same text message service centre number.
Tip! Settings may be available, for example, on the web site of a network operator or service provider. You can also visit http://support.ngage.com. Links to national N-Gage web sites in various languages are available at http://www.ngage.com/select.html.
Receiving settings in a text message
You may receive Web service settings in a special text message from the network operator or service provider that offers the Web page. See Receiving logos, tones, business cards, calendar entries, and settings, p. 60. For more information, contact your network operator or service provider.
Keying in the settings manually
Follow the instructions given to you by your service provider.
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1 Go to Tools Settings Connection Access points and define the settings for an access point. See Connection settings, p. 36. 2 Go to Web Options Add bookmark. Write a name for the bookmark and the address of the page defined for the current access point.
Bookmarks view
Glossary: A bookmark consists of an Internet address (mandatory), bookmark title, access point, and if the Web page requires, a user name and password. Note: Your device may have some bookmarks loaded for sites not affiliated with Nokia. Nokia does not warrant or endorse these sites. If you choose to access them, you should take the same precautions, for security or content, as you would with any Internet site. The starting page defined for the access point. If you use another access point for browsing, the starting page is changed accordingly. The last visited page. When the device is disconnected from Web, the address of the last visited page is kept in memory until a new page is visited during the next connection. Any bookmark showing the title or Internet address of the bookmark.
Options in the Bookmarks view: Open, Download, Back to page, Send, Go to web address / Find bookmark, Add bookmark, Edit, Delete, Read service msgs., Disconnect, Move to folder, New folder, Mark/ Unmark, Rename, Clear cache, Details, Add to 'Go to', Settings, Help and Exit.
Making a connection
Once you have stored all the required connection settings, you can access the pages. Select a page or a bookmark, or write the address, press to start to download the page.
Shortcut: To start a connection, press and hold in standby mode.
Connection security
If the security indicator is displayed during a connection, the data transmission between the device and the internet gateway or server is encrypted.
Tip! To send a bookmark, scroll to it and select Options Send Via text message.
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Emergency calls
Important: Wireless phones, including this device, operate using radio signals, wireless networks, landline networks, and user-programmed functions. Because of this, connections in all conditions cannot be guaranteed. You should never rely solely on any wireless device for essential communications like medical emergencies.
Certification information (SAR)
THIS DEVICE MEETS INTERNATIONAL GUIDELINES FOR EXPOSURE TO RADIO WAVES Your mobile device is a radio transmitter and receiver. It is designed and manufactured not to exceed the limits for exposure to radio frequency (RF) recommended by international guidelines (ICNIRP). These limits are part of comprehensive guidelines and establish permitted levels of RF energy for the general population. The guidelines were developed by independent scientific organisations through periodic and thorough evaluation of scientific studies. The guidelines include a substantial safety margin designed to assure the safety of all persons, regardless of age and health. The exposure standard for mobile devices employs a unit of measurement known as the Specific Absorption Rate, or SAR. The SAR limit stated in the international guidelines is 2.0 W/ kg*. Tests for SAR are conducted using standard operating positions with the device transmitting at its highest certified power level in all tested frequency bands. Although the SAR is determined at the highest certified power level, the actual
To make an emergency call: 1If the device is not on,
switch it on. Check for adequate signal strength. Some networks may require that a valid SIM card is properly inserted in the device. 2 Press as many times as needed to clear the display and ready the device for calls. 3 Key in the official emergency number for your present location. Emergency numbers vary by location. 4 Press the key. If certain features are in use, you may first need to turn those features off before you can make an emergency call. If the device is in an offline or flight mode you must change the profile to activate the phone function before you can make an
Play safely Take a break from playing games at least every
emergency call. Consult this guide or your service provider for more information.
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SAR of the device while operating can be well below the maximum value. This is because the device is designed to operate at multiple power levels so as to use only the power required to reach the network. In general, the closer you are to a base station, the lower the power output of the device. The highest SAR value for this device when tested for use at the ear is 0.57 W/kg. This device meets RF exposure guidelines when used either in the normal use position against the ear or when positioned at least 2.2 cm away from the body. When a carry case, belt clip or holder is used for body-worn operation, it should not contain metal and should position the product at least 2.2 cm away from your body.
In order to transmit data files or messages, this device requires a quality connection to the network. In some cases, transmission of data files or messages may be delayed until such a connection is available. Ensure the above separation distance instructions are followed until the transmission is completed. * The SAR limit for mobile devices used by the public is 2.0 watts/kilogram (W/kg) averaged over ten grams of body tissue. The guidelines incorporate a substantial margin of safety to give additional protection for the public and to account for any variations in measurements. SAR values may vary depending on national reporting requirements and the network band. For SAR information in other regions please look under product information at www.nokia.com.
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Access codes 41 Access points 36 Settings 37 Settings, Advanced 39 Alarms Alarm clock 78 Calendar alarms 73 Applications, Java 84, 85 Sending entries 73 Stopping a calendar alarm 73 Using PC Suite 73 Call register See Log Calls Cost limit 30 Dialled numbers 29 Duration 30 International 26 Received 29 Settings 34 Settings for call divert 29 Transferring 28 CD-ROM 91 Cell broadcast messages 65 Certificates 42 Changing between applications 18 Clear screen See Standby mode Clock Alarm 78 Settings 78 Snooze 78 Computer connections 91 Connection indicators Bluetooth 90 GPRS 21 GSM data call 21 Connection settings 36 Contact cards Inserting pictures 46 Removing ringing tones 47 Storing DTMF tones 28 Copying Contacts between the SIM card and device memory 47 Text 56 Cutting Text 56
Bluetooth Connection requests 90 Connection status indicators 90 Device address 89 Device icons 89 Factory set passcode 89 Pairing 89 Pairing requests 90 Pairing, glossary explanation 89 Passcode, glossary explanation 89 Switching off 91 Bookmark, glossary explanation 81
Data connections Indicators 21 Date Settings 40 DNS, Domain Name Service, glossary explanation 39
E-mail 57 Offline 64 Opening 62 Remote mailbox 61 Retrieving from mailbox 62
Cache 83 Calendar Alarm 73
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Viewing attachments 62
File formats SIS file 84 Fixed dialling 42
Internet access points (IAP) See Access points IP address, glossary explanation 39 ISDN, glossary explanation 38
Re-playing sounds 60
Pasting Text 56 PC Connecting 91 PC Suite Calendar data 73 Pictures Viewing 50 PIN code 41 Prepaid SIM cards 30
Java See Applications.
Game card 13 Games Deleting game data 16 Managing game data 15 Multiple players 15 Offline profile 71 Starting a game 14 GPRS 36 Data counter 32 Glossary explanation 36 Settings 39
Lock code 41 Log Erasing contents 31 Filtering 31 Loudspeaker 25 Activating 25 Turning off 25
Technical specifications
Full description
It's a game deck, it's an MP3 player, it's a wireless browser, it's a phone. If it's a Nokia N-Gage mobile game deck, it's all of these and more. Entertain yourself on the way from A to B with your own personal soundtrack. The Nokia N-Gage game deck includes a digital music player and a stereo FM radio, plus a hi-fi stereo headset, a built-in loudspeaker, integrated recorder, the PC software you need. The Nokia N-Gage game deck is a lean, mean, messaging machine, with email support as well as MMS and SMS functionality to satisfy even the most hardcore msgrs.
| General | |
| Product Type | Cellular phone |
| Phone Design | Candy bar |
| Integrated Components | FM radio, digital player |
| Antenna | Internal |
| Width | 2.8 in |
| Depth | 0.8 in |
| Height | 5.3 in |
| Weight | 4.8 oz |
| Cellular | |
| Technology | GSM |
| Band | EGSM 900 / GSM 1800/1900 (Tri-Band) |
| Service Provider | Not specified |
| Software Platforms Supported | Java |
| Messaging & Internet | |
| Cellular Messaging Services | MMS, Nokia Smart Messaging, SMS |
| Supported SMS Functions | Picture messages, concatenated SMS |
| Mobile Email Client | Yes |
| Supported Email Protocols | POP3, IMAP4, SMTP, MIME |
| Internet Browser | Yes |
| WAP Protocol Supported | WAP 1.2.1 |
| Messaging / Data Features | XHTML Browser |
| Communications | |
| Max Data Transfer Rate | 43.2 Kbps |
| GPRS (General Packet Radio Service) | Yes |
| High Speed Circuit Switched Data (HSCSD) | Yes |
| Wireless Interface | Bluetooth |
| Telephone Features | |
| Speakerphone | Yes |
| Voice Dialing | Yes |
| Voice Recorder | Yes |
| Polyphonic Ringer | Yes |
| Vibrating Alert | Yes |
| Additional Features | Melody composer |
| Organizer | |
| Voice Dialing Memory | 20 entries |
| Alarm Clock | Yes |
| Calendar | Yes |
| Reminder | Yes |
| Synchronization With PC | Yes |
| Digital Player (Recorder) | |
| Supported Digital Audio Standards | AAC, MP3 |
| Memory | |
| User Memory | 3.4 MB |
| Supported Flash Memory Cards | MultiMediaCard |
| Display | |
| Type | LCD display - color |
| Display Resolution | 176 x 208 pixels |
| Color Depth | 4,096 colors |
| Multi-language Menu | Yes |
| Features | Wallpaper, screensaver, backlit |
| Connections | |
| Connector Type | 1 x USB 1 x headset jack 1 x DC power input 1 x audio line in |
| Battery | |
| Technology | Lithium ion |
| Run Time Details | Talk - up to 240 min Standby - up to 200 hrs |
| Recharge Time | 95 min |
| Miscellaneous | |
| Cables Included | USB cable Audio cable |
| Included Accessories | Power adapter , headset |
| Universal Product Identifiers | |
| Brand | Nokia |
| Part Number | N-GAGE |
| GTIN | 06417182452574, 00758478517055 |
Tags
Laserline 213 Kart DS TM-T70 HMX-H200BP NN-SD277 1 1 SGH-Z140V Sierra 1994 Editor DVR-LX60 MP490 DH-220 Media 4800 Digimaxa502 Fleur DF330DWE SZ91802-4I LRM1250W 01 455 D India AJ-D810 BCT15 Hunter 4 LE26B350 SB4101 Dslr-A100 Delonghi BQ20 MM-DG25T D DCR-DVD506E HDR-XR500V SMX-K40BP LE37A336 Bedienmodul Samsung I200 P4SDR-VM Dakota 20 TT2400 I D Minolta TC-1 PRS-300 KX-TSC11W P4I45d KD-S653R RM-AV2500T C4580I S660C 341 TNG Master TX-32LM70PA PV-GS35 STR-VA333ES Doro 730R NV-U92TC MP9287NL PM7200 RD 148 IC-M304 SA-GX550 Machine-301 130CR-S Faxphone B160 EOB50000X 4 12 KX-TG1100SP 33600 Yaris NBG-419N Yamaha 02R Treadmill Star Wars AZ1574 AL-840 AVA 650 DEH-P2530R B2300 Pathfinder-2004 Kodak M320 HTS3152 93 HD7225 2243BW EB-GD52 ECM909A HR7739-55 Wilfa H93 CF-18dhazxkm BH-202 ERB36402W Xperia X1 NP-P29 Hdchs60 Drive Ekhbh016AB Flextight 949 KDL-40W4500 Escort RS Seville 2001 495308 Infocus IN36 Asus U5 Diam100
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
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